, including all inherited members.
GetChildCount()=0 | IGameNode | [pure virtual] |
GetIGameControl()=0 | IGameNode | [pure virtual] |
GetIGameObject()=0 | IGameNode | [pure virtual] |
GetLocalTM(TimeValue t=TIME_NegInfinity)=0 | IGameNode | [pure virtual] |
GetMaterialIndex()=0 | IGameNode | [pure virtual] |
GetMaxNode()=0 | IGameNode | [pure virtual] |
GetName()=0 | IGameNode | [pure virtual] |
GetNodeChild(int index)=0 | IGameNode | [pure virtual] |
GetNodeID()=0 | IGameNode | [pure virtual] |
GetNodeMaterial()=0 | IGameNode | [pure virtual] |
GetNodeParent()=0 | IGameNode | [pure virtual] |
GetObjectTM(TimeValue t=TIME_NegInfinity)=0 | IGameNode | [pure virtual] |
GetWireframeColor()=0 | IGameNode | [pure virtual] |
GetWorldTM(TimeValue t=TIME_NegInfinity)=0 | IGameNode | [pure virtual] |
IsGroupOwner()=0 | IGameNode | [pure virtual] |
IsNodeHidden()=0 | IGameNode | [pure virtual] |
IsTarget()=0 | IGameNode | [pure virtual] |
operator delete(void *ptr) | MaxHeapOperators | [static] |
operator delete(void *ptr, const std::nothrow_t &e) | MaxHeapOperators | [static] |
operator delete(void *ptr, const char *filename, int line) | MaxHeapOperators | [static] |
operator delete(void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | [static] |
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | [static] |
operator delete(void *ptr, unsigned long flags) | MaxHeapOperators | [static] |
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | [static] |
operator delete(void *ptr, void *placement_ptr) | MaxHeapOperators | [static] |
operator delete[](void *ptr) | MaxHeapOperators | [static] |
operator delete[](void *ptr, const std::nothrow_t &e) | MaxHeapOperators | [static] |
operator delete[](void *ptr, const char *filename, int line) | MaxHeapOperators | [static] |
operator delete[](void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | [static] |
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | [static] |
operator delete[](void *ptr, unsigned long flags) | MaxHeapOperators | [static] |
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | [static] |
operator new(size_t size) | MaxHeapOperators | [static] |
operator new(size_t size, const std::nothrow_t &e) | MaxHeapOperators | [static] |
operator new(size_t size, const char *filename, int line) | MaxHeapOperators | [static] |
operator new(size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | [static] |
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | [static] |
operator new(size_t size, unsigned long flags) | MaxHeapOperators | [static] |
operator new(size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | [static] |
operator new(size_t size, void *placement_ptr) | MaxHeapOperators | [static] |
operator new[](size_t size) | MaxHeapOperators | [static] |
operator new[](size_t size, const std::nothrow_t &e) | MaxHeapOperators | [static] |
operator new[](size_t size, const char *filename, int line) | MaxHeapOperators | [static] |
operator new[](size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | [static] |
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | [static] |
operator new[](size_t size, unsigned long flags) | MaxHeapOperators | [static] |
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | [static] |
ReleaseIGameObject()=0 | IGameNode | [pure virtual] |
~IGameNode() | IGameNode | [inline, virtual] |