IGameGenMod Class Reference
 
 
 
IGameGenMod Class Reference

#include <IGameModifier.h>

Inheritance diagram for IGameGenMod:
IGameModifier IExportEntity MaxHeapOperators

Class Description

A generic Modifier class.

Any modifier that is not known to IGame will be implemented as a "Generic" modifier, so that basic access can be provided

Public Member Functions

  IGameGenMod (Modifier *mod, INode *node)
  The IGameGenMod constructor.

Constructor & Destructor Documentation

IGameGenMod ( Modifier mod,
INode node 
) [inline]

The IGameGenMod constructor.

Parameters:
*mod The 3ds Max modifier to initialise
*node The 3ds Max node to initialise
:IGameModifier(mod, node){};