To apply colour management to a clip, you must first specify the type of operation to perform in the LUT Editor. You can:
The Conversion LUT Type and the field values are all updated with preset conversion parameters. In Batch or Batch FX, a note is added with a description of the preset's usage.


| Select: | To: |
|---|---|
| Colour Transform | Apply a colour transform based on the Academy/ASC colour transform XML format. |
| PhotoMap | Begin with a default curve for tone mapping. |
| 3D LUT | Import a 3D LUT. Note that 3D LUTs are not available for floating-point values. |
| 1D LUT | Import a 1D LUT. Note that some 1D LUTs are intended for integer values and others are intended for floating-point values. |
| EXR Display | Begin with a default curve for tone mapping. |
| Gamma | Begin with a default curve for modifying linear data. |
| Lin to Log | Begin with a default curve for converting linear or video data to logarithmic data. |
| Log to Lin | Begin with a default curve for converting logarithmic data to linear or video data. |
When importing a colour transform, see Autodesk Colour Transform Types for a description of the available categories.
You are returned to the LUT Editor. The LUT name appears in the field next to the Import button.