#include "../maxheap.h"#include "IGameControl.h"#include "IGameMaterial.h"#include "IGameObject.h"#include "IGameStd.h"Main IGame scene access including node and materials.
Classes |
|
| class | IGameNode |
| A simple wrapper for max nodes. More... |
|
| class | IGameScene |
| Main scene access. More... |
|
Functions |
|
| IGAMEEXPORT IGameScene * | GetIGameInterface () |
| A global function to IGameScene, the main starting point in
IGame. |
|
| IGAMEEXPORT float | GetIGameVersion () |
| Provides a way to query for the version of
IGame the DLL has been built against. |
|
| IGAMEEXPORT float | GetSupported3DSVersion () |
| Provides a way to query for the version of
3ds Max that the IGame DLL is compatible with. |
|
| IGameScene * GetIGameInterface | ( | ) |
A global function to IGameScene, the main starting point in IGame.
| float GetIGameVersion | ( | ) |
Provides a way to query for the version of IGame the DLL has been built against.
| float GetSupported3DSVersion | ( | ) |
Provides a way to query for the version of 3ds Max that the IGame DLL is compatible with.