Use Distort to create warps and morphs of clips. The node uses spline-based shapes to create these clips.

To access the Distort editors, use:
Distort accepts two front clips, two matte clips and one back clip as inputs, and outputs a result and an outmatte.
In Batch, you can create a more convincing morph, for example, by animating colour transitions between the first and second clips using Colour Corrector nodes.
The Distort controls are described as follows.

(a) Clip Display buttons (b) Axis controls (c) Axis Stabilizer controls (d) View box (e) Input box

(a) Warper button (b) Interpolation field (c) Spline Display controls (d) Refining controls (e) Shape Stabilizer controls (f) Blend field (g) Link box