This reference page is linked to from the following overview topics: Main Physique Export API Elements, Accessing Physique Vertex Assignments, Using the Physique Export Interface.
#include <Phyexp.h>
Public Member Functions |
|
virtual PHYExport | ~IPhyContextExport () |
virtual PHYExport int | GetNumberVertices ()=0 |
virtual PHYExport void | ConvertToRigid (BOOL flag=TRUE)=0 |
virtual PHYExport void | AllowBlending (BOOL flag=TRUE)=0 |
virtual
PHYExport IPhyVertexExport * |
GetVertexInterface (int i)=0 |
virtual PHYExport void | ReleaseVertexInterface (IPhyVertexExport *vertexExport)=0 |
virtual PHYExport INT_PTR | Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0)=0 |
virtual
PHYExport IPhyFloatingVertex * |
GetFloatingVertexInterface (int i)=0 |
virtual PHYExport ~IPhyContextExport | ( | ) | [inline, virtual] |
{}
virtual PHYExport int GetNumberVertices | ( | ) | [pure virtual] |
virtual PHYExport void ConvertToRigid | ( | BOOL | flag = TRUE |
) | [pure virtual] |
virtual PHYExport void AllowBlending | ( | BOOL | flag = TRUE |
) | [pure virtual] |
virtual PHYExport IPhyVertexExport* GetVertexInterface | ( | int | i | ) | [pure virtual] |
virtual PHYExport void ReleaseVertexInterface | ( | IPhyVertexExport * | vertexExport | ) | [pure virtual] |
virtual PHYExport INT_PTR Execute | ( | int | cmd, |
ULONG_PTR | arg1 = 0 , |
||
ULONG_PTR | arg2 = 0 , |
||
ULONG_PTR | arg3 = 0 |
||
) | [pure virtual] |
virtual PHYExport IPhyFloatingVertex* GetFloatingVertexInterface | ( | int | i | ) | [pure virtual] |