AAF: Video and Audio Transitions

 
 
 

The following tables describe how AAF transitions are supported in Flame.

Transitions marked with an * are also supported with the “Inverse” option set.

Blend

Avid Flame
Dip to colour Converted to Dissolve (linear animation)
Dissolve Converted to Dissolve (linear animation)
Fade from colour Supported; background is black only, reset manually
Fade to colour Supported; background is black only, reset manually
Picture-in-picture Not supported; replaced by Dissolve + cue mark

Film

Avid Flame
Film dissolve Converted to Dissolve (bezier animation)
Film fade Converted to Dissolve (linear animation)

Box wipe

Avid Flame
Bottom box* Converted to SMPTE 025; softness not supported
Bottom left to top right* Converted to SMPTE 006; softness not supported
Bottom right to top left* Converted to SMPTE 005; softness not supported
Left box* Converted to SMPTE 026; softness not supported
Right box* Converted to SMPTE 024; softness not supported
Top box* Converted to SMPTE 023; softness not supported
Top left to bottom right* Converted to SMPTE 003; softness not supported
Top right to bottom left* Converted to SMPTE 004; softness not supported

Edge Wipe

Avid Flame
Horizontal* Converted to SMPTE 001; softness not supported
Horz open* Converted to SMPTE 021; softness not supported
Bottom left diagonal* Converted to SMPTE 042; animation is inverted, softness not supported
Bottom right diagonal* Converted to SMPTE 041; animation is inverted, softness not supported
Upper left diagonal* Converted to SMPTE 041; softness not supported
Upper right diagonal* Converted to SMPTE 042; softness not supported
Vert open* Converted to SMPTE 022; softness not supported
Vertical* Converted to SMPTE 002; softness not supported

Shape Wipe

Avid Flame
4 corners* Converted to SMPTE 007; softness not supported
Horizontal bands Not supported; replaced by Dissolve + cue mark
Horizontal blinds Not supported; replaced by Dissolve + cue mark
Vertical blinds Not supported; replaced by Dissolve + cue mark
Center box* Converted to SMPTE 101; softness not supported
Circle* Converted to SMPTE 119; softness not supported
Ellipse* Converted to SMPTE 120; softness not supported
Clock* Converted to SMPTE 201; softness not supported
Diamond* Converted to SMPTE 102; softness not supported

Sawtooth Wipe

Avid Flame
Horizontal sawtooth* Converted to SMPTE 071; softness not supported
Horz open sawtooth* Converted to SMPTE 073; softness not supported
Vert open sawtooth* Converted to SMPTE 074; softness not supported
Vertical sawtooth* Converted to SMPTE 072; softness not supported

Matrix Wipe

Avid Flame
Grid* Not supported; replaced by SMPTE 008
One-way row Not supported; replaced by SMPTE 001
Speckle Not supported; replaced by SMPTE 001
Spiral Not supported; replaced by SMPTE 001
Zig-zag Not supported; replaced by SMPTE 001

Xpress 3D Effect

Avid Flame
3D ball Not supported; replaced by Dissolve (linear) + cue mark
3D page fold Not supported; replaced by Dissolve (linear) + cue mark
3D slats Not supported; replaced by Dissolve (linear) + cue mark
3D PIP Translated to Soft Axis (Position / Scaling, ISO, Softness / Crop) + cue mark

Miscellaneous

Avid Flame
Conceal Converted to Soft Axis (bottom left to top right); softness not supported
L-Conceal Converted to Soft Axis (bottom left to top right); softness not supported
Squeeze Converted to Soft Axis (bottom centered); softness not supported
Peel Not supported; replaced by Dissolve + cue mark
Push Not supported; replaced by Dissolve + cue mark
Spin Not supported; replaced by Dissolve + cue mark
Video gap Video gap
Video filler Video gap