Classes |
|
| class | TargetHandle |
| Application can use this class either as a
render target or convert it to texture and assign to model.
More... |
|
| class | PresentableTargetHandle |
| This class is similar as
TargetHandle.
More... |
|
Namespaces |
|
| namespace | MaxSDK |
| namespace | MaxSDK::Graphics |
Typedefs |
|
| typedef
MaxSDK::Array < TargetHandle > |
TargetHandleArray |