#include <fbxprocessorxref.h>
Since FbxProperty is an opaque type, we can't do an efficient operator < on it, and must keep the data on the object, which can be compared through pointers, and then we can further compare against the property name.
Definition at line 79 of file fbxprocessorxref.h.
Public Member Functions |
|
| PropertyUpdate () | |
| PropertyUpdate (const FbxProperty &pProp, const FbxString &pVal) | |
| bool | operator< (const PropertyUpdate &pOther) const |
Public Attributes |
|
| FbxProperty | mProperty |
| FbxString | mOriginalValue |
| PropertyUpdate | ( | ) | [inline] |
Definition at line 84 of file fbxprocessorxref.h.
{}
| PropertyUpdate | ( | const FbxProperty & | pProp, |
| const FbxString & | pVal | ||
| ) | [inline] |
Definition at line 85 of file fbxprocessorxref.h.
:
mProperty(pProp), mOriginalValue(pVal) {}
| bool operator< | ( | const PropertyUpdate & | pOther | ) | const [inline] |
Definition at line 88 of file fbxprocessorxref.h.
Definition at line 81 of file fbxprocessorxref.h.
Definition at line 82 of file fbxprocessorxref.h.