Render Options
 
 
 

Use the Render Options to further refine your output. Different options are available or greyed out depending on the output type you choose in the Output Options.

Anti-Aliasing button
Enable to include anti-aliasing processing in the output.
Motion Blur button
Enable to include motion blur processing in the output.
Transparency button
Enable to process the selected output taking the transparency value of the objects into account. This lets you decide if the transparency information should be included in the Comp Output or the Matte Output, for example.
Depth of Field button
Enable to process the selected output with the Depth of Field settings defined in the Action Setup menu.
Use Emissive button
Enable to process a Comp output with the effect of an emissive map in the scene. An emissive map uses colours to simulate a glowing effect within the texture.
Use Ambient button
Enable to process a Comp or Emissive output with the ambient effect.
Use GMask button
Enable to process the output with garbage mask effects. Available for all output types except Matte and Media Matte.
Use GMask box (not shown)
Select whether to use the garbage mask transparency or render the GMask colour. Available for Matte and Media Matte output types.
Blending box (not shown)
Select whether to use a master blend option (Change Blend) or to use the blend set in the Blending Mode box (Keep Blend). Available for Matte and Media Matte output types.
Blend Mode box (not shown)
Select an option to determine the blending mode of the mask. Available for Matte and Media output types.