You can render your shots to the same file format as the original footage or select a different one. By default, shots are
rendered to the same format as the original footage. Currently supported formats are DPX and Cineon at 10 and 8 bits per channel,
TIFF at 8 and 16 bits per channel, TARGA®, SGI, and BMP at 8 bits per channel and OpenEXR . When OpenEXR is set as the output format, the resulting files are encoded
as single channel RGB OpenEXR 16-bit half float.
NoteThe ability to render OpenEXR files is only available on the Linux version of Lustre. Also, it is not possible to render OpenEXR
files through BrowseD.
To specify the output format:
- In the Main menu, click Render and then click Output.
The Render Output menu appears.
- Do one of the following:
- To render to the same format as the originals, enable Same format as scans.
- To render to another format, disable Same format as scans and select an output format from the list.
NoteIf you applied a colour transform that converts between integer and floating-point data or vice versa in the Transcode menu,
you should disable Same format as scans and specify the output format manually.
NoteIf you output to a floating-point format, the float conversion LUT is applied to the output buffer for display. See
Calibration Settings.