You can customize a mask's properties by changing settings in the node's Mask tab.
- Transparency field
-
Displays the percentage of transparency of the mask. Editable.
- Intensity field
-
Displays the blend between the outgoing and incoming image inside the mask. Editable.
- Smoothing field
-
Displays the percentage of gradient blur softness. Editable.
- Camera box
-
Specify which camera to take into account when working with a GMask. Select Auto Frame when the GMask is co-planar with the
image. When the GMask is under a Perspective Grid node, or is not under the image, select a specific camera to view the scene
from the same perspective in Result (F4) or Object (F8) view.
- Camera field
-
Displays the active camera number. Non-editable.
- Closed button
-
Enable to connect a spline from the last point in the mask to the first control point (enabled automatically if you close
the mask gesturally).
- Invert button
-
Enable to apply settings to the area outside of the mask.
- Lock button
-
Enable to lock the relative position of vertices.
- Animation box
-
Select Shape Animation to group all keyframes into a single channel called shape; select Vertex Animation to locate all keyframes
on their respective channels.
- Blend Mode box
-
Displays the blending mode of the mask when it overlaps with another mask. Locked when a master blend option is selected in
the Output menu.
- Correlation box
-
Select how overlapping gradients are blending. This box is displayed when an Autodesk Maya Composite blending mode is selected
in the Blend Mode box.
- Post Processing box
-
Select whether to use the mask as a mask or occluder when encountering post processing effects. If you attach a Gmask to a
specific post-processing node, for example a blooming effect, and choose Use as Occluder, only the effect will be blocked
by the occluder.
- Motion Blur button
-
Enable to apply a blur effect to the selected mask. (Motion blur must be enabled in the Setup menu.)
- Visibility box
-
Select to apply the mask to the Right, Left, or Mono camera in a stereo scene.