Bring clips containing stereo tracks into BatchFX to do compositing and effects work.
Note the following when working in BatchFX with stereo tracks:
- You load clips containing stereo tracks into a BFX level the same way as mono clips—using the Pre or Post option.
Inside a BFX level, a clip containing a stereo track is represented by a node that has one left eye output and one right eye
output, which correspond to the left eye and right eye layers of its stereo track.
For information on how clips containing stereo tracks are represented in a BFX level, see Batch Concepts: Clips.
- If you brought a clip containing a stereo track into a BFX level but decide that you need to work with its layers as individual
clips, you can convert each layer of the stereo track into a separate mono clip.
See Creating One Clip Per Stereo Track Layer.
- If you want to preview your results in an Anaglyph mode inside of BatchFX, you can activate the mode directly in a viewport.
See Displaying Stereo Modes in Viewports.
- If you want to output one RGB clip in Anaglyph, Interlace mode or Dual Image mode from a right eye mono clip and a left eye
mono clip, use the Stereo node.
See Stereo Node.
- You can automatically set an Action node to stereo by pressing the Shift+S hotkey when dragging the Action node to the schematic.
See Setting Stereo Startup Mode.
- You can easily apply most effects to the left and right eye layers simultaneously with the Duplicate feature.
The hotkey for creating a duplicate stereo group node is Shift+S.
See Duplicating Batch Nodes.
- When you process back to the Record Area timeline, the same BFX setup is applied to both the left eye and right eye segments.
You can double-click the icon on either segment and you access the same BFX setup.
See Entering a BFX Level with Stereo Segments and BFX Output Node.
- Stereo displays are now available for BatchFX context views. See Viewing Nodes in Context.
- You can expand the history of stereo clips if the sources of both the left and right eye layers are from the same Batch clip,
if the sources are from the same Action render, or if the same source was duplicated on both cameras.