Toggle the navigation pane
Add to Favorites
Home: Autodesk 3ds Max SDK Documentation
Share
Translate this page
Powered by
Microsoft® Translator
Class Members - Variables
Main Page
All
Functions
Variables
Typedefs
Enumerations
Enumerator
Related Functions
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
- a -
a :
AColor
,
DX8VSConstant
,
parm_desc
,
BMM_Color_fl
A :
Snippet
a :
Color64
,
DX9VSConstant
,
BMM_Color_32
,
BMM_Color_64
aa :
SetXFormPacket
,
FPValue
aa_tab :
FPValue
absolute :
LoadSaveRetargetData
absoluteSceneNames :
MAXScriptPrefs
absoluteSubObjects :
MAXScriptPrefs
absoluteTransforms :
MAXScriptPrefs
acceleration :
GetParticleDataRequest
accessor :
ParamDef
aclr :
FPValue
aclr_tab :
FPValue
action_def :
FPFunctionDef
action_table :
FPInterfaceDesc
actionItem :
MacroButtonData
actionListNode :
PFHitData
actionNode :
PFActiveActionDataRequest
active :
PFActiveActionDataRequest
,
InitJointData
,
IBipedFSKey
,
Transition
,
Snippet
,
MouseToolCommandMode
,
JobServer
addr :
HSERVER
addSprings :
LagModData
adler :
z_stream_s
affectDiffuse :
Light
,
LightDesc
,
LightState
affectSpecular :
Light
,
LightDesc
,
LightState
affineTM :
View
,
ViewParams
aflag :
Animatable
age :
GetParticleDataRequest
,
ParticleData
ages :
ParticleSys
alertEnabled :
AlertData
alerts :
Job
alias :
ParamAlias
alloc :
PerData
alpha :
BMM_Pyramid
,
FaceEx
alphaAlphaSource :
TextureInfo
alphaOp :
TextureInfo
alphaOutOnAdditive :
RendParams
alphaScale :
TextureInfo
Alternate :
MultFprintParams
ambient :
FrameRendParams
ambientAtten :
IlluminateComponents
ambientLight :
ShadeContext
ambientOnly :
LightDesc
,
LightState
ambIllumOut :
IllumParams
anchor :
EP_CreatePatchMouseProc
,
EP_VertWeldMouseProc
ang :
TessApprox
,
CapVert
angle :
TranInfo
,
Transition
,
AngAxis
angSpin :
PatchObject
anim :
TrackViewPick
animatable :
ParamBlockDesc
,
ParamBlockDescID
animoffset :
InstanceData
antialias :
RenderGlobalContext
ApplyAt :
FlectForces
aprops :
Animatable
areaSelect :
SplineShape
arg :
DelayedMatrix3::DelayedOp
arg_list :
CodeTree
,
node_map
Ascent :
BezFontMetrics
ashgt :
MultFprintParams
ashgt2 :
MultFprintParams
aslen :
MultFprintParams
aslen2 :
MultFprintParams
aspect :
Camera
,
BMMImageInfo
,
Light
,
LightState
asset_type_id :
ParamDef
assignAsChild :
imrShaderTranslation::AdditionalDependency
aswid :
MultFprintParams
at_EOL :
Parser
atmos :
RenderGlobalContext
,
RendParams
atmosphere_applied :
JobRenderElement
atmosSkipLight :
ShadeContext
attachMat :
PatchObject
AttendedPriority :
WeekSchedule
attenEnd :
LightState
,
Light
attenStart :
LightState
,
Light
attenType :
Light
attribute :
ChangeHandler
autoOpenListener :
MAXScriptPrefs
AutoTiming :
MultFprintParams
aux :
Patch
,
PolyPt
aux1 :
PatchVert
,
PatchTVert
,
Patch
,
PatchVec
,
PatchEdge
aux2 :
PatchVert
,
PatchVec
,
PatchEdge
,
Patch
avail_in :
z_stream_s
avail_out :
z_stream_s
aval :
IGameTCBKey
AveCharWidth :
BezFontMetrics
average_speed :
path_properties
AvgWidth :
BezFontMetrics
axis :
imrLightTranslation::AreaPrimitive::AreaLight_cylinder
,
AngAxis
,
DOFParams