#include <fbxpose.h>
This structure contains the description of a named pose.
FbxPose contains one FbxPoseInfo array to store all of FBX nodes and their transform matrix info.
Public Attributes |
|
| FbxMatrix | mMatrix |
| Transform matrix of the node. |
|
| bool | mMatrixIsLocal |
| If true, the transform matrix above is
defined in local coordinates. |
|
| FbxNode * | mNode |
| FBX node, which may be skeleton or geometry
(skinned) node. |
|
| bool mMatrixIsLocal |
If true, the transform matrix above is defined in local coordinates.
FBX node, which may be skeleton or geometry (skinned) node.