For bilinear surfaces, there are extra controls available in the Vertices tab.
- Upper Left X Offset field
-
Displays the position of the upper left offset point along the X axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Upper Left Y Offset field
-
Displays the position of the upper left offset point along the Y axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Upper Right X Offset field
-
Displays the position of the upper right offset point along the X axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Upper Right Y Offset field
-
Displays the position of the upper right offset point along the Y axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Lower Left X Offset field
-
Displays the position of the lower left offset point along the X axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Lower Left Y Offset field
-
Displays the position of the lower left offset point along the Y axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Lower Right X Offset field
-
Displays the position of the lower right offset point along the X axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
- Lower Right Y Offset field
-
Displays the position of the lower right offset point along the Y axis. Enable Edit Offsets, and use Media Front view to see
the offset point. Editable.
TipIn Media Front view, you can also move the offset points directly in the image window. The offset fields in the Vertices menu
are updated accordingly.
- Stabilizer button
-
Opens the Stabilizer menu to apply stabilizing data to a surface or surface offsets.
- Stabilizer box
-
Select Track or Offsets, then click the Stabilizer button.
- Vertex Position X field
-
Defines the position of the bilinear or bicubic vertices on the X axis. Editable.
- Vertex Position Y field
-
Defines the position of the bilinear or bicubic vertices on the Y axis. Editable.
- Vertex Position Z field
-
Defines the position of the bilinear or bicubic vertices on the Z axis. Editable.
- Shape Channel button
-
- Sort button
-
Enable to sort non-flat surfaces where overlapping transparent regions are causing artefacts.
- Edit Offsets button
-
- Reset Selection box
-
Select whether to reset surface handles to their default position (Reset Shape) or reset selected points (Reset Select) on
a bilinear or bicubic surface.