fbxsdk/scene/fbxreference.h Source File
 
 
 
fbxsdk/scene/fbxreference.h
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00001 /****************************************************************************************
00002  
00003    Copyright (C) 2013 Autodesk, Inc.
00004    All rights reserved.
00005  
00006    Use of this software is subject to the terms of the Autodesk license agreement
00007    provided at the time of installation or download, or which otherwise accompanies
00008    this software in either electronic or hard copy form.
00009  
00010 ****************************************************************************************/
00011 
00013 #ifndef _FBXSDK_SCENE_REFERENCE_H_
00014 #define _FBXSDK_SCENE_REFERENCE_H_
00015 
00016 #include <fbxsdk/fbxsdk_def.h>
00017 
00018 #include <fbxsdk/core/fbxobject.h>
00019 
00020 #include <fbxsdk/fbxsdk_nsbegin.h>
00021 
00025 class FBXSDK_DLL FbxSceneReference : public FbxObject
00026 {
00027     FBXSDK_OBJECT_DECLARE(FbxSceneReference, FbxObject);
00028 
00029 public:
00031 
00032 
00033     FbxPropertyT< FbxString >             ReferenceFilePath;
00035     FbxPropertyT< FbxString >             ReferenceNameSpace;
00037     FbxPropertyT< FbxString >             ReferenceNodeName;
00039     FbxPropertyT< FbxInt>                             ReferenceDepth;
00041     FbxPropertyT< FbxBool >                       IsLoaded;
00043     FbxPropertyT< FbxBool >                       IsLocked;
00045 
00047 
00048 
00049         FbxPropertyT< FbxBool >                   IsOriginalProxy;
00050 
00052         FbxPropertyT< FbxBool >                   IsActiveProxy;
00053 
00055         FbxPropertyT< FbxString >                 ProxyManagerName;
00059                 FbxPropertyT< FbxString >                 ProxyTag;
00061 
00062 /*****************************************************************************************************************************
00063 ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! **
00064 *****************************************************************************************************************************/
00065 #ifndef DOXYGEN_SHOULD_SKIP_THIS
00066 protected:
00067     virtual void ConstructProperties(bool pForceSet);
00068 #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/
00069 };
00070 
00071 #include <fbxsdk/fbxsdk_nsend.h>
00072 
00073 #endif /* _FBXSDK_SCENE_REFERENCE_H_ */