#include
"../GraphicsTypes.h"
#include "../baseinterface.h"
#include "../MaxHeap.h"
#include "../Point4.h"
#include "../Graphics/RenderEnums.h"
Classes |
|
class | RasterizerState |
This class encapsulates a complete
rasterizer state, like fill mode, cull mode, point size, etc.
More... |
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union | RasterizerState::DepthBias |
The z buffer depth bias value Default value
is 0.
More... |
|
class | TargetBlendState |
This class holds the blend state for single
render target. More... |
|
class | BlendState |
This class holds the blend state for all
render targets. More... |
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class | StencilOperation |
This class encapsulates a complete set of
stencil buffer operations for stencil test. More... |
|
class | DepthStencilState |
This class encapsulates a complete depth
buffer and stencil buffer state.
More... |
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Namespaces |
|
namespace | MaxSDK |
namespace | MaxSDK::Graphics |
Defines |
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#define | MAX_TARGETS_SLOT 8 |
#define MAX_TARGETS_SLOT 8 |