Use the UV Mapping settings to select how the UV coordinates of an attached displace or diffuse node are mapped to the 3D
model. You can also apply axis transformations to the UV map. These transformations are different from the settings of the
parent axis in that they transform the axes of the actual UV map coordinates.
- UV Mapping Type box
-
Select the type of UV mapping to apply to the attached node.
When a Displace node is attached to a geometry, you may need a UV mapping type other than Default for the displace pattern
to have any effect on the geometry.
NoteWhen a Diffuse node is attached to a geometry, you must select Wrap from the Mapping box in the Diffuse menu to be able to
use the UV mapping settings. See
Diffuse Mapping.
- Use GroupId button
-
Enable to respect GroupId information in an FBX file created in 3ds Max.
- Smooth Angle field
-
Displays the angle at which the edges of an attached Displace node become hard. Depending on the displacement map you are
using, you may need to use this field to smoothen or harden the edges. Changes to this field only affect the shading of the
displacement, and not the shape. Editable.
NoteOnly available when a Displace node is attached to a geometry.
- Position X field
-
Displays the position of the X axis. Editable.
- Position Y field
-
Displays the position of the Y axis. Editable.
- Position Z field
-
Displays the position of the Z axis. Editable.
- Rotation X field
-
Displays the rotation of the X axis. Editable.
- Rotation Y field
-
Displays the rotation of the Y axis. Editable.
- Rotation Z field
-
Displays the rotation of the Z axis. Editable.
- Scale X field
-
Displays the scale of the X axis. Editable.
- Scale Y field
-
Displays the scale of the Y axis. Editable.
- Scale Z field
-
Displays the scale of the Z axis. Editable.
- Prop Scale button
-
Scales the X, Y, and Z UV axes proportionally.
- Shear X field
-
Displays the shear of the X axis. Editable.
- Shear Y field
-
Displays the shear of the Y axis. Editable.
- Shear Z field
-
Displays the shear of the Z axis. Editable.
NoteThe UV Transform fields are only available if a Mapping Type other than Default is selected.