This reference page is linked to from the following overview topics: Edit Mesh Selection Example.
#include <objmode.h>
Public Member Functions |
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void | SetSelfSnap (BOOL ss) |
BOOL | GetSelfSnap () |
CoreExport void | BeginDrag (IPoint2 &m, Matrix3 &tmAxis) |
CoreExport void | EndDrag (IPoint2 &m) |
CoreExport Point3 | Eval (ViewExp *vpt, BOOL status=TRUE) |
CoreExport | MoveTransformer (IObjParam *i, BOOL so=FALSE) |
CoreExport void | Accumulate () |
CoreExport MoveTransformer | ( | IObjParam * | i, |
BOOL | so = FALSE |
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void SetSelfSnap | ( | BOOL | ss | ) | [inline] |
{selfSnap=ss;}
BOOL GetSelfSnap | ( | ) | [inline] |
{return selfSnap;}
Reimplemented from Transformer.
CoreExport void EndDrag | ( | IPoint2 & | m | ) | [virtual] |
Reimplemented from Transformer.
CoreExport void Accumulate | ( | ) | [virtual] |
Reimplemented from Transformer.