Processing and Formatting Effects > Flame FX > Map Convert >

# Input and Output Format Settings

Input Format box
  Select the type of image you want to convert.
Cubic Type box
  Available when Cubic is selected in the Input Format box. Select horizontal or vertical to identify the type of cubic image you are inputting. Select Spliced Faces to stitch together multiple images to create a horizontal cubic image.
Output Format box
  Select the output format for the image you are converting.

The Map Convert effect accepts the following format types:

Type: | Description:
--- | ---
Spheric | Sometimes referred to as a chrome ball or mirrored ball. An image of a mirrored ball in an assumed orthogonal projection.
Angular | Similar to the mirrored ball format, except that the radial dimension is mapped linearly with the angle, giving better sampling around the edges.
Cylindrical | An image mapped onto an unfolder cylinder (also known as longitude and latitude maps).
Cubic (Horizontal or Vertical) | An unfolded six-sided cube.
Cubic (Spliced Faces) | A type of cubic map available as an input format using a different frames displayed as an unfolded cube showing six sides of the image. To use this input type, frames from the input clip are used as the 6 faces.
Polar | A coordinate system for locating points in which each point on a plane is determined by a distance from a fixed point and an angle from a fixed direction. When using this input format, only Cartesian is available as the output format.
Cartesian | A coordinate system for locating points on a plane by measuring the horizontal and vertical distances from an arbitrary origin to a point. When using this input format, only Polar is available as the output format.