#include <sceneapi.h>
Class Description
- See also:
- Class ITreeEnumProc, Class INode.
- Description:
- Methods of this class may be used to enumerate the scene and to
flag certain nodes in the scene. Nodes chosen by the plug-in may be
flagged using the EnumTree()
method. Selected nodes may be flagged using FlagFGSelected().
Animated nodes may be flagged using FlagFGAnimated()
and dependent nodes may be flagged using FlagFGDependent().
Member Function Documentation
- Parameters:
-
proc |
This callback object is called once for each INode in the scene. |
- Returns:
- Nonzero if the process was aborted by the callback
(TREE_ABORT); otherwise 0.
virtual void FlagFGSelected |
( |
TimeValue |
t |
) |
[pure virtual] |
- Parameters:
-
t |
The time to flag the nodes. |
virtual void FlagFGAnimated |
( |
TimeValue |
t |
) |
[pure virtual] |
- Parameters:
-
t |
The time to flag the nodes. |
- Parameters:
-
t |
The time to flag the nodes. |
obj |
The object whose dependent nodes should be flagged. |