#include "../maxheap.h"
#include "BipExp.h"
#include "Tracks.h"
#include "../point4.h"
[inline]
{ return(vector(a.x*f, a.y*f, a.z*f, a.w)); //MG was a.w*f }
{ return Point4(v.x, v.y, v.z, v.w); }