3D Compositing with Action > Action: Basics > Using the Schematic and Menu Tabs >

# Duplicating Objects

You can duplicate objects of the same type so that any settings applied to the first object are also applied to the duplicated object or objects.

The originating object can link to multiple duplicate objects, but only one object can be the originating link.

To duplicate objects:

1. From the Edit Mode box, select Duplicate (or press spacebar+W ).
2. In the schematic, drag between two similar object types, for example Axis to Axis. You can also link different map types, such as from a diffuse map to a reflection map.

   A green arrowed dotted line indicates that the objects are linked as duplicates.

   (a) Originating object(b) Duplicate link(c) Linked object

   TipWhile in Move mode, you can also create a duplicate link by pressing Shift+W, and dragging the originating node over the to-be-linked node. Press Alt+Shift+W while dragging to invert the link orientation.

   All of the settings applied to the original object are automatically applied to the linked object. Once objects are linked as duplicates, any settings applied to either object are applied to both. When linking different map types as duplicates, only the settings found in the Texture tab are duplicated.

   NoteTo remove the link between duplicate nodes, drag the cursor across the green line that joins the two nodes, or press Ctrl+Alt+W while moving a linked node. Each node keeps the settings that were applied while they were linked.