IPFActionState Class Reference
 
 
 
IPFActionState Class Reference

#include <IPFActionState.h>

Inheritance diagram for IPFActionState:
FPMixinInterface FPInterface BaseInterface InterfaceServer MaxHeapOperators PFSimpleActionState

Public Types

enum   {
  kChunkActionHandle = 4100, kChunkRandGen = 4200, kChunkRandGen2 = 4210, kChunkRandGen3 = 4220,
  kChunkRandGen4 = 4230, kChunkRandGen5 = 4240, kChunkData = 4300, kChunkData2 = 4310,
  kChunkData3 = 4320, kChunkData4 = 4330, kChunkData5 = 4340
}

Public Member Functions

virtual Class_ID  GetClassID ()=0
  The method returns the unique ID for the action state class.
virtual ULONG  GetActionHandle () const =0
  Returns node handle of the action with the action state.
virtual void  SetActionHandle (ULONG actionHandle)=0
  Defines node handle of the action with the action state.
virtual IOResult  Save (ISave *isave) const =0
  Saving content of the action state to file.
virtual IOResult  Load (ILoad *iload)=0
  Loading content of the action state from file.
FPInterfaceDesc GetDesc ()

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