This reference page is linked to from the following overview topics: Obtaining Shader Parameters, NVIDIA Cg Support.
#include <iparamb.h>
Public Member Functions |
|
GetParamName (MSTR n, int i) | |
Public Attributes |
|
MSTR | name |
int | index |
GetParamName | ( | MSTR | n, |
int | i | ||
) | [inline] |