#include "Types.h"
#include "RenderEnums.h"
#include "Matrix44.h"
#include "MaterialRequiredStreams.h"
#include "../GraphicsTypes.h"
Classes |
|
class | DrawContext |
The pipeline context contains the complete
state of a single item being drawn all system supplied variables
are contained here, as is the current virtual device. More... |
|
Namespaces |
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namespace | MaxSDK |
namespace | MaxSDK::Graphics |