For bicubic and extended bicubic surfaces, there are extra controls available in the Vertices tab.
- Subdivide button
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- X Position field
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Positions the selected surface points along the X axis. Editable.
- Y Position field
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Positions the selected surface points along the Y axis. Editable.
- Z Position field
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Positions the selected surface points along the Z axis. Editable.
- X Rotation field
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Rotates the selected surface points along the X axis. Editable.
- Y Rotation field
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Rotates the selected surface points along the Y axis. Editable.
- Z Rotation field
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Rotates the selected surface points along the Z axis. Editable.
- X Scale field
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Scales the selected surface points along the X axis. Editable.
- Y Scale field
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Scales the selected surface points along the Y axis. Editable.
- Z Scale field
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Scales the selected surface points along the Z axis. Editable.
- Proportional Scale button
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Enable to scale the surface points proportionally.
- Magnet button
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Enable to transform a range of extended bicubic surface points. Use in conjunction with the Magnet Transformation box.
See Transforming Multiple Points.
- Magnet Transformation box
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Select a transformation type to use when Magnet is enabled.
- Magnet Curve Editor
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Displays the weighted polarity from the centre to the edge of the magnet.
- Magnet Curve Home button
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Resets the position of the magnet curve after panning.
- Magnet Curve Undo button
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Undoes a change to the Magnet Curve Editor.
- Magnet Curve Reset button
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Resets the Magnet Curve Editor.
- Vertex Position X field
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Defines the position of the bilinear or bicubic vertices on the X axis. Editable.
- Vertex Position Y field
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Defines the position of the bilinear or bicubic vertices on the Y axis. Editable.
- Vertex Position Z field
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Defines the position of the bilinear or bicubic vertices on the Z axis. Editable.
- Shape Channel button
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- Sort button
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Enable to sort non-flat surfaces where overlapping transparent regions are causing artefacts.
- Auto Adjust button
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Enable to scale adjacent tangents automatically. Auto Adjust creates a smooth curve between points in the deformation. If
you want to work on a specific area of the image without affecting other tangents, disable Auto Adjust.
NoteIf you move a tangent explicitly, it is not affected by Auto Adjust. Click Reset Select or Reset Shape so that the tangents
will be affected by the Auto Adjust mode.
- 3D Handles button
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Enable to allow Z buffering of the vertices. By default, the vertices are always visible, regardless of their position in
Z space in relation to other media.
- Reset Selection box
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Select whether to reset surface handles to their default position (Reset Shape) or reset selected points (Reset Select) on
a bilinear or bicubic surface.