After you set the parent-to-child relationships between lights and surfaces, you can set specific surface lighting properties. You control a surface's lighting and adjust the surface's specular highlight in the Surface menu. To access the Surface menu, double-click the selected surface in the schematic, or follow the tab population rules for the Object menu (see Populating Menu Tabs of Selected Objects).
(a) Shine field (b) Lighting box (c) Specular Highlight colour box (d) Flip Normals button (e) Wireframe button
The Surface controls that relate to lights are described as follows.
The specular highlight is visible only if Shading is enabled and Shine is greater than 0. See Adjusting Specular Highlights.