ParticleFlow/IParticleChannelPosition.h File Reference
 
 
 
ParticleFlow/IParticleChannelPosition.h File Reference

File Description

Channel-specific interface for ParticleChannelPosition Particle position is stored in absolute world coordianates The channel is a wrap around ParticleChannelPoint3.

Defines

#define  PARTICLECHANNELPOSITIONR_INTERFACE   Interface_ID(0x74f93b06, 0x1eb34500)
#define  PARTICLECHANNELPOSITIONW_INTERFACE   Interface_ID(0x74f93b06, 0x1eb34501)
#define  GetParticleChannelPositionRInterface(obj)   ((IParticleChannelPoint3R*)obj->GetInterface(PARTICLECHANNELPOSITIONR_INTERFACE))
#define  GetParticleChannelPositionWInterface(obj)   ((IParticleChannelPoint3W*)obj->GetInterface(PARTICLECHANNELPOSITIONW_INTERFACE))

Define Documentation

#define PARTICLECHANNELPOSITIONR_INTERFACE   Interface_ID(0x74f93b06, 0x1eb34500)
#define PARTICLECHANNELPOSITIONW_INTERFACE   Interface_ID(0x74f93b06, 0x1eb34501)
#define GetParticleChannelPositionRInterface (   obj )    ((IParticleChannelPoint3R*)obj->GetInterface(PARTICLECHANNELPOSITIONR_INTERFACE))
#define GetParticleChannelPositionWInterface (   obj )    ((IParticleChannelPoint3W*)obj->GetInterface(PARTICLECHANNELPOSITIONW_INTERFACE))