#include <IPrimitiveRenderer.h>
Public Member Functions |
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AutoRestoreWorldMatrix (IPrimitiveRenderer *render) | |
The default ctor. |
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~AutoRestoreWorldMatrix () | |
The default dtor. |
AutoRestoreWorldMatrix | ( | IPrimitiveRenderer * | render | ) | [inline] |
The default ctor.
render | The primitive render that is to restore its world matrix |
: mpRender(render), mOldWorldMatrix(render->GetWorldMatrix()) { }
~AutoRestoreWorldMatrix | ( | ) | [inline] |
The default dtor.
It will restore the world matrix
{ mpRender->SetWorldMatrix(mOldWorldMatrix); }