This reference page is linked to from the following overview topics: About RenderItem.
#include <baseinterface.h>
Public Member Functions |
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virtual UtilExport BaseInterface * | GetInterface (Interface_ID id) |
virtual UtilExport int | NumInterfaces () const |
virtual UtilExport BaseInterface * | GetInterfaceAt (int i) const |
virtual UtilExport | ~BaseInterfaceServer () |
Protected Attributes |
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Tab< BaseInterface * > | interfaces |
virtual UtilExport ~BaseInterfaceServer | ( | ) | [virtual] |
virtual UtilExport BaseInterface* GetInterface | ( | Interface_ID | id | ) | [virtual] |
Reimplemented from InterfaceServer.
Reimplemented in AssetUser, ITreeView, Mesh, MNMesh, MNTempData, Material, PFSimpleActionState, and PatchMesh.
virtual UtilExport int NumInterfaces | ( | ) | const [virtual] |
Reimplemented in AssetUser, and PFSimpleActionState.
virtual UtilExport BaseInterface* GetInterfaceAt | ( | int | i | ) | const [virtual] |
Reimplemented in AssetUser, and PFSimpleActionState.
Tab<BaseInterface*>
interfaces [protected] |