This reference page is linked to from the following overview topics: Implementing Simple Material and Texture Map Plug-ins with Nitrous.
#include <imtl.h>
Public Member Functions |
|
virtual | ~TexHandle () |
virtual DWORD_PTR | GetHandle ()=0 |
virtual void | DeleteThis ()=0 |
virtual ~TexHandle | ( | ) | [inline, virtual] |
{;}
virtual DWORD_PTR GetHandle | ( | ) | [pure virtual] |
virtual void DeleteThis | ( | ) | [pure virtual] |