Reflection Menu Settings
 
 
 

The Reflection menu is divided into two tabbed sections: Controls and Texture.

Controls Tab

Effect field
Displays the amount of reflection.
Softness X field
Displays the amount of X-axis blur applied to the reflection map.
Softness Y field
Displays the amount of Y-axis blur applied to the reflection map.
Regen button
Enable to dynamically refresh the image as changes are made to the reflection settings.

Texture Tab

(a) Repeat Mode box (b) Add/Replace box (c) Camera Type box 

Repeat Mode box
Select how the reflection map pattern is repeated on the surface.
Add/Replace box
Select whether to add or replace the reflection map to the diffuse colour.
Camera Type box
Select the camera type visibility for the reflection map. For example, you can use this setting to apply a Left Eye and Right Eye camera type for two maps that are children of the same surface or geometry in a stereo scene.