PropertyEnum Class Reference
 
 
 
PropertyEnum Class Reference

This reference page is linked to from the following overview topics: 3DXI Property Containers.


#include <IGameProperty.h>

Inheritance diagram for PropertyEnum:
MaxHeapOperators

Class Description

Property Enumeration.

PropertyEnum allows to define a callback for use with EnumerateProperties. It will be called for every parameter stored in the system

Public Member Functions

virtual  ~PropertyEnum ()
  Destructor.
virtual bool  Proc (IGameProperty *prop)=0
  The call back function.

Constructor & Destructor Documentation

virtual ~PropertyEnum ( ) [inline, virtual]

Destructor.

{;}

Member Function Documentation

virtual bool Proc ( IGameProperty prop ) [pure virtual]

The call back function.

This is called for every property in the system, providing a way of stopping the enumeration if needed

Parameters:
*prop The actual property found
Returns:
TRUE to stop the enumeration