ISceneCallbackPriority Class Reference
 
 
 
ISceneCallbackPriority Class Reference

This reference page is linked to from the following overview topics: New Classes and Methods.


#include <maxapi.h>

Inheritance diagram for ISceneCallbackPriority:
BaseInterface InterfaceServer MaxHeapOperators

Class Description

An interface to set priority to ViewportDisplayCallback's.

Used in conjunction with class ViewportDisplayCallback. Callbacks with higher priority will be called earlier than callbacks with lower priority. Larger number represents higher priority. ViewportDisplayCallback's that do not implement this interface (such as most internal callbacks) will have priority 0.

Public Member Functions

virtual int  GetPriority () const =0
  Get the priority of this scene callback.
virtual BaseInterface GetInterface (Interface_ID id)

Member Function Documentation

virtual int GetPriority ( ) const [pure virtual]

Get the priority of this scene callback.

Returns:
Return the priority of this scene callback.
virtual BaseInterface* GetInterface ( Interface_ID  id ) [inline, virtual]
Remarks:
Returns a pointer to the interface whose ID is specified.
Parameters:
Interface_ID id

The ID of the interface to return.
Default Implementation:
{ return NULL; }

Reimplemented from BaseInterface.