By default, the deformation mesh has three X,Y, and Z cells and one X, Y, and Z lattice. You can change the number of cells
(1-3) or lattices (0-100).
NoteYou can only change the number of cells or lattices before you modify the parameters of the mesh. If you modify a parameter,
for example, translate a tangent, you cannot change the number of cells or lattices.
To change the number of cells or lattices:
- In the image window, select the mesh.
- In the Deform menu, change the number of cells in the Cells X, Y, and Z fields. By default they are set to 3, 3, 3.
- In the Lattices X, Y, and Z field, change the number of vertices.
The cells or lattices are added to the deformation mesh.
- To view the original mesh, enable Show Source.
- Use the Outside button to apply the deformation outside of the mesh (enabled) or constrain the deformation within the mesh
(disabled).
To select points:
- From the Edit Mode box, select Move or Select.
- Select the point(s):
- To select a single point, click the point.
- To select multiple points, hold the Shift key and click the points you want to select.
- To select a range of points, hold the Ctrl key and draw a box around the points you want to select.
- To add a range of points to a selection, hold Shift+Ctrl and draw a box around the points you want to add to the selection.
When you move a point, all selected points also move.
To transform a point on the mesh, drag it in the image window, or change the value in one of the X,Y or Z Translation fields.