Camera Menu Settings

 
 
 
X Eye field
Displays the position of the camera eye on the X axis. Editable
Y Eye field
Displays the position of the camera eye on the Y axis. Editable
Z Eye field
Displays the position of the camera eye on the Z axis. Editable
Motion Path button
Enable to animate the camera eye on a motion path. See Moving the Camera Eye and Point of Interest.
X Point of Interest field
Displays the position of the point of interest on the X axis. Editable.
Y Point of Interest field
Displays the position of the point of interest on the Y axis. Editable.
Z Point of Interest field
Displays the position of the point of interest on the Z axis. Editable.
X Rotation field
Displays the level of camera rotation along the X axis. Editable.
Y Rotation field
Displays the level of camera rotation along the Y axis. Editable.
Z Rotation field
Displays the level of camera rotation along the Z axis. Editable.
Camera Type box
Select Free (to view the scene in the direction that you aim the camera), or Target (to aim the camera at a target object in the scene based on a point of interest).

Free cameras are easy to use because you do not have to manipulate the point of interest. You can simply animate the camera rotation or camera tilt as though it were on a tripod. Use the Distance field in conjunction with Free Camera.

Roll field
Displays the amount of camera roll (available with Target Camera). Editable.

Use the Roll field in conjunction with Target Camera.

Field of View field
Displays the camera field of view value, measured in degrees. Editable.

When PhysicalCam is disabled, use the field of view angle in the Y direction to adjust the width of the camera frustum. When PhysicalCam is enabled, use the focal length for the same purpose.

Distance field
Displays the position of the camera's focus. This setting affects the depth of field (when enabled in the Action Setup menu). Editable.
Near field
Displays the near view of the selected camera. Editable.
Far field
Displays the far view of the selected camera. Editable.

See Moving the Clipping Planes.

Export Camera button
Opens the Export Camera file browser to save a camera.

Exported data includes Eye X, Y, and Z; Poi X, Y, and Z; Fov; Roll, Target or Free Camera; motion path and explicit keyframe camera animation. See Importing and Exporting Cameras .

Import Camera button
Opens the Import Camera file browser to import a camera. See Importing and Exporting Cameras .
Result Camera box
Specify which camera is active. The active camera is the one that will be used when processing/rendering your scene.
Result Camera field
Displays the active camera number. Non-editable.
Reset Camera button
Resets the Camera menu to its default settings.
Camera box
Not shown. When in Camera view, select which camera is used in the image window.
Parenting Offset box
Select an offset option for viewing an image when parenting a camera node. When parenting a camera node, the image offset gets reset to the camera origin, which is not always the desired viewing option. Origin sets the image to the camera origin; Target sets the image to the default viewplane distance relative to the camera; and Live Target sets the image to the current viewplane distance based on the FOV. The offset value is computed from the default camera field of view and the default image size, and does not change even if other camera parameters are changed. This value is displayed in the Parenting Offset field.
Orthogonal button
Enable to set viewing options to help align objects.
Fog box
Select a fog type to cause objects to fade as their distance from the camera increases. See Applying Fog to the Scene.
Fog colour pot
Displays the fog colour. Editable.
Fog Start field
Displays the distance at which the fog should start. Editable.
Fog End field
Displays the distance at which the fog should end. Editable.
Fog Range field
Displays the range or distance from the camera for exponential type fog. Editable.
Physical Camera button
Enable to activate the physical camera, which simulates a manual camera. Use the physical camera fields to adjust the field of view for the camera.
f-stop box
Select a depth of field value. F-stop is the ratio between the focal length of the lens and the diameter of the aperture. For example, the F-stop value for a 100mm lens with a 50mm full aperture is 2 (or f/2).

Large f-stop values correspond to smaller apertures. The depth of field for your physical camera increases as you increase the f-stop value.

Film Size box
Select a standard film size. As the film size increases, the focal length also increases and the focal point moves further away from the camera eye. Changing the film size also increases the focal length.
Focal Length field
Displays the field of view. Changes to the Focal Length automatically update the field of view (based on the film size) and vice versa. Editable.

As the focal length increases, the field of view decreases. As the focal length decreases, the field of view increases.