fbxsdk/scene/shading/fbxoperatorentryview.h Source File
 
 
 
fbxsdk/scene/shading/fbxoperatorentryview.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_SHADING_OPERATOR_ENTRY_VIEW_H_
00014 #define _FBXSDK_SCENE_SHADING_OPERATOR_ENTRY_VIEW_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/shading/fbxentryview.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00022 class FbxBindingTableEntry;
00023 
00029 class FBXSDK_DLL FbxOperatorEntryView : public FbxEntryView
00030 {
00031 public:
00035         static const char* sEntryType;
00036 
00042         FbxOperatorEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
00043         
00045         ~FbxOperatorEntryView();
00046 
00050         const char* GetOperatorName() const;
00051 
00055         void SetOperatorName(const char* pName);
00056 
00061         virtual const char* EntryType() const;
00062 };
00063 
00064 #include <fbxsdk/fbxsdk_nsend.h>
00065 
00066 #endif /* _FBXSDK_SCENE_SHADING_OPERATOR_ENTRY_VIEW_H_ */