#include <idatachannel.h>
Class Description
- See also:
- Class InterfaceServer, Class Class_ID, Class IFaceDataChannel,
Class IFaceDataChannelsEnumCallBack
- Description:
- A data channel is a homogeneous collection of objects of a user
defined type (data objects). Data channels are uniquely identified
by a Class_ID. Data
channels can be associated with any element type of a 3ds Max
object: faces or vertexes of Meshes, etc. You can use the macro
GetDataChannelInterface(obj)
to obtain a pointer to this interface.
Member Function Documentation
virtual Class_ID DataChannelID |
( |
|
) |
const [pure virtual] |
virtual ULONG Count |
( |
|
) |
const [inline, virtual] |
- Default Implementation:
- { return 0; }
virtual void DeleteThis |
( |
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) |
[pure virtual] |