#include "GraphicsExport.h"
#include "BaseRasterHandle.h"
#include "TargetHandle.h"
#include "RenderEnums.h"
#include "../MaxHeap.h"
#include "../strclass.h"
Classes |
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struct | LockedRect |
Defines a rectangular region that has been
locked by a call to TextureHandle::LockRect(). More... |
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class | TextureHandle |
This is texture class to support texture for
material, such as TextureMaterialHandle.
More... |
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Namespaces |
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namespace | MaxSDK |
namespace | MaxSDK::Graphics |