Materialize Settings

 
 
 

Substance Menu Settings

Once you have added a Substance Materialize node (with your Input image and optional Height and Details maps), you have settings in various menus that you can use to tweak your result.

The Substance menu is different than if you added a Substance Texture preset. You have tabs in the Substance menu with settings to control the texture, inputs, normal, specular, ambient occlusion, and depth. See the tooltips for help with each setting.

For each input, you also can use the Input menu (as with Substance Textures with inputs), and the Object view (F8). The Object view lets you visualize changes that you make to the Input menu settings. In the Object view, you can also interactively align the perspective of the area you want to include in the input image.

Input Menu Settings

Position X field
Displays the X-axis offset applied to the clip. Editable.
Position Y field
Displays the Y-axis offset applied to the clip. Editable.
Rotation field
Displays the rotation offset applied to the clip. Editable.
Scale X field
Displays the X-axis scaling offsets applied to the clip. Editable.
Scale Y field
Displays the Y-axis scaling offsets applied to the clip. Editable.
Proportional button
Enable to affect the scale fields proportionally.
Repeat Mode box
Select how the input media is repeated (after Transform settings are applied).
Filter box
Select the type of filtering to apply to the input media.
Destination Resolution box
Select the square destination resolution of the input media.
Perspective Correct box
Enable to apply perspective transformations to the input. Switch to Object view (F8), and interactively align the perspective of what area you want to include in the input image.
Reset Box button
Click to reset the Perspective box in the Object view.