The following workflow provides one example of working in a remote connection collaborative environment. In the example, Flare
remote connects to a Flame Premium system and loads the media it will work on directly from a Flame Premium project. Flame Premium has direct access to the Flare media at all times since Flare uses the Flame Premium storage volume.
In the following workflow, steps without cross references are specific to Flare and are detailed in this chapter. Steps with
cross references are covered in other chapters of the user’s guide and may contain some Flame Premium functionality that does not apply to Flare. Any Flare-specific considerations are outside the scope of the other chapters.
Flare with Flame Premium workflow:
- Start the application and connect to a remote host computer. See Starting Flare
- Load the media from the Flame project's shared folder by either dragging it directly to the schematic area or by dragging
it to the Flare Workspace Library to make a copy of the media and dragging the copy to the schematic area.
NoteMake sure the media was saved to a shared folder in Flame Premium to make them accessible to Flare.
See Shared Folders
- Work with the Batch toolset. See Using Batch and Batch FX.
- Save your Batch branches as BFX clips by selecting the last node in a branch and selecting Create BFX from the contextual
menu.
A BFX clip contains all of the media and Setup information of the Batch branch it was created from. It is essentially a Batch
branch represented as a clip, which can be expanded back into the original branch by selecting Explode BFX Clip from the contextual
menu.
- (Optional) Process by doing one of the following:
- Render clips from the contextual menu.
- Render clips using the Render node.
- Place the resulting media (BFX clips) back into the shared folder, making it available to the Flame workstation.
TipIt is recommended to create a sub folder within the Flame shared folder named From_Flare, for example, to be able to easily
distinguish the initial media from the result media. In order to create a sub folder, you first must acquire write access
(lock).