The Reflection menu is divided into two tabbed sections: Controls and Texture.
Controls Tab
- Effect field
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Displays the amount of reflection.
- Softness X field
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Displays the amount of X-axis blur applied to the reflection map.
- Softness Y field
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Displays the amount of Y-axis blur applied to the reflection map.
- Regen button
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Enable to dynamically refresh the image as changes are made to the reflection settings.
Texture Tab
- Repeat Mode box
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Select how the reflection map pattern is repeated on the surface.
- Add/Replace box
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Select whether to add or replace the reflection map to the diffuse colour.
- Camera Type box
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Select the camera type visibility for the reflection map. For example, you can use this setting to apply a Left Eye and Right
Eye camera type for two maps that are children of the same surface or geometry in a stereo scene.