IGame/IGame.h File Reference
 
 
 
IGame/IGame.h File Reference
#include "../maxheap.h"
#include "IGameControl.h"
#include "IGameMaterial.h"
#include "IGameObject.h"
#include "IGameStd.h"

File Description

Main IGame scene access including node and materials.

Classes

class   IGameNode
  A simple wrapper for max nodes. More...
class   IGameScene
  Main scene access. More...

Functions

IGAMEEXPORT IGameScene GetIGameInterface ()
  A global function to IGameScene, the main starting point in IGame.
IGAMEEXPORT float  GetIGameVersion ()
  Provides a way to query for the version of IGame the DLL has been built against.
IGAMEEXPORT float  GetSupported3DSVersion ()
  Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.

Function Documentation

IGameScene * GetIGameInterface ( )

A global function to IGameScene, the main starting point in IGame.

Returns:
A Pointer to IGameScene
float GetIGameVersion ( )

Provides a way to query for the version of IGame the DLL has been built against.

Returns:
A float value with the IGame Version
float GetSupported3DSVersion ( )

Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.

Returns:
A float value with the 3ds max version. This currently can either be 4.2, 5.1 or 6.0. If it is 6.0 or higher then it will be compiled with the VC7.0 compiler