Geometry

 
 
 

Geometry

FbxGeometry is the base class for geometric objects which support control point deformations. Instances of FbxGeometry can be bound to FbxNode objects as node attributes to via FbxNode::SetNodeAttribute(). Classes which inherit from FbxGeometry include FbxMesh, FbxNurb, FbxPatch, and FbxLine. For a full list of the classes which inherit from FbxGeometry, consult the class hierarchy in the C++ Reference.

For more information, consult the Meshes, Materials and Textures section.

Creative Commons License Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License