fbxsdk/scene/shading/fbxpropertyentryview.h Source File
 
 
 
fbxsdk/scene/shading/fbxpropertyentryview.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
00014 #define _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/scene/shading/fbxentryview.h>
00019 #include <fbxsdk/scene/shading/fbxbindingtableentry.h>
00020 
00021 #include <fbxsdk/fbxsdk_nsbegin.h>
00022 
00039 class FBXSDK_DLL FbxPropertyEntryView : public FbxEntryView
00040 {
00041 public:
00042         
00046         static const char* sEntryType;
00047 
00057         FbxPropertyEntryView( FbxBindingTableEntry* pEntry, bool pAsSource, bool pCreate = false );
00058 
00060         ~FbxPropertyEntryView();
00062 
00066         const char* GetProperty() const;
00067 
00071         void SetProperty(const char* pPropertyName);
00072 
00077         virtual const char* EntryType() const;
00078 };
00079 
00080 #include <fbxsdk/fbxsdk_nsend.h>
00081 
00082 #endif /* _FBXSDK_SCENE_SHADING_PROPERTY_ENTRY_VIEW_H_ */