This reference page is linked to from the following overview topics: Main Physique Export API Elements, Accessing Physique Vertex Assignments, Using the Physique Export Interface.
#include <Phyexp.h>
Public Member Functions |
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| virtual PHYExport | ~IPhyRigidVertex () |
| virtual PHYExport INode * | GetNode ()=0 |
| virtual PHYExport Point3 | GetOffsetVector ()=0 |
| virtual PHYExport INT_PTR | Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0)=0 |
| virtual PHYExport ~IPhyRigidVertex | ( | ) | [inline, virtual] |
{}
| virtual PHYExport INode* GetNode | ( | ) | [pure virtual] |
| virtual PHYExport Point3 GetOffsetVector | ( | ) | [pure virtual] |
| virtual PHYExport INT_PTR Execute | ( | int | cmd, |
| ULONG_PTR | arg1 = 0, |
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| ULONG_PTR | arg2 = 0, |
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| ULONG_PTR | arg3 = 0 |
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| ) | [pure virtual] |
Implements IPhyVertexExport.