#include <iskin.h>
class ISkin2
Public Member Functions |
|
| virtual | ~ISkin2 () |
| virtual BOOL | SetBoneStretchTm (INode *boneNode, Matrix3 stretchTm)=0 |
| virtual Matrix3 | GetBoneStretchTm (INode *boneNode)=0 |
| virtual void | GetVertexSelection (INode *skinNode, BitArray &sel)=0 |
| virtual void | SetVertexSelection (INode *skinNode, BitArray &sel)=0 |
| virtual ~ISkin2 | ( | ) | [inline, virtual] |
{}
| boneNode | - the node of the bone to set |
| stretchTm | - the stretch matrix |
| boneNode | - The node of the bone to get the stretch TM off. |
| skinNode | - the node of the skinned object | |
| [out] | sel | - The vertex selection set |
| skinNode | - the node of the skinned object |
| sel | - The vertex selection set |