Graphics/IObjectDisplay2.h File Reference
 
 
 
Graphics/IObjectDisplay2.h File Reference

This reference page is linked to from the following overview topics: Plug-in Display Interface, About RenderItem.


#include "Types.h"
#include "RenderItemHandleArray.h"
#include "MaxContext.h"
#include "UpdateDisplayContext.h"
#include "UpdateNodeContext.h"
#include "UpdateViewContext.h"
#include "../BaseInterface.h"

Classes

class   IObjectDisplay2
  To give object plugins better control of display, now object plugins can expose IObjectDisplay2 interface. More...

Namespaces

namespace   MaxSDK
namespace   MaxSDK::Graphics

Defines

#define  IOBJECT_DISPLAY2_INTERFACE_ID   Interface_ID(0x471404b6, 0x71ee66a1)
  Interface id of IObjectDisplay.

Enumerations

enum   ObjectDisplayRequirement { ObjectDisplayRequireLegacyDisplayMode = 0x00000001, ObjectDisplayRequireUpdatePerViewItems = 0x00000002 }
  This enum contains flags that can be combined together to specify whether or not certain functions of IObjectDisplay2 will be supported. More...

Define Documentation

#define IOBJECT_DISPLAY2_INTERFACE_ID   Interface_ID(0x471404b6, 0x71ee66a1)

Interface id of IObjectDisplay.