You can apply 3D LUTs and colour transforms to individual viewports, and use different ones in different viewports. Any 1D LUT that is being used on the monitor becomes deactivated automatically. The file name of the last-used 3D LUT or colour transform is displayed at the bottom right of the viewport, and is highlighted when in use.
The nicknames of the available colour transforms also appear on the Viewer Colour Management pop-up menu, and can be used quickly apply a colour transform to the viewport.
Applying 3D LUTs and Colour Transforms to a Viewport Using the View Menu
The 3D LUT or colour transform displayed in the 3D LUT List box is applied to the display.
Applying 3D LUTs and Colour Transforms to a Viewport Using the Keyboard
| Press: | To apply: |
|---|---|
| Alt+Shift+1 | The first 3D LUT or colour transform defined in the 3D LUT & Colour Transform list. |
| Alt+Shift+[2-9] | The second through ninth 3D LUT or colour transform defined in the 3D LUT & Colour Transform list. |
| Alt+Shift+0 | The tenth 3D LUT or colour transform defined in the 3D LUT & Colour Transform list. |
| Alt+Shift+~ | Toggle the last-used 3D LUT or colour transform on and off. |