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# General Workflow for LUTs

The following table shows the workflow when working with a LUT that has already been created, whether it is a 1D or 3D LUT.

Note Smoke includes some predefined 1D LUTS.

Depending on whether you are using 1D or 3D LUTs, whether you are processing your clips with the LUTs or just using them for viewing purposes, you perform one or more of the following steps.

Step: | Refer to:
--- | ---
1. Import a 1D or 3D LUT created in an outside application. | Configuring Smoke to Use LUTs
2. In Smoke, you can apply a 3D LUT to the Player or to a viewport, for viewing purposes. | One of the following: Applying 3D LUTs to the Player Applying 3D LUTs to the Image Window
3. Process clips with 1D or 3D LUTs on import or export. | Applying a LUT on Import or Export
4. Process clips with 1D or 3D LUTs from the LUT Editor accessed from the EditDesk or in Batch. | One of the following: Accessing the LUT Editor Accessing the LUT Editor in Batch Processing Clips with 3D LUTs