ParticleFlow/IPFSystemPool.h File Reference
 
 
 
ParticleFlow/IPFSystemPool.h File Reference
#include "PFExport.h"
#include "../ifnpub.h"
#include "../notify.h"

File Description

The interface and a method are used to access a list of all PF particle systems in the current scene.

It is possible to register notification with the object thus getting notification each time when the set of all PF particle systems is changing (create, clone, delete).

Classes

class   IPFSystemPool

Defines

#define  PFSYSTEMPOOL_INTERFACE   Interface_ID(0x74f93d0a, 0x1eb34500)
#define  GetPFSystemPoolInterface(obj)   ((IPFSystemPool*)obj->GetInterface(PFSYSTEMPOOL_INTERFACE))

Functions

PFExport IPFSystemPool GetPFSystemPool ()
  Gets PFSystemPool from the scene.

Define Documentation

#define PFSYSTEMPOOL_INTERFACE   Interface_ID(0x74f93d0a, 0x1eb34500)
#define GetPFSystemPoolInterface (   obj )    ((IPFSystemPool*)obj->GetInterface(PFSYSTEMPOOL_INTERFACE))

Function Documentation

PFExport IPFSystemPool * GetPFSystemPool ( )

Gets PFSystemPool from the scene.