- Depth field
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Displays the level of depth (thus extruding the selection, making it three dimensional). Editable.
- Multi Material button
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Enable to create an Object Group node for each of the front, back, and extrude of the 3D object. You can then attach a different
texture map to apply to the different surfaces.
- Bevel Curve
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Applies a bevel to the depth of the geometry when you manipulate the Bevel curve. You can move and add points to the curve,
as well as adjust the tangent handles to produce different effects with the text string.
- Home button
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Resets the Bevel curve viewer to show the whole curve.
- Undo button
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Undoes the last set of Bevel curve operations.
- Reset button
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Click the Geometry and UV Map tabs to apply any of the other geometry settings to your garbage mask.
Click the Tessellation tab to control the tessellation of the garbage mask.