Changing Basic Mask Properties

 
 
 

You can customize a mask's properties by changing settings in the node's Mask tab.

Transparency field
Displays the percentage of transparency of the mask. Editable.
Intensity field
Displays the blend between the outgoing and incoming image inside the mask. Editable.
Smoothing field
Displays the percentage of gradient blur softness. Editable.
Camera box
Specify which camera to take into account when working with a GMask. Select Auto Frame when the GMask is co-planar with the image. When the GMask is under a Perspective Grid node, or is not under the image, select a specific camera to view the scene from the same perspective in Result (F4) or Object (F8) view.
Camera field
Displays the active camera number. Non-editable.
Closed button
Enable to connect a spline from the last point in the mask to the first control point (enabled automatically if you close the mask gesturally).
Invert button
Enable to apply settings to the area outside of the mask.
Lock button
Enable to lock the relative position of vertices.
Animation box
Select Shape Animation to group all keyframes into a single channel called shape; select Vertex Animation to locate all keyframes on their respective channels.
Blend Mode box
Displays the blending mode of the mask when it overlaps with another mask. Locked when a master blend option is selected in the Output menu.
Correlation box
Select how overlapping gradients are blending. This box is displayed when an Autodesk Maya Composite blending mode is selected in the Blend Mode box.
Post Processing box
Select whether to use the mask as a mask or occluder when encountering post processing effects. If you attach a Gmask to a specific post-processing node, for example a blooming effect, and choose Use as Occluder, only the effect will be blocked by the occluder.
Motion Blur button
Enable to apply a blur effect to the selected mask. (Motion blur must be enabled in the Setup menu.)
Visibility box
Select to apply the mask to the Right, Left, or Mono camera in a stereo scene.