This reference page is linked to from the following overview topics: Mental Ray Classes, Translation of Object Plug-ins.
#include <imrShaderTranslation.h>
Public Member Functions |
|
virtual ReferenceTarget * | GetGeomShader ()=0 |
virtual void | GetScale (Point3 &scale)=0 |
virtual Interface_ID | GetID () |
virtual ReferenceTarget* GetGeomShader | ( | ) | [pure virtual] |
virtual void GetScale | ( | Point3 & | scale | ) | [pure virtual] |
Interface_ID GetID | ( | ) | [inline, virtual] |
Reimplemented from BaseInterface.
{ return IMRGEOMSHADERTRANSLATION_INTERFACE_ID; }