ChangeForegroundCallback Class Reference
 
 
 
ChangeForegroundCallback Class Reference

This reference page is linked to from the following overview topics: Edit Mesh Selection Example, Ring Array Creation Process, Foreground / Background Planes.


#include <sceneapi.h>

Inheritance diagram for ChangeForegroundCallback:
MaxHeapOperators ChangeFGObject

Public Member Functions

virtual  ~ChangeForegroundCallback ()
virtual BOOL  IsValid ()=0
virtual void  Invalidate ()=0
virtual void  Validate ()=0
virtual void  callback (TimeValue t, IScene *scene)=0

Constructor & Destructor Documentation

virtual ~ChangeForegroundCallback ( ) [inline, virtual]
{;}

Member Function Documentation

virtual BOOL IsValid ( ) [pure virtual]
virtual void Invalidate ( ) [pure virtual]
virtual void Validate ( ) [pure virtual]
virtual void callback ( TimeValue  t,
IScene scene 
) [pure virtual]