Use the Freehand Mesh tool to perform intricate mesh modelling.
To create a freehand mesh:
- In the Warper menu, click Freehand.
- Click the edge of a patch, and continue clicking until you complete the mesh.
- Ctrl-click the final vertex.
To delete a freehand mesh:
- Click Delete.
- Click the spline or vertex you want to delete, or click Undo.