Graphics/RenderStates.h File Reference
 
 
 
Graphics/RenderStates.h File Reference
#include "../GraphicsTypes.h"
#include "../baseinterface.h"
#include "../MaxHeap.h"
#include "../Point4.h"
#include "../Graphics/RenderEnums.h"

Classes

class   RasterizerState
  This class encapsulates a complete rasterizer state, like fill mode, cull mode, point size, etc. More...
union   RasterizerState::DepthBias
  The z buffer depth bias value Default value is 0. More...
class   TargetBlendState
  This class holds the blend state for single render target. More...
class   BlendState
  This class holds the blend state for all render targets. More...
class   StencilOperation
  This class encapsulates a complete set of stencil buffer operations for stencil test. More...
class   DepthStencilState
  This class encapsulates a complete depth buffer and stencil buffer state. More...

Namespaces

namespace   MaxSDK
namespace   MaxSDK::Graphics

Defines

#define  MAX_TARGETS_SLOT   8

Define Documentation

#define MAX_TARGETS_SLOT   8