Render Node Settings

 
 
 

Use node settings to define how individual Render nodes are processed and to specify a destination for each rendered result.

To access Render Node settings, double-click a Render node in the schematic. If you have multiple Render nodes and Write File nodes in your Batch pipeline, you can manage them in the Render List.

Basic Settings

Basic button
Opens the Basic menu where you set Render Node formatting and destination settings.
Export Format box
Select the type of clip rendered by the node. RGB-A sets one red RGB input tab and one blue matte tab. Stereo sets two RGB input tabs (one for each eye) as well as two blue matte tabs (one for each eye). Stereo requires a <polarity> token in the Naming field; if there is no <polarity> token, the application automatically adds it to the name of the exported files.
Framerate box
Select the framerate of the output clip.
Output Depth box
Select the bit-depth of the output clip.
Storage box
Select a 12-bit storage option. Select Packed to save image data so that it requires less space on the framestore. Select Unpacked to save an image that can be retrieved without an intermediate step. Active when the Output Depth option is set to 12-bit.
Offset Timecode button
Enable to apply any timecode offsets made in the Render List. For example, if you specify a timecode of 00:00:00:00 and render from frame 10, the first frame of the render is TC 00:00:00:09.
Source Timecode field
Displays the source timecode for the output. Editable.
Record Timecode field
Displays the record timecode for the output. Editable.
Renders Destination box
Select whether the render is written to the Desktop or Media Library.
Range From field
Displays the first impacted frame. Editable.
Range To field
Displays the last impacted frame. Editable.
Render Range button
Click to output based on the ranges in the To and From fields.
Burn Range button
Click to burn based on the ranges in the To and From fields.

Resize Settings

The Resize settings are the same as when you are using the Resize node in Batch. Click the Active button to activate the Resize settings.

RGB LUT Settings

The RGB LUT settings are the same as when you are using the LUT Editor node in Batch. Click the Active button to activate the RGB LUT settings.