Use node settings to define how individual Render nodes are processed and to specify a destination for each rendered result.
To access Render Node settings, double-click a Render node in the schematic. If you have multiple Render nodes and Write File
nodes in your Batch pipeline, you can manage them in the Render List.
Basic Settings
- Basic button
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Opens the Basic menu where you set Render Node formatting and destination settings.
- Export Format box
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Select the type of clip rendered by the node. RGB-A sets one red RGB input tab and one blue matte tab. Stereo sets two RGB
input tabs (one for each eye) as well as two blue matte tabs (one for each eye). Stereo requires a <polarity> token in the
Naming field; if there is no <polarity> token, the application automatically adds it to the name of the exported files.
- Framerate box
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Select the framerate of the output clip.
- Output Depth box
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Select the bit-depth of the output clip.
- Storage box
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Select a 12-bit storage option. Select Packed to save image data so that it requires less space on the framestore. Select
Unpacked to save an image that can be retrieved without an intermediate step. Active when the Output Depth option is set to
12-bit.
- Offset Timecode button
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Enable to apply any timecode offsets made in the Render List. For example, if you specify a timecode of 00:00:00:00 and render
from frame 10, the first frame of the render is TC 00:00:00:09.
- Source Timecode field
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Displays the source timecode for the output. Editable.
- Record Timecode field
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Displays the record timecode for the output. Editable.
- Renders Destination box
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Select whether the render is written to the Desktop or Media Library.
- Range From field
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Displays the first impacted frame. Editable.
- Range To field
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Displays the last impacted frame. Editable.
- Render Range button
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Click to output based on the ranges in the To and From fields.
- Burn Range button
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Click to burn based on the ranges in the To and From fields.
Resize Settings
The Resize settings are the same as when you are using the Resize node in Batch. Click the Active button to activate the Resize
settings.
RGB LUT Settings
The RGB LUT settings are the same as when you are using the LUT Editor node in Batch. Click the Active button to activate
the RGB LUT settings.