#include "GraphicsExport.h"#include "BaseRasterHandle.h"#include "TargetHandle.h"#include "RenderEnums.h"#include "../MaxHeap.h"#include "../strclass.h"
Classes |
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| struct | LockedRect |
| Defines a rectangular region that has been
locked by a call to TextureHandle::LockRect(). More... |
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| class | TextureHandle |
| This is texture class to support texture for
material, such as TextureMaterialHandle.
More... |
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Namespaces |
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| namespace | MaxSDK |
| namespace | MaxSDK::Graphics |