This reference page is linked to from the following overview topics: Hardware Rendered Materials.
#include <maxapi.h>
Public Member Functions |
|
| virtual | ~TimeChangeCallback () |
| virtual void | TimeChanged (TimeValue t)=0 |
| virtual ~TimeChangeCallback | ( | ) | [inline, virtual] |
{}
| virtual void TimeChanged | ( | TimeValue | t | ) | [pure virtual] |
Implemented in TimeChange, and RolloutChangeCallback.