GraphicsViewportColorConstants.h File Reference
 
 
 
GraphicsViewportColorConstants.h File Reference

Defines

#define  COLOR_SV_GRID   113
  SV Grid.
#define  COLOR_SV_REL_INSTANCE   114
  SV Relationship Instances.
#define  COLOR_SV_REL_CONSTRAINT   115
  SV Relationship Contraints.
#define  COLOR_SV_REL_PARAMWIRE   116
  SV Relationship Param Wires.
#define  COLOR_SV_REL_LIGHT   117
  SV Relationship Lights.
#define  COLOR_SV_REL_MODIFIER   118
  SV Relationship Modifiers.
#define  COLOR_SV_REL_CONTROLLER   119
  SV Relationship Controllers.
#define  COLOR_SV_REL_OTHER   120
  SV Relationship Others.
#define  COLOR_SV_SPACEWARP_BK   121
  SV SpaceWarp.
#define  COLOR_SV_BASEOBJECT_BK   122
  SV BaseObject.
#define  COLOR_VP_STATISTICS   123
  Colour for viewport statistics display.
#define  COLOR_SPLINE_KNOT_UNSELECTED   124
  color of bezier knots unselected
#define  COLOR_SPLINE_KNOT_FIRST   125
  color of first knot of the bezier spline
#define  COLOR_HIDDENLINE_UNSELECTED   126
  color of first knot of the bezier spline
#define  COLOR_VP_LABEL_HIGHLIGHT   127
  Color of selected/mouse over viewport labels.
#define  COLOR_SNAP_AXIS_CENTER_HANDLE   128
  Color of the inactive axis center handle, its active color is the same as COLOR_MANIPULATOR_ACTIVE.
#define  COLOR_SNAP_POINT_ACTIVE   129
  Color of snap points that are in the snap preview radius.
#define  COLOR_SNAP_POINT_SNAPPED   130
  Color of snapped snap points.
#define  COLOR_TOTAL   131
  always the max number of colors
#define  COLOR_SELECTION   0
  Current selection.
#define  COLOR_SUBSELECTION   1
  Sub-object selection.
#define  COLOR_FREEZE   2
  Frozen scene object.
#define  COLOR_GRID   3
  Viewport Grid.
#define  COLOR_GRID_INTENS   4
  Viewport Grid Intensity.
#define  COLOR_SF_LIVE   5
#define  COLOR_SF_ACTION   6
#define  COLOR_SF_TITLE   7
#define  COLOR_VP_LABELS   8
  Viewport menu labels.
#define  COLOR_VP_INACTIVE   9
  Viewport menu labels when inactive.
#define  COLOR_ARCBALL   10
#define  COLOR_ARCBALL_HILITE   11
#define  COLOR_ANIM_BUTTON   12
  Animate Button.
#define  COLOR_SEL_BOXES   13
#define  COLOR_LINK_LINES   14
  Link Lines.
#define  COLOR_TRAJECTORY   15
#define  COLOR_ACTIVE_AXIS   16
#define  COLOR_INACTIVE_AXIS   17
#define  COLOR_SPACE_WARPS   18
#define  COLOR_DUMMY_OBJ   19
  Dummy objects.
#define  COLOR_POINT_OBJ   20
#define  COLOR_POINT_AXES   21
#define  COLOR_TAPE_OBJ   22
  Tape objects.
#define  COLOR_BONES   23
  Bone objects.
#define  COLOR_GIZMOS   24
  Gizmo objects.
#define  COLOR_SEL_GIZMOS   25
  Gizmos when selected.
#define  COLOR_SPLINE_VECS   26
  Spline vertex vector handles.
#define  COLOR_SPLINE_HANDLES   27
  Spline vertext handles.
#define  COLOR_PATCH_LATTICE   28
  No longer used.
#define  COLOR_PARTICLE_EM   29
#define  COLOR_CAMERA_OBJ   30
  Camera objects.
#define  COLOR_CAMERA_CONE   31
  Camera view cone.
#define  COLOR_CAMERA_HORIZ   32
  Camera horizon line.
#define  COLOR_NEAR_RANGE   33
  Camera near range.
#define  COLOR_FAR_RANGE   34
  Camera far range.
#define  COLOR_LIGHT_OBJ   35
  Light object.
#define  COLOR_TARGET_LINE   36
  Light object target line.
#define  COLOR_HOTSPOT   37
  Light object hotspot cone.
#define  COLOR_FALLOFF   38
  Light object falloff cone.
#define  COLOR_START_RANGE   39
  Light object start range.
#define  COLOR_END_RANGE   40
  Light object end range.
#define  COLOR_VIEWPORT_BKG   41
  Viewport Background.
#define  COLOR_TRAJ_TICS_1   42
  Animation Trajectory Ticks one.
#define  COLOR_TRAJ_TICS_2   43
  Animation Trajectory Ticks two.
#define  COLOR_TRAJ_TICS_3   44
  Animation Trajectory Ticks three.
#define  COLOR_GHOST_BEFORE   45
#define  COLOR_GHOST_AFTER   46
#define  COLOR_12FIELD_GRID   47
#define  COLOR_START_RANGE1   48
#define  COLOR_END_RANGE1   49
#define  COLOR_CAMERA_CLIP   50
#define  COLOR_NURBS_CV   51
#define  COLOR_NURBS_LATTICE   52
#define  COLOR_NURBS_CP   53
#define  COLOR_NURBS_FP   54
#define  COLOR_NURBS_DEP   55
#define  COLOR_NURBS_ERROR   56
#define  COLOR_NURBS_HILITE   57
#define  COLOR_NURBS_FUSE   58
#define  COLOR_END_EFFECTOR   59
#define  COLOR_END_EFFECTOR_STRING   60
#define  COLOR_JOINT_LIMIT_SEL   61
#define  COLOR_JOINT_LIMIT_UNSEL   62
#define  COLOR_IK_TERMINATOR   63
#define  COLOR_SF_USER   64
#define  COLOR_VERT_TICKS   65
#define  COLOR_XRAY   66
#define  COLOR_GROUP_OBJ   67
#define  COLOR_MANIPULATOR_X   68
#define  COLOR_MANIPULATOR_Y   69
#define  COLOR_MANIPULATOR_Z   70
#define  COLOR_MANIPULATOR_ACTIVE   71
#define  COLOR_VPT_CLIPPING   72
#define  COLOR_DECAY_RADIUS   73
#define  COLOR_VERT_NUMBERS   74
#define  COLOR_CROSSHAIR_CURSOR   75
#define  COLOR_SV_WINBK   76
  Schematic View Window Background.
#define  COLOR_SV_NODEBK   77
  Schematic View Default Node Background.
#define  COLOR_SV_SELNODEBK   78
  Schematic View Selected Node Background.
#define  COLOR_SV_NODE_HIGHLIGHT   79
  Schematic View Viewport Selected Node Highlight.
#define  COLOR_SV_MATERIAL_HIGHLIGHT   80
  Schematic View MEDIT Selected Node Highlight.
#define  COLOR_SV_MODIFIER_HIGHLIGHT   81
  Schematic View Selected Modifier Highlight.
#define  COLOR_SV_PLUGIN_HIGHLIGHT   82
  Schematic View Plug-in Highlight.
#define  COLOR_SV_SUBANIM_LINE   83
  Schematic View Subanim line color.
#define  COLOR_SV_CHILD_LINE   84
  Schematic View Child node line color.
#define  COLOR_SV_FRAME   85
  Schematic View Frame color.
#define  COLOR_SV_SELTEXT   86
  Schematic View Selected Label Color.
#define  COLOR_SV_TEXT   87
  Schematic View Label Color.
#define  COLOR_UNSEL_TAB   88
#define  COLOR_ATMOS_APPARATUS   89
#define  COLOR_SUBSELECTION_HARD   90
#define  COLOR_SUBSELECTION_MEDIUM   91
#define  COLOR_SUBSELECTION_SOFT   92
#define  COLOR_SV_UNFOLD_BUTTON   93
  SV Unfold Button.
#define  COLOR_SV_GEOMOBJECT_BK   94
  Geometry Object Node Background.
#define  COLOR_SV_LIGHT_BK   95
  Light Node Background.
#define  COLOR_SV_CAMERA_BK   96
  Camera Node Background.
#define  COLOR_SV_SHAPE_BK   97
  Shape Node Background.
#define  COLOR_SV_HELPER_BK   98
  Helper Node Background.
#define  COLOR_SV_SYSTEM_BK   99
  System Node Background.
#define  COLOR_SV_CONTROLLER_BK   100
  Controller Node Background.
#define  COLOR_SV_MODIFIER_BK   101
  Modifier Node Background.
#define  COLOR_SV_MATERIAL_BK   102
  Material Node Background.
#define  COLOR_SV_MAP_BK   103
  Map Node Background.
#define  COLOR_SETKEY_BUTTON   104
#define  COLOR_BACK_LINES   105
  Backface lines on selected objects.
#define  COLOR_BACK_VERTS   106
  Backface vertices on selected objects.
#define  COLOR_MANIPULATOR_CONTOUR   107
  Background color for the rotation gizmo.
#define  COLOR_MANIPULATOR_SCREEN   108
  screen space manipulator handle color for the rotation gizmo
#define  COLOR_MANIPULATOR_TRAIL   109
  move gizmo displacement trail color

Variables

const int  kColorNormalsUnspecified = 110
const int  kColorNormalsSpecified = 111
const int  kColorNormalsExplicit = 112

Define Documentation

#define COLOR_SELECTION   0

Current selection.

#define COLOR_SUBSELECTION   1

Sub-object selection.

#define COLOR_FREEZE   2

Frozen scene object.

#define COLOR_GRID   3
#define COLOR_GRID_INTENS   4

Viewport Grid Intensity.

#define COLOR_SF_LIVE   5
#define COLOR_SF_ACTION   6
#define COLOR_SF_TITLE   7
#define COLOR_VP_LABELS   8

Viewport menu labels.

#define COLOR_VP_INACTIVE   9

Viewport menu labels when inactive.

#define COLOR_ARCBALL   10
#define COLOR_ARCBALL_HILITE   11
#define COLOR_ANIM_BUTTON   12

Animate Button.

#define COLOR_SEL_BOXES   13
#define COLOR_LINK_LINES   14
#define COLOR_TRAJECTORY   15
#define COLOR_ACTIVE_AXIS   16
#define COLOR_INACTIVE_AXIS   17
#define COLOR_SPACE_WARPS   18
#define COLOR_DUMMY_OBJ   19
#define COLOR_POINT_OBJ   20
#define COLOR_POINT_AXES   21
#define COLOR_TAPE_OBJ   22
#define COLOR_BONES   23
#define COLOR_GIZMOS   24
#define COLOR_SEL_GIZMOS   25

Gizmos when selected.

#define COLOR_SPLINE_VECS   26

Spline vertex vector handles.

#define COLOR_SPLINE_HANDLES   27

Spline vertext handles.

#define COLOR_PATCH_LATTICE   28

No longer used.

#define COLOR_PARTICLE_EM   29
#define COLOR_CAMERA_OBJ   30
#define COLOR_CAMERA_CONE   31
#define COLOR_CAMERA_HORIZ   32
#define COLOR_NEAR_RANGE   33
#define COLOR_FAR_RANGE   34
#define COLOR_LIGHT_OBJ   35
#define COLOR_TARGET_LINE   36

Light object target line.

#define COLOR_HOTSPOT   37

Light object hotspot cone.

#define COLOR_FALLOFF   38

Light object falloff cone.

#define COLOR_START_RANGE   39

Light object start range.

#define COLOR_END_RANGE   40

Light object end range.

#define COLOR_VIEWPORT_BKG   41

Viewport Background.

#define COLOR_TRAJ_TICS_1   42

Animation Trajectory Ticks one.

#define COLOR_TRAJ_TICS_2   43

Animation Trajectory Ticks two.

#define COLOR_TRAJ_TICS_3   44

Animation Trajectory Ticks three.

#define COLOR_GHOST_BEFORE   45
#define COLOR_GHOST_AFTER   46
#define COLOR_12FIELD_GRID   47
#define COLOR_START_RANGE1   48
#define COLOR_END_RANGE1   49
#define COLOR_CAMERA_CLIP   50
#define COLOR_NURBS_CV   51
#define COLOR_NURBS_LATTICE   52
#define COLOR_NURBS_CP   53
#define COLOR_NURBS_FP   54
#define COLOR_NURBS_DEP   55
#define COLOR_NURBS_ERROR   56
#define COLOR_NURBS_HILITE   57
#define COLOR_NURBS_FUSE   58
#define COLOR_END_EFFECTOR   59
#define COLOR_END_EFFECTOR_STRING   60
#define COLOR_JOINT_LIMIT_SEL   61
#define COLOR_JOINT_LIMIT_UNSEL   62
#define COLOR_IK_TERMINATOR   63
#define COLOR_SF_USER   64
#define COLOR_VERT_TICKS   65
#define COLOR_XRAY   66
#define COLOR_GROUP_OBJ   67
#define COLOR_MANIPULATOR_X   68
#define COLOR_MANIPULATOR_Y   69
#define COLOR_MANIPULATOR_Z   70
#define COLOR_MANIPULATOR_ACTIVE   71
#define COLOR_VPT_CLIPPING   72
#define COLOR_DECAY_RADIUS   73
#define COLOR_VERT_NUMBERS   74
#define COLOR_CROSSHAIR_CURSOR   75
#define COLOR_SV_WINBK   76

Schematic View Window Background.

#define COLOR_SV_NODEBK   77

Schematic View Default Node Background.

#define COLOR_SV_SELNODEBK   78

Schematic View Selected Node Background.

#define COLOR_SV_NODE_HIGHLIGHT   79

Schematic View Viewport Selected Node Highlight.

#define COLOR_SV_MATERIAL_HIGHLIGHT   80

Schematic View MEDIT Selected Node Highlight.

#define COLOR_SV_MODIFIER_HIGHLIGHT   81

Schematic View Selected Modifier Highlight.

#define COLOR_SV_PLUGIN_HIGHLIGHT   82

Schematic View Plug-in Highlight.

#define COLOR_SV_SUBANIM_LINE   83

Schematic View Subanim line color.

#define COLOR_SV_CHILD_LINE   84

Schematic View Child node line color.

#define COLOR_SV_FRAME   85

Schematic View Frame color.

#define COLOR_SV_SELTEXT   86

Schematic View Selected Label Color.

#define COLOR_SV_TEXT   87
#define COLOR_UNSEL_TAB   88
#define COLOR_ATMOS_APPARATUS   89
#define COLOR_SUBSELECTION_HARD   90
#define COLOR_SUBSELECTION_MEDIUM   91
#define COLOR_SUBSELECTION_SOFT   92
#define COLOR_SV_UNFOLD_BUTTON   93

SV Unfold Button.

#define COLOR_SV_GEOMOBJECT_BK   94

Geometry Object Node Background.

#define COLOR_SV_LIGHT_BK   95
#define COLOR_SV_CAMERA_BK   96
#define COLOR_SV_SHAPE_BK   97

Shape Node Background.

#define COLOR_SV_HELPER_BK   98

Helper Node Background.

#define COLOR_SV_SYSTEM_BK   99

System Node Background.

#define COLOR_SV_CONTROLLER_BK   100

Controller Node Background.

#define COLOR_SV_MODIFIER_BK   101
#define COLOR_SV_MATERIAL_BK   102
#define COLOR_SV_MAP_BK   103

Map Node Background.

#define COLOR_SETKEY_BUTTON   104
#define COLOR_BACK_LINES   105

Backface lines on selected objects.

#define COLOR_BACK_VERTS   106

Backface vertices on selected objects.

#define COLOR_MANIPULATOR_CONTOUR   107

Background color for the rotation gizmo.

#define COLOR_MANIPULATOR_SCREEN   108

screen space manipulator handle color for the rotation gizmo

#define COLOR_MANIPULATOR_TRAIL   109

move gizmo displacement trail color


Variable Documentation