Graphics/IHLSLMaterialTranslator.h File Reference
 
 
 
Graphics/IHLSLMaterialTranslator.h File Reference

This reference page is linked to from the following overview topics: Implementing Advanced Material and Texture Map Plug-ins with Nitrous.


#include "../baseInterface.h"
#include "HLSLMaterialHandle.h"
#include "RenderEnums.h"

Classes

class   IHLSLMaterialTranslator
  Facilitates translation of material parameter values to their shaders representation. More...

Namespaces

namespace   MaxSDK
namespace   MaxSDK::Graphics

Defines

#define  IHLSL_MATERIAL_TRANSLATOR_INTERFACE_ID   Interface_ID(0x7de9426c, 0x308028da)
  Interface ID of class IHLSLMaterialTranslator.

Define Documentation

#define IHLSL_MATERIAL_TRANSLATOR_INTERFACE_ID   Interface_ID(0x7de9426c, 0x308028da)

Interface ID of class IHLSLMaterialTranslator.