Graphics/TextureHandle.h File Reference
 
 
 
Graphics/TextureHandle.h File Reference
#include "GraphicsExport.h"
#include "BaseRasterHandle.h"
#include "TargetHandle.h"
#include "RenderEnums.h"
#include "../MaxHeap.h"
#include "../strclass.h"

Classes

struct   LockedRect
  Defines a rectangular region that has been locked by a call to TextureHandle::LockRect(). More...
class   TextureHandle
  This is texture class to support texture for material, such as TextureMaterialHandle. More...

Namespaces

namespace   MaxSDK
namespace   MaxSDK::Graphics