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3ds Max SDK Programmer\'s Guide
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About the 3ds Max SDK
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Using the Help
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Directory Structure
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Library File Descriptions
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Sample Plug-ins
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Animation Plug-ins
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Character Studio Plug-ins
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Data Import and Export Plug-ins
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Material and Texture Map Plug-ins
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MAXScript Extension Plug-ins
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Mental Ray Plug-ins
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Miscellaneous Samples and Plug-ins
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Modifier Plug-ins
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Object Plug-ins
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Particle System Plug-ins
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Rendering Plug-ins
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Utility Plug-ins
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Support for Developers
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3ds Max SDK Documentation Online
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Basic and Community Based Support
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Premium Support - Autodesk Developer Network
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SDK Requirements
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Legal Notices
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What\'s New
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What\'s New: 3ds Max 2014 SDK
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New Files
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New Classes and Methods
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Deprecated Types
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Build Changes
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Particle Flow SDK Extensions
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Nitrous Graphics SDK Extensions
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Automatic Gamma Correction
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Understanding the Automatic Gamma Correction
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SDK Changes for Automatic Gamma Correction
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What\'s New: 3ds Max 2013 SDK
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Unicode
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Compilation Changes
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VC10 Compiler Porting
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3ds Max .NET SDK Changes
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Stabilizing Changes
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Language Packs
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What\'s New: 3ds Max 2012 SDK
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Major New Features
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Incremental Improvements
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Upgrading the target .NET framework version to .Net 4.0
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Porting Object Plug-ins to Nitrous
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Porting Simple Material and Texture Map Plug-ins to Nitrous
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Porting Advanced Material and Texture Map Plug-ins to Nitrous
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Interface Querying
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Known Issues
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What\'s New: 3ds Max 2011 SDK
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Major New Features
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Incremental Improvements
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SDK Change Details
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Changes to SDK Documentation
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What\'s New: 3ds Max 2010 SDK
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Upgrading to Visual Studio 2008 Service Pack 1
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Major New Features
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Incremental Improvements
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User Interface Updates
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Plug-in Upgrade Guide
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What\'s New: 3ds Max 2009 SDK
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What\'s New: 3ds Max 2008 SDK
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What\'s New: 3ds Max 9 SDK
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Upgrading to Visual Studio 2005 (Visual C++ 8.0)
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Run Time Library Validation
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Release Builds Have Asserts Turned Off
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Changes to DllMain()
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Changes to Module Definition Files(.DEF)
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wchar_t is Now Treated as a Type
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for() Loop Scoping
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Implicit int Type is Invalid
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Named Enums
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Debugger and Symbols
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Manifests
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Reference System Changes
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Relative Paths
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NVIDIA Cg Support
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What\'s New in 3DXI
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ParamBlockDesc2 Flags
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SuperClassID Cleanup
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NoRemap() was Deprecated
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MBCS Versus Unicode
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Vault and Asset Tracking
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Method for Including .lib files
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size_t Considerations
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Max File Format Change
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3ds Max SDK - The Learning Path
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Getting Started Writing Plug-ins
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Installing the Plug-in Wizard (AppWizard)
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Lesson 1: Sample utility plug-in
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Lesson 2: The Scene Graph and Nodes
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Lesson 3: the reference system
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Lesson 4: Animation Controllers
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Lesson 5: Geometric Objects
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Lesson 6: Parameter Blocks
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Lesson 7: Writing .Net Plug-ins
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Overview
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Overview: 3ds Max Architecture
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Overview: 3ds Max SDK
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Overview: Plug-ins
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Overview: Class Hierarchy
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Overview: Scene Graph and Nodes
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Overview: Parameter Blocks
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Overview: Reference System
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Overview: Animatable Hierarchy
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Overview: Time and Intervals
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Overview: User Interface
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Overview: MAXScript or C++
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Best Practices
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Automatic Gamma Correction Best Practices
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Undo System Best Practices
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General Best Practices
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Reference System Best Practices
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Memory Management
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Smart Pointers (AutoPtr)
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AddAppDataChunk and MAX_malloc()
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Thread Safety
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RTTI and GetInterface()
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Exception Safety
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Handling WM_NOTIFY Messages
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Handling Requests for Interfaces
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Correctly Clearing XOR-ed Lines Drawn in the Viewport
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3ds Max SDK Features
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Working with Plug-ins
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Plug-in Architecture
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Plug-in Base Classes
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Interface Querying
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Creating Instances of Plug-ins
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Parameter Blocks
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Responsibilities of a Parameter Block
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Parameter Block UI
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Creating a Parameter Block
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Describing a Parameter Block
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Parameter Block Flags
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Parameter Block UI Specification Arguments
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Parameter Specification Arguments
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Parameter Types
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Parameter Flags
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Parameter Tags
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Parameter UI Control Types
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Spinner and Slider Control Types
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List Box Control Types
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Combo Box Control Types
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Saving, Loading, and Deleting Parameter Blocks
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Getting and Setting Parameter Block Values
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Accessing and Exposing Parameter Blocks
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Parameter Block 1
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Creating a Parameter Block 1
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Loading Old Parameter Data using IParamBlock2
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Advanced Parameter Block Topics
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Multiple Parameter Blocks
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Monitoring Parameter Changes
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Sub-Texture Map Parameters
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Using Multiple Roll-ups
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Scenes and Nodes
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Scene File (Max File)
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Scene Objects
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Scene Graph
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Nodes
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Nodes and References
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Node Parent / Child Relationships
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Monitoring the Node Events
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Getting the Nodes that Reference an Object
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Organizing Nodes
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Node Grouping
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XRef Scenes and Objects
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Named Selection Sets
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Layers
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Recovering an ILayer or ILayerProperties from an INode
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Iterating over Layers by Name
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Iterating over Layers by Index
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Iterating over Nodes in a Layer
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Containers
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Container Manager and Container Objects
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Container Types
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Working with Containers
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Assets
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Declaring and Representing Assets
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Saving and Loading Assets
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Enumerating and Exposing Assets
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Asset File Path Resolution
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Session Paths
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Custom Scene Data
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Custom Attributes
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Custom User Properties
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Application Data
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Common Scene Tasks
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Naming Scene Entities
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Reference System
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How Plug-ins Observe Reference Targets
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Writing Reference Makers
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Writing Reference Targets
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Creating and Changing References
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Deleting References
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Loading and Saving of References
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Reference Messages
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Handling Reference Messages
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Viewing Reference Messages
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Kinds of References
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Strong References
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Weak References
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Indirect References
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Node Monitors
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Using Indirect References Instead of Pointers
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Indirect Reference Example
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Indirect References and Object XRefs
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Managing Variable Number of References
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Reference Hierarchy Functions
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Reference Object Lifetime Management
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Reference System Common Tasks
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Counting Observers of a Reference Target
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Cloning Reference Targets
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Guidelines for Changing the Reference Structure
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Broadcast Notification System
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Modeling
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Geometric Objects
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How Objects are Drawn in the Viewport
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Local Space versus World Space
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Deformable Objects
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Mappable Objects
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Geometry Pipeline System
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Pipeline Overview
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Pipeline Terminology
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Object State
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Object State Transformation Matrix
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Viewport Rendering and the Pipeline
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Pipeline Optimizations
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Objects Flowing through the Pipeline
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Primitive Pipeline Objects
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Objects without Geometry in the Pipeline
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Writing Pipeline Compatible Objects
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Object Space and World Space
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Cache System
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Cache Validity Intervals
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Object Locking
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World Space Modifiers and Object Transformations
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Channels
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Channel Locking
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Channel Copying
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Preparing Channels for Modification
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Modifiers
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Modifier Channels
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Modifier Types
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Object Modifiers
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Geometry Modifiers
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Material Modifiers
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Selection Modifiers
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Simple Modifiers
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Topology Modifiers
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Whole Object Modifiers
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Edit Modifiers
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Modifier Compatible Types
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Mapping Coordinate Modifiers
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Validity Intervals
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Modifier Stack Branching
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World-Space Modifiers
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Adding Modifiers to Objects
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Meshes
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Mesh Related Classes
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Extracting the Mesh from a Node
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Meshes and Materials
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Mesh Edges
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MNMesh Edges
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Computing Face Normals
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Computing Vertex Normals
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Computing Vertex Normals by Weighting
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Creating Pipeline-Friendly Meshes
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Vertex Color Information
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Mesh Stripping
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Retrieving Mesh Strip Data
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Hardware Mesh Support
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Texture Vertices and Texture Faces
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Transformation and Rotation
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Matrix Representations of 3D Transformations
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Matrix Fundamentals
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Translation (Moving)
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Rotation
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Scaling
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A Matrix3 as an Axis System
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Rotation Concepts
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Euler Angles
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Handling Sign Flips when Converting a Rotation Controller to an Euler Controller
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Node Transformations
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Transform Center (Pivot Point)
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Node Transformation Matrix
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Object Transformation Matrix
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Local Transformation Matrix
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Object Offset Transformation
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Transforming Linked Nodes
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Using the Node and Object Offset Transformations
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Transform Controller Coordinate Systems
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PRS Controllers and Node Transformation Matrices
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Emulating Reset Transform and Reset Scale
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Shapes and Splines
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Shape and Spline Principal Classes
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Calling CopyBaseData()
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Creating a Spline
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Capping a Shape with a Mesh
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Capping a Shape with a Patch
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Patches and Faces
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Principal Classes
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Creating a Patch
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Patch Interpolation
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Patch Interpolator Example
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Patch Code Example
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Working with NURBS
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NURBS Terminology
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The NURBS API
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Overview of the Principal NURBS Classes
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NURBS Base Classes
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NURBS Point Classes
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NURBS Curve Classes
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NURBS Surface Classes
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NURBS Texture Mapping
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Using the API to Create and Modify 3ds Max NURBS Models
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Accessing Details of NURBS Objects
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NURBS Curve Continuity
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Parameter Ranges for Curves and Surfaces
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Materials Assignment and Texture Coordinates
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Additional Functions for Working with NURBS
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Creating and Retrieving 3ds Max NURBS Objects
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Creating Primitive NURBS Objects
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Modifying Existing NURBS Objects
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Rendering
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Materials, Textures and Maps
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Principal Classes for Materials and Textures
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Standard Materials and Textures
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Multi-Materials
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Retrieving the Material from a Node
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Accessing Material Properties
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Material Libraries
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Assigning Materials to Nodes in the Scene
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Editing Material and Texture Parameters
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Function and Macros for Use with Materials
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Selecting a Sibling Material
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Textures Maps
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Mapping Coordinates
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Mapping Type (Mapping Group)
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Mapping Channels
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Categories of Texture Maps
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Face-Mapped Materials
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Procedural Textures Maps
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Bump Mapping
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RPF Files and the G-Buffer
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Texture Coordinates
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Texture Map Indices
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Lights
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Principal Light Classes
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Light Parameters
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Global Light Scaling and Tinting
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Working with Bitmaps
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Principal Bitmap Classes
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Creating Bitmaps
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Loading Bitmaps
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Saving Bitmaps
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Multi-frame Files
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High Dynamic Range Bitmaps
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Custom Bitmap Properties
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Memory Management for Plug-ins that Work with Bitmaps
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Resolution / Palettes / Pixel Storage Topics
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Pre-Multiplied Alpha
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Dithering and Filtering
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Aspect Ratio
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Hot Check Utilities
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G-Buffer Image Channels
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Error Reporting
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Utility Functions for Use with Bitmap Files
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Bitmap Gamma Correction
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Gamma Preferences
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Bitmap Gamma Overview
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Changing Bitmap Texture Map Gamma
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Cameras
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Render Elements
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G-Buffers
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Extending Render To Texture to Support New Materials
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Network Rendering
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Posting Messages to Video Post
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Mental Ray Integration
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Mental Ray Shaders in 3ds Max
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Mental Ray Classes
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Translation of Texture Map and Materials
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Mental Ray Translation System
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Automatic Parameter Translation
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Manual Parameter Translation
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Advanced Parameter Translation
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Translation of Object Plug-ins
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Programming Hardware Shaders
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Hardware Rendered Materials
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DirectX 10
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Hardware Shader UI Feature
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Determining DirectX Version
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Accessing the DirectX Device
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Parsers and Shader Effect Files
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Shader Semantics and Annotations
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Supported HLSL Shader Semantics
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Supported HLSL Shader Annotations
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Supported SAS Shader Semantics
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Supported SAS Shader Annotations
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Supported Direct3D Texture Formats
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Obtaining Shader Parameters
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Loading and Parsing Shader Effect Files
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Animation, Time, and Controllers
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Controllers
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Controller API Elements
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Point Rotation Scale (PRS) Controller
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Constraints
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Controllers and Parameter Blocks
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Transform Controllers and Nodes
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The Undo Mechanism and Transform Controllers
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Controller Data Access
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Keyframe Key Data for the PRS Controller
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Keyframe Data Access Classes and Methods
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Keyframe Interpolation
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Procedural Controller Data Access
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Intervals
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Time Functions
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Animatables and Sub-Animatables
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Animatable Handles
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Track View
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Track View Key Operations
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Deleting Controllers
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Animation Track Locking
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Trajectories
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Reference Messages During Animation
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Out-of-Range Type
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Viewports and Graphics Windows
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Hit Testing
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Hit Testing in the Graphics Windows
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Using setHitCode and setHitDistance
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Sub-Object Hit Testing
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Hit Lists
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Gizmo Hit Testing using PolyLines
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Node Level Hit Testing
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Hit Regions
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Graphics Window
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Foreground / Background Planes
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Rasterization and Z-Buffers
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Geometric Primitives Supported by the Graphics Window
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Rendering Modes and Rendering Limits
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Viewport Button
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Graphics Window Coordinate Systems
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Graphics Window Light and Materials
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Nitrous
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Plug-in Display Interface
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About SmartHandle
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About RenderItem
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Low-level Device API
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Material Plug-in Display Interface
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Implementing Simple Material and Texture Map Plug-ins with Nitrous
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Implementing Advanced Material and Texture Map Plug-ins with Nitrous
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User Interface
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Caddy Controls
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Action System
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Classes Involved in the Action System
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Building Action Tables
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When to Derive from ActionTable and ActionItem
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Registering Action Tables
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Keyboard Accelerators and Dialog Messages
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Menu Manager
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Extending 3ds Max\'s Default Menus
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Menu Context IDs
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IMenuBarContext
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Units of Measurement
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Getting and Setting User Preferences
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Custom User Interface Controls
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Available Custom Controls
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Creating a Rollup Page using Custom Controls
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Processing User Input from Custom Controls
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Methods and Classes of Custom Controls
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Parameter Editing on the Command Panel
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Command Modes and Mouse Procedures
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Guidelines for Handling Character Strings
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Schematic View Window
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Schematic View API
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Schematic View Events
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Schematic View Relationships
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Windows Themes Support
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Vista Aero Support
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Tabbed Dialogs
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Processing Controls not Managed by the Parameter Map
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Windows Message Filtering
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Icons
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Adding a Customized, Plug-in Specific Tab to the Ribbon UI
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Function Publishing
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Principal Function Publishing Classes
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The Function Publishing API
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What would a Plug-in Publish?
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Mesh Example
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Mixin Interfaces
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Publishing Mixin Interface on Arbitrary Classes
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Passing FPInterfaces as Parameters and Results
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Core Interfaces
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Action Interfaces
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ParamMap2 Buttons
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The FPInterface Class Hierarchy
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Parameter Validation
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Exception Handling
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Property Accessors
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Symbolic Enumerations
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Additional ParamType2 Codes for Function Publishing and MAXScript
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Parameter/Result Types
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Added Base Types
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Supported Types
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Published Functions and MAXScript
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Extending Animatable::GetInterface()
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Global Function Publishing API Functions
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Using FPInterface::Invoke()
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Function Publishing Example
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MAXScript Scripting Engine
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MAXScript Compiler and Interpreter
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MAXScript Expression Parsing
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MAXScript Values
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The MAXScript Garbage Collector
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MAXScript Functions
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Exposing a Function to MAXScript
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MAXScript Distinguished Values
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Local Variables in MAXScript Exposed Functions
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Calling MAXScript from C++
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Useful MAXScript Tips
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MAXScript Global Variables
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Wrapping 3ds Max Objects
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Instantiating Wrappers
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Extracting Wrapped Objects
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Handling Deleted Wrapped Objects
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Advanced MAXScript Topics
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MAXScript Functions with Optional Arguments
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Local Value Arrays
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MAXScript Marshalling of Function Arguments
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Character Studio
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Biped Hierarchy
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Physique Export Interface
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Main Physique Export API Elements
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Accessing Physique Vertex Assignments
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Finding a Physique Modifier
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Using the Physique Export Interface
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3DXI
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3DXI Overview
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3DXI Contrasted with 3ds Max SDK
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3DXI Initialization
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3DXI Export Entities
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3DXI Property Containers
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3DXI Scene
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3DXI Node
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3DXI Objects
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3DXI Lights and Cameras
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3DXI Helper Objects
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3DXI Generic Objects
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3DXI Mesh
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3DXI Materials and Textures
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3DXI Controllers: IGameControl
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3DXI Animation Keys
./files/GUID-39A33BEB-D275-4680-8205-20B14D90ADB0.htm
3DXI Splines
./files/GUID-3900A8A3-9E5A-4B21-9505-D9F1D7E64695.htm
3DXI IK Chains
./files/GUID-5E05CE45-8E66-45A8-9C0C-1009247915D8.htm
3DXI Modifiers
./files/GUID-5886ED3F-03BA-41BF-977F-0771B41A5FB6.htm
3DXI Error Reporting
./files/GUID-71D6A1C8-32BC-4FFA-A8BF-39A174FF8010.htm
3DXI Custom User Data
./files/GUID-E4955E4E-A358-4C66-8504-5A3CD3B20D89.htm
The Undo and Redo System
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How to Enable Undo and Redo
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Undo and Redo Example
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Deriving from RestoreObj
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Scene State Changes that Cannot be Undone
./files/GUID-59055701-36A1-447A-B94C-8D85857F750E.htm
Flushing the Undo Buffer
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Super-holds
./files/GUID-772414DA-0D33-45EE-BE22-1BDAB8736AC9.htm
Undo Memory Limits
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Miscellaneous Topics
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Collections
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Color Palettes
./files/GUID-3C9643C8-85BE-4449-9D03-4592A95EC606.htm
Plugin.ini
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Structure edit_window
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Post-Load Callbacks
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Parameter Maps
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The Relationship between Parameter Blocks and Parameter Maps
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Using Parameter Maps
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Basic Concepts of Parameter Maps
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Deriving from IParamArray
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Adding the Roll-up to the Command Panel
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Removing the Roll-up from the Command Panel
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Backward Compatibility
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Creating the Parameter Block and Referencing It
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Declaring the UI Variables
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Describing the Controls
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Providing a Name and Dimension for the Parameters
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Setting Up the Parameter Block
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3ds Max Initialization and Finalization
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COM/DCOM Interface
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Snapping
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Thread Tools
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Working with MFC
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Managing Scene States
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Inverse Kinematics
./files/GUID-C2B0D05F-1453-4518-857D-C7A3EC8A3212.htm
IK Concepts
./files/GUID-D3EA023A-8DAE-44F1-8FF1-7A65674B9B2C.htm
IK Solvers
./files/GUID-97B14C2B-19AF-4E1C-9CC5-01ECDE8A0B1B.htm
IIKChainControl
./files/GUID-A46A2FBB-AF55-4FDE-9DC0-CBE90C1DA377.htm
IK System Interfaces
./files/GUID-0FA27485-D808-40B7-8465-B1C293077597.htm
Tips and Tricks
./files/GUID-572EF4D7-A817-4ED4-B85F-4ABA8F8482AA.htm
3ds Max .NET SDK
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3ds Max .NET Assemblies
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Autodesk.Max.dll
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Loading 3ds Max .NET Assemblies
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.NET Action Items
./files/GUID-F5FF5286-819A-4850-AFCF-4269A5B49AE1.htm
.NET User Interface
./files/GUID-38FCEFFB-7973-47C8-8032-4DE8F47192F9.htm
Using C++/CLI
./files/GUID-3EA93F6A-87AF-4383-869C-51C8253FB568.htm
Troubleshooting .NET Plug-ins
./files/GUID-4366F3C4-E40F-4051-8C17-8AE306E1DEFC.htm
Writing Plug-ins
./files/GUID-BD77D3D4-2B5A-4A8A-A6B4-25AC8C376A87.htm
Building the Sample Plug-ins
./files/GUID-F49589B2-EBB7-4C77-9F2C-1AD35488FB29.htm
Configuring the Development Environment
./files/GUID-AF966D24-7646-4EE2-AC0D-DEA05DA277B9.htm
Hybrid, Debug, and Release Build Configurations
./files/GUID-C57D25D4-F9A0-4945-9C92-D63578AB8C7F.htm
Running Plug-ins
./files/GUID-BBAC7CB4-CA0C-4D55-8DC4-25DAF484E9E4.htm
Creating a Plug-in Project
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Using AppWizard to Create a New Project
./files/GUID-D465CBEE-0923-4250-857A-DED1A4B11B77-1.htm
Installing the Plug-in Wizard (AppWizard)
./files/GUID-4B706997-C946-4C1D-8A69-0A0AC14A1D9B.htm
Using the Plug-in Wizard
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Manually Creating a New Plug-in Project
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Creating the DEF File
./files/GUID-608B1265-B25E-47BB-A49B-5AF2A27F71CC.htm
Required DLL Functions
./files/GUID-E1211E01-4E62-480F-9BB2-C416EC76CE3B.htm
Adding a Resource Script to the Project
./files/GUID-BF30E97A-506D-4B49-ABF0-FC7653919D08.htm
Adding a String Table
./files/GUID-6BB60406-EB8A-43F8-A15F-B527DB58FF3E.htm
Specifying the Include Files
./files/GUID-CAAF72D2-52AD-4488-AE1A-F44EF000717E.htm
Specifying the Output File
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Plug-in File Extensions
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Specifying Library Files for the Project
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Writing Simple Geometric Object Plug-Ins
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Object Creation Methods
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Programmatic Object Creation
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Handling Mouse Procedures
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Dialog Based Creation of Objects
./files/GUID-8573C5B8-347E-4232-84AD-5C9595456647.htm
Creating the Mesh
./files/GUID-8650A1D4-22E5-4F37-A456-026637CC0786.htm
Plug-in Basics
./files/GUID-7733E8C0-A872-4A53-B77F-287FE43DFC8E.htm
Generating Class IDs
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Class Descriptors
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Plug-in Identification
./files/GUID-1123C05C-C5A3-4BC9-B9B6-F3148223C986.htm
Accessing Core 3ds Max Functionality
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Creating and Destroying Plug-in Instances
./files/GUID-D47D210B-A10A-47B2-BFDE-5477ACE40E89.htm
Loading and Saving Plug-in Data
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Creating Parameter Blocks
./files/GUID-A501241D-D44D-41D4-8571-2BF1188FD9DD.htm
Exposing Parameter Blocks to 3ds Max
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Command Panel Input
./files/GUID-592714A4-B203-4508-8CE9-B2797B15AD3E.htm
Exposing and Managing References
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Enumerating and Identifying Sub-Animatables
./files/GUID-BCBB28D5-E386-4F29-A94B-50EF46FB55BC.htm
Viewport Functionality
./files/GUID-12F9AC01-4AEA-4AC6-83CA-C8A89885BE51.htm
Implementing Clone in a Plug-in
./files/GUID-413D6EDB-E80E-4C3D-A33D-DE639B217919.htm
Plug-in Versioning
./files/GUID-FA1119FD-FEA3-4C5B-BACD-376B3C027DB4.htm
Remapping References on Load
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Parameter Block Versioning
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Adding and Deleting Parameters
./files/GUID-7C740439-15DC-47FB-8562-B4BD19A35CDC.htm
Changing Parameter Types
./files/GUID-C30143E0-E8F1-4985-8D10-8D849F3086BE.htm
Getting and Setting Parameter Block Version
./files/GUID-3473278F-D311-4506-890A-73DFC3537A6A.htm
Supporting Save to Previous
./files/GUID-DBB205A2-92C3-4E6A-B2E5-126DA577EA8F.htm
Writing Object Plug-ins
./files/GUID-E164BDB1-94FD-4038-A30E-EE9D2780677D.htm
Converting Objects to Compatible Types
./files/GUID-B7D7291B-BA61-42F2-8910-85B229BB4C81.htm
Displaying the Object in the Viewport
./files/GUID-BEEC36B3-473E-4C59-9ACE-8C03B5FFE01D.htm
Writing Modifier Plug-ins
./files/GUID-E67791B3-0B31-4E47-AB07-912CCEB7F507.htm
Indicating Required Input Object Types
./files/GUID-D53E38D7-8946-4419-B3CE-ABC75092B3A7.htm
Indicating Required Channels
./files/GUID-5254C217-6360-4B60-A075-345EDCA3D0B8.htm
Indicating Changed Channels
./files/GUID-13C6068F-F1EF-46CD-B77A-065B3659E9CB.htm
Performing Object Modification
./files/GUID-F7D688AA-BAF4-4D45-BF64-F814B263FD9E.htm
Using a Deformer
./files/GUID-E4B616A5-7249-48FD-807B-764E46AFD45D.htm
Modifier Validity
./files/GUID-525A8226-35C4-4607-88A5-FB9DFE983E05.htm
Displaying the Modifier Gizmo
./files/GUID-156BE43F-5E87-41B3-8C84-917AFBACCE24.htm
Sub-Object Selection
./files/GUID-BE07AEE2-C47F-4AE6-AD84-84C9D4B39379.htm
Implementing Sub-Object Selection
./files/GUID-F2897A59-5324-4D8A-A7C1-24AACCB92DEA.htm
Modifier Selection Methods
./files/GUID-9863CDA7-94A9-4DD9-947A-370CB38353F4.htm
Sub-Object Selection in Edit Modifiers
./files/GUID-714885D1-B3D4-4F64-8EE5-0B22B689C95B.htm
Edit Mesh Selection Example
./files/GUID-2C6E8EC2-4378-4F7A-A501-705DEB894B41.htm
Named Sub-Object Selection Sets
./files/GUID-8ABA408D-9A92-4554-AE37-AEBCF0F12785.htm
Sub-Object Coordinate Systems
./files/GUID-C4E90B5B-EC3D-4420-B315-37BB5C3785E6.htm
Managing Modifier Parameters
./files/GUID-2EEC93E3-2FDB-4D98-AFA6-054EE3866782.htm
Improving Modifier Responsiveness
./files/GUID-63058407-062E-4119-B138-047DB8FA69FB.htm
Writing Animation Controller Plug-ins
./files/GUID-EE4CF7C1-2B09-495D-9CDA-2C8EE12A54CA.htm
Serializing Controllers
./files/GUID-513C7B1D-0404-4820-AF84-81B4523AC5E8.htm
Position Constraint Workflow
./files/GUID-3DC6B273-13BD-41C6-BCAD-1C387D9C4D9A.htm
Control Virtual Methods
./files/GUID-5846B807-E04A-4714-A662-F9F97204F15A.htm
CTRL_RELATIVE and CTRL_ABSOLUTE
./files/GUID-756C5D8F-0A13-48AD-A112-FD69FD0D12EC.htm
Undo and Redo in a Controller
./files/GUID-1507B166-717B-40DA-9D61-5D877F840644.htm
Responding to Changes in Parameters
./files/GUID-653E2BBF-ACE5-47B0-BA0E-6393D73364EC.htm
Making Controllers Lockable
./files/GUID-13C3CE2C-4243-4ECA-BFF5-9E4A9001FE9B.htm
Writing System Plug-ins
./files/GUID-D48F7FC7-20DC-4E37-8833-8B352929B5A7.htm
Ring Array Classes
./files/GUID-14298B34-3643-419E-BBCF-F14373066092.htm
Ring Array Slave and Master Controllers
./files/GUID-F45C6984-0657-4EEA-8BAB-8C189FD8E7D0.htm
Ring Array References
./files/GUID-978F2888-1988-4219-AD7C-B6C76F22F4F2.htm
Ring Array Creation Process
./files/GUID-6B0DE109-8B9C-40F0-925D-20231427744B.htm
Writing World Space Modifier Plug-ins
./files/GUID-919E28F8-3A3B-4EB1-8EA0-071812177AFE.htm
World Space Modifier Plug-in Overview
./files/GUID-CDCA4CC5-8462-44B5-AAB7-6D2F041FFBCD.htm
Writing MAXScript Plug-ins
./files/GUID-78448103-E4F3-4D9F-80F9-2648F8E7DC6C.htm
MAXScript Plug-in Basics
./files/GUID-F1FD388B-2068-4B45-A4F0-4540AC5B4123.htm
Writing Other Plug-in Types
./files/GUID-E3FF67D3-1D25-40F1-9E9C-7D0320A0EB86.htm
Writing Global Utility Plug-ins (GUPs)
./files/GUID-9D824C6F-2448-425B-B104-FC84A234430A.htm
Writing Utility Plug-ins
./files/GUID-1EBD96DA-8717-4D04-AA1B-254BD7C70AAA.htm
Writing Exporter Plug-ins
./files/GUID-FF19E82C-9E5D-4AD2-8BCA-C3B55217510C.htm
Writing Importer Plug-ins
./files/GUID-71A824E6-8548-4B57-80CA-DFEE578FB879.htm
Writing Image IO Plug-ins
./files/GUID-3375E235-B5B1-4C4F-B58F-FDA616066088.htm
Writing Rendering Plug-Ins
./files/GUID-2F6C2FFE-4E36-488E-BF17-F4A522C7D60A.htm
Writing Crowd Behavior Plug-ins
./files/GUID-32AB4228-F5FB-4C0B-A75C-DB24CFCC5C4F.htm
Troubleshooting
./files/GUID-26368EDF-561E-453D-B806-E60B5709B121.htm
Common Problems and Solutions
./files/GUID-77CCF2FD-0CD7-45C1-B4BC-877E3A28A5D5.htm
Debugging 3ds Max plug-ins using Visual Studio
./files/GUID-BBC15D65-ADF5-405D-B3B4-0EFEB2BA082C.htm
DebugPrint()
./files/GUID-40A8C98B-6085-4F1D-8EA5-08A7AF166651.htm
Debugging in Release Mode
./files/GUID-037B63DE-61BE-49A5-8E49-E02A06A7AAA3.htm
Debug Builds of 3ds Max
./files/GUID-5C1C7B6C-A2A1-45EE-ABE2-FCDAC59F4568.htm
Using 3ds Max Generated Minidump Files
./files/GUID-36FA7BBB-ABAA-4FBC-AE4A-F5192221F443.htm
Profiling Plug-in Performance
./files/GUID-10F2BCBF-8C92-4263-80F2-006B1BB831FF.htm
Geometry Checker
./files/GUID-11AD2234-BCBF-4645-BCF2-964BFD1CACDB.htm
MNMesh Note on Debugging
./files/GUID-F4437AB0-C703-448B-B80C-1092666E199E.htm
Advanced Plug-in Topics
./files/GUID-0EFC65D6-EC3F-4E7D-960D-1780221898D2.htm
Responding to Parameter Edits
./files/GUID-25151CF8-1184-40BB-AE35-26CD48DA7A3F.htm
Plugging in to 3ds Max SDK Help
./files/GUID-0C178DAC-7F0C-47E8-8994-8C2E2AAA4112.htm
Deferred Loading of Plug-ins
./files/GUID-3D358AC5-F7BE-4A03-896B-ED92AFFD24E4.htm
3ds Max Install Directory Registry Key
./files/GUID-7716660A-00FE-435F-A080-698291E43206.htm
Registry Key Structure
./files/GUID-6E2E1B7D-98B9-4219-8E50-B5ACB92C49BA.htm
What Happens when Plug-in DLLs are Unavailable
./files/GUID-CFFCDE3D-867E-473C-A1BE-8FA31B4A7C4A.htm
Plug-in Directory Search Mechanism
./files/GUID-9CEBD96D-90FB-434A-8926-7827A78B71A9.htm
Plug-in Configuration System
./files/GUID-9A4EBC7C-16AF-4E16-9D3E-2E45090AF7C0.htm
Custom Plug-in Creation Processes
./files/GUID-97DBB58E-FA66-4522-A43F-B9BADB132009.htm
Facilitating Translation and Localization
./files/GUID-B9E44914-E7EE-465B-9057-B56559C8A8B6.htm
Upgrading to 64-Bit
./files/GUID-278ECD0E-579B-4804-8368-4B35FE60BEBA.htm
Mixing 32-bit and 64-bit Environments
./files/GUID-950847C2-C2BC-4DD8-87F9-05D87722A6F1.htm
32-bit and 64-bit Max Files
./files/GUID-3217C170-638C-4C48-8C9B-37A1319A0655.htm
SetWindowLong() and GetWindowLong()
./files/GUID-50A8A03A-0759-4EDB-962D-D4BA1883D305.htm
Dialog and Window Procedures
./files/GUID-84F7A41E-3559-43C8-9537-3BFB11E9BE49.htm
In-line Assembly Code
./files/GUID-0DA95E7A-52C1-4433-844A-C1FF1C08B1C0.htm
Using printf
cpp_ref/3dmath_8h.html
C++: maxscript/foundation/3dmath.h File Reference
cpp_ref/3dsmaxconfig_8h.html
C++: 3dsmaxconfig.h File Reference
cpp_ref/3dsmaxdlport_8h.html
C++: 3dsmaxdlport.h File Reference
cpp_ref/3dsmaxport_8h.html
C++: 3dsmaxport.h File Reference
cpp_ref/acolor_8h.html
C++: acolor.h File Reference
cpp_ref/actiontable_8h.html
C++: actiontable.h File Reference
cpp_ref/actiontable_typedefs_8h.html
C++: actiontableTypedefs.h File Reference
cpp_ref/animtbl_8h.html
C++: animtbl.h File Reference
cpp_ref/appio_8h.html
C++: appio.h File Reference
cpp_ref/arcdlg_8h.html
C++: arcdlg.h File Reference
cpp_ref/arrays_8h.html
C++: maxscript/foundation/arrays.h File Reference
cpp_ref/arrays_8inl.html
C++: maxscript/protocols/arrays.inl File Reference
cpp_ref/assert1_8h.html
C++: assert1.h File Reference
cpp_ref/assetmanagement_export_8h.html
C++: AssetManagement/assetmanagementExport.h File Reference
cpp_ref/atmospherics_8inl.html
C++: maxscript/protocols/atmospherics.inl File Reference
cpp_ref/autoptr_8h.html
C++: autoptr.h File Reference
cpp_ref/baseinterface_8h.html
C++: baseinterface.h File Reference
cpp_ref/bezfont_8h.html
C++: bezfont.h File Reference
cpp_ref/bhvr_8h.html
C++: CS/bhvr.h File Reference
cpp_ref/bigmatrix_8inl.html
C++: maxscript/protocols/bigmatrix.inl File Reference
cpp_ref/biped_8inl.html
C++: maxscript/protocols/biped.inl File Reference
cpp_ref/bitarray_8h.html
C++: bitarray.h File Reference
cpp_ref/bitmaps_8h.html
C++: maxscript/maxwrapper/bitmaps.h File Reference
cpp_ref/bitmaps_8inl.html
C++: maxscript/protocols/bitmaps.inl File Reference
cpp_ref/bitmap_8h.html
C++: bitmap.h File Reference
cpp_ref/bmmlib_8h.html
C++: bmmlib.h File Reference
cpp_ref/box2_8h.html
C++: box2.h File Reference
cpp_ref/box3_8h.html
C++: box3.h File Reference
cpp_ref/box_8inl.html
C++: maxscript/protocols/box.inl File Reference
cpp_ref/buildnumber_8h.html
C++: buildnumber.h File Reference
cpp_ref/buildver_8h.html
C++: osx/buildver.h File Reference
cpp_ref/cameratracker_8inl.html
C++: maxscript/protocols/cameratracker.inl File Reference
cpp_ref/captypes_8h.html
C++: captypes.h File Reference
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C++: channels.h File Reference
cpp_ref/chkmtlapi_8h.html
C++: chkmtlapi.h File Reference
cpp_ref/classbmm_history_list.html
C++: bmmHistoryList Class Reference
cpp_ref/classimr_advanced_translation.html
C++: imrAdvancedTranslation Class Reference
cpp_ref/classimr_geom_shader_translation.html
C++: imrGeomShaderTranslation Class Reference
cpp_ref/classimr_light_translation.html
C++: imrLightTranslation Class Reference
cpp_ref/classimr_material_cust_attrib.html
C++: imrMaterialCustAttrib Class Reference
cpp_ref/classimr_material_phenomenon_translation.html
C++: imrMaterialPhenomenonTranslation Class Reference
cpp_ref/classimr_preferences.html
C++: imrPreferences Class Reference
cpp_ref/classimr_shader.html
C++: imrShader Class Reference
cpp_ref/classimr_shader_class_desc.html
C++: imrShaderClassDesc Class Reference
cpp_ref/classimr_shader_creation.html
C++: imrShaderCreation Class Reference
cpp_ref/classimr_shader_translation.html
C++: imrShaderTranslation Class Reference
cpp_ref/classimr_shader_translation___class_info.html
C++: imrShaderTranslation_ClassInfo Class Reference
cpp_ref/classimr_translation.html
C++: imrTranslation Class Reference
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C++: mrShaderButtonHandler Class Reference
cpp_ref/classmr_shader_filter.html
C++: mrShaderFilter Class Reference
cpp_ref/classmsgdata.html
C++: msgdata Class Reference
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C++: mxs_notify_ref_data Class Reference
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C++: path_properties Class Reference
cpp_ref/classpath__property.html
C++: path_property Class Reference
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C++: src_info Class Reference
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C++: tooltabentry Class Reference
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C++: vector Class Reference
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C++: AccessorError Class Reference
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C++: ActionCallback Class Reference
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C++: ActionContext Class Reference
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C++: ActionItem Class Reference
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C++: ActionItemStandin Class Reference
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C++: ActionTable Class Reference
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C++: ActiveXLicensor Class Reference
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C++: AddExposureMaterialControl&lt; B &#62; Class Template Reference
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C++: AdjEdgeList Class Reference
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C++: AdjFace Class Reference
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C++: AdjFaceList Class Reference
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C++: AngAxis Class Reference
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C++: Animatable Class Reference
cpp_ref/class_animatable_1_1_enum_anim_list.html
C++: Animatable::EnumAnimList Class Reference
cpp_ref/class_animatable_groups.html
C++: Method Groups for Class Animatable
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C++: AnimateSuspend Class Reference
cpp_ref/class_anim_app_data.html
C++: AnimAppData Class Reference
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C++: AnimEnum Class Reference
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C++: AnimProperty Class Reference
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C++: AnimPropertyList Class Reference
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C++: AnyKey Class Reference
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C++: AppendGizmoRestore Class Reference
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C++: AppDataChunk Class Reference
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C++: AppLoad Class Reference
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C++: AppSave Class Reference
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C++: ArcballCallback Class Reference
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C++: ArcballDialog Class Reference
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C++: AreaShadowGenerator Class Reference
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C++: AreaShadowSampler Class Reference
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cpp_ref/class_asset_enum_callback.html
C++: AssetEnumCallback Class Reference
cpp_ref/class_assign_controller_restore.html
C++: AssignControllerRestore Class Reference
cpp_ref/class_assign_to_const_error.html
C++: AssignToConstError Class Reference
cpp_ref/class_atmospheric.html
C++: Atmospheric Class Reference
cpp_ref/class_attach_mat_dlg_user.html
C++: AttachMatDlgUser Class Reference
cpp_ref/class_available_font.html
C++: AvailableFont Class Reference
cpp_ref/class_axis_change_callback.html
C++: AxisChangeCallback Class Reference
cpp_ref/class_a_color.html
C++: AColor Class Reference
cpp_ref/class_a_t_s_client_info.html
C++: ATSClientInfo Class Reference
cpp_ref/class_a_t_s_explore_provider_params.html
C++: ATSExploreProviderParams Class Reference
cpp_ref/class_a_t_s_file_entry.html
C++: ATSFileEntry Class Reference
cpp_ref/class_a_t_s_file_list.html
C++: ATSFileList Class Reference
cpp_ref/class_a_t_s_notification.html
C++: ATSNotification Class Reference
cpp_ref/class_a_t_s_notify_params.html
C++: ATSNotifyParams Class Reference
cpp_ref/class_a_t_s_user_entry.html
C++: ATSUserEntry Class Reference
cpp_ref/class_a_t_s_user_list.html
C++: ATSUserList Class Reference
cpp_ref/class_base_behavior.html
C++: BaseBehavior Class Reference
cpp_ref/class_base_interface.html
C++: BaseInterface Class Reference
cpp_ref/class_base_interface_server.html
C++: BaseInterfaceServer Class Reference
cpp_ref/class_base_object.html
C++: BaseObject Class Reference
cpp_ref/class_base_object_groups.html
C++: Method Groups for Class BaseObject
cpp_ref/class_base_shader.html
C++: BaseShader Class Reference
cpp_ref/class_base_shader_groups.html
C++: Method Groups for Class BaseShader
cpp_ref/class_base_simple_data.html
C++: BaseSimpleData Class Reference
cpp_ref/class_basis_finder.html
C++: BasisFinder Class Reference
cpp_ref/class_bezier_shape.html
C++: BezierShape Class Reference
cpp_ref/class_bezier_shape_groups.html
C++: Method Groups for Class BezierShape
cpp_ref/class_bezier_shape_interface___ex41.html
C++: BezierShapeInterface_Ex41 Class Reference
cpp_ref/class_bezier_shape_topology.html
C++: BezierShapeTopology Class Reference
cpp_ref/class_bez_font.html
C++: BezFont Class Reference
cpp_ref/class_bez_font_dll.html
C++: BezFontDll Class Reference
cpp_ref/class_bez_font_enum_proc.html
C++: BezFontEnumProc Class Reference
cpp_ref/class_bez_font_e_x.html
C++: BezFontEX Class Reference
cpp_ref/class_bez_font_e_x2.html
C++: BezFontEX2 Class Reference
cpp_ref/class_bez_font_info.html
C++: BezFontInfo Class Reference
cpp_ref/class_bez_font_manager.html
C++: BezFontManager Class Reference
cpp_ref/class_bez_font_metrics.html
C++: BezFontMetrics Class Reference
cpp_ref/class_bez_font_mgr_enum_proc.html
C++: BezFontMgrEnumProc Class Reference
cpp_ref/class_big_matrix.html
C++: BigMatrix Class Reference
cpp_ref/class_bitmap.html
C++: Bitmap Class Reference
cpp_ref/class_bitmap_dither.html
C++: BitmapDither Class Reference
cpp_ref/class_bitmap_drop_type.html
C++: BitmapDropType Class Reference
cpp_ref/class_bitmap_file_input_dialog.html
C++: BitmapFileInputDialog Class Reference
cpp_ref/class_bitmap_file_output_dialog.html
C++: BitmapFileOutputDialog Class Reference
cpp_ref/class_bitmap_filter.html
C++: BitmapFilter Class Reference
cpp_ref/class_bitmap_groups.html
C++: Method Groups for Class Bitmap
cpp_ref/class_bitmap_info.html
C++: BitmapInfo Class Reference
cpp_ref/class_bitmap_info_groups.html
C++: Method Groups for Class BitmapInfo
cpp_ref/class_bitmap_i_o.html
C++: BitmapIO Class Reference
cpp_ref/class_bitmap_i_o_groups.html
C++: Method Groups for Class BitmapIO
cpp_ref/class_bitmap_i_o_layer.html
C++: BitmapIOLayer Class Reference
cpp_ref/class_bitmap_i_o_meta_data.html
C++: BitmapIOMetaData Class Reference
cpp_ref/class_bitmap_layer_utl.html
C++: BitmapLayerUtl Class Reference
cpp_ref/class_bitmap_manager.html
C++: BitmapManager Class Reference
cpp_ref/class_bitmap_manager_groups.html
C++: Method Groups for Class BitmapManager
cpp_ref/class_bitmap_notify.html
C++: BitmapNotify Class Reference
cpp_ref/class_bitmap_proxy_temporary_disable_guard.html
C++: BitmapProxyTemporaryDisableGuard Class Reference
cpp_ref/class_bitmap_storage.html
C++: BitmapStorage Class Reference
cpp_ref/class_bitmap_storage_h_d_r.html
C++: BitmapStorageHDR Class Reference
cpp_ref/class_bitmap_storage_l_d_r.html
C++: BitmapStorageLDR Class Reference
cpp_ref/class_bitmap_tex.html
C++: BitmapTex Class Reference
cpp_ref/class_bit_array.html
C++: BitArray Class Reference
cpp_ref/class_bit_array_1_1_number_set_proxy.html
C++: BitArray::NumberSetProxy Class Reference
cpp_ref/class_bit_array_callback.html
C++: BitArrayCallback Class Reference
cpp_ref/class_boolean.html
C++: Boolean Class Reference
cpp_ref/class_box2.html
C++: Box2 Class Reference
cpp_ref/class_box2_d.html
C++: Box2D Class Reference
cpp_ref/class_box3.html
C++: Box3 Class Reference
cpp_ref/class_box_gizmo_object.html
C++: BoxGizmoObject Class Reference
cpp_ref/class_box_line_proc.html
C++: BoxLineProc Class Reference
cpp_ref/class_b_m_m___i_o_handler.html
C++: BMM_IOHandler Class Reference
cpp_ref/class_b_m_m___i_o_list.html
C++: BMM_IOList Class Reference
cpp_ref/class_cache_class.html
C++: CacheClass Class Reference
cpp_ref/class_callback_script.html
C++: CallbackScript Class Reference
cpp_ref/class_call_context.html
C++: CallContext Class Reference
cpp_ref/class_camera.html
C++: Camera Class Reference
cpp_ref/class_camera_object.html
C++: CameraObject Class Reference
cpp_ref/class_candidate.html
C++: Candidate Class Reference
cpp_ref/class_cap_face.html
C++: CapFace Class Reference
cpp_ref/class_cap_patch.html
C++: CapPatch Class Reference
cpp_ref/class_cap_vert.html
C++: CapVert Class Reference
cpp_ref/class_change_foreground_callback.html
C++: ChangeForegroundCallback Class Reference
cpp_ref/class_change_f_g_object.html
C++: ChangeFGObject Class Reference
cpp_ref/class_change_handler.html
C++: ChangeHandler Class Reference
cpp_ref/class_char_binary_stream.html
C++: CharBinaryStream Class Reference
cpp_ref/class_check_abort_callback.html
C++: CheckAbortCallback Class Reference
cpp_ref/class_class_desc.html
C++: ClassDesc Class Reference
cpp_ref/class_class_desc2.html
C++: ClassDesc2 Class Reference
cpp_ref/class_class_desc_groups.html
C++: Method Groups for Class ClassDesc
cpp_ref/class_class_directory.html
C++: ClassDirectory Class Reference
cpp_ref/class_class_entry.html
C++: ClassEntry Class Reference
cpp_ref/class_class___i_d.html
C++: Class_ID Class Reference
cpp_ref/class_clear_anim_flag_enum_proc.html
C++: ClearAnimFlagEnumProc Class Reference
cpp_ref/class_code_block.html
C++: CodeBlock Class Reference
cpp_ref/class_code_block_local_thunk.html
C++: CodeBlockLocalThunk Class Reference
cpp_ref/class_code_tree.html
C++: CodeTree Class Reference
cpp_ref/class_collectable.html
C++: Collectable Class Reference
cpp_ref/class_collection.html
C++: Collection Class Reference
cpp_ref/class_collision_mesh.html
C++: CollisionMesh Class Reference
cpp_ref/class_collision_object.html
C++: CollisionObject Class Reference
cpp_ref/class_collision_ops.html
C++: CollisionOps Class Reference
cpp_ref/class_collision_plane.html
C++: CollisionPlane Class Reference
cpp_ref/class_collision_sphere.html
C++: CollisionSphere Class Reference
cpp_ref/class_collision_v_normal.html
C++: CollisionVNormal Class Reference
cpp_ref/class_color.html
C++: Color Class Reference
cpp_ref/class_color_packer.html
C++: ColorPacker Class Reference
cpp_ref/class_color_picker.html
C++: ColorPicker Class Reference
cpp_ref/class_col_pick.html
C++: ColPick Class Reference
cpp_ref/class_command_mode.html
C++: CommandMode Class Reference
cpp_ref/class_command_mode_changed_callback.html
C++: CommandModeChangedCallback Class Reference
cpp_ref/class_compile_error.html
C++: CompileError Class Reference
cpp_ref/class_const_color_value.html
C++: ConstColorValue Class Reference
cpp_ref/class_const_global_thunk.html
C++: ConstGlobalThunk Class Reference
cpp_ref/class_const_object.html
C++: ConstObject Class Reference
cpp_ref/class_const_plugin_local_thunk.html
C++: ConstPluginLocalThunk Class Reference
cpp_ref/class_const_point3_value.html
C++: ConstPoint3Value Class Reference
cpp_ref/class_const_rollout_local_thunk.html
C++: ConstRolloutLocalThunk Class Reference
cpp_ref/class_context_thunk.html
C++: ContextThunk Class Reference
cpp_ref/class_control.html
C++: Control Class Reference
cpp_ref/class_control_groups.html
C++: Method Groups for Class Control
cpp_ref/class_conversion_error.html
C++: ConversionError Class Reference
cpp_ref/class_convert_to_restore.html
C++: ConvertToRestore Class Reference
cpp_ref/class_create_instance_call_param.html
C++: CreateInstanceCallParam Class Reference
cpp_ref/class_create_mouse_call_back.html
C++: CreateMouseCallBack Class Reference
cpp_ref/class_create_rend_img_seq_callback.html
C++: CreateRendImgSeqCallback Class Reference
cpp_ref/class_crop_callback.html
C++: CropCallback Class Reference
cpp_ref/class_ctrl_hit_log.html
C++: CtrlHitLog Class Reference
cpp_ref/class_ctrl_hit_record.html
C++: CtrlHitRecord Class Reference
cpp_ref/class_curve_point.html
C++: CurvePoint Class Reference
cpp_ref/class_cur_sel_object_set.html
C++: CurSelObjectSet Class Reference
cpp_ref/class_custom_particle_display.html
C++: CustomParticleDisplay Class Reference
cpp_ref/class_cust_attrib.html
C++: CustAttrib Class Reference
cpp_ref/class_cyl_gizmo_object.html
C++: CylGizmoObject Class Reference
cpp_ref/class_c_assert_c_b.html
C++: CAssertCB Class Reference
cpp_ref/class_c_excep_info.html
C++: CExcepInfo Class Reference
cpp_ref/class_c_h_redraw_views_callback.html
C++: CHRedrawViewsCallback Class Reference
cpp_ref/class_c_job_text.html
C++: CJobText Class Reference
cpp_ref/class_c_str.html
C++: CStr Class Reference
cpp_ref/class_c_u_i_frame_mgr.html
C++: CUIFrameMgr Class Reference
cpp_ref/class_c_u_i_frame_msg_handler.html
C++: CUIFrameMsgHandler Class Reference
cpp_ref/class_c_u_i_pos_data.html
C++: CUIPosData Class Reference
cpp_ref/class_data_entry_mouse_proc.html
C++: DataEntryMouseProc Class Reference
cpp_ref/class_debugger_runtime_error.html
C++: DebuggerRuntimeError Class Reference
cpp_ref/class_default_action_sys.html
C++: DefaultActionSys Class Reference
cpp_ref/class_default_light.html
C++: DefaultLight Class Reference
cpp_ref/class_default_remap_dir.html
C++: DefaultRemapDir Class Reference
cpp_ref/class_deformer.html
C++: Deformer Class Reference
cpp_ref/class_def_note_track.html
C++: DefNoteTrack Class Reference
cpp_ref/class_delayed_matrix3.html
C++: DelayedMatrix3 Class Reference
cpp_ref/class_delayed_node_mat.html
C++: DelayedNodeMat Class Reference
cpp_ref/class_deleted_restore.html
C++: DeletedRestore Class Reference
cpp_ref/class_delete_gizmo_restore.html
C++: DeleteGizmoRestore Class Reference
cpp_ref/class_dependent_enum_proc.html
C++: DependentEnumProc Class Reference
cpp_ref/class_dependent_iterator.html
C++: DependentIterator Class Reference
cpp_ref/class_deref_thunk.html
C++: DerefThunk Class Reference
cpp_ref/class_device_rect.html
C++: DeviceRect Class Reference
cpp_ref/class_dialog_item_size_data.html
C++: DialogItemSizeData Class Reference
cpp_ref/class_dialog_resizer.html
C++: DialogResizer Class Reference
cpp_ref/class_display_filter_callback.html
C++: DisplayFilterCallback Class Reference
cpp_ref/class_dll_data.html
C++: DllData Class Reference
cpp_ref/class_dll_desc.html
C++: DllDesc Class Reference
cpp_ref/class_dll_dir.html
C++: DllDir Class Reference
cpp_ref/class_dot_run_parser.html
C++: DotRunParser Class Reference
cpp_ref/class_double.html
C++: Double Class Reference
cpp_ref/class_drag_and_drop_handler.html
C++: DragAndDropHandler Class Reference
cpp_ref/class_draw_line_proc.html
C++: DrawLineProc Class Reference
cpp_ref/class_drop_clip_format.html
C++: DropClipFormat Class Reference
cpp_ref/class_drop_script_clip_fmt.html
C++: DropScriptClipFmt Class Reference
cpp_ref/class_drop_script_drop_type.html
C++: DropScriptDropType Class Reference
cpp_ref/class_drop_script_file_drop_type.html
C++: DropScriptFileDropType Class Reference
cpp_ref/class_drop_type.html
C++: DropType Class Reference
cpp_ref/class_dummy_object.html
C++: DummyObject Class Reference
cpp_ref/class_dynamic_menu.html
C++: DynamicMenu Class Reference
cpp_ref/class_dynamic_menu_callback.html
C++: DynamicMenuCallback Class Reference
cpp_ref/class_dynam_helper_object.html
C++: DynamHelperObject Class Reference
cpp_ref/class_dynam_mod_object.html
C++: DynamModObject Class Reference
cpp_ref/class_d_a_d_bitmap_carrier.html
C++: DADBitmapCarrier Class Reference
cpp_ref/class_d_a_d_mgr.html
C++: DADMgr Class Reference
cpp_ref/class_d_o_f_params.html
C++: DOFParams Class Reference
cpp_ref/class_d_point3.html
C++: DPoint3 Class Reference
cpp_ref/class_d_w_o_r_d_tab.html
C++: DWORDTab Class Reference
cpp_ref/class_ease_curve_anim_prop.html
C++: EaseCurveAnimProp Class Reference
cpp_ref/class_ease_curve_list.html
C++: EaseCurveList Class Reference
cpp_ref/class_edge_bondage.html
C++: EdgeBondage Class Reference
cpp_ref/class_edge_cluster_list.html
C++: EdgeClusterList Class Reference
cpp_ref/class_editor_style_def.html
C++: EditorStyleDef Class Reference
cpp_ref/class_editor___interface.html
C++: Editor_Interface Class Reference
cpp_ref/class_edit_s_s_c_b.html
C++: EditSSCB Class Reference
cpp_ref/class_edit_s_s_mode.html
C++: EditSSMode Class Reference
cpp_ref/class_effect.html
C++: Effect Class Reference
cpp_ref/class_effect8.html
C++: Effect8 Class Reference
cpp_ref/class_effect_descriptor.html
C++: EffectDescriptor Class Reference
cpp_ref/class_event_router.html
C++: EventRouter Class Reference
cpp_ref/class_event_user.html
C++: EventUser Class Reference
cpp_ref/class_excl_list.html
C++: ExclList Class Reference
cpp_ref/class_exit_m_a_x_callback.html
C++: ExitMAXCallback Class Reference
cpp_ref/class_exit_m_a_x_callback2.html
C++: ExitMAXCallback2 Class Reference
cpp_ref/class_exposure_material_control.html
C++: ExposureMaterialControl Class Reference
cpp_ref/class_exposure_material_control_desc.html
C++: ExposureMaterialControlDesc Class Reference
cpp_ref/class_exposure_material_control_imp.html
C++: ExposureMaterialControlImp&lt; T, B &#62; Class Template Reference
cpp_ref/class_expr.html
C++: Expr Class Reference
cpp_ref/class_expr_var.html
C++: ExprVar Class Reference
cpp_ref/class_exp_interface.html
C++: ExpInterface Class Reference
cpp_ref/class_extrude_data.html
C++: ExtrudeData Class Reference
cpp_ref/class_e_poly.html
C++: EPoly Class Reference
cpp_ref/class_e_poly13.html
C++: EPoly13 Class Reference
cpp_ref/class_e_poly_groups.html
C++: Method Groups for Class EPoly
cpp_ref/class_e_poly_mod.html
C++: EPolyMod Class Reference
cpp_ref/class_e_poly_mod13.html
C++: EPolyMod13 Class Reference
cpp_ref/class_e_p___bevel_c_mode.html
C++: EP_BevelCMode Class Reference
cpp_ref/class_e_p___bevel_mouse_proc.html
C++: EP_BevelMouseProc Class Reference
cpp_ref/class_e_p___bevel_selection_processor.html
C++: EP_BevelSelectionProcessor Class Reference
cpp_ref/class_e_p___bind_c_mode.html
C++: EP_BindCMode Class Reference
cpp_ref/class_e_p___bind_mouse_proc.html
C++: EP_BindMouseProc Class Reference
cpp_ref/class_e_p___copy_tangent_c_mode.html
C++: EP_CopyTangentCMode Class Reference
cpp_ref/class_e_p___copy_tangent_mouse_proc.html
C++: EP_CopyTangentMouseProc Class Reference
cpp_ref/class_e_p___create_patch_c_mode.html
C++: EP_CreatePatchCMode Class Reference
cpp_ref/class_e_p___create_patch_mouse_proc.html
C++: EP_CreatePatchMouseProc Class Reference
cpp_ref/class_e_p___create_vert_c_mode.html
C++: EP_CreateVertCMode Class Reference
cpp_ref/class_e_p___create_vert_mouse_proc.html
C++: EP_CreateVertMouseProc Class Reference
cpp_ref/class_e_p___extrude_c_mode.html
C++: EP_ExtrudeCMode Class Reference
cpp_ref/class_e_p___extrude_mouse_proc.html
C++: EP_ExtrudeMouseProc Class Reference
cpp_ref/class_e_p___extrude_selection_processor.html
C++: EP_ExtrudeSelectionProcessor Class Reference
cpp_ref/class_e_p___normal_flip_c_mode.html
C++: EP_NormalFlipCMode Class Reference
cpp_ref/class_e_p___normal_flip_mouse_proc.html
C++: EP_NormalFlipMouseProc Class Reference
cpp_ref/class_e_p___paste_tangent_c_mode.html
C++: EP_PasteTangentCMode Class Reference
cpp_ref/class_e_p___paste_tangent_mouse_proc.html
C++: EP_PasteTangentMouseProc Class Reference
cpp_ref/class_e_p___vert_weld_c_mode.html
C++: EP_VertWeldCMode Class Reference
cpp_ref/class_e_p___vert_weld_mouse_proc.html
C++: EP_VertWeldMouseProc Class Reference
cpp_ref/class_face.html
C++: Face Class Reference
cpp_ref/class_face_change.html
C++: FaceChange Class Reference
cpp_ref/class_face_cluster_list.html
C++: FaceClusterList Class Reference
cpp_ref/class_face_create.html
C++: FaceCreate Class Reference
cpp_ref/class_face_data_from_patch.html
C++: FaceDataFromPatch Class Reference
cpp_ref/class_face_element_list.html
C++: FaceElementList Class Reference
cpp_ref/class_face_ex.html
C++: FaceEx Class Reference
cpp_ref/class_face_remap.html
C++: FaceRemap Class Reference
cpp_ref/class_face_smooth.html
C++: FaceSmooth Class Reference
cpp_ref/class_file_drop_type.html
C++: FileDropType Class Reference
cpp_ref/class_filter_kernel.html
C++: FilterKernel Class Reference
cpp_ref/class_filter_list.html
C++: FilterList Class Reference
cpp_ref/class_filter_manager.html
C++: FilterManager Class Reference
cpp_ref/class_find_cust_attrib_owner_d_e_p.html
C++: FindCustAttribOwnerDEP Class Reference
cpp_ref/class_find_m_a_x_wrapper_enum.html
C++: FindMAXWrapperEnum Class Reference
cpp_ref/class_flag_user.html
C++: FlagUser Class Reference
cpp_ref/class_fly_off_data.html
C++: FlyOffData Class Reference
cpp_ref/class_fn_call_property_thunk.html
C++: FnCallPropertyThunk Class Reference
cpp_ref/class_font_mgr_interface.html
C++: FontMgrInterface Class Reference
cpp_ref/class_force_field.html
C++: ForceField Class Reference
cpp_ref/class_fragment_data.html
C++: FragmentData Class Reference
cpp_ref/class_fragment_data_mat.html
C++: FragmentDataMat Class Reference
cpp_ref/class_fragment_data_mat_tex.html
C++: FragmentDataMatTex Class Reference
cpp_ref/class_fragment_data_tex.html
C++: FragmentDataTex Class Reference
cpp_ref/class_frame_range.html
C++: FrameRange Class Reference
cpp_ref/class_frame_rend_params.html
C++: FrameRendParams Class Reference
cpp_ref/class_free_thunk.html
C++: FreeThunk Class Reference
cpp_ref/class_function_return.html
C++: FunctionReturn Class Reference
cpp_ref/class_f_l_t_interface.html
C++: FLTInterface Class Reference
cpp_ref/class_f_l_t___filter_handler.html
C++: FLT_FilterHandler Class Reference
cpp_ref/class_f_l_t___filter_list.html
C++: FLT_FilterList Class Reference
cpp_ref/class_f_p_action_def.html
C++: FPActionDef Class Reference
cpp_ref/class_f_p_enum.html
C++: FPEnum Class Reference
cpp_ref/class_f_p_function_def.html
C++: FPFunctionDef Class Reference
cpp_ref/class_f_p_interface.html
C++: FPInterface Class Reference
cpp_ref/class_f_p_interface_desc.html
C++: FPInterfaceDesc Class Reference
cpp_ref/class_f_p_macro_emitter.html
C++: FPMacroEmitter Class Reference
cpp_ref/class_f_p_mixin_interface.html
C++: FPMixinInterface Class Reference
cpp_ref/class_f_p_params.html
C++: FPParams Class Reference
cpp_ref/class_f_p_param_def.html
C++: FPParamDef Class Reference
cpp_ref/class_f_p_param_options.html
C++: FPParamOptions Class Reference
cpp_ref/class_f_p_prop_def.html
C++: FPPropDef Class Reference
cpp_ref/class_f_p_static_interface.html
C++: FPStaticInterface Class Reference
cpp_ref/class_f_p_validator.html
C++: FPValidator Class Reference
cpp_ref/class_f_p_value.html
C++: FPValue Class Reference
cpp_ref/class_gamma_mgr.html
C++: GammaMgr Class Reference
cpp_ref/class_gam_convert16.html
C++: GamConvert16 Class Reference
cpp_ref/class_gam_convert8.html
C++: GamConvert8 Class Reference
cpp_ref/class_generic_callback.html
C++: GenericCallback Class Reference
cpp_ref/class_generic_hierarchy.html
C++: GenericHierarchy Class Reference
cpp_ref/class_generic_named_sel_set_list.html
C++: GenericNamedSelSetList Class Reference
cpp_ref/class_gen_box_object.html
C++: GenBoxObject Class Reference
cpp_ref/class_gen_camera.html
C++: GenCamera Class Reference
cpp_ref/class_gen_control_selection_processor.html
C++: GenControlSelectionProcessor Class Reference
cpp_ref/class_gen_cylinder.html
C++: GenCylinder Class Reference
cpp_ref/class_gen_light.html
C++: GenLight Class Reference
cpp_ref/class_gen_mod_selection_processor.html
C++: GenModSelectionProcessor Class Reference
cpp_ref/class_gen_sphere.html
C++: GenSphere Class Reference
cpp_ref/class_gen_sub_obj_type.html
C++: GenSubObjType Class Reference
cpp_ref/class_geom_object.html
C++: GeomObject Class Reference
cpp_ref/class_geom_pipeline_enum_proc.html
C++: GeomPipelineEnumProc Class Reference
cpp_ref/class_geo_table_item.html
C++: GeoTableItem Class Reference
cpp_ref/class_get_param_dim.html
C++: GetParamDim Class Reference
cpp_ref/class_get_param_name.html
C++: GetParamName Class Reference
cpp_ref/class_gizmo_class.html
C++: GizmoClass Class Reference
cpp_ref/class_gizmo_object.html
C++: GizmoObject Class Reference
cpp_ref/class_gizmo_shape.html
C++: GizmoShape Class Reference
cpp_ref/class_global_reference_maker.html
C++: GlobalReferenceMaker Class Reference
cpp_ref/class_global_reference_maker_1_1_global_reference_disable_guard.html
C++: GlobalReferenceMaker::GlobalReferenceDisableGuard Class Reference
cpp_ref/class_global_thunk.html
C++: GlobalThunk Class Reference
cpp_ref/class_grad_tex.html
C++: GradTex Class Reference
cpp_ref/class_graphics_window.html
C++: GraphicsWindow Class Reference
cpp_ref/class_graphics_window_groups.html
C++: Method Groups for Class GraphicsWindow
cpp_ref/class_grip_changed_callback.html
C++: GripChangedCallback Class Reference
cpp_ref/class_g_buffer.html
C++: GBuffer Class Reference
cpp_ref/class_g_buf_reader.html
C++: GBufReader Class Reference
cpp_ref/class_g_buf_writer.html
C++: GBufWriter Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_h_w_index16_bit.html
C++: HWIndex16Bit Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_h_w_index32_bit.html
C++: HWIndex32Bit Class Reference
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C++: HWIndexBuffer Class Reference
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C++: HWTupleMesh Class Reference
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C++: HWTupleMeshContainer Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_h_w_vertex.html
C++: HWVertex Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_h_w_vertex_buffer.html
C++: HWVertexBuffer Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_i_h_w_draw_mesh.html
C++: IHWDrawMesh Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_i_h_w_sub_mesh.html
C++: IHWSubMesh Class Reference
cpp_ref/class_g_f_x___m_e_s_h_1_1_mesh_vertex.html
C++: MeshVertex Class Reference
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C++: GMatrix Class Reference
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C++: GPort Class Reference
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C++: GPort2 Class Reference
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C++: GUP Class Reference
cpp_ref/class_g_u_p_handler.html
C++: GUPHandler Class Reference
cpp_ref/class_g_u_p_interface.html
C++: GUPInterface Class Reference
cpp_ref/class_g_u_p_list.html
C++: GUPList Class Reference
cpp_ref/class_g_u_p_manager.html
C++: GUPManager Class Reference
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C++: GWinSetup Class Reference
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C++: GWFace Class Reference
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C++: HashTabMapper Class Reference
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C++: HelperObject Class Reference
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C++: HierarchyEntry Class Reference
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C++: HitByNameDlgCallback Class Reference
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C++: HitData Class Reference
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C++: HitListWrapper Class Reference
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C++: HitLog Class Reference
cpp_ref/class_hit_mesh.html
C++: HitMesh Class Reference
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C++: HitRecord Class Reference
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C++: HitRegion Class Reference
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C++: Hold Class Reference
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C++: HoldSuspend Class Reference
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C++: HookPoint Class Reference
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C++: HSVCallback Class Reference
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C++: I3DXIXRefManager Class Reference
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C++: IdentityTM Class Reference
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C++: IlluminateComponents Class Reference
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C++: IllumParams Class Reference
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C++: ImageFileDropType Class Reference
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C++: ImageFilter Class Reference
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C++: Method Groups for Class ImageFilter
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C++: ImageFilterInfo Class Reference
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C++: ImportFileDropType Class Reference
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C++: ImpInterface Class Reference
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C++: ImpNode Class Reference
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C++: IncompatibleTypes Class Reference
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C++: IndexThunk Class Reference
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C++: IndirectFreeThunk Class Reference
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C++: IndirectLocalThunk Class Reference
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C++: InitJointData Class Reference
cpp_ref/class_init_joint_data2.html
C++: InitJointData2 Class Reference
cpp_ref/class_init_joint_data3.html
C++: InitJointData3 Class Reference
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C++: Inst Class Reference
cpp_ref/class_instance_data.html
C++: InstanceData Class Reference
cpp_ref/class_instance_data_mat.html
C++: InstanceDataMat Class Reference
cpp_ref/class_instance_data_mat_tex.html
C++: InstanceDataMatTex Class Reference
cpp_ref/class_instance_data_tex.html
C++: InstanceDataTex Class Reference
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C++: Integer Class Reference
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C++: Integer64 Class Reference
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C++: Interface10 Class Reference
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C++: Interface11 Class Reference
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C++: Interface12 Class Reference
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C++: Interface13 Class Reference
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C++: Interface14 Class Reference
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C++: Interface7 Class Reference
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C++: Interface8 Class Reference
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C++: Interface9 Class Reference
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C++: Interface::SuspendSceneRedrawGuard Class Reference
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C++: Method Groups for Class Interface
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C++: InterfaceServer Class Reference
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C++: InterpCtrlUI Class Reference
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C++: InterpKeyInfo Class Reference
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C++: IntersectionCallback2D Class Reference
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C++: IntersectionCallback3D Class Reference
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C++: Interval Class Reference
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C++: IActionItemOverride Class Reference
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C++: IActionItemOverrideManager Class Reference
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C++: IActionItemStandin Class Reference
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C++: IActionManager Class Reference
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C++: IActionManager10 Class Reference
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C++: IActionOptions Class Reference
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C++: IAdjustMultipleTangents Class Reference
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C++: IAnalyzer Class Reference
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C++: IAnimLayerControlManager Class Reference
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C++: IAnimTrack Class Reference
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C++: IAreaShadowType Class Reference
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C++: IAssembly Class Reference
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C++: IAssembly2 Class Reference
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C++: IAssemblyMgr Class Reference
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C++: IAssetAccessor Class Reference
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C++: IAssignVertexColors Class Reference
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C++: IAssignVertexColors::Options Class Reference
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C++: IAssignVertexColors_R7 Class Reference
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C++: IAssignVertexColors_R7::Options2 Class Reference
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C++: IAttachCtrl Class Reference
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C++: IAutoEParamDlg Class Reference
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C++: IAutoMParamDlg Class Reference
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C++: IAutoTangentMan Class Reference
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C++: IADTCategory Class Reference
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C++: IADTObjMgr Class Reference
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C++: IADTStyle Class Reference
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C++: IATSClientAccess Class Reference
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C++: IATSCustomDeps Class Reference
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C++: IATSMax Class Reference
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C++: IATSNotifyCallback Class Reference
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C++: IATSProvider Class Reference
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C++: IBaseGrip Class Reference
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C++: IBaseGrip2 Class Reference
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C++: IBaseScriptControl Class Reference
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C++: IBaseScriptControl8 Class Reference
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C++: IBaseWireControl Class Reference
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C++: IBatchRenderManager Class Reference
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C++: IBatchRenderView Class Reference
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C++: IBezFloatKey Class Reference
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C++: IBezPoint2Key Class Reference
cpp_ref/class_i_bez_point3_key.html
C++: IBezPoint3Key Class Reference
cpp_ref/class_i_bez_point4_key.html
C++: IBezPoint4Key Class Reference
cpp_ref/class_i_bez_quat_key.html
C++: IBezQuatKey Class Reference
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C++: IBezScaleKey Class Reference
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C++: IBipedBodyKey Class Reference
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C++: IBipedCopy Class Reference
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C++: IBipedExport Class Reference
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C++: IBipedFSKey Class Reference
cpp_ref/class_i_biped_head_key.html
C++: IBipedHeadKey Class Reference
cpp_ref/class_i_biped_horz_key.html
C++: IBipedHorzKey Class Reference
cpp_ref/class_i_biped_key.html
C++: IBipedKey Class Reference
cpp_ref/class_i_biped_prop_key.html
C++: IBipedPropKey Class Reference
cpp_ref/class_i_biped_turn_key.html
C++: IBipedTurnKey Class Reference
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C++: IBipedVertKey Class Reference
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C++: IBipFootStep Class Reference
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C++: IBipMaster Class Reference
cpp_ref/class_i_bip_master10.html
C++: IBipMaster10 Class Reference
cpp_ref/class_i_bip_master11.html
C++: IBipMaster11 Class Reference
cpp_ref/class_i_bip_master12.html
C++: IBipMaster12 Class Reference
cpp_ref/class_i_bip_master8.html
C++: IBipMaster8 Class Reference
cpp_ref/class_i_bip_master9.html
C++: IBipMaster9 Class Reference
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C++: IBitmapIO_Bmp Class Reference
cpp_ref/class_i_bitmap_i_o___jpeg.html
C++: IBitmapIO_Jpeg Class Reference
cpp_ref/class_i_bitmap_i_o___png.html
C++: IBitmapIO_Png Class Reference
cpp_ref/class_i_bitmap_i_o___rgb.html
C++: IBitmapIO_Rgb Class Reference
cpp_ref/class_i_bitmap_i_o___r_l_a.html
C++: IBitmapIO_RLA Class Reference
cpp_ref/class_i_bitmap_i_o___tga.html
C++: IBitmapIO_Tga Class Reference
cpp_ref/class_i_bitmap_pager.html
C++: IBitmapPager Class Reference
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C++: IBitmapProxyManager Class Reference
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C++: IBlobMesh Class Reference
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C++: IBlockMgr Class Reference
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C++: IBlockRefComponent Class Reference
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C++: IBoolCntrl Class Reference
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C++: IBoolFloatKey Class Reference
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C++: IBoolObject Class Reference
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C++: IBrowser Class Reference
cpp_ref/class_i_browser_mgr.html
C++: IBrowserMgr Class Reference
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C++: IBrushPreset Class Reference
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C++: IBrushPresetContext Class Reference
cpp_ref/class_i_brush_preset_mgr.html
C++: IBrushPresetMgr Class Reference
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C++: IBrushPresetParams Class Reference
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C++: ICatRegistry Class Reference
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C++: IChannelContainer Class Reference
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C++: IChkMtlAPI Class Reference
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C++: ICollision Class Reference
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C++: IColorCorrectionMgr Class Reference
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C++: IColorManager Class Reference
cpp_ref/class_i_color_swatch.html
C++: IColorSwatch Class Reference
cpp_ref/class_i_color_swatch_destructor_policy.html
C++: IColorSwatchDestructorPolicy Class Reference
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C++: IColorSwatchRenamer Class Reference
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C++: ICommandPanel Class Reference
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C++: IContainerManager Class Reference
cpp_ref/class_i_container_object.html
C++: IContainerObject Class Reference
cpp_ref/class_i_container_object13.html
C++: IContainerObject13 Class Reference
cpp_ref/class_i_container_preferences.html
C++: IContainerPreferences Class Reference
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C++: IContainerUpdateReplacedNode Class Reference
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C++: ICopyCollection Class Reference
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C++: ICurve Class Reference
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C++: ICurveCtl Class Reference
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C++: ICustomControl Class Reference
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C++: ICustomRenderPresets Class Reference
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C++: ICustAttribCollapseManager Class Reference
cpp_ref/class_i_cust_attrib_container.html
C++: ICustAttribContainer Class Reference
cpp_ref/class_i_cust_button.html
C++: ICustButton Class Reference
cpp_ref/class_i_cust_button_destructor_policy.html
C++: ICustButtonDestructorPolicy Class Reference
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C++: ICustEdit Class Reference
cpp_ref/class_i_cust_edit_destructor_policy.html
C++: ICustEditDestructorPolicy Class Reference
cpp_ref/class_i_cust_image.html
C++: ICustImage Class Reference
cpp_ref/class_i_cust_image_destructor_policy.html
C++: ICustImageDestructorPolicy Class Reference
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C++: ICustSeparator Class Reference
cpp_ref/class_i_cust_separator_destructor_policy.html
C++: ICustSeparatorDestructorPolicy Class Reference
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C++: ICustStatus Class Reference
cpp_ref/class_i_cust_status_destructor_policy.html
C++: ICustStatusDestructorPolicy Class Reference
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C++: ICustStatusEdit Class Reference
cpp_ref/class_i_cust_status_edit_destructor_policy.html
C++: ICustStatusEditDestructorPolicy Class Reference
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C++: ICustToolbar Class Reference
cpp_ref/class_i_cust_toolbar_destructor_policy.html
C++: ICustToolbarDestructorPolicy Class Reference
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C++: ICUIFrame Class Reference
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C++: ICUIFrameDestructorPolicy Class Reference
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C++: ID3D10GraphicsWindow Class Reference
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C++: ID3D10HardwareRenderer Class Reference
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C++: ID3D10ShaderResource Class Reference
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C++: ID3D9GraphicsWindow Class Reference
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C++: ID3DHWMeshCacheManager Class Reference
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C++: IDataChannel Class Reference
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C++: IDaylightControlledLightSystem Class Reference
cpp_ref/class_i_daylight_system.html
C++: IDaylightSystem Class Reference
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C++: IDaylightSystem2 Class Reference
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C++: IDaylightSystem3 Class Reference
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C++: IDaylightSystemFactory Class Reference
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C++: IDaylightSystemFactory2 Class Reference
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C++: IDelegate Class Reference
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C++: IDerivedObject Class Reference
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C++: IDialogMonitor Class Reference
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C++: IDialogMonitorNotification Class Reference
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C++: IDragAndDropMgr Class Reference
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C++: IDropPackageClipFmt Class Reference
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C++: IDxMaterial Class Reference
cpp_ref/class_i_dx_material2.html
C++: IDxMaterial2 Class Reference
cpp_ref/class_i_dx_material3.html
C++: IDxMaterial3 Class Reference
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C++: IDxSceneManager Class Reference
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C++: IDxSceneTransformManager Class Reference
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C++: IDADWindow Class Reference
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C++: IDADWindowDestructorPolicy Class Reference
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C++: IDX8PixelShader Class Reference
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C++: IDX8VertexShader Class Reference
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C++: IDX9DataBridge Class Reference
cpp_ref/class_i_d_x9_pixel_shader.html
C++: IDX9PixelShader Class Reference
cpp_ref/class_i_d_x9_vertex_shader.html
C++: IDX9VertexShader Class Reference
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C++: IDXDataBridge Class Reference
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C++: IDXShaderManagerInterface Class Reference
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C++: IEditNormalsMod Class Reference
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C++: IEffectFile Class Reference
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C++: IEffectManager Class Reference
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C++: IEffectParser Class Reference
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C++: IEmissionColor Class Reference
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C++: IEnumAuxAssetsCallback Class Reference
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C++: IEulerControl Class Reference
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C++: IExportEntity Class Reference
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C++: IFaceDataChannel Class Reference
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C++: IFaceDataChannelsEnumCallBack Class Reference
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C++: IFaceDataMgr Class Reference
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C++: IFileResolutionManager Class Reference
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C++: IFilter Class Reference
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C++: IFixer Class Reference
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C++: IFrameTagManager Class Reference
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C++: IFPLayerManager Class Reference
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C++: IGameBezierKey Class Reference
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C++: IGameCamera Class Reference
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C++: IGameConstraint Class Reference
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C++: IGameControl Class Reference
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C++: IGameConversionManager Class Reference
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C++: IGameErrorCallBack Class Reference
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C++: IGameFX Class Reference
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C++: IGameFXFunction Class Reference
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C++: IGameFXPass Class Reference
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C++: IGameFXProperty Class Reference
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C++: IGameFXTechnique Class Reference
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C++: IGameGenMod Class Reference
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C++: IGameGenObject Class Reference
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C++: IGameIKChain Class Reference
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C++: IGameKey Class Reference
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C++: IGameKnot Class Reference
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C++: IGameLight Class Reference
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C++: IGameLinearKey Class Reference
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C++: IGameMaterial Class Reference
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C++: IGameMesh Class Reference
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C++: IGameModifier Class Reference
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C++: IGameMorpher Class Reference
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C++: IGameNode Class Reference
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C++: IGameObject Class Reference
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C++: IGameProperty Class Reference
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C++: IGameRenderedSurface Class Reference
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C++: IGameSampleKey Class Reference
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C++: IGameScene Class Reference
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C++: IGameSkin Class Reference
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C++: IGameSpline Class Reference
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C++: IGameSpline3D Class Reference
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C++: IGameSupportObject Class Reference
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C++: IGameTextureMap Class Reference
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C++: IGameTCBKey Class Reference
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C++: IGameUVGen Class Reference
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C++: IGameXRefObject Class Reference
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C++: IGeometryChecker Class Reference
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C++: IGeometryCheckerManager Class Reference
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C++: IGizmoBuffer Class Reference
cpp_ref/class_i_gizmo_class2.html
C++: IGizmoClass2 Class Reference
cpp_ref/class_i_gizmo_class3.html
C++: IGizmoClass3 Class Reference
cpp_ref/class_i_global_d_x_display_manager.html
C++: IGlobalDXDisplayManager Class Reference
cpp_ref/class_i_global_d_x_display_manager2.html
C++: IGlobalDXDisplayManager2 Class Reference
cpp_ref/class_i_graph_node.html
C++: IGraphNode Class Reference
cpp_ref/class_i_graph_object_manager.html
C++: IGraphObjectManager Class Reference
cpp_ref/class_i_graph_ref.html
C++: IGraphRef Class Reference
cpp_ref/class_i_grip_manager.html
C++: IGripManager Class Reference
cpp_ref/class_i_guest.html
C++: IGuest Class Reference
cpp_ref/class_i_hardware_material.html
C++: IHardwareMaterial Class Reference
cpp_ref/class_i_hardware_material2.html
C++: IHardwareMaterial2 Class Reference
cpp_ref/class_i_hardware_material3.html
C++: IHardwareMaterial3 Class Reference
cpp_ref/class_i_hardware_mesh.html
C++: IHardwareMesh Class Reference
cpp_ref/class_i_hardware_m_n_mesh.html
C++: IHardwareMNMesh Class Reference
cpp_ref/class_i_hardware_renderer.html
C++: IHardwareRenderer Class Reference
cpp_ref/class_i_hardware_renderer_s_t.html
C++: IHardwareRendererST Class Reference
cpp_ref/class_i_hardware_shader.html
C++: IHardwareShader Class Reference
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C++: IHeightManager Class Reference
cpp_ref/class_i_host.html
C++: IHost Class Reference
cpp_ref/class_i_illumination_components.html
C++: IIlluminationComponents Class Reference
cpp_ref/class_i_image_viewer.html
C++: IImageViewer Class Reference
cpp_ref/class_i_image_viewer_1_1_post_display_callback.html
C++: IImageViewer::PostDisplayCallback Class Reference
cpp_ref/class_i_image_viewer_1_1_pre_event_handler_callback.html
C++: IImageViewer::PreEventHandlerCallback Class Reference
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C++: IIndirectReferenceMaker Class Reference
cpp_ref/class_i_indirect_ref_targ_container.html
C++: IIndirectRefTargContainer Class Reference
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C++: IInstanceMgr Class Reference
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C++: IInteractiveRender Class Reference
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C++: IICEFlowFileBirthSetup Class Reference
cpp_ref/class_i_i_c_e_flow_particle_factory.html
C++: IICEFlowParticleFactory Class Reference
cpp_ref/class_i_i_c_e_flow_shape_control.html
C++: IICEFlowShapeControl Class Reference
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C++: IIKChainControl Class Reference
cpp_ref/class_i_i_k_control.html
C++: IIKControl Class Reference
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C++: IIKKeyProp Class Reference
cpp_ref/class_i_i_render_mgr.html
C++: IIRenderMgr Class Reference
cpp_ref/class_i_i_render_mgr_selector.html
C++: IIRenderMgrSelector Class Reference
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C++: IJiggle Class Reference
cpp_ref/class_i_key.html
C++: IKey Class Reference
cpp_ref/class_i_key_control.html
C++: IKeyControl Class Reference
cpp_ref/class_i_key_control2.html
C++: IKeyControl2 Class Reference
cpp_ref/class_i_key_property.html
C++: IKeyProperty Class Reference
cpp_ref/class_i_k_chain_actions.html
C++: IKChainActions Class Reference
cpp_ref/class_i_k_clip_object.html
C++: IKClipObject Class Reference
cpp_ref/class_i_k_cmd_ops.html
C++: IKCmdOps Class Reference
cpp_ref/class_i_k_cmd_ops_ex.html
C++: IKCmdOpsEx Class Reference
cpp_ref/class_i_k_deriv.html
C++: IKDeriv Class Reference
cpp_ref/class_i_k_enum_callback.html
C++: IKEnumCallback Class Reference
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C++: IKMasterControl Class Reference
cpp_ref/class_i_k_slave_control.html
C++: IKSlaveControl Class Reference
cpp_ref/class_i_k_solver.html
C++: IKSolver Class Reference
cpp_ref/class_i_k_sys_1_1_iter_joint.html
C++: IterJoint Class Reference
cpp_ref/class_i_k_sys_1_1_i_h_i_i_k_goal.html
C++: IHIIKGoal Class Reference
cpp_ref/class_i_k_sys_1_1_i_i_k_goal.html
C++: IIKGoal Class Reference
cpp_ref/class_i_k_sys_1_1_i_spline_i_k_goal.html
C++: ISplineIKGoal Class Reference
cpp_ref/class_i_k_sys_1_1_i_spline_i_k_goal2.html
C++: ISplineIKGoal2 Class Reference
cpp_ref/class_i_k_sys_1_1_link.html
C++: Link Class Reference
cpp_ref/class_i_k_sys_1_1_link_chain.html
C++: LinkChain Class Reference
cpp_ref/class_i_k_sys_1_1_root_link.html
C++: RootLink Class Reference
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C++: ZeroPlaneMap Class Reference
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C++: ILagMod Class Reference
cpp_ref/class_i_layer.html
C++: ILayer Class Reference
cpp_ref/class_i_layer_control.html
C++: ILayerControl Class Reference
cpp_ref/class_i_layer_display_properties.html
C++: ILayerDisplayProperties Class Reference
cpp_ref/class_i_layer_manager.html
C++: ILayerManager Class Reference
cpp_ref/class_i_layer_properties.html
C++: ILayerProperties Class Reference
cpp_ref/class_i_lighting_data.html
C++: ILightingData Class Reference
cpp_ref/class_i_lighting_units.html
C++: ILightingUnits Class Reference
cpp_ref/class_i_light_manager.html
C++: ILightManager Class Reference
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C++: ILimitControl Class Reference
cpp_ref/class_i_link_ctrl.html
C++: ILinkCtrl Class Reference
cpp_ref/class_i_link_t_m_ctrl.html
C++: ILinkTMCtrl Class Reference
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C++: ILinFloatKey Class Reference
cpp_ref/class_i_lin_point3_key.html
C++: ILinPoint3Key Class Reference
cpp_ref/class_i_lin_rot_key.html
C++: ILinRotKey Class Reference
cpp_ref/class_i_lin_scale_key.html
C++: ILinScaleKey Class Reference
cpp_ref/class_i_list_control.html
C++: IListControl Class Reference
cpp_ref/class_i_load.html
C++: ILoad Class Reference
cpp_ref/class_i_load_save_animation.html
C++: ILoadSaveAnimation Class Reference
cpp_ref/class_i_load_save_animation10.html
C++: ILoadSaveAnimation10 Class Reference
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C++: ILockedContainerUpdate Class Reference
cpp_ref/class_i_locked_track.html
C++: ILockedTrack Class Reference
cpp_ref/class_i_locked_tracks_man.html
C++: ILockedTracksMan Class Reference
cpp_ref/class_i_locked_track_client.html
C++: ILockedTrackClient Class Reference
cpp_ref/class_i_locked_track_imp.html
C++: ILockedTrackImp Class Reference
cpp_ref/class_i_lookat_control.html
C++: ILookatControl Class Reference
cpp_ref/class_i_lookat_control___extension.html
C++: ILookatControl_Extension Class Reference
cpp_ref/class_i_look_at_const_rotation.html
C++: ILookAtConstRotation Class Reference
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C++: ILuminaire Class Reference
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C++: IManipulatorMgr Class Reference
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C++: IMaterial Class Reference
cpp_ref/class_i_material_browser_entry_info.html
C++: IMaterialBrowserEntryInfo Class Reference
cpp_ref/class_i_material_viewport_shading.html
C++: IMaterialViewportShading Class Reference
cpp_ref/class_i_max_bitmap_viewer.html
C++: IMaxBitmapViewer Class Reference
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C++: IMenu Class Reference
cpp_ref/class_i_menu_bar.html
C++: IMenuBar Class Reference
cpp_ref/class_i_menu_bar_context.html
C++: IMenuBarContext Class Reference
cpp_ref/class_i_menu_context.html
C++: IMenuContext Class Reference
cpp_ref/class_i_menu_element.html
C++: IMenuElement Class Reference
cpp_ref/class_i_menu_global_context.html
C++: IMenuGlobalContext Class Reference
cpp_ref/class_i_menu_item.html
C++: IMenuItem Class Reference
cpp_ref/class_i_menu_item_extension.html
C++: IMenuItemExtension Class Reference
cpp_ref/class_i_menu_local_context.html
C++: IMenuLocalContext Class Reference
cpp_ref/class_i_menu_manager.html
C++: IMenuManager Class Reference
cpp_ref/class_i_menu_manager_extension.html
C++: IMenuManagerExtension Class Reference
cpp_ref/class_i_menu_settings.html
C++: IMenuSettings Class Reference
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C++: IMenuTimer Class Reference
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C++: IMergeManager Class Reference
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C++: IMeshDeformPWMod Class Reference
cpp_ref/class_i_mesh_select.html
C++: IMeshSelect Class Reference
cpp_ref/class_i_mesh_select_data.html
C++: IMeshSelectData Class Reference
cpp_ref/class_i_mesh_wrapper.html
C++: IMeshWrapper Class Reference
cpp_ref/class_i_meta_data_manager.html
C++: IMetaDataManager Class Reference
cpp_ref/class_i_mixer.html
C++: IMixer Class Reference
cpp_ref/class_i_mixer8.html
C++: IMixer8 Class Reference
cpp_ref/class_i_mix_slave.html
C++: IMixSlave Class Reference
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C++: IMorphByBone Class Reference
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C++: IMoFlow Class Reference
cpp_ref/class_i_mr_sky_portal_light.html
C++: IMrSkyPortalLight Class Reference
cpp_ref/class_i_mtl_browser_filter.html
C++: IMtlBrowserFilter Class Reference
cpp_ref/class_i_mtl_browser_filter___manager.html
C++: IMtlBrowserFilter_Manager Class Reference
cpp_ref/class_i_mtl_edit_interface.html
C++: IMtlEditInterface Class Reference
cpp_ref/class_i_mtl_params.html
C++: IMtlParams Class Reference
cpp_ref/class_i_mtl_render___compatibility___mtl_base.html
C++: IMtlRender_Compatibility_MtlBase Class Reference
cpp_ref/class_i_mtl_render___compatibility___renderer.html
C++: IMtlRender_Compatibility_Renderer Class Reference
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C++: IMultiMenu Class Reference
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C++: IMultiPassCameraEffect Class Reference
cpp_ref/class_i_m_b_ops.html
C++: IMBOps Class Reference
cpp_ref/class_i_m_cap_manager.html
C++: IMCapManager Class Reference
cpp_ref/class_i_m_c_control.html
C++: IMCControl Class Reference
cpp_ref/class_i_m_c_param_dlg.html
C++: IMCParamDlg Class Reference
cpp_ref/class_i_m_n_mesh_utilities10.html
C++: IMNMeshUtilities10 Class Reference
cpp_ref/class_i_m_n_mesh_utilities13.html
C++: IMNMeshUtilities13 Class Reference
cpp_ref/class_i_m_n_mesh_utilities8.html
C++: IMNMeshUtilities8 Class Reference
cpp_ref/class_i_m_n_temp_data10.html
C++: IMNTempData10 Class Reference
cpp_ref/class_i_m_r_physical_sky_environment_map.html
C++: IMRPhysicalSkyEnvironmentMap Class Reference
cpp_ref/class_i_m_r_physical_sky_interface.html
C++: IMRPhysicalSkyInterface Class Reference
cpp_ref/class_i_m_r_physical_sky_interface2.html
C++: IMRPhysicalSkyInterface2 Class Reference
cpp_ref/class_i_m_r_physical_sun_light.html
C++: IMRPhysicalSunLight Class Reference
cpp_ref/class_i_m_s_zip_mgr.html
C++: IMSZipMgr Class Reference
cpp_ref/class_i_m_xclip.html
C++: IMXclip Class Reference
cpp_ref/class_i_m_xclip8.html
C++: IMXclip8 Class Reference
cpp_ref/class_i_m_xtrack.html
C++: IMXtrack Class Reference
cpp_ref/class_i_m_xtrack8.html
C++: IMXtrack8 Class Reference
cpp_ref/class_i_m_xtrackgroup.html
C++: IMXtrackgroup Class Reference
cpp_ref/class_i_m_xtrackgroup8.html
C++: IMXtrackgroup8 Class Reference
cpp_ref/class_i_m_x_s_debugger.html
C++: IMXSDebugger Class Reference
cpp_ref/class_i_m_x_s_particle_container.html
C++: IMXSParticleContainer Class Reference
cpp_ref/class_i_named_selection_set_manager.html
C++: INamedSelectionSetManager Class Reference
cpp_ref/class_i_natural_light_class.html
C++: INaturalLightClass Class Reference
cpp_ref/class_i_net_create_helpers.html
C++: INetCreateHelpers Class Reference
cpp_ref/class_i_new_sub_texmap_notification.html
C++: INewSubTexmapNotification Class Reference
cpp_ref/class_i_node.html
C++: INode Class Reference
cpp_ref/class_i_node_bake_proj_properties.html
C++: INodeBakeProjProperties Class Reference
cpp_ref/class_i_node_bake_properties.html
C++: INodeBakeProperties Class Reference
cpp_ref/class_i_node_display_control.html
C++: INodeDisplayControl Class Reference
cpp_ref/class_i_node_display_properties.html
C++: INodeDisplayProperties Class Reference
cpp_ref/class_i_node_event_callback.html
C++: INodeEventCallback Class Reference
cpp_ref/class_i_node_exposure.html
C++: INodeExposure Class Reference
cpp_ref/class_i_node_groups.html
C++: Method Groups for Class INode
cpp_ref/class_i_node_g_i_properties.html
C++: INodeGIProperties Class Reference
cpp_ref/class_i_node_g_i_properties2.html
C++: INodeGIProperties2 Class Reference
cpp_ref/class_i_node_layer_properties.html
C++: INodeLayerProperties Class Reference
cpp_ref/class_i_node_mental_ray_properties.html
C++: INodeMentalRayProperties Class Reference
cpp_ref/class_i_node_monitor.html
C++: INodeMonitor Class Reference
cpp_ref/class_i_node_shading_properties.html
C++: INodeShadingProperties Class Reference
cpp_ref/class_i_node_tab.html
C++: INodeTab Class Reference
cpp_ref/class_i_node_transformed.html
C++: INodeTransformed Class Reference
cpp_ref/class_i_node_transform_monitor.html
C++: INodeTransformMonitor Class Reference
cpp_ref/class_i_node_validity.html
C++: INodeValidity Class Reference
cpp_ref/class_i_noise_control.html
C++: INoiseControl Class Reference
cpp_ref/class_i_object.html
C++: IObject Class Reference
cpp_ref/class_i_obj_create.html
C++: IObjCreate Class Reference
cpp_ref/class_i_obj_param.html
C++: IObjParam Class Reference
cpp_ref/class_i_obj_x_ref_manager.html
C++: IObjXRefManager Class Reference
cpp_ref/class_i_obj_x_ref_manager8.html
C++: IObjXRefManager8 Class Reference
cpp_ref/class_i_obj_x_ref_record.html
C++: IObjXRefRecord Class Reference
cpp_ref/class_i_off_screen_buf.html
C++: IOffScreenBuf Class Reference
cpp_ref/class_i_operator_interface.html
C++: IOperatorInterface Class Reference
cpp_ref/class_i_orient_const_rotation.html
C++: IOrientConstRotation Class Reference
cpp_ref/class_i_osnap_manager.html
C++: IOsnapManager Class Reference
cpp_ref/class_i_osnap_manager7.html
C++: IOsnapManager7 Class Reference
cpp_ref/class_i_our_bip_export.html
C++: IOurBipExport Class Reference
cpp_ref/class_i_painter_canvas_interface___v5.html
C++: IPainterCanvasInterface_V5 Class Reference
cpp_ref/class_i_painter_canvas_interface___v5__1.html
C++: IPainterCanvasInterface_V5_1 Class Reference
cpp_ref/class_i_painter_canvas_interface___v7.html
C++: IPainterCanvasInterface_V7 Class Reference
cpp_ref/class_i_painter_interface___v14.html
C++: IPainterInterface_V14 Class Reference
cpp_ref/class_i_painter_interface___v5.html
C++: IPainterInterface_V5 Class Reference
cpp_ref/class_i_painter_interface___v7.html
C++: IPainterInterface_V7 Class Reference
cpp_ref/class_i_painter_right_click_handler.html
C++: IPainterRightClickHandler Class Reference
cpp_ref/class_i_parameter_manager.html
C++: IParameterManager Class Reference
cpp_ref/class_i_param_array.html
C++: IParamArray Class Reference
cpp_ref/class_i_param_block.html
C++: IParamBlock Class Reference
cpp_ref/class_i_param_block2.html
C++: IParamBlock2 Class Reference
cpp_ref/class_i_param_block2_groups.html
C++: Method Groups for Class IParamBlock2
cpp_ref/class_i_param_block2_post_load_info.html
C++: IParamBlock2PostLoadInfo Class Reference
cpp_ref/class_i_param_map.html
C++: IParamMap Class Reference
cpp_ref/class_i_param_map2.html
C++: IParamMap2 Class Reference
cpp_ref/class_i_param_wire_mgr.html
C++: IParamWireMgr Class Reference
cpp_ref/class_i_parser_loader.html
C++: IParserLoader Class Reference
cpp_ref/class_i_particle_cache.html
C++: IParticleCache Class Reference
cpp_ref/class_i_particle_channel.html
C++: IParticleChannel Class Reference
cpp_ref/class_i_particle_channel_amount_r.html
C++: IParticleChannelAmountR Class Reference
cpp_ref/class_i_particle_channel_amount_w.html
C++: IParticleChannelAmountW Class Reference
cpp_ref/class_i_particle_channel_ang_axis_r.html
C++: IParticleChannelAngAxisR Class Reference
cpp_ref/class_i_particle_channel_ang_axis_w.html
C++: IParticleChannelAngAxisW Class Reference
cpp_ref/class_i_particle_channel_bool_r.html
C++: IParticleChannelBoolR Class Reference
cpp_ref/class_i_particle_channel_bool_w.html
C++: IParticleChannelBoolW Class Reference
cpp_ref/class_i_particle_channel_ext.html
C++: IParticleChannelExt Class Reference
cpp_ref/class_i_particle_channel_ext2.html
C++: IParticleChannelExt2 Class Reference
cpp_ref/class_i_particle_channel_float_r.html
C++: IParticleChannelFloatR Class Reference
cpp_ref/class_i_particle_channel_float_w.html
C++: IParticleChannelFloatW Class Reference
cpp_ref/class_i_particle_channel_int_r.html
C++: IParticleChannelIntR Class Reference
cpp_ref/class_i_particle_channel_int_w.html
C++: IParticleChannelIntW Class Reference
cpp_ref/class_i_particle_channel_i_d_r.html
C++: IParticleChannelIDR Class Reference
cpp_ref/class_i_particle_channel_i_d_w.html
C++: IParticleChannelIDW Class Reference
cpp_ref/class_i_particle_channel_i_node_handle_r.html
C++: IParticleChannelINodeHandleR Class Reference
cpp_ref/class_i_particle_channel_i_node_handle_w.html
C++: IParticleChannelINodeHandleW Class Reference
cpp_ref/class_i_particle_channel_i_node_r.html
C++: IParticleChannelINodeR Class Reference
cpp_ref/class_i_particle_channel_i_node_w.html
C++: IParticleChannelINodeW Class Reference
cpp_ref/class_i_particle_channel_map_r.html
C++: IParticleChannelMapR Class Reference
cpp_ref/class_i_particle_channel_map_w.html
C++: IParticleChannelMapW Class Reference
cpp_ref/class_i_particle_channel_matrix3_r.html
C++: IParticleChannelMatrix3R Class Reference
cpp_ref/class_i_particle_channel_matrix3_w.html
C++: IParticleChannelMatrix3W Class Reference
cpp_ref/class_i_particle_channel_mesh_map_r.html
C++: IParticleChannelMeshMapR Class Reference
cpp_ref/class_i_particle_channel_mesh_map_w.html
C++: IParticleChannelMeshMapW Class Reference
cpp_ref/class_i_particle_channel_mesh_r.html
C++: IParticleChannelMeshR Class Reference
cpp_ref/class_i_particle_channel_mesh_w.html
C++: IParticleChannelMeshW Class Reference
cpp_ref/class_i_particle_channel_new_r.html
C++: IParticleChannelNewR Class Reference
cpp_ref/class_i_particle_channel_new_w.html
C++: IParticleChannelNewW Class Reference
cpp_ref/class_i_particle_channel_point3_r.html
C++: IParticleChannelPoint3R Class Reference
cpp_ref/class_i_particle_channel_point3_w.html
C++: IParticleChannelPoint3W Class Reference
cpp_ref/class_i_particle_channel_p_t_v_r.html
C++: IParticleChannelPTVR Class Reference
cpp_ref/class_i_particle_channel_p_t_v_w.html
C++: IParticleChannelPTVW Class Reference
cpp_ref/class_i_particle_channel_quat_r.html
C++: IParticleChannelQuatR Class Reference
cpp_ref/class_i_particle_channel_quat_w.html
C++: IParticleChannelQuatW Class Reference
cpp_ref/class_i_particle_channel_tab_t_v_face_r.html
C++: IParticleChannelTabTVFaceR Class Reference
cpp_ref/class_i_particle_channel_tab_t_v_face_w.html
C++: IParticleChannelTabTVFaceW Class Reference
cpp_ref/class_i_particle_channel_tab_u_v_vert_r.html
C++: IParticleChannelTabUVVertR Class Reference
cpp_ref/class_i_particle_channel_tab_u_v_vert_w.html
C++: IParticleChannelTabUVVertW Class Reference
cpp_ref/class_i_particle_channel_true_false_iterator.html
C++: IParticleChannelTrueFalseIterator Class Reference
cpp_ref/class_i_particle_channel_true_false_iterator2.html
C++: IParticleChannelTrueFalseIterator2 Class Reference
cpp_ref/class_i_particle_channel_void_r.html
C++: IParticleChannelVoidR Class Reference
cpp_ref/class_i_particle_channel_void_w.html
C++: IParticleChannelVoidW Class Reference
cpp_ref/class_i_particle_container.html
C++: IParticleContainer Class Reference
cpp_ref/class_i_particle_group.html
C++: IParticleGroup Class Reference
cpp_ref/class_i_particle_group_ext.html
C++: IParticleGroupExt Class Reference
cpp_ref/class_i_particle_object_ext.html
C++: IParticleObjectExt Class Reference
cpp_ref/class_i_patch_deform_p_w_mod.html
C++: IPatchDeformPWMod Class Reference
cpp_ref/class_i_patch_ops.html
C++: IPatchOps Class Reference
cpp_ref/class_i_patch_select.html
C++: IPatchSelect Class Reference
cpp_ref/class_i_patch_select_data.html
C++: IPatchSelectData Class Reference
cpp_ref/class_i_path_config_mgr.html
C++: IPathConfigMgr Class Reference
cpp_ref/class_i_path_config_mgr_ex.html
C++: IPathConfigMgrEx Class Reference
cpp_ref/class_i_path_position.html
C++: IPathPosition Class Reference
cpp_ref/class_i_physique_export.html
C++: IPhysiqueExport Class Reference
cpp_ref/class_i_physique_import.html
C++: IPhysiqueImport Class Reference
cpp_ref/class_i_phy_blended_rigid_vertex.html
C++: IPhyBlendedRigidVertex Class Reference
cpp_ref/class_i_phy_blended_rigid_vertex_import.html
C++: IPhyBlendedRigidVertexImport Class Reference
cpp_ref/class_i_phy_context_export.html
C++: IPhyContextExport Class Reference
cpp_ref/class_i_phy_context_import.html
C++: IPhyContextImport Class Reference
cpp_ref/class_i_phy_deformable_offset_vertex.html
C++: IPhyDeformableOffsetVertex Class Reference
cpp_ref/class_i_phy_floating_vertex.html
C++: IPhyFloatingVertex Class Reference
cpp_ref/class_i_phy_rigid_vertex.html
C++: IPhyRigidVertex Class Reference
cpp_ref/class_i_phy_rigid_vertex_import.html
C++: IPhyRigidVertexImport Class Reference
cpp_ref/class_i_phy_vertex_export.html
C++: IPhyVertexExport Class Reference
cpp_ref/class_i_phy_vertex_import.html
C++: IPhyVertexImport Class Reference
cpp_ref/class_i_pipeline_client.html
C++: IPipelineClient Class Reference
cpp_ref/class_i_point2.html
C++: IPoint2 Class Reference
cpp_ref/class_i_point3.html
C++: IPoint3 Class Reference
cpp_ref/class_i_point_cache.html
C++: IPointCache Class Reference
cpp_ref/class_i_point_cache_w_s_m.html
C++: IPointCacheWSM Class Reference
cpp_ref/class_i_popup_menu.html
C++: IPopupMenu Class Reference
cpp_ref/class_i_pos_const_position.html
C++: IPosConstPosition Class Reference
cpp_ref/class_i_projection_intersector.html
C++: IProjectionIntersector Class Reference
cpp_ref/class_i_projection_intersector_mgr.html
C++: IProjectionIntersectorMgr Class Reference
cpp_ref/class_i_projection_mod.html
C++: IProjectionMod Class Reference
cpp_ref/class_i_projection_mod10.html
C++: IProjectionMod10 Class Reference
cpp_ref/class_i_projection_mod_data.html
C++: IProjectionModData Class Reference
cpp_ref/class_i_projection_mod_type.html
C++: IProjectionModType Class Reference
cpp_ref/class_i_projection_render_handler.html
C++: IProjectionRenderHandler Class Reference
cpp_ref/class_i_projection_render_mgr.html
C++: IProjectionRenderMgr Class Reference
cpp_ref/class_i_projection___working_model_info.html
C++: IProjection_WorkingModelInfo Class Reference
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C++: IPropertyContainer Class Reference
cpp_ref/class_i_p_f_action.html
C++: IPFAction Class Reference
cpp_ref/class_i_p_f_action_ext.html
C++: IPFActionExt Class Reference
cpp_ref/class_i_p_f_action_list.html
C++: IPFActionList Class Reference
cpp_ref/class_i_p_f_action_list_material_holder.html
C++: IPFActionListMaterialHolder Class Reference
cpp_ref/class_i_p_f_action_list_pool.html
C++: IPFActionListPool Class Reference
cpp_ref/class_i_p_f_action_list_set.html
C++: IPFActionListSet Class Reference
cpp_ref/class_i_p_f_action_state.html
C++: IPFActionState Class Reference
cpp_ref/class_i_p_f_arrow.html
C++: IPFArrow Class Reference
cpp_ref/class_i_p_f_integrator.html
C++: IPFIntegrator Class Reference
cpp_ref/class_i_p_f_operator.html
C++: IPFOperator Class Reference
cpp_ref/class_i_p_f_operator_phys_x_world.html
C++: IPFOperatorPhysXWorld Class Reference
cpp_ref/class_i_p_f_render.html
C++: IPFRender Class Reference
cpp_ref/class_i_p_f_system.html
C++: IPFSystem Class Reference
cpp_ref/class_i_p_f_system_pool.html
C++: IPFSystemPool Class Reference
cpp_ref/class_i_p_f_test.html
C++: IPFTest Class Reference
cpp_ref/class_i_p_f_viewport.html
C++: IPFViewport Class Reference
cpp_ref/class_i_p_f_viewport_extension2.html
C++: IPFViewportExtension2 Class Reference
cpp_ref/class_i_p_f_viewport_extention.html
C++: IPFViewportExtention Class Reference
cpp_ref/class_i_p_view_item.html
C++: IPViewItem Class Reference
cpp_ref/class_i_p_view_item_creator.html
C++: IPViewItemCreator Class Reference
cpp_ref/class_i_p_view_manager.html
C++: IPViewManager Class Reference
cpp_ref/class_i_quad_menu.html
C++: IQuadMenu Class Reference
cpp_ref/class_i_quad_menu_context.html
C++: IQuadMenuContext Class Reference
cpp_ref/class_i_quad_menu_settings.html
C++: IQuadMenuSettings Class Reference
cpp_ref/class_i_radiosity_effect_extension.html
C++: IRadiosityEffectExtension Class Reference
cpp_ref/class_i_radiosity_preferences.html
C++: IRadiosityPreferences Class Reference
cpp_ref/class_i_radiosity_render_parameters.html
C++: IRadiosityRenderParameters Class Reference
cpp_ref/class_i_ray_texmap.html
C++: IRayTexmap Class Reference
cpp_ref/class_i_ref_hierarchy.html
C++: IRefHierarchy Class Reference
cpp_ref/class_i_ref_targ_container.html
C++: IRefTargContainer Class Reference
cpp_ref/class_i_ref_targ_monitor.html
C++: IRefTargMonitor Class Reference
cpp_ref/class_i_ref_targ_monitor_class.html
C++: IRefTargMonitorClass Class Reference
cpp_ref/class_i_renderer_requirements.html
C++: IRendererRequirements Class Reference
cpp_ref/class_i_render_element.html
C++: IRenderElement Class Reference
cpp_ref/class_i_render_element_compatible.html
C++: IRenderElementCompatible Class Reference
cpp_ref/class_i_render_element_mgr.html
C++: IRenderElementMgr Class Reference
cpp_ref/class_i_render_element_requirements.html
C++: IRenderElementRequirements Class Reference
cpp_ref/class_i_render_mesh.html
C++: IRenderMesh Class Reference
cpp_ref/class_i_render_mesh_cache.html
C++: IRenderMeshCache Class Reference
cpp_ref/class_i_render_presets_manager.html
C++: IRenderPresetsManager Class Reference
cpp_ref/class_i_render_progress_callback.html
C++: IRenderProgressCallback Class Reference
cpp_ref/class_i_render_s_s_e_control.html
C++: IRenderSSEControl Class Reference
cpp_ref/class_i_rend_params.html
C++: IRendParams Class Reference
cpp_ref/class_i_reshade_fragment.html
C++: IReshadeFragment Class Reference
cpp_ref/class_i_reshading.html
C++: IReshading Class Reference
cpp_ref/class_i_rollup_callback.html
C++: IRollupCallback Class Reference
cpp_ref/class_i_rollup_panel.html
C++: IRollupPanel Class Reference
cpp_ref/class_i_rollup_r_c_menu_item.html
C++: IRollupRCMenuItem Class Reference
cpp_ref/class_i_rollup_settings.html
C++: IRollupSettings Class Reference
cpp_ref/class_i_rollup_window.html
C++: IRollupWindow Class Reference
cpp_ref/class_i_rollup_window_destructor_policy.html
C++: IRollupWindowDestructorPolicy Class Reference
cpp_ref/class_i_rot_windup.html
C++: IRotWindup Class Reference
cpp_ref/class_i_r_t_shader_manager.html
C++: IRTShaderManager Class Reference
cpp_ref/class_i_r_t_shader_manager2.html
C++: IRTShaderManager2 Class Reference
cpp_ref/class_i_r_t_shader_node.html
C++: IRTShaderNode Class Reference
cpp_ref/class_i_r_t_shader_parameter_binding.html
C++: IRTShaderParameterBinding Class Reference
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C++: ISave Class Reference
cpp_ref/class_i_scan_renderer.html
C++: IScanRenderer Class Reference
cpp_ref/class_i_scan_renderer2.html
C++: IScanRenderer2 Class Reference
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C++: IScene Class Reference
cpp_ref/class_i_scene_callback_priority.html
C++: ISceneCallbackPriority Class Reference
cpp_ref/class_i_scene_event_callback.html
C++: ISceneEventCallback Class Reference
cpp_ref/class_i_scene_event_manager.html
C++: ISceneEventManager Class Reference
cpp_ref/class_i_scene_state_manager.html
C++: ISceneStateManager Class Reference
cpp_ref/class_i_scene_traversal.html
C++: ISceneTraversal Class Reference
cpp_ref/class_i_script_ctrl.html
C++: IScriptCtrl Class Reference
cpp_ref/class_i_sect_list.html
C++: ISectList Class Reference
cpp_ref/class_i_set_i_k_key_prop.html
C++: ISetIKKeyProp Class Reference
cpp_ref/class_i_set_key.html
C++: ISetKey Class Reference
cpp_ref/class_i_shade_context_extension8.html
C++: IShadeContextExtension8 Class Reference
cpp_ref/class_i_shadow_light_data.html
C++: IShadowLightData Class Reference
cpp_ref/class_i_shape_rect_render_params.html
C++: IShapeRectRenderParams Class Reference
cpp_ref/class_i_simple_face_data_channel.html
C++: ISimpleFaceDataChannel Class Reference
cpp_ref/class_i_simple_face_data_manager.html
C++: ISimpleFaceDataManager Class Reference
cpp_ref/class_i_simple_manipulator.html
C++: ISimpleManipulator Class Reference
cpp_ref/class_i_skin.html
C++: ISkin Class Reference
cpp_ref/class_i_skin2.html
C++: ISkin2 Class Reference
cpp_ref/class_i_skin_context_data.html
C++: ISkinContextData Class Reference
cpp_ref/class_i_skin_import_data.html
C++: ISkinImportData Class Reference
cpp_ref/class_i_skin_pose.html
C++: ISkinPose Class Reference
cpp_ref/class_i_sky_light.html
C++: ISkyLight Class Reference
cpp_ref/class_i_slider_control.html
C++: ISliderControl Class Reference
cpp_ref/class_i_slider_control_destructor_policy.html
C++: ISliderControlDestructorPolicy Class Reference
cpp_ref/class_i_soft_select.html
C++: ISoftSelect Class Reference
cpp_ref/class_i_specular_composite_shader.html
C++: ISpecularCompositeShader Class Reference
cpp_ref/class_i_spinner_control.html
C++: ISpinnerControl Class Reference
cpp_ref/class_i_spinner_control_destructor_policy.html
C++: ISpinnerControlDestructorPolicy Class Reference
cpp_ref/class_i_spline_i_k_control.html
C++: ISplineIKControl Class Reference
cpp_ref/class_i_spline_i_k_control2.html
C++: ISplineIKControl2 Class Reference
cpp_ref/class_i_spline_ops.html
C++: ISplineOps Class Reference
cpp_ref/class_i_spline_select.html
C++: ISplineSelect Class Reference
cpp_ref/class_i_spline_select_data.html
C++: ISplineSelectData Class Reference
cpp_ref/class_i_status_panel.html
C++: IStatusPanel Class Reference
cpp_ref/class_i_std_dual_v_s.html
C++: IStdDualVS Class Reference
cpp_ref/class_i_std_dual_v_s_callback.html
C++: IStdDualVSCallback Class Reference
cpp_ref/class_i_sub_map.html
C++: ISubMap Class Reference
cpp_ref/class_i_sub_mtl_a_p_i.html
C++: ISubMtlAPI Class Reference
cpp_ref/class_i_sub_mtl_map___browser_filter.html
C++: ISubMtlMap_BrowserFilter Class Reference
cpp_ref/class_i_sub_obj_type.html
C++: ISubObjType Class Reference
cpp_ref/class_i_sub_target_ctrl.html
C++: ISubTargetCtrl Class Reference
cpp_ref/class_i_sun_light.html
C++: ISunLight Class Reference
cpp_ref/class_i_sun_light_position.html
C++: ISunLightPosition Class Reference
cpp_ref/class_i_surf_position.html
C++: ISurfPosition Class Reference
cpp_ref/class_i_system_x_ref.html
C++: ISystemXRef Class Reference
cpp_ref/class_i_tabbed_dialog.html
C++: ITabbedDialog Class Reference
cpp_ref/class_i_tab_dialog_filter.html
C++: ITabDialogFilter Class Reference
cpp_ref/class_i_tab_dialog_manager.html
C++: ITabDialogManager Class Reference
cpp_ref/class_i_tab_dialog_object.html
C++: ITabDialogObject Class Reference
cpp_ref/class_i_tab_dialog_plugin_tab.html
C++: ITabDialogPluginTab Class Reference
cpp_ref/class_i_tab_dialog_proc.html
C++: ITabDialogProc Class Reference
cpp_ref/class_i_tab_page.html
C++: ITabPage Class Reference
cpp_ref/class_i_tab_page_proc.html
C++: ITabPageProc Class Reference
cpp_ref/class_i_targeted_i_o.html
C++: ITargetedIO Class Reference
cpp_ref/class_i_test_interface.html
C++: ITestInterface Class Reference
cpp_ref/class_i_text_object.html
C++: ITextObject Class Reference
cpp_ref/class_i_time_based_converter.html
C++: ITimeBasedConverter Class Reference
cpp_ref/class_i_time_slider.html
C++: ITimeSlider Class Reference
cpp_ref/class_i_tone_operator_extension.html
C++: IToneOperatorExtension Class Reference
cpp_ref/class_i_track_bar.html
C++: ITrackBar Class Reference
cpp_ref/class_i_track_bar_filter_manager.html
C++: ITrackBarFilterManager Class Reference
cpp_ref/class_i_track_view_array.html
C++: ITrackViewArray Class Reference
cpp_ref/class_i_track_view_node.html
C++: ITrackViewNode Class Reference
cpp_ref/class_i_tree_enum_proc.html
C++: ITreeEnumProc Class Reference
cpp_ref/class_i_tree_view.html
C++: ITreeView Class Reference
cpp_ref/class_i_tree_view_ops.html
C++: ITreeViewOps Class Reference
cpp_ref/class_i_tree_view_u_i.html
C++: ITreeViewUI Class Reference
cpp_ref/class_i_t_c_b_float_key.html
C++: ITCBFloatKey Class Reference
cpp_ref/class_i_t_c_b_key.html
C++: ITCBKey Class Reference
cpp_ref/class_i_t_c_b_point3_key.html
C++: ITCBPoint3Key Class Reference
cpp_ref/class_i_t_c_b_point4_key.html
C++: ITCBPoint4Key Class Reference
cpp_ref/class_i_t_c_b_rot_key.html
C++: ITCBRotKey Class Reference
cpp_ref/class_i_t_c_b_scale_key.html
C++: ITCBScaleKey Class Reference
cpp_ref/class_i_t_v_utility.html
C++: ITVUtility Class Reference
cpp_ref/class_i_unwrap_mod.html
C++: IUnwrapMod Class Reference
cpp_ref/class_i_unwrap_mod2.html
C++: IUnwrapMod2 Class Reference
cpp_ref/class_i_unwrap_mod3.html
C++: IUnwrapMod3 Class Reference
cpp_ref/class_i_unwrap_mod4.html
C++: IUnwrapMod4 Class Reference
cpp_ref/class_i_un_replaceable_control.html
C++: IUnReplaceableControl Class Reference
cpp_ref/class_i_util.html
C++: IUtil Class Reference
cpp_ref/class_i_utility_panel.html
C++: IUtilityPanel Class Reference
cpp_ref/class_i_validate_node_callback.html
C++: IValidateNodeCallback Class Reference
cpp_ref/class_i_validity_token.html
C++: IValidityToken Class Reference
cpp_ref/class_i_validity_token_imp.html
C++: IValidityTokenImp Class Reference
cpp_ref/class_i_vertex_paint.html
C++: IVertexPaint Class Reference
cpp_ref/class_i_vertex_paint___r7.html
C++: IVertexPaint_R7 Class Reference
cpp_ref/class_i_vertex_shader.html
C++: IVertexShader Class Reference
cpp_ref/class_i_viewport_button.html
C++: IViewportButton Class Reference
cpp_ref/class_i_viewport_button_manager.html
C++: IViewportButtonManager Class Reference
cpp_ref/class_i_viewport_shader_manager.html
C++: IViewportShaderManager Class Reference
cpp_ref/class_i_viewport_shader_manager2.html
C++: IViewportShaderManager2 Class Reference
cpp_ref/class_i_viewport_shader_manager3.html
C++: IViewportShaderManager3 Class Reference
cpp_ref/class_i_viewport_shading_mgr.html
C++: IViewportShadingMgr Class Reference
cpp_ref/class_i_viewport_shading_mgr2.html
C++: IViewportShadingMgr2 Class Reference
cpp_ref/class_i_view_panel.html
C++: IViewPanel Class Reference
cpp_ref/class_i_view_panel_manager.html
C++: IViewPanelManager Class Reference
cpp_ref/class_i_visual_m_s_callback.html
C++: IVisualMSCallback Class Reference
cpp_ref/class_i_visual_m_s_form.html
C++: IVisualMSForm Class Reference
cpp_ref/class_i_visual_m_s_item.html
C++: IVisualMSItem Class Reference
cpp_ref/class_i_visual_m_s_mgr.html
C++: IVisualMSMgr Class Reference
cpp_ref/class_i_wave_paint.html
C++: IWavePaint Class Reference
cpp_ref/class_i_wave_sound.html
C++: IWaveSound Class Reference
cpp_ref/class_i_working_pivot.html
C++: IWorkingPivot Class Reference
cpp_ref/class_i_work_bench.html
C++: IWorkBench Class Reference
cpp_ref/class_i_work_bench2.html
C++: IWorkBench2 Class Reference
cpp_ref/class_i_x_ref_atmospheric.html
C++: IXRefAtmospheric Class Reference
cpp_ref/class_i_x_ref_ctrl.html
C++: IXRefCtrl Class Reference
cpp_ref/class_i_x_ref_item.html
C++: IXRefItem Class Reference
cpp_ref/class_i_x_ref_material.html
C++: IXRefMaterial Class Reference
cpp_ref/class_i_x_ref_object.html
C++: IXRefObject Class Reference
cpp_ref/class_i_x_ref_object8.html
C++: IXRefObject8 Class Reference
cpp_ref/class_i_x_ref_proxy.html
C++: IXRefProxy Class Reference
cpp_ref/class_i_x_t_c_access.html
C++: IXTCAccess Class Reference
cpp_ref/class_joint_dlg_data.html
C++: JointDlgData Class Reference
cpp_ref/class_joint_params.html
C++: JointParams Class Reference
cpp_ref/class_joint_params2.html
C++: JointParams2 Class Reference
cpp_ref/class_j_p_limits_restore.html
C++: JPLimitsRestore Class Reference
cpp_ref/class_key_reduce_status.html
C++: KeyReduceStatus Class Reference
cpp_ref/class_lag_mod_data.html
C++: LagModData Class Reference
cpp_ref/class_layer_property.html
C++: LayerProperty Class Reference
cpp_ref/class_light.html
C++: Light Class Reference
cpp_ref/class_lightscape_light.html
C++: LightscapeLight Class Reference
cpp_ref/class_lightscape_light_1_1_area_light_cust_attrib.html
C++: LightscapeLight::AreaLightCustAttrib Class Reference
cpp_ref/class_light_desc.html
C++: LightDesc Class Reference
cpp_ref/class_light_object.html
C++: LightObject Class Reference
cpp_ref/class_light_ray_traversal.html
C++: LightRayTraversal Class Reference
cpp_ref/class_linear_shape.html
C++: LinearShape Class Reference
cpp_ref/class_line_buffer.html
C++: LineBuffer Class Reference
cpp_ref/class_linked_entry_t.html
C++: LinkedEntryT&lt; T &#62; Class Template Reference
cpp_ref/class_linked_list_t.html
C++: LinkedListT&lt; T, TE &#62; Class Template Reference
cpp_ref/class_listener.html
C++: Listener Class Reference
cpp_ref/class_listener_message_data.html
C++: ListenerMessageData Class Reference
cpp_ref/class_listener_view_window.html
C++: ListenerViewWindow Class Reference
cpp_ref/class_load_save_retarget_data.html
C++: LoadSaveRetargetData Class Reference
cpp_ref/class_local_mod_data.html
C++: LocalModData Class Reference
cpp_ref/class_local_thunk.html
C++: LocalThunk Class Reference
cpp_ref/class_lockable_control.html
C++: LockableControl Class Reference
cpp_ref/class_lockable_std_control.html
C++: LockableStdControl Class Reference
cpp_ref/class_log_sys.html
C++: LogSys Class Reference
cpp_ref/class_loop_continue.html
C++: LoopContinue Class Reference
cpp_ref/class_loop_exit.html
C++: LoopExit Class Reference
cpp_ref/class_macro_button_data.html
C++: MacroButtonData Class Reference
cpp_ref/class_macro_dir.html
C++: MacroDir Class Reference
cpp_ref/class_macro_entry.html
C++: MacroEntry Class Reference
cpp_ref/class_macro_entry_1_1_disable_compile_guard.html
C++: MacroEntry::DisableCompileGuard Class Reference
cpp_ref/class_macro_recorder.html
C++: MacroRecorder Class Reference
cpp_ref/class_macro_recorder_1_1_macro_recorder_disable.html
C++: MacroRecorder::MacroRecorderDisable Class Reference
cpp_ref/class_maker.html
C++: Maker Class Reference
cpp_ref/class_manipulator.html
C++: Manipulator Class Reference
cpp_ref/class_manipulator_gizmo.html
C++: ManipulatorGizmo Class Reference
cpp_ref/class_manip_hit_data.html
C++: ManipHitData Class Reference
cpp_ref/class_map_bit_array.html
C++: MapBitArray Class Reference
cpp_ref/class_map_delta.html
C++: MapDelta Class Reference
cpp_ref/class_map_delta_groups.html
C++: Method Groups for Class MapDelta
cpp_ref/class_map_sampler.html
C++: MapSampler Class Reference
cpp_ref/class_market_defaults.html
C++: MarketDefaults Class Reference
cpp_ref/class_market_defaults13.html
C++: MarketDefaults13 Class Reference
cpp_ref/class_market_defaults_1_1_range.html
C++: MarketDefaults::Range&lt; T, low, high &#62; Class Template Reference
cpp_ref/class_master_point_control.html
C++: MasterPointControl Class Reference
cpp_ref/class_material.html
C++: Material Class Reference
cpp_ref/class_matrix2.html
C++: Matrix2 Class Reference
cpp_ref/class_matrix3.html
C++: Matrix3 Class Reference
cpp_ref/class_matrix3_indirect.html
C++: Matrix3Indirect Class Reference
cpp_ref/class_matrix3_stack.html
C++: Matrix3Stack Class Reference
cpp_ref/class_max_bake_element.html
C++: MaxBakeElement Class Reference
cpp_ref/class_max_bake_element10.html
C++: MaxBakeElement10 Class Reference
cpp_ref/class_max_bake_element8.html
C++: MaxBakeElement8 Class Reference
cpp_ref/class_max_bmp_file_icon.html
C++: MaxBmpFileIcon Class Reference
cpp_ref/class_max_heap_operators.html
C++: MaxHeapOperators Class Reference
cpp_ref/class_max_icon.html
C++: MaxIcon Class Reference
cpp_ref/class_max_locale_handler.html
C++: MaxLocaleHandler Class Reference
cpp_ref/class_max_mixer_manager.html
C++: MaxMixerManager Class Reference
cpp_ref/class_max_net.html
C++: MaxNet Class Reference
cpp_ref/class_max_network_interface.html
C++: MaxNetworkInterface Class Reference
cpp_ref/class_max_network_interface2.html
C++: MaxNetworkInterface2 Class Reference
cpp_ref/class_max_net_call_back.html
C++: MaxNetCallBack Class Reference
cpp_ref/class_max_net_engine.html
C++: MaxNetEngine Class Reference
cpp_ref/class_max_net_file.html
C++: MaxNetFile Class Reference
cpp_ref/class_max_net_job.html
C++: MaxNetJob Class Reference
cpp_ref/class_max_net_manager.html
C++: MaxNetManager Class Reference
cpp_ref/class_max_net_manager_groups.html
C++: Method Groups for Class MaxNetManager
cpp_ref/class_max_render_element.html
C++: MaxRenderElement Class Reference
cpp_ref/class_max_s_d_k_1_1_array.html
C++: Array&lt; T &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_array_auto_ptr.html
C++: ArrayAutoPtr&lt; Type &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_array_pointer_destructor.html
C++: ArrayPointerDestructor&lt; Type &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_asset_management_1_1_asset_user.html
C++: AssetUser Class Reference
cpp_ref/class_max_s_d_k_1_1_asset_management_1_1_i_asset_manager.html
C++: IAssetManager Class Reference
cpp_ref/class_max_s_d_k_1_1_auto_ptr.html
C++: AutoPtr&lt; Type, DestructorPolicy &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_c_u_i_1_1_i_mouse_config_manager.html
C++: IMouseConfigManager Class Reference
cpp_ref/class_max_s_d_k_1_1_delete_this_auto_ptr.html
C++: DeleteThisAutoPtr&lt; Type &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_delete_this_destructor.html
C++: DeleteThisDestructor Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_atomic_ref_counter.html
C++: AtomicRefCounter Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_auto_restore_world_matrix.html
C++: AutoRestoreWorldMatrix Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_a_ref_object.html
C++: ARefObject Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_base_material_handle.html
C++: BaseMaterialHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_base_raster_handle.html
C++: BaseRasterHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_blend_state.html
C++: BlendState Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_child_object_display_callback.html
C++: ChildObjectDisplayCallback Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_compound_object_add_render_items_helper.html
C++: CompoundObjectAddRenderItemsHelper Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_custom_render_item_handle.html
C++: CustomRenderItemHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_default_life_time_policy.html
C++: DefaultLifeTimePolicy&lt; RefObjectType &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_depth_stencil_state.html
C++: DepthStencilState Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_display_callback_context.html
C++: DisplayCallbackContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_display_texture_helper.html
C++: DisplayTextureHelper Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_draw_context.html
C++: DrawContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_generate_mesh_render_items_context.html
C++: GenerateMeshRenderItemsContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_geometry_render_item_handle.html
C++: GeometryRenderItemHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_h_l_s_l_material_handle.html
C++: HLSLMaterialHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_immediate_fragment.html
C++: ImmediateFragment Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_immediate_render_item_handle.html
C++: ImmediateRenderItemHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_index_buffer_handle.html
C++: IndexBufferHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_add_render_items_helper.html
C++: IAddRenderItemsHelper Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_custom_render_item.html
C++: ICustomRenderItem Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_display_callback.html
C++: IDisplayCallback Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_display_manager.html
C++: IDisplayManager Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_display_manager2.html
C++: IDisplayManager2 Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_disposable.html
C++: IDisposable Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_h_l_s_l_material_translator.html
C++: IHLSLMaterialTranslator Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_mesh_display2.html
C++: IMeshDisplay2 Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_object_display.html
C++: IObjectDisplay Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_object_display2.html
C++: IObjectDisplay2 Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_parameter_translator.html
C++: IParameterTranslator Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_primitive_renderer.html
C++: IPrimitiveRenderer Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_ref_object.html
C++: IRefObject Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_render_geometry.html
C++: IRenderGeometry Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_render_item_container.html
C++: IRenderItemContainer Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_render_state_manager.html
C++: IRenderStateManager Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_shader_manager.html
C++: IShaderManager Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_shader_manager_creator.html
C++: IShaderManagerCreator Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_simple_material.html
C++: ISimpleMaterial Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_texture_display.html
C++: ITextureDisplay Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_viewport_view_setting.html
C++: IViewportViewSetting Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_i_virtual_device.html
C++: IVirtualDevice Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_material_required_streams.html
C++: MaterialRequiredStreams Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_matrix44.html
C++: Matrix44 Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_max_context.html
C++: MaxContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_mesh_element_description.html
C++: MeshElementDescription Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_presentable_target_handle.html
C++: PresentableTargetHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_rasterizer_state.html
C++: RasterizerState Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_ref_ptr.html
C++: RefPtr&lt; RefObjectType, SafeRefObjectType, LifeTimePolicy &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_render_item_handle.html
C++: RenderItemHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_render_item_handle_array.html
C++: RenderItemHandleArray Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_render_item_handle_decorator.html
C++: RenderItemHandleDecorator Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_render_node_handle.html
C++: RenderNodeHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_safe_reference_object_proxy.html
C++: SafeReferenceObjectProxy&lt; RefObjectType &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_smart_handle.html
C++: SmartHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_solid_color_material_handle.html
C++: SolidColorMaterialHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_standard_material_handle.html
C++: StandardMaterialHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_stencil_operation.html
C++: StencilOperation Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_target_blend_state.html
C++: TargetBlendState Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_target_handle.html
C++: TargetHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_texture_handle.html
C++: TextureHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_texture_handle_utility.html
C++: TextureHandleUtility Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_texture_material_handle.html
C++: TextureMaterialHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_update_display_context.html
C++: UpdateDisplayContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_update_node_context.html
C++: UpdateNodeContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_update_view_context.html
C++: UpdateViewContext Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_vertex_buffer_handle.html
C++: VertexBufferHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_graphics_1_1_vertex_color_material_handle.html
C++: VertexColorMaterialHandle Class Reference
cpp_ref/class_max_s_d_k_1_1_hold_begin.html
C++: HoldBegin Class Reference
cpp_ref/class_max_s_d_k_1_1_i_help_system.html
C++: IHelpSystem Class Reference
cpp_ref/class_max_s_d_k_1_1_performance_tools_1_1_thread_tools.html
C++: ThreadTools Class Reference
cpp_ref/class_max_s_d_k_1_1_performance_tools_1_1_timer.html
C++: Timer Class Reference
cpp_ref/class_max_s_d_k_1_1_single_pointer_destructor.html
C++: SinglePointerDestructor&lt; Type &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_single_weak_ref_maker.html
C++: SingleWeakRefMaker Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_auto_ptr.html
C++: AutoPtr&lt; Type &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_binary_stream.html
C++: BinaryStream Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_binary_stream_memory.html
C++: BinaryStreamMemory Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_char.html
C++: Char Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_char_accumulator.html
C++: CharAccumulator Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_char_iterator.html
C++: CharIterator&lt; ChType &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_exception.html
C++: Exception Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_i_bail_out_busy_process_manager.html
C++: IBailOutBusyProcessManager Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_i_dlg_showing_status_for_poly_obj.html
C++: IDlgShowingStatusForPolyObj Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_max_string.html
C++: MaxString Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_max_string_cast.html
C++: MaxStringCast&lt; ChType &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_max_string_cast_c_p.html
C++: MaxStringCastCP Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_max_string_cast_u_t_f8.html
C++: MaxStringCastUTF8 Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_noncopyable.html
C++: Noncopyable Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_null_dereference_exception.html
C++: NullDereferenceException Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_out_of_range_exception.html
C++: OutOfRangeException Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_path.html
C++: Path Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_run_time_exception.html
C++: RunTimeException Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_tab_out_of_range_exception.html
C++: TabOutOfRangeException Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_text_file_1_1_base_text_reader.html
C++: BaseTextReader Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_text_file_1_1_base_text_writer.html
C++: BaseTextWriter Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_text_file_1_1_reader.html
C++: Reader Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_text_file_1_1_reader_writer.html
C++: ReaderWriter Class Reference
cpp_ref/class_max_s_d_k_1_1_util_1_1_text_file_1_1_writer.html
C++: Writer Class Reference
cpp_ref/class_max_s_d_k_1_1_variable_guard.html
C++: VariableGuard&lt; T &#62; Class Template Reference
cpp_ref/class_max_s_d_k_1_1_vertex_normal.html
C++: VertexNormal Class Reference
cpp_ref/class_max_s_d_k_1_1_windows_message_filter.html
C++: WindowsMessageFilter Class Reference
cpp_ref/class_menu_colors.html
C++: MenuColors Class Reference
cpp_ref/class_mergeable.html
C++: Mergeable Class Reference
cpp_ref/class_mesh.html
C++: Mesh Class Reference
cpp_ref/class_mesh_access.html
C++: MeshAccess Class Reference
cpp_ref/class_mesh_capper.html
C++: MeshCapper Class Reference
cpp_ref/class_mesh_cap_info.html
C++: MeshCapInfo Class Reference
cpp_ref/class_mesh_cap_poly.html
C++: MeshCapPoly Class Reference
cpp_ref/class_mesh_cap_vert.html
C++: MeshCapVert Class Reference
cpp_ref/class_mesh_chamfer_data.html
C++: MeshChamferData Class Reference
cpp_ref/class_mesh_data.html
C++: MeshData Class Reference
cpp_ref/class_mesh_delta.html
C++: MeshDelta Class Reference
cpp_ref/class_mesh_delta_groups.html
C++: Method Groups for Class MeshDelta
cpp_ref/class_mesh_delta_user.html
C++: MeshDeltaUser Class Reference
cpp_ref/class_mesh_delta_user_data.html
C++: MeshDeltaUserData Class Reference
cpp_ref/class_mesh_face_data.html
C++: MeshFaceData Class Reference
cpp_ref/class_mesh_groups.html
C++: Method Groups for Class Mesh
cpp_ref/class_mesh_map.html
C++: MeshMap Class Reference
cpp_ref/class_mesh_named_sel_clip.html
C++: MeshNamedSelClip Class Reference
cpp_ref/class_mesh_normal_face.html
C++: MeshNormalFace Class Reference
cpp_ref/class_mesh_normal_spec.html
C++: MeshNormalSpec Class Reference
cpp_ref/class_mesh_op_progress.html
C++: MeshOpProgress Class Reference
cpp_ref/class_mesh_render_data.html
C++: MeshRenderData Class Reference
cpp_ref/class_mesh_selection.html
C++: MeshSelection Class Reference
cpp_ref/class_mesh_selection_converter.html
C++: MeshSelectionConverter Class Reference
cpp_ref/class_mesh_sub_hit_rec.html
C++: MeshSubHitRec Class Reference
cpp_ref/class_mesh_temp_data.html
C++: MeshTempData Class Reference
cpp_ref/class_mesh_temp_data_groups.html
C++: Method Groups for Class MeshTempData
cpp_ref/class_meta_particle.html
C++: MetaParticle Class Reference
cpp_ref/class_meta_part_data.html
C++: MetaPartData Class Reference
cpp_ref/class_meta_part_data_mat.html
C++: MetaPartDataMat Class Reference
cpp_ref/class_meta_part_data_mat_tex.html
C++: MetaPartDataMatTex Class Reference
cpp_ref/class_meta_part_data_tex.html
C++: MetaPartDataTex Class Reference
cpp_ref/class_mixer_manager.html
C++: MixerManager Class Reference
cpp_ref/class_mocap_manager.html
C++: MocapManager Class Reference
cpp_ref/class_modifier.html
C++: Modifier Class Reference
cpp_ref/class_modifier_groups.html
C++: Method Groups for Class Modifier
cpp_ref/class_mod_context.html
C++: ModContext Class Reference
cpp_ref/class_mod_context_enum_proc.html
C++: ModContextEnumProc Class Reference
cpp_ref/class_mod_context_list.html
C++: ModContextList Class Reference
cpp_ref/class_morph_control.html
C++: MorphControl Class Reference
cpp_ref/class_mouse_call_back.html
C++: MouseCallBack Class Reference
cpp_ref/class_mouse_manager.html
C++: MouseManager Class Reference
cpp_ref/class_mouse_tool_call_back.html
C++: MouseToolCallBack Class Reference
cpp_ref/class_mouse_tool_command_mode.html
C++: MouseToolCommandMode Class Reference
cpp_ref/class_move_ctrl_apparatus.html
C++: MoveCtrlApparatus Class Reference
cpp_ref/class_move_ctrl_apparatus_c_mode.html
C++: MoveCtrlApparatusCMode Class Reference
cpp_ref/class_move_mod_box.html
C++: MoveModBox Class Reference
cpp_ref/class_move_mod_box_c_mode.html
C++: MoveModBoxCMode Class Reference
cpp_ref/class_move_transformer.html
C++: MoveTransformer Class Reference
cpp_ref/class_msg_from_max.html
C++: MsgFromMax Class Reference
cpp_ref/class_msg_from_srv.html
C++: MsgFromSrv Class Reference
cpp_ref/class_mtl.html
C++: Mtl Class Reference
cpp_ref/class_mtl_base.html
C++: MtlBase Class Reference
cpp_ref/class_mtl_base_groups.html
C++: Method Groups for Class MtlBase
cpp_ref/class_mtl_base_lib.html
C++: MtlBaseLib Class Reference
cpp_ref/class_mtl_base_list.html
C++: MtlBaseList Class Reference
cpp_ref/class_mtl_d_a_d_mgr.html
C++: MtlDADMgr Class Reference
cpp_ref/class_mtl_groups.html
C++: Method Groups for Class Mtl
cpp_ref/class_mtl_lib.html
C++: MtlLib Class Reference
cpp_ref/class_mtl_list.html
C++: MtlList Class Reference
cpp_ref/class_mtl_maker_callback.html
C++: MtlMakerCallback Class Reference
cpp_ref/class_mtl_remap.html
C++: MtlRemap Class Reference
cpp_ref/class_multi_mtl.html
C++: MultiMtl Class Reference
cpp_ref/class_multi_select_callback.html
C++: MultiSelectCallback Class Reference
cpp_ref/class_multi_tex.html
C++: MultiTex Class Reference
cpp_ref/class_mult_curve_anim_prop.html
C++: MultCurveAnimProp Class Reference
cpp_ref/class_mult_curve_list.html
C++: MultCurveList Class Reference
cpp_ref/class_mult_fprint_params.html
C++: MultFprintParams Class Reference
cpp_ref/class_m_a_x_exception.html
C++: MAXException Class Reference
cpp_ref/class_m_a_x_file_open_dialog.html
C++: MAXFileOpenDialog Class Reference
cpp_ref/class_m_a_x_file_save_dialog.html
C++: MAXFileSaveDialog Class Reference
cpp_ref/class_m_a_x_script_exception.html
C++: MAXScriptException Class Reference
cpp_ref/class_m_a_x_script_prefs.html
C++: MAXScriptPrefs Class Reference
cpp_ref/class_m_c_device_binding.html
C++: MCDeviceBinding Class Reference
cpp_ref/class_m_c_input_device.html
C++: MCInputDevice Class Reference
cpp_ref/class_m_edge.html
C++: MEdge Class Reference
cpp_ref/class_m_n_chamfer_data.html
C++: MNChamferData Class Reference
cpp_ref/class_m_n_chamfer_data10.html
C++: MNChamferData10 Class Reference
cpp_ref/class_m_n_diagonal_hit_data.html
C++: MNDiagonalHitData Class Reference
cpp_ref/class_m_n_edge.html
C++: MNEdge Class Reference
cpp_ref/class_m_n_edge_clusters.html
C++: MNEdgeClusters Class Reference
cpp_ref/class_m_n_face.html
C++: MNFace Class Reference
cpp_ref/class_m_n_face_clusters.html
C++: MNFaceClusters Class Reference
cpp_ref/class_m_n_face_element.html
C++: MNFaceElement Class Reference
cpp_ref/class_m_n_map.html
C++: MNMap Class Reference
cpp_ref/class_m_n_map_face.html
C++: MNMapFace Class Reference
cpp_ref/class_m_n_map_preserve_data.html
C++: MNMapPreserveData Class Reference
cpp_ref/class_m_n_mesh.html
C++: MNMesh Class Reference
cpp_ref/class_m_n_mesh_border.html
C++: MNMeshBorder Class Reference
cpp_ref/class_m_n_mesh_groups.html
C++: Method Groups for Class MNMesh
cpp_ref/class_m_n_mesh_selection_converter.html
C++: MNMeshSelectionConverter Class Reference
cpp_ref/class_m_n_mesh_utilities.html
C++: MNMeshUtilities Class Reference
cpp_ref/class_m_n_normal_face.html
C++: MNNormalFace Class Reference
cpp_ref/class_m_n_normal_spec.html
C++: MNNormalSpec Class Reference
cpp_ref/class_m_n_temp_data.html
C++: MNTempData Class Reference
cpp_ref/class_m_n_vert.html
C++: MNVert Class Reference
cpp_ref/class_m_spin.html
C++: MSpin Class Reference
cpp_ref/class_m_s_atmos_xtnd.html
C++: MSAtmosXtnd Class Reference
cpp_ref/class_m_s_auto_e_param_dlg.html
C++: MSAutoEParamDlg Class Reference
cpp_ref/class_m_s_auto_m_param_dlg.html
C++: MSAutoMParamDlg Class Reference
cpp_ref/class_m_s_camera_xtnd.html
C++: MSCameraXtnd Class Reference
cpp_ref/class_m_s_class_factory.html
C++: MSClassFactory Class Reference
cpp_ref/class_m_s_cust_attrib.html
C++: MSCustAttrib Class Reference
cpp_ref/class_m_s_cust_attrib_def.html
C++: MSCustAttribDef Class Reference
cpp_ref/class_m_s_display_filter_callback.html
C++: MSDisplayFilterCallback Class Reference
cpp_ref/class_m_s_effect_xtnd.html
C++: MSEffectXtnd Class Reference
cpp_ref/class_m_s_geom_object_xtnd.html
C++: MSGeomObjectXtnd Class Reference
cpp_ref/class_m_s_helper_xtnd.html
C++: MSHelperXtnd Class Reference
cpp_ref/class_m_s_light_xtnd.html
C++: MSLightXtnd Class Reference
cpp_ref/class_m_s_modifier_xtnd.html
C++: MSModifierXtnd Class Reference
cpp_ref/class_m_s_mtl_xtnd.html
C++: MSMtlXtnd Class Reference
cpp_ref/class_m_s_object_xtnd.html
C++: MSObjectXtnd&lt; TYPE, MS_SUPER &#62; Class Template Reference
cpp_ref/class_m_s_o_l_e_object.html
C++: MSOLEObject Class Reference
cpp_ref/class_m_s_plugin.html
C++: MSPlugin Class Reference
cpp_ref/class_m_s_plugin_atmos.html
C++: MSPluginAtmos Class Reference
cpp_ref/class_m_s_plugin_camera.html
C++: MSPluginCamera Class Reference
cpp_ref/class_m_s_plugin_desc.html
C++: MSPluginDesc Class Reference
cpp_ref/class_m_s_plugin_effect.html
C++: MSPluginEffect Class Reference
cpp_ref/class_m_s_plugin_geom_object.html
C++: MSPluginGeomObject Class Reference
cpp_ref/class_m_s_plugin_helper.html
C++: MSPluginHelper Class Reference
cpp_ref/class_m_s_plugin_light.html
C++: MSPluginLight Class Reference
cpp_ref/class_m_s_plugin_modifier.html
C++: MSPluginModifier Class Reference
cpp_ref/class_m_s_plugin_mtl.html
C++: MSPluginMtl Class Reference
cpp_ref/class_m_s_plugin_object.html
C++: MSPluginObject&lt; TYPE &#62; Class Template Reference
cpp_ref/class_m_s_plugin_p_b_accessor.html
C++: MSPluginPBAccessor Class Reference
cpp_ref/class_m_s_plugin_shape.html
C++: MSPluginShape Class Reference
cpp_ref/class_m_s_plugin_simple_manipulator.html
C++: MSPluginSimpleManipulator Class Reference
cpp_ref/class_m_s_plugin_simple_mod.html
C++: MSPluginSimpleMod Class Reference
cpp_ref/class_m_s_plugin_simple_object.html
C++: MSPluginSimpleObject Class Reference
cpp_ref/class_m_s_plugin_special_f_x.html
C++: MSPluginSpecialFX&lt; TYPE &#62; Class Template Reference
cpp_ref/class_m_s_plugin_texmap.html
C++: MSPluginTexmap Class Reference
cpp_ref/class_m_s_plugin_track_view_utility.html
C++: MSPluginTrackViewUtility Class Reference
cpp_ref/class_m_s_plugin_value_migrator.html
C++: MSPluginValueMigrator Class Reference
cpp_ref/class_m_s_right_click_menu.html
C++: MSRightClickMenu Class Reference
cpp_ref/class_m_s_select_filter_callback.html
C++: MSSelectFilterCallback Class Reference
cpp_ref/class_m_s_shape_xtnd.html
C++: MSShapeXtnd Class Reference
cpp_ref/class_m_s_simple_manipulator_xtnd.html
C++: MSSimpleManipulatorXtnd Class Reference
cpp_ref/class_m_s_simple_mod_xtnd.html
C++: MSSimpleModXtnd Class Reference
cpp_ref/class_m_s_simple_object_xtnd.html
C++: MSSimpleObjectXtnd Class Reference
cpp_ref/class_m_s_special_f_x_xtnd.html
C++: MSSpecialFXXtnd&lt; TYPE, MS_SUPER &#62; Class Template Reference
cpp_ref/class_m_s_texmap_xtnd.html
C++: MSTexmapXtnd Class Reference
cpp_ref/class_m_s_zip_package.html
C++: MSZipPackage Class Reference
cpp_ref/class_m_s_zip_package_file_drop_type.html
C++: MSZipPackageFileDropType Class Reference
cpp_ref/class_m_x_s_editor___interface.html
C++: MXSEditor_Interface Class Reference
cpp_ref/class_m_x_s_editor___interface2.html
C++: MXSEditor_Interface2 Class Reference
cpp_ref/class_m_x_s___editor___interface.html
C++: MXS_Editor_Interface Class Reference
cpp_ref/class_m_z_p_extraction.html
C++: MZPExtraction Class Reference
cpp_ref/class_named_poly_sel_set_list.html
C++: NamedPolySelSetList Class Reference
cpp_ref/class_named_seg_sel_set_list.html
C++: NamedSegSelSetList Class Reference
cpp_ref/class_named_vert_sel_set_list.html
C++: NamedVertSelSetList Class Reference
cpp_ref/class_name_accum.html
C++: NameAccum Class Reference
cpp_ref/class_name_maker.html
C++: NameMaker Class Reference
cpp_ref/class_name_tab.html
C++: NameTab Class Reference
cpp_ref/class_natural_light_class_base_imp.html
C++: NaturalLightClassBaseImp Class Reference
cpp_ref/class_node_and_anims.html
C++: NodeAndAnims Class Reference
cpp_ref/class_node_display_callback.html
C++: NodeDisplayCallback Class Reference
cpp_ref/class_node_display_callback_ex.html
C++: NodeDisplayCallbackEx Class Reference
cpp_ref/class_node_iterator.html
C++: NodeIterator Class Reference
cpp_ref/class_node_tab.html
C++: NodeTab Class Reference
cpp_ref/class_note_anim_property.html
C++: NoteAnimProperty Class Reference
cpp_ref/class_note_key.html
C++: NoteKey Class Reference
cpp_ref/class_note_key_clip_object.html
C++: NoteKeyClipObject Class Reference
cpp_ref/class_note_key_tab.html
C++: NoteKeyTab Class Reference
cpp_ref/class_note_track.html
C++: NoteTrack Class Reference
cpp_ref/class_notify_collapse_enum_proc.html
C++: NotifyCollapseEnumProc Class Reference
cpp_ref/class_notify_collapse_maintain_cust_attrib_enum_proc.html
C++: NotifyCollapseMaintainCustAttribEnumProc Class Reference
cpp_ref/class_notify_collapse_maintain_cust_attrib_enum_proc2.html
C++: NotifyCollapseMaintainCustAttribEnumProc2 Class Reference
cpp_ref/class_no_method_error.html
C++: NoMethodError Class Reference
cpp_ref/class_num_list.html
C++: NumList Class Reference
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C++: NURBS1RailSweepSurface Class Reference
cpp_ref/class_n_u_r_b_s2_rail_sweep_surface.html
C++: NURBS2RailSweepSurface Class Reference
cpp_ref/class_n_u_r_b_s_blend_curve.html
C++: NURBSBlendCurve Class Reference
cpp_ref/class_n_u_r_b_s_blend_surface.html
C++: NURBSBlendSurface Class Reference
cpp_ref/class_n_u_r_b_s_cap_surface.html
C++: NURBSCapSurface Class Reference
cpp_ref/class_n_u_r_b_s_chamfer_curve.html
C++: NURBSChamferCurve Class Reference
cpp_ref/class_n_u_r_b_s_control_vertex.html
C++: NURBSControlVertex Class Reference
cpp_ref/class_n_u_r_b_s_curve.html
C++: NURBSCurve Class Reference
cpp_ref/class_n_u_r_b_s_curve_const_point.html
C++: NURBSCurveConstPoint Class Reference
cpp_ref/class_n_u_r_b_s_curve_curve_intersection_point.html
C++: NURBSCurveCurveIntersectionPoint Class Reference
cpp_ref/class_n_u_r_b_s_curve_on_surface.html
C++: NURBSCurveOnSurface Class Reference
cpp_ref/class_n_u_r_b_s_curve_surface_intersection_point.html
C++: NURBSCurveSurfaceIntersectionPoint Class Reference
cpp_ref/class_n_u_r_b_s_c_v_curve.html
C++: NURBSCVCurve Class Reference
cpp_ref/class_n_u_r_b_s_c_v_surface.html
C++: NURBSCVSurface Class Reference
cpp_ref/class_n_u_r_b_s_display.html
C++: NURBSDisplay Class Reference
cpp_ref/class_n_u_r_b_s_extrude_surface.html
C++: NURBSExtrudeSurface Class Reference
cpp_ref/class_n_u_r_b_s_fillet_curve.html
C++: NURBSFilletCurve Class Reference
cpp_ref/class_n_u_r_b_s_fillet_surface.html
C++: NURBSFilletSurface Class Reference
cpp_ref/class_n_u_r_b_s_fuse_curve_c_v.html
C++: NURBSFuseCurveCV Class Reference
cpp_ref/class_n_u_r_b_s_fuse_surface_c_v.html
C++: NURBSFuseSurfaceCV Class Reference
cpp_ref/class_n_u_r_b_s_independent_point.html
C++: NURBSIndependentPoint Class Reference
cpp_ref/class_n_u_r_b_s_iso_curve.html
C++: NURBSIsoCurve Class Reference
cpp_ref/class_n_u_r_b_s_lathe_surface.html
C++: NURBSLatheSurface Class Reference
cpp_ref/class_n_u_r_b_s_mirror_curve.html
C++: NURBSMirrorCurve Class Reference
cpp_ref/class_n_u_r_b_s_mirror_surface.html
C++: NURBSMirrorSurface Class Reference
cpp_ref/class_n_u_r_b_s_multi_curve_trim_surface.html
C++: NURBSMultiCurveTrimSurface Class Reference
cpp_ref/class_n_u_r_b_s_n_blend_surface.html
C++: NURBSNBlendSurface Class Reference
cpp_ref/class_n_u_r_b_s_object.html
C++: NURBSObject Class Reference
cpp_ref/class_n_u_r_b_s_offset_curve.html
C++: NURBSOffsetCurve Class Reference
cpp_ref/class_n_u_r_b_s_offset_surface.html
C++: NURBSOffsetSurface Class Reference
cpp_ref/class_n_u_r_b_s_point.html
C++: NURBSPoint Class Reference
cpp_ref/class_n_u_r_b_s_point_const_point.html
C++: NURBSPointConstPoint Class Reference
cpp_ref/class_n_u_r_b_s_point_curve.html
C++: NURBSPointCurve Class Reference
cpp_ref/class_n_u_r_b_s_point_curve_on_surface.html
C++: NURBSPointCurveOnSurface Class Reference
cpp_ref/class_n_u_r_b_s_point_surface.html
C++: NURBSPointSurface Class Reference
cpp_ref/class_n_u_r_b_s_proceedural_curve.html
C++: NURBSProceeduralCurve Class Reference
cpp_ref/class_n_u_r_b_s_proceedural_surface.html
C++: NURBSProceeduralSurface Class Reference
cpp_ref/class_n_u_r_b_s_project_normal_curve.html
C++: NURBSProjectNormalCurve Class Reference
cpp_ref/class_n_u_r_b_s_project_vector_curve.html
C++: NURBSProjectVectorCurve Class Reference
cpp_ref/class_n_u_r_b_s_ruled_surface.html
C++: NURBSRuledSurface Class Reference
cpp_ref/class_n_u_r_b_s_set.html
C++: NURBSSet Class Reference
cpp_ref/class_n_u_r_b_s_surface.html
C++: NURBSSurface Class Reference
cpp_ref/class_n_u_r_b_s_surface_edge_curve.html
C++: NURBSSurfaceEdgeCurve Class Reference
cpp_ref/class_n_u_r_b_s_surface_normal_curve.html
C++: NURBSSurfaceNormalCurve Class Reference
cpp_ref/class_n_u_r_b_s_surf_const_point.html
C++: NURBSSurfConstPoint Class Reference
cpp_ref/class_n_u_r_b_s_surf_surf_intersection_curve.html
C++: NURBSSurfSurfIntersectionCurve Class Reference
cpp_ref/class_n_u_r_b_s_texture_channel.html
C++: NURBSTextureChannel Class Reference
cpp_ref/class_n_u_r_b_s_texture_channel_set.html
C++: NURBSTextureChannelSet Class Reference
cpp_ref/class_n_u_r_b_s_texture_point.html
C++: NURBSTexturePoint Class Reference
cpp_ref/class_n_u_r_b_s_texture_surface.html
C++: NURBSTextureSurface Class Reference
cpp_ref/class_n_u_r_b_s_trim_point.html
C++: NURBSTrimPoint Class Reference
cpp_ref/class_n_u_r_b_s_u_loft_surface.html
C++: NURBSULoftSurface Class Reference
cpp_ref/class_n_u_r_b_s_u_v_loft_surface.html
C++: NURBSUVLoftSurface Class Reference
cpp_ref/class_n_u_r_b_s_x_form_curve.html
C++: NURBSXFormCurve Class Reference
cpp_ref/class_n_u_r_b_s_x_form_surface.html
C++: NURBSXFormSurface Class Reference
cpp_ref/class_n_u_scale_ctrl_apparatus_c_mode.html
C++: NUScaleCtrlApparatusCMode Class Reference
cpp_ref/class_n_u_scale_mod_box_c_mode.html
C++: NUScaleModBoxCMode Class Reference
cpp_ref/class_object.html
C++: Object Class Reference
cpp_ref/class_object_converter.html
C++: ObjectConverter Class Reference
cpp_ref/class_object_data_reader_callback.html
C++: ObjectDataReaderCallback Class Reference
cpp_ref/class_object_groups.html
C++: Method Groups for Class Object
cpp_ref/class_object_state.html
C++: ObjectState Class Reference
cpp_ref/class_object_wrapper.html
C++: ObjectWrapper Class Reference
cpp_ref/class_obj_light_desc.html
C++: ObjLightDesc Class Reference
cpp_ref/class_one_click_create_call_back.html
C++: OneClickCreateCallBack Class Reference
cpp_ref/class_open_bez_font.html
C++: OpenBezFont Class Reference
cpp_ref/class_orbaz_true_block.html
C++: OrbazTrueBlock Class Reference
cpp_ref/class_orbaz_true_block_enumerator.html
C++: OrbazTrueBlockEnumerator Class Reference
cpp_ref/class_orbaz_true_block_iterator.html
C++: OrbazTrueBlockIterator Class Reference
cpp_ref/class_orbaz_true_enumerator.html
C++: OrbazTrueEnumerator Class Reference
cpp_ref/class_osnap.html
C++: Osnap Class Reference
cpp_ref/class_osnap_hit.html
C++: OsnapHit Class Reference
cpp_ref/class_osnap_marker.html
C++: OsnapMarker Class Reference
cpp_ref/class_owner_thunk.html
C++: OwnerThunk Class Reference
cpp_ref/class_o_snap_decorator.html
C++: OSnapDecorator Class Reference
cpp_ref/class_o_s_modifier.html
C++: OSModifier Class Reference
cpp_ref/class_param_block2_p_l_c_b.html
C++: ParamBlock2PLCB Class Reference
cpp_ref/class_param_block_desc.html
C++: ParamBlockDesc Class Reference
cpp_ref/class_param_block_desc2.html
C++: ParamBlockDesc2 Class Reference
cpp_ref/class_param_block_desc_i_d.html
C++: ParamBlockDescID Class Reference
cpp_ref/class_param_block_p_l_c_b.html
C++: ParamBlockPLCB Class Reference
cpp_ref/class_param_block_p_l_c_b_ex.html
C++: ParamBlockPLCBEx Class Reference
cpp_ref/class_param_dimension.html
C++: ParamDimension Class Reference
cpp_ref/class_param_dimension_base.html
C++: ParamDimensionBase Class Reference
cpp_ref/class_param_dlg.html
C++: ParamDlg Class Reference
cpp_ref/class_param_map2_user_dlg_proc.html
C++: ParamMap2UserDlgProc Class Reference
cpp_ref/class_param_map_user_dlg_proc.html
C++: ParamMapUserDlgProc Class Reference
cpp_ref/class_param_ref.html
C++: ParamRef Class Reference
cpp_ref/class_param_u_i_desc.html
C++: ParamUIDesc Class Reference
cpp_ref/class_param_version_desc.html
C++: ParamVersionDesc Class Reference
cpp_ref/class_parser.html
C++: Parser Class Reference
cpp_ref/class_particle_channel_mask.html
C++: ParticleChannelMask Class Reference
cpp_ref/class_particle_data.html
C++: ParticleData Class Reference
cpp_ref/class_particle_mat_data.html
C++: ParticleMatData Class Reference
cpp_ref/class_particle_object.html
C++: ParticleObject Class Reference
cpp_ref/class_particle_ptr_tab.html
C++: ParticlePtrTab Class Reference
cpp_ref/class_particle_sys.html
C++: ParticleSys Class Reference
cpp_ref/class_partwith_mtl.html
C++: PartwithMtl Class Reference
cpp_ref/class_partwith_tex.html
C++: PartwithTex Class Reference
cpp_ref/class_patch.html
C++: Patch Class Reference
cpp_ref/class_patch_capper.html
C++: PatchCapper Class Reference
cpp_ref/class_patch_cap_info.html
C++: PatchCapInfo Class Reference
cpp_ref/class_patch_cap_poly.html
C++: PatchCapPoly Class Reference
cpp_ref/class_patch_cap_vec.html
C++: PatchCapVec Class Reference
cpp_ref/class_patch_cap_vert.html
C++: PatchCapVert Class Reference
cpp_ref/class_patch_cap_work.html
C++: PatchCapWork Class Reference
cpp_ref/class_patch_edge.html
C++: PatchEdge Class Reference
cpp_ref/class_patch_hit_data.html
C++: PatchHitData Class Reference
cpp_ref/class_patch_mesh.html
C++: PatchMesh Class Reference
cpp_ref/class_patch_mesh_groups.html
C++: Method Groups for Class PatchMesh
cpp_ref/class_patch_named_sel_clip.html
C++: PatchNamedSelClip Class Reference
cpp_ref/class_patch_object.html
C++: PatchObject Class Reference
cpp_ref/class_patch_object_restore.html
C++: PatchObjectRestore Class Reference
cpp_ref/class_patch_seg.html
C++: PatchSeg Class Reference
cpp_ref/class_patch_sub_hit_rec.html
C++: PatchSubHitRec Class Reference
cpp_ref/class_patch_t_vert.html
C++: PatchTVert Class Reference
cpp_ref/class_patch_vec.html
C++: PatchVec Class Reference
cpp_ref/class_patch_vert.html
C++: PatchVert Class Reference
cpp_ref/class_path_config_drop_type.html
C++: PathConfigDropType Class Reference
cpp_ref/class_per_data.html
C++: PerData Class Reference
cpp_ref/class_picker_control_filter.html
C++: PickerControlFilter Class Reference
cpp_ref/class_picker_control_mode.html
C++: PickerControlMode Class Reference
cpp_ref/class_pick_class_callback.html
C++: PickClassCallback Class Reference
cpp_ref/class_pick_command_mode.html
C++: PickCommandMode Class Reference
cpp_ref/class_pick_mode_callback.html
C++: PickModeCallback Class Reference
cpp_ref/class_pick_node_callback.html
C++: PickNodeCallback Class Reference
cpp_ref/class_pick_object_proc.html
C++: PickObjectProc Class Reference
cpp_ref/class_pipe.html
C++: Pipe Class Reference
cpp_ref/class_pixel_buf_t.html
C++: PixelBufT&lt; T &#62; Class Template Reference
cpp_ref/class_plane.html
C++: Plane Class Reference
cpp_ref/class_plugin_class_def_p_l_c_b1.html
C++: PluginClassDefPLCB1 Class Reference
cpp_ref/class_plugin_class_def_p_l_c_b2.html
C++: PluginClassDefPLCB2 Class Reference
cpp_ref/class_plugin_local_thunk.html
C++: PluginLocalThunk Class Reference
cpp_ref/class_plugin_method.html
C++: PluginMethod Class Reference
cpp_ref/class_plugin_param_thunk.html
C++: PluginParamThunk Class Reference
cpp_ref/class_pod_obj.html
C++: PodObj Class Reference
cpp_ref/class_point2.html
C++: Point2 Class Reference
cpp_ref/class_point3.html
C++: Point3 Class Reference
cpp_ref/class_point4.html
C++: Point4 Class Reference
cpp_ref/class_poly_line.html
C++: PolyLine Class Reference
cpp_ref/class_poly_line_groups.html
C++: Method Groups for Class PolyLine
cpp_ref/class_poly_line_proc.html
C++: PolyLineProc Class Reference
cpp_ref/class_poly_object.html
C++: PolyObject Class Reference
cpp_ref/class_poly_pt.html
C++: PolyPt Class Reference
cpp_ref/class_poly_shape.html
C++: PolyShape Class Reference
cpp_ref/class_poly_shape_groups.html
C++: Method Groups for Class PolyShape
cpp_ref/class_post_load_callback.html
C++: PostLoadCallback Class Reference
cpp_ref/class_post_patch_proc.html
C++: PostPatchProc Class Reference
cpp_ref/class_precise_time_value.html
C++: PreciseTimeValue Class Reference
cpp_ref/class_preview_params.html
C++: PreviewParams Class Reference
cpp_ref/class_print_manager.html
C++: PrintManager Class Reference
cpp_ref/class_property_enum.html
C++: PropertyEnum Class Reference
cpp_ref/class_property_thunk.html
C++: PropertyThunk Class Reference
cpp_ref/class_ptr_vec.html
C++: PtrVec&lt; T &#62; Class Template Reference
cpp_ref/class_ptr_vector.html
C++: PtrVector Class Reference
cpp_ref/class_p_b2_param.html
C++: PB2Param Class Reference
cpp_ref/class_p_b_accessor.html
C++: PBAccessor Class Reference
cpp_ref/class_p_b_bitmap.html
C++: PBBitmap Class Reference
cpp_ref/class_p_b_validator.html
C++: PBValidator Class Reference
cpp_ref/class_p_f_1_1_created_channel_linker.html
C++: CreatedChannelLinker Class Reference
cpp_ref/class_p_f_action_state_desc.html
C++: PFActionStateDesc Class Reference
cpp_ref/class_p_f_hit_data.html
C++: PFHitData Class Reference
cpp_ref/class_p_f_simple_action.html
C++: PFSimpleAction Class Reference
cpp_ref/class_p_f_simple_action_state.html
C++: PFSimpleActionState Class Reference
cpp_ref/class_p_f_simple_operator.html
C++: PFSimpleOperator Class Reference
cpp_ref/class_p_f_simple_test.html
C++: PFSimpleTest Class Reference
cpp_ref/class_p_o_mod_record.html
C++: POModRecord Class Reference
cpp_ref/class_p_o_pick_patch_attach.html
C++: POPickPatchAttach Class Reference
cpp_ref/class_p_r_vertex.html
C++: PRVertex Class Reference
cpp_ref/class_p_stamp.html
C++: PStamp Class Reference
cpp_ref/class_quantizer.html
C++: Quantizer Class Reference
cpp_ref/class_quat.html
C++: Quat Class Reference
cpp_ref/class_radiosity_effect.html
C++: RadiosityEffect Class Reference
cpp_ref/class_radiosity_interface.html
C++: RadiosityInterface Class Reference
cpp_ref/class_radiosity_mesh.html
C++: RadiosityMesh Class Reference
cpp_ref/class_random.html
C++: Random Class Reference
cpp_ref/class_rand_generator.html
C++: RandGenerator Class Reference
cpp_ref/class_rand_obj_linker.html
C++: RandObjLinker Class Reference
cpp_ref/class_ray.html
C++: Ray Class Reference
cpp_ref/class_real_world_map_size_interface.html
C++: RealWorldMapSizeInterface Class Reference
cpp_ref/class_real_world_scale_record.html
C++: RealWorldScaleRecord&lt; T &#62; Class Template Reference
cpp_ref/class_redraw_views_callback.html
C++: RedrawViewsCallback Class Reference
cpp_ref/class_reference_maker.html
C++: ReferenceMaker Class Reference
cpp_ref/class_reference_save_manager.html
C++: ReferenceSaveManager Class Reference
cpp_ref/class_reference_save_manager_1_1_post_save.html
C++: ReferenceSaveManager::PostSave Class Reference
cpp_ref/class_reference_save_manager_1_1_pre_save.html
C++: ReferenceSaveManager::PreSave Class Reference
cpp_ref/class_reference_target.html
C++: ReferenceTarget Class Reference
cpp_ref/class_ref_enum_proc.html
C++: RefEnumProc Class Reference
cpp_ref/class_ref_mgr.html
C++: RefMgr&lt; T &#62; Class Template Reference
cpp_ref/class_ref_mgr_add_delete_restore.html
C++: RefMgrAddDeleteRestore&lt; T &#62; Class Template Reference
cpp_ref/class_ref_target.html
C++: RefTarget Class Reference
cpp_ref/class_ref_targ_monitor_ref_maker.html
C++: RefTargMonitorRefMaker Class Reference
cpp_ref/class_remap_dir.html
C++: RemapDir Class Reference
cpp_ref/class_renderer.html
C++: Renderer Class Reference
cpp_ref/class_render_data.html
C++: RenderData Class Reference
cpp_ref/class_render_global_context.html
C++: RenderGlobalContext Class Reference
cpp_ref/class_render_info.html
C++: RenderInfo Class Reference
cpp_ref/class_render_instance.html
C++: RenderInstance Class Reference
cpp_ref/class_render_maps_context.html
C++: RenderMapsContext Class Reference
cpp_ref/class_render_presets_context.html
C++: RenderPresetsContext Class Reference
cpp_ref/class_rend_context.html
C++: RendContext Class Reference
cpp_ref/class_rend_params.html
C++: RendParams Class Reference
cpp_ref/class_rend_param_dlg.html
C++: RendParamDlg Class Reference
cpp_ref/class_rend_pick_proc.html
C++: RendPickProc Class Reference
cpp_ref/class_rend_progress_callback.html
C++: RendProgressCallback Class Reference
cpp_ref/class_resource_maker_callback.html
C++: ResourceMakerCallback Class Reference
cpp_ref/class_restore_obj.html
C++: RestoreObj Class Reference
cpp_ref/class_right_click_menu.html
C++: RightClickMenu Class Reference
cpp_ref/class_right_click_menu_manager.html
C++: RightClickMenuManager Class Reference
cpp_ref/class_rollout_change_callback.html
C++: RolloutChangeCallback Class Reference
cpp_ref/class_rollout_control_thunk.html
C++: RolloutControlThunk Class Reference
cpp_ref/class_rollout_local_thunk.html
C++: RolloutLocalThunk Class Reference
cpp_ref/class_rotate_ctrl_apparatus.html
C++: RotateCtrlApparatus Class Reference
cpp_ref/class_rotate_ctrl_apparatus_c_mode.html
C++: RotateCtrlApparatusCMode Class Reference
cpp_ref/class_rotate_mod_box.html
C++: RotateModBox Class Reference
cpp_ref/class_rotate_mod_box_c_mode.html
C++: RotateModBoxCMode Class Reference
cpp_ref/class_rotate_transformer.html
C++: RotateTransformer Class Reference
cpp_ref/class_rotation_value.html
C++: RotationValue Class Reference
cpp_ref/class_runtime_error.html
C++: RuntimeError Class Reference
cpp_ref/class_r_c_menu_item_thunk.html
C++: RCMenuItemThunk Class Reference
cpp_ref/class_r_c_menu_local_thunk.html
C++: RCMenuLocalThunk Class Reference
cpp_ref/class_r_c_m_data.html
C++: RCMData Class Reference
cpp_ref/class_r_normal.html
C++: RNormal Class Reference
cpp_ref/class_r_vertex.html
C++: RVertex Class Reference
cpp_ref/class_sampler.html
C++: Sampler Class Reference
cpp_ref/class_sampling_callback.html
C++: SamplingCallback Class Reference
cpp_ref/class_save_enum_proc.html
C++: SaveEnumProc Class Reference
cpp_ref/class_scale_ctrl_apparatus.html
C++: ScaleCtrlApparatus Class Reference
cpp_ref/class_scale_mod_box.html
C++: ScaleModBox Class Reference
cpp_ref/class_scale_transformer.html
C++: ScaleTransformer Class Reference
cpp_ref/class_scale_value.html
C++: ScaleValue Class Reference
cpp_ref/class_scene_export.html
C++: SceneExport Class Reference
cpp_ref/class_scene_file_drop_type.html
C++: SceneFileDropType Class Reference
cpp_ref/class_scene_import.html
C++: SceneImport Class Reference
cpp_ref/class_scene_node_by_name_cache.html
C++: SceneNodeByNameCache Class Reference
cpp_ref/class_schematic_view_property.html
C++: SchematicViewProperty Class Reference
cpp_ref/class_script.html
C++: Script Class Reference
cpp_ref/class_script_editor.html
C++: ScriptEditor Class Reference
cpp_ref/class_script_file_drop_type.html
C++: ScriptFileDropType Class Reference
cpp_ref/class_script_item.html
C++: ScriptItem Class Reference
cpp_ref/class_selection_iterator.html
C++: SelectionIterator Class Reference
cpp_ref/class_selection_processor.html
C++: SelectionProcessor Class Reference
cpp_ref/class_select_ctrl_apparatus.html
C++: SelectCtrlApparatus Class Reference
cpp_ref/class_select_ctrl_apparatus_c_mode.html
C++: SelectCtrlApparatusCMode Class Reference
cpp_ref/class_select_filter_callback.html
C++: SelectFilterCallback Class Reference
cpp_ref/class_select_mod_box.html
C++: SelectModBox Class Reference
cpp_ref/class_select_mod_box_c_mode.html
C++: SelectModBoxCMode Class Reference
cpp_ref/class_set_key_mode_callback.html
C++: SetKeyModeCallback Class Reference
cpp_ref/class_set_key_mode_interface.html
C++: SetKeyModeInterface Class Reference
cpp_ref/class_set_morph_target_packet.html
C++: SetMorphTargetPacket Class Reference
cpp_ref/class_set_x_form_packet.html
C++: SetXFormPacket Class Reference
cpp_ref/class_shader.html
C++: Shader Class Reference
cpp_ref/class_shader_param_dlg.html
C++: ShaderParamDlg Class Reference
cpp_ref/class_shade_context.html
C++: ShadeContext Class Reference
cpp_ref/class_shade_output.html
C++: ShadeOutput Class Reference
cpp_ref/class_shadow_generator.html
C++: ShadowGenerator Class Reference
cpp_ref/class_shadow_param_dlg.html
C++: ShadowParamDlg Class Reference
cpp_ref/class_shadow_type.html
C++: ShadowType Class Reference
cpp_ref/class_shad_buf_renderer.html
C++: ShadBufRenderer Class Reference
cpp_ref/class_shape_context_callback.html
C++: ShapeContextCallback Class Reference
cpp_ref/class_shape_hierarchy.html
C++: ShapeHierarchy Class Reference
cpp_ref/class_shape_hit_data.html
C++: ShapeHitData Class Reference
cpp_ref/class_shape_named_poly_sel_clip.html
C++: ShapeNamedPolySelClip Class Reference
cpp_ref/class_shape_named_seg_sel_clip.html
C++: ShapeNamedSegSelClip Class Reference
cpp_ref/class_shape_named_vert_sel_clip.html
C++: ShapeNamedVertSelClip Class Reference
cpp_ref/class_shape_object.html
C++: ShapeObject Class Reference
cpp_ref/class_shape_p_sel.html
C++: ShapePSel Class Reference
cpp_ref/class_shape_sub_hit_rec.html
C++: ShapeSubHitRec Class Reference
cpp_ref/class_shape_s_sel.html
C++: ShapeSSel Class Reference
cpp_ref/class_shape_v_sel.html
C++: ShapeVSel Class Reference
cpp_ref/class_signal_exception.html
C++: SignalException Class Reference
cpp_ref/class_simple_data.html
C++: SimpleData Class Reference
cpp_ref/class_simple_data_mat.html
C++: SimpleDataMat Class Reference
cpp_ref/class_simple_data_mat_tex.html
C++: SimpleDataMatTex Class Reference
cpp_ref/class_simple_data_tex.html
C++: SimpleDataTex Class Reference
cpp_ref/class_simple_manipulator.html
C++: SimpleManipulator Class Reference
cpp_ref/class_simple_manip_hit_data.html
C++: SimpleManipHitData Class Reference
cpp_ref/class_simple_mod.html
C++: SimpleMod Class Reference
cpp_ref/class_simple_mod2.html
C++: SimpleMod2 Class Reference
cpp_ref/class_simple_object.html
C++: SimpleObject Class Reference
cpp_ref/class_simple_object2.html
C++: SimpleObject2 Class Reference
cpp_ref/class_simple_o_s_m_to_w_s_m_mod.html
C++: SimpleOSMToWSMMod Class Reference
cpp_ref/class_simple_o_s_m_to_w_s_m_mod2.html
C++: SimpleOSMToWSMMod2 Class Reference
cpp_ref/class_simple_o_s_m_to_w_s_m_object.html
C++: SimpleOSMToWSMObject Class Reference
cpp_ref/class_simple_particle.html
C++: SimpleParticle Class Reference
cpp_ref/class_simple_shape.html
C++: SimpleShape Class Reference
cpp_ref/class_simple_spline.html
C++: SimpleSpline Class Reference
cpp_ref/class_simple_spline_dlg_proc.html
C++: SimpleSplineDlgProc Class Reference
cpp_ref/class_simple_w_s_m_mod.html
C++: SimpleWSMMod Class Reference
cpp_ref/class_simple_w_s_m_mod2.html
C++: SimpleWSMMod2 Class Reference
cpp_ref/class_simple_w_s_m_object.html
C++: SimpleWSMObject Class Reference
cpp_ref/class_simple_w_s_m_object2.html
C++: SimpleWSMObject2 Class Reference
cpp_ref/class_single_ref_maker.html
C++: SingleRefMaker Class Reference
cpp_ref/class_single_ref_maker_patch_mtl.html
C++: SingleRefMakerPatchMtl Class Reference
cpp_ref/class_single_ref_maker_patch_node.html
C++: SingleRefMakerPatchNode Class Reference
cpp_ref/class_single_ref_maker_spline_mtl.html
C++: SingleRefMakerSplineMtl Class Reference
cpp_ref/class_single_ref_maker_spline_node.html
C++: SingleRefMakerSplineNode Class Reference
cpp_ref/class_sky_light_eval.html
C++: SkyLightEval Class Reference
cpp_ref/class_snippet.html
C++: Snippet Class Reference
cpp_ref/class_sound_obj.html
C++: SoundObj Class Reference
cpp_ref/class_source_file_wrapper.html
C++: SourceFileWrapper Class Reference
cpp_ref/class_source_position_wrapper.html
C++: SourcePositionWrapper Class Reference
cpp_ref/class_space_array_callback.html
C++: SpaceArrayCallback Class Reference
cpp_ref/class_special_f_x.html
C++: SpecialFX Class Reference
cpp_ref/class_sphere_gizmo_object.html
C++: SphereGizmoObject Class Reference
cpp_ref/class_spline3_d.html
C++: Spline3D Class Reference
cpp_ref/class_spline3_d_groups.html
C++: Method Groups for Class Spline3D
cpp_ref/class_spline_knot.html
C++: SplineKnot Class Reference
cpp_ref/class_spline_knot_assy.html
C++: SplineKnotAssy Class Reference
cpp_ref/class_spline_point.html
C++: SplinePoint Class Reference
cpp_ref/class_spline_shape.html
C++: SplineShape Class Reference
cpp_ref/class_spline_shape_point_tab.html
C++: SplineShapePointTab Class Reference
cpp_ref/class_spline_shape_vertex_delta.html
C++: SplineShapeVertexDelta Class Reference
cpp_ref/class_spring_class.html
C++: SpringClass Class Reference
cpp_ref/class_spring_sys.html
C++: SpringSys Class Reference
cpp_ref/class_spring_sys_client.html
C++: SpringSysClient Class Reference
cpp_ref/class_squash_ctrl_apparatus_c_mode.html
C++: SquashCtrlApparatusCMode Class Reference
cpp_ref/class_squash_mod_box_c_mode.html
C++: SquashModBoxCMode Class Reference
cpp_ref/class_stack.html
C++: Stack&lt; T &#62; Class Template Reference
cpp_ref/class_standard_data.html
C++: StandardData Class Reference
cpp_ref/class_standard_data_mat.html
C++: StandardDataMat Class Reference
cpp_ref/class_standard_data_mat_tex.html
C++: StandardDataMatTex Class Reference
cpp_ref/class_standard_data_tex.html
C++: StandardDataTex Class Reference
cpp_ref/class_static_interface_method.html
C++: StaticInterfaceMethod Class Reference
cpp_ref/class_std_control.html
C++: StdControl Class Reference
cpp_ref/class_std_cubic.html
C++: StdCubic Class Reference
cpp_ref/class_std_fog.html
C++: StdFog Class Reference
cpp_ref/class_std_i_k_clip_object.html
C++: StdIKClipObject Class Reference
cpp_ref/class_std_mat.html
C++: StdMat Class Reference
cpp_ref/class_std_mat2.html
C++: StdMat2 Class Reference
cpp_ref/class_std_mat_groups.html
C++: Method Groups for Class StdMat
cpp_ref/class_std_mirror.html
C++: StdMirror Class Reference
cpp_ref/class_std_texout_gen.html
C++: StdTexoutGen Class Reference
cpp_ref/class_std_u_v_gen.html
C++: StdUVGen Class Reference
cpp_ref/class_std_u_v_gen_groups.html
C++: Method Groups for Class StdUVGen
cpp_ref/class_std_x_y_z_gen.html
C++: StdXYZGen Class Reference
cpp_ref/class_strip.html
C++: Strip Class Reference
cpp_ref/class_strip_data.html
C++: StripData Class Reference
cpp_ref/class_struct.html
C++: Struct Class Reference
cpp_ref/class_struct_member_thunk.html
C++: StructMemberThunk Class Reference
cpp_ref/class_struct_method.html
C++: StructMethod Class Reference
cpp_ref/class_sub_class_list.html
C++: SubClassList Class Reference
cpp_ref/class_sub_control_selection_processor.html
C++: SubControlSelectionProcessor Class Reference
cpp_ref/class_sub_mod_selection_processor.html
C++: SubModSelectionProcessor Class Reference
cpp_ref/class_sub_obj_axis_callback.html
C++: SubObjAxisCallback Class Reference
cpp_ref/class_sub_obj_hit_list.html
C++: SubObjHitList Class Reference
cpp_ref/class_sub_patch_hit_list.html
C++: SubPatchHitList Class Reference
cpp_ref/class_sub_shape_hit_list.html
C++: SubShapeHitList Class Reference
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C++: SuspendAll Class Reference
cpp_ref/class_sv_graph_node_reference.html
C++: SvGraphNodeReference Class Reference
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C++: SyntaxError Class Reference
cpp_ref/class_system_global_thunk.html
C++: SystemGlobalThunk Class Reference
cpp_ref/class_s_class_u_i_info.html
C++: SClassUIInfo Class Reference
cpp_ref/class_s_f_x_param_dlg.html
C++: SFXParamDlg Class Reference
cpp_ref/class_s_m_call_context.html
C++: SMCallContext Class Reference
cpp_ref/class_s_s_bind_c_mode.html
C++: SSBindCMode Class Reference
cpp_ref/class_s_s_bind_mouse_proc.html
C++: SSBindMouseProc Class Reference
cpp_ref/class_s_s_boolean_c_mode.html
C++: SSBooleanCMode Class Reference
cpp_ref/class_s_s_boolean_mouse_proc.html
C++: SSBooleanMouseProc Class Reference
cpp_ref/class_s_s_chamfer_c_mode.html
C++: SSChamferCMode Class Reference
cpp_ref/class_s_s_chamfer_mouse_proc.html
C++: SSChamferMouseProc Class Reference
cpp_ref/class_s_s_chamfer_selection_processor.html
C++: SSChamferSelectionProcessor Class Reference
cpp_ref/class_s_s_chamfer_transformer.html
C++: SSChamferTransformer Class Reference
cpp_ref/class_s_s_constraint_point.html
C++: SSConstraintPoint Class Reference
cpp_ref/class_s_s_copy_tangent_c_mode.html
C++: SSCopyTangentCMode Class Reference
cpp_ref/class_s_s_copy_tangent_mouse_proc.html
C++: SSCopyTangentMouseProc Class Reference
cpp_ref/class_s_s_create_line_c_mode.html
C++: SSCreateLineCMode Class Reference
cpp_ref/class_s_s_create_line_mouse_proc.html
C++: SSCreateLineMouseProc Class Reference
cpp_ref/class_s_s_cross_insert_c_mode.html
C++: SSCrossInsertCMode Class Reference
cpp_ref/class_s_s_cross_insert_mouse_proc.html
C++: SSCrossInsertMouseProc Class Reference
cpp_ref/class_s_s_cross_section_c_mode.html
C++: SSCrossSectionCMode Class Reference
cpp_ref/class_s_s_cross_section_mouse_proc.html
C++: SSCrossSectionMouseProc Class Reference
cpp_ref/class_s_s_extend_c_mode.html
C++: SSExtendCMode Class Reference
cpp_ref/class_s_s_extend_mouse_proc.html
C++: SSExtendMouseProc Class Reference
cpp_ref/class_s_s_fillet_c_mode.html
C++: SSFilletCMode Class Reference
cpp_ref/class_s_s_fillet_mouse_proc.html
C++: SSFilletMouseProc Class Reference
cpp_ref/class_s_s_fillet_selection_processor.html
C++: SSFilletSelectionProcessor Class Reference
cpp_ref/class_s_s_fillet_transformer.html
C++: SSFilletTransformer Class Reference
cpp_ref/class_s_s_named_sel_set_list.html
C++: SSNamedSelSetList Class Reference
cpp_ref/class_s_s_outline_c_mode.html
C++: SSOutlineCMode Class Reference
cpp_ref/class_s_s_outline_mouse_proc.html
C++: SSOutlineMouseProc Class Reference
cpp_ref/class_s_s_outline_selection_processor.html
C++: SSOutlineSelectionProcessor Class Reference
cpp_ref/class_s_s_outline_transformer.html
C++: SSOutlineTransformer Class Reference
cpp_ref/class_s_s_particle.html
C++: SSParticle Class Reference
cpp_ref/class_s_s_particle_cache.html
C++: SSParticleCache Class Reference
cpp_ref/class_s_s_paste_tangent_c_mode.html
C++: SSPasteTangentCMode Class Reference
cpp_ref/class_s_s_paste_tangent_mouse_proc.html
C++: SSPasteTangentMouseProc Class Reference
cpp_ref/class_s_s_pick_spline_attach.html
C++: SSPickSplineAttach Class Reference
cpp_ref/class_s_s_refine_connect_c_mode.html
C++: SSRefineConnectCMode Class Reference
cpp_ref/class_s_s_refine_connect_mouse_proc.html
C++: SSRefineConnectMouseProc Class Reference
cpp_ref/class_s_s_seg_break_c_mode.html
C++: SSSegBreakCMode Class Reference
cpp_ref/class_s_s_seg_break_mouse_proc.html
C++: SSSegBreakMouseProc Class Reference
cpp_ref/class_s_s_seg_break_transformer.html
C++: SSSegBreakTransformer Class Reference
cpp_ref/class_s_s_seg_refine_c_mode.html
C++: SSSegRefineCMode Class Reference
cpp_ref/class_s_s_seg_refine_mouse_proc.html
C++: SSSegRefineMouseProc Class Reference
cpp_ref/class_s_s_spring.html
C++: SSSpring Class Reference
cpp_ref/class_s_s_trim_c_mode.html
C++: SSTrimCMode Class Reference
cpp_ref/class_s_s_trim_mouse_proc.html
C++: SSTrimMouseProc Class Reference
cpp_ref/class_s_s_vert_connect_c_mode.html
C++: SSVertConnectCMode Class Reference
cpp_ref/class_s_s_vert_connect_mouse_proc.html
C++: SSVertConnectMouseProc Class Reference
cpp_ref/class_s_s_vert_insert_c_mode.html
C++: SSVertInsertCMode Class Reference
cpp_ref/class_s_s_vert_insert_mouse_proc.html
C++: SSVertInsertMouseProc Class Reference
cpp_ref/class_tab.html
C++: Tab&lt; T &#62; Class Template Reference
cpp_ref/class_tab_dialog_pointer.html
C++: TabDialogPointer Class Reference
cpp_ref/class_tab_hd.html
C++: TabHd&lt; T &#62; Class Template Reference
cpp_ref/class_tab_m_z_p_extraction.html
C++: TabMZPExtraction Class Reference
cpp_ref/class_template.html
C++: Template Class Reference
cpp_ref/class_template3_d.html
C++: Template3D Class Reference
cpp_ref/class_temp_bitmap_manager_silent_mode.html
C++: TempBitmapManagerSilentMode Class Reference
cpp_ref/class_temp_quiet_mode.html
C++: TempQuietMode Class Reference
cpp_ref/class_temp_store.html
C++: TempStore Class Reference
cpp_ref/class_tess_approx.html
C++: TessApprox Class Reference
cpp_ref/class_tex3_d.html
C++: Tex3D Class Reference
cpp_ref/class_texmap.html
C++: Texmap Class Reference
cpp_ref/class_texmap_container.html
C++: TexmapContainer Class Reference
cpp_ref/class_texmap_groups.html
C++: Method Groups for Class Texmap
cpp_ref/class_texture_info.html
C++: TextureInfo Class Reference
cpp_ref/class_texture_output.html
C++: TextureOutput Class Reference
cpp_ref/class_tex_d_a_d_mgr.html
C++: TexDADMgr Class Reference
cpp_ref/class_tex_handle.html
C++: TexHandle Class Reference
cpp_ref/class_tex_handle_maker.html
C++: TexHandleMaker Class Reference
cpp_ref/class_tex_mat_data.html
C++: TexMatData Class Reference
cpp_ref/class_thunk_reference.html
C++: ThunkReference Class Reference
cpp_ref/class_time_change.html
C++: TimeChange Class Reference
cpp_ref/class_time_change_callback.html
C++: TimeChangeCallback Class Reference
cpp_ref/class_time_map.html
C++: TimeMap Class Reference
cpp_ref/class_tone_operator.html
C++: ToneOperator Class Reference
cpp_ref/class_tone_operator_interface.html
C++: ToneOperatorInterface Class Reference
cpp_ref/class_tone_operator_invertable.html
C++: ToneOperatorInvertable Class Reference
cpp_ref/class_tool_button_item.html
C++: ToolButtonItem Class Reference
cpp_ref/class_tool_item.html
C++: ToolItem Class Reference
cpp_ref/class_tool_local_thunk.html
C++: ToolLocalThunk Class Reference
cpp_ref/class_tool_macro_item.html
C++: ToolMacroItem Class Reference
cpp_ref/class_tool_other_item.html
C++: ToolOtherItem Class Reference
cpp_ref/class_tool_separator_item.html
C++: ToolSeparatorItem Class Reference
cpp_ref/class_tool_status_item.html
C++: ToolStatusItem Class Reference
cpp_ref/class_tool_tab.html
C++: ToolTab Class Reference
cpp_ref/class_tool_tip_extender.html
C++: ToolTipExtender Class Reference
cpp_ref/class_track_clip_object.html
C++: TrackClipObject Class Reference
cpp_ref/class_track_hit_record.html
C++: TrackHitRecord Class Reference
cpp_ref/class_track_selection_set_mgr.html
C++: TrackSelectionSetMgr Class Reference
cpp_ref/class_track_view_action_callback.html
C++: TrackViewActionCallback Class Reference
cpp_ref/class_track_view_filter.html
C++: TrackViewFilter Class Reference
cpp_ref/class_track_view_pick.html
C++: TrackViewPick Class Reference
cpp_ref/class_track_view_utility.html
C++: TrackViewUtility Class Reference
cpp_ref/class_transformer.html
C++: Transformer Class Reference
cpp_ref/class_transform_ctrl_apparatus.html
C++: TransformCtrlApparatus Class Reference
cpp_ref/class_transform_mod_box.html
C++: TransformModBox Class Reference
cpp_ref/class_transition.html
C++: Transition Class Reference
cpp_ref/class_tran_info.html
C++: TranInfo Class Reference
cpp_ref/class_tri_object.html
C++: TriObject Class Reference
cpp_ref/class_tri_object_normal_x_t_c.html
C++: TriObjectNormalXTC Class Reference
cpp_ref/class_tri_strip.html
C++: TriStrip Class Reference
cpp_ref/class_typed_hit.html
C++: TypedHit Class Reference
cpp_ref/class_type_error.html
C++: TypeError Class Reference
cpp_ref/class_t_c_b_graph_params.html
C++: TCBGraphParams Class Reference
cpp_ref/class_t_v_face.html
C++: TVFace Class Reference
cpp_ref/class_t_v_node_notify.html
C++: TVNodeNotify Class Reference
cpp_ref/class_t_v_patch.html
C++: TVPatch Class Reference
cpp_ref/class_undo_notify.html
C++: UndoNotify Class Reference
cpp_ref/class_unknown_system_exception.html
C++: UnknownSystemException Class Reference
cpp_ref/class_user_generic.html
C++: UserGeneric Class Reference
cpp_ref/class_user_prop.html
C++: UserProp Class Reference
cpp_ref/class_user_thrown_error.html
C++: UserThrownError Class Reference
cpp_ref/class_user_type.html
C++: UserType Class Reference
cpp_ref/class_utility_obj.html
C++: UtilityObj Class Reference
cpp_ref/class_u_r_l_tab.html
C++: URLTab Class Reference
cpp_ref/class_u_scale_ctrl_apparatus_c_mode.html
C++: UScaleCtrlApparatusCMode Class Reference
cpp_ref/class_u_scale_mod_box_c_mode.html
C++: UScaleModBoxCMode Class Reference
cpp_ref/class_u_t_f8_str.html
C++: UTF8Str Class Reference
cpp_ref/class_u_v_gen.html
C++: UVGen Class Reference
cpp_ref/class_u_v_vert_set.html
C++: UVVertSet Class Reference
cpp_ref/class_u_v_w_mapper.html
C++: UVWMapper Class Reference
cpp_ref/class_u_v_w_mapper_desc.html
C++: UVWMapperDesc Class Reference
cpp_ref/class_value.html
C++: Value Class Reference
cpp_ref/class_value_converter.html
C++: ValueConverter Class Reference
cpp_ref/class_value_holder_member.html
C++: ValueHolderMember Class Reference
cpp_ref/class_value_loader.html
C++: ValueLoader Class Reference
cpp_ref/class_value_load_callback.html
C++: ValueLoadCallback Class Reference
cpp_ref/class_value_load_p_l_c_b.html
C++: ValueLoadPLCB Class Reference
cpp_ref/class_value_mapper.html
C++: ValueMapper Class Reference
cpp_ref/class_value_meta_class.html
C++: ValueMetaClass Class Reference
cpp_ref/class_vertex_buffer.html
C++: VertexBuffer Class Reference
cpp_ref/class_vertex_normals_callback.html
C++: VertexNormalsCallback Class Reference
cpp_ref/class_vertex_normals_control.html
C++: VertexNormalsControl Class Reference
cpp_ref/class_vertex_shader_cache.html
C++: VertexShaderCache Class Reference
cpp_ref/class_vert_move.html
C++: VertMove Class Reference
cpp_ref/class_view.html
C++: View Class Reference
cpp_ref/class_viewport_display_callback.html
C++: ViewportDisplayCallback Class Reference
cpp_ref/class_viewport_text_button.html
C++: ViewportTextButton Class Reference
cpp_ref/class_view_exp.html
C++: ViewExp Class Reference
cpp_ref/class_view_exp10.html
C++: ViewExp10 Class Reference
cpp_ref/class_view_exp11.html
C++: ViewExp11 Class Reference
cpp_ref/class_view_exp13.html
C++: ViewExp13 Class Reference
cpp_ref/class_view_exp_groups.html
C++: Method Groups for Class ViewExp
cpp_ref/class_view_file.html
C++: ViewFile Class Reference
cpp_ref/class_view_params.html
C++: ViewParams Class Reference
cpp_ref/class_view_window.html
C++: ViewWindow Class Reference
cpp_ref/class_v_data_delta.html
C++: VDataDelta Class Reference
cpp_ref/class_v_edge.html
C++: VEdge Class Reference
cpp_ref/class_v_i_zable_clip_fmt.html
C++: VIZableClipFmt Class Reference
cpp_ref/class_wire_mesh_data.html
C++: WireMeshData Class Reference
cpp_ref/class_with_tex.html
C++: WithTex Class Reference
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C++: Wrangler Class Reference
cpp_ref/class_w_str.html
C++: WStr Class Reference
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C++: WSModifier Class Reference
cpp_ref/class_w_s_m_object.html
C++: WSMObject Class Reference
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C++: XFormModes Class Reference
cpp_ref/class_x_m_l_anim_tree_entry.html
C++: XMLAnimTreeEntry Class Reference
cpp_ref/class_x_m_l_anim_tree_entry_list.html
C++: XMLAnimTreeEntryList Class Reference
cpp_ref/class_x_t_c_container.html
C++: XTCContainer Class Reference
cpp_ref/class_x_t_c_object.html
C++: XTCObject Class Reference
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C++: XYZGen Class Reference
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C++: cmdmode.h File Reference
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C++: maxscript/compiler/codetree.h File Reference
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C++: maxscript/kernel/collectable.h File Reference
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C++: maxscript/foundation/collection.h File Reference
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C++: maxscript/foundation/colors.h File Reference
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C++: color.h File Reference
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C++: maxscript/protocols/color.inl File Reference
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C++: contextids.h File Reference
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C++: maxscript/protocols/controller.inl File Reference
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C++: control.h File Reference
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C++: coreexp.h File Reference
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C++: maxscript/protocols/corenames.inl File Reference
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C++: maxscript/protocols/create.inl File Reference
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C++: custattrib.h File Reference
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C++: custcont.h File Reference
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C++: dbgprint.h File Reference
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C++: decomp.h File Reference
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C++: maxscript/macros/define_abstract_functions.h File Reference
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C++: maxscript/macros/define_implementations.h File Reference
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C++: maxscript/macros/define_instantiation_functions.h File Reference
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C++: CS/delegexp.h File Reference
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C++: Deprecated List
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C++: dllutilities.h File Reference
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C++: dpoint3.h File Reference
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C++: dummy.h File Reference
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C++: dynamic.h File Reference
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C++: enums, \#defines, and Other Lists
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C++: euler.h File Reference
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C++: evrouter.h File Reference
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C++: evuser.h File Reference
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C++: maxscript/kernel/exceptions.h File Reference
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C++: excllist.h File Reference
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C++: expmtlControl.h File Reference
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C++: export.h File Reference
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C++: exprlib.h File Reference
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C++: expr.h File Reference
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C++: filters.h File Reference
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C++: fltapi.h File Reference
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C++: fltlib.h File Reference
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C++: gamma.h File Reference
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C++: gbuf.h File Reference
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C++: gencam.h File Reference
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C++: maxscript/protocols/generics.inl File Reference
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C++: maxscript/macros/generic_class.h File Reference
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C++: genhier.h File Reference
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C++: genlight.h File Reference
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C++: genshape.h File Reference
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C++: geomlib.h File Reference
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C++: geom.h File Reference
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C++: gfloat.h File Reference
cpp_ref/gfxlib_8h.html
C++: gfxlib.h File Reference
cpp_ref/gfx_8h.html
C++: gfx.h File Reference
cpp_ref/gizmoimp_8h.html
C++: gizmoimp.h File Reference
cpp_ref/gizmo_8h.html
C++: gizmo.h File Reference
cpp_ref/gport2_8h.html
C++: gport2.h File Reference
cpp_ref/gport_8h.html
C++: gport.h File Reference
cpp_ref/group__bitmap_alignment_positions.html
C++: Bitmap Alignment Positions
cpp_ref/group__bitmap_close_types.html
C++: Bitmap Close Types
cpp_ref/group__bitmap_copy_image_options.html
C++: Copy Image Operations
cpp_ref/group__bitmap_custom_flags.html
C++: Custom Bitmap Flags
cpp_ref/group__bitmap_error_codes.html
C++: Bitmap Error (result) Codes
cpp_ref/group__bitmap_filename.html
C++: Bitmap Filename Resolution Functions
cpp_ref/group__bitmap_filter_types.html
C++: Bitmap Filter Types
cpp_ref/group__bitmap_flags.html
C++: Bitmap Flags
cpp_ref/group__bitmap_i_o_capability_flag.html
C++: BitmapIO Capability Flags
cpp_ref/group__bitmap_open_mode_types.html
C++: Bitmap Open Mode Types
cpp_ref/group__bitmap_storage_types.html
C++: Bitmap Storage Types
cpp_ref/group__bitmap_types.html
C++: Bitmap Types
cpp_ref/group__cap_types.html
C++: Shape Capping Types
cpp_ref/group__cui_docking_panel_locations.html
C++: CUI Docking Panel Locations
cpp_ref/group__cui_frame_orientations.html
C++: CUI Frame Orientations
cpp_ref/group__cui_frame_position_types.html
C++: CUI Frame Position Types
cpp_ref/group__cui_frame_size_types.html
C++: CUI Frame Size Types
cpp_ref/group__custom_curve_control_flags.html
C++: Custom Curve Control Flags
cpp_ref/group__dim_type.html
C++: Dimension Types
cpp_ref/group__drop_types.html
C++: DropTypes
cpp_ref/group__expression_return_codes.html
C++: Expression Return Codes
cpp_ref/group__expression_types.html
C++: Expression Types
cpp_ref/group__expression_variable_types.html
C++: Expression Variable Types
cpp_ref/group__extended_display_modes.html
C++: Extended Display Modes
cpp_ref/group__extra_flags__field__of___rend_params.html
C++: Extra Flags Field of RendParams
cpp_ref/group__first__edge__visibility__bit__field.html
C++: First Edge-Visibility Bit Field
cpp_ref/group__fp_status_values.html
C++: FPStatus values
cpp_ref/group__g_buf_channel_indices.html
C++: G-Buffer Channel Indices
cpp_ref/group__g_buf_channel_types.html
C++: G-Buffer Channel Types
cpp_ref/group__g_buf_image_channels.html
C++: Image (G-Buffer) Channels
cpp_ref/group__image_filter_capability_flags.html
C++: ImageFilter Capability Flags
cpp_ref/group__image_filter_related_messages.html
C++: ImageFilter-Related Messages
cpp_ref/group__interface_exec_command_options.html
C++: Interface::Execute Command Options
cpp_ref/group__interface_set_node_attributes.html
C++: Interface7::SetNodeAttribute Defines
cpp_ref/group__io_results.html
C++: I/O Results
cpp_ref/group__key_flag_bits.html
C++: Flag Bits for Keys
cpp_ref/group__key_flag_bits__bezier_specific.html
C++: Bezier-specific Key Flags
cpp_ref/group__key_flag_bits__bezier_tangent_types.html
C++: Bezier Tangeant Types
cpp_ref/group__key_flag_bits__general_flags.html
C++: General Key Flags
cpp_ref/group__key_flag_bits__hybrid_tangeant_access_macros.html
C++: Macros to Access Hybrid Tangent Types
cpp_ref/group__key_flag_bits__in_out_types.html
C++: In and Out types
cpp_ref/group__key_flag_bits__macros.html
C++: Key Flagbit Macros
cpp_ref/group__key_flag_bits__tcb_specific.html
C++: TCB-specific Key Flags
cpp_ref/group__map_slot_types.html
C++: Map Slot Types
cpp_ref/group__material_flags.html
C++: Material Flags
cpp_ref/group__material_requirements_flags.html
C++: Material Requirements Flags
cpp_ref/group__max_command_i_ds.html
C++: 3ds Max Commands
cpp_ref/group__mtl_dlg_mode.html
C++: Material Editor Dialog Mode values
cpp_ref/group__new__scene__options.html
C++: New Scene Options
cpp_ref/group__notify__file__process__type.html
C++: File Process Type
cpp_ref/group__number__of___shape_object__references__subanims.html
C++: number of ShapeObject references/subanims
cpp_ref/group__nurb_auto_param_types.html
C++: NURBSAutoParam Types
cpp_ref/group__nurb_const_types.html
C++: NURBSConst Types
cpp_ref/group__nurb_mirror_axis_types.html
C++: NURBSMirrorAxis Types
cpp_ref/group__nurb_object_kinds.html
C++: NURBSObject Kinds
cpp_ref/group__nurb_object_types.html
C++: NURBSObject Types
cpp_ref/group__nurb_parameterization_types.html
C++: NURBSParameterization Types
cpp_ref/group__nurb_results.html
C++: NURBS Results
cpp_ref/group__nurb_sub_object_level_options.html
C++: NURBSSubObjectLevel Options
cpp_ref/group__nurb_tess_types.html
C++: NURBSTess Types
cpp_ref/group__nurb_texture_surface_types.html
C++: NURBSTextureSurface Types
cpp_ref/group__nurb_trim_directions.html
C++: NURBS Trim Directions
cpp_ref/group__out_of_range_types.html
C++: Out of Range Types
cpp_ref/group__painter_color_i_ds.html
C++: Painter Interface Color Defines
cpp_ref/group__painter_pressure_i_ds.html
C++: Painter Interface Pressure Defines
cpp_ref/group__param_block_i_ds.html
C++: Parameter Block IDs
cpp_ref/group__param_block_i_ds__arc.html
C++: Arc Parameter Block IDs
cpp_ref/group__param_block_i_ds__bend.html
C++: Bend Parameter Block IDs
cpp_ref/group__param_block_i_ds__bomb.html
C++: Bomb Parameter Block IDs
cpp_ref/group__param_block_i_ds__box_object.html
C++: Box Object Parameter Block IDs
cpp_ref/group__param_block_i_ds__circle.html
C++: Circle Parameter Block IDs
cpp_ref/group__param_block_i_ds__cone.html
C++: Cone Parameter Block IDs
cpp_ref/group__param_block_i_ds__cylinder.html
C++: Cylinder Parameter Block IDs
cpp_ref/group__param_block_i_ds__deflector.html
C++: Deflector Parameter Block IDs
cpp_ref/group__param_block_i_ds__displace.html
C++: Displace Parameter Block IDs
cpp_ref/group__param_block_i_ds__donut.html
C++: Donut Parameter Block IDs
cpp_ref/group__param_block_i_ds__ellipse.html
C++: Ellipse Parameter Block IDs
cpp_ref/group__param_block_i_ds__extrude.html
C++: Extrude Parameter Block IDs
cpp_ref/group__param_block_i_ds__gravity.html
C++: Gravity Parameter Block IDs
cpp_ref/group__param_block_i_ds__grid.html
C++: Grid Parameter Block IDs
cpp_ref/group__param_block_i_ds__hedra.html
C++: Hedra Parameter Block IDs
cpp_ref/group__param_block_i_ds__helix.html
C++: Helix Parameter Block IDs
cpp_ref/group__param_block_i_ds__material_mod.html
C++: Material Mod Parameter Block IDs
cpp_ref/group__param_block_i_ds__material_modifier.html
C++: Material Modifier Parameter Block IDs
cpp_ref/group__param_block_i_ds__ngon.html
C++: NGon Parameter Block IDs
cpp_ref/group__param_block_i_ds__noise_mod.html
C++: Noise Mod Parameter Block IDs
cpp_ref/group__param_block_i_ds__normal_mod.html
C++: Normal Mod Parameter Block IDs
cpp_ref/group__param_block_i_ds__normal_modifier.html
C++: Normal Modifier Parameter Block IDs
cpp_ref/group__param_block_i_ds__optimize.html
C++: Optimize Parameter Block IDs
cpp_ref/group__param_block_i_ds__patch_grid.html
C++: PatchGrid Parameter Block IDs
cpp_ref/group__param_block_i_ds__rain_snow.html
C++: Rain/Snow Parameter Block IDs
cpp_ref/group__param_block_i_ds__rectangle.html
C++: Rectangle Parameter Block IDs
cpp_ref/group__param_block_i_ds__ripple_wave_binding.html
C++: Ripple/Wave Binding (modifier) Parameter Block IDs
cpp_ref/group__param_block_i_ds__ripple_wave_modifier.html
C++: Ripple/Wave Modifier Parameter Block IDs
cpp_ref/group__param_block_i_ds__skew.html
C++: Skew Parameter Block IDs
cpp_ref/group__param_block_i_ds__smoothing_group_modifier.html
C++: Smoothing Group Modifier Parameter Block IDs
cpp_ref/group__param_block_i_ds__smooth_mod.html
C++: Smooth Mod Parameter Block IDs
cpp_ref/group__param_block_i_ds__sphere.html
C++: Sphere Parameter Block IDs
cpp_ref/group__param_block_i_ds__star.html
C++: Star Parameter Block IDs
cpp_ref/group__param_block_i_ds__surf_rev_modifier.html
C++: SurfRev (Lathe) Modifier Parameter Block IDs
cpp_ref/group__param_block_i_ds__taper.html
C++: Taper Parameter Block IDs
cpp_ref/group__param_block_i_ds__tea_pot.html
C++: Tea Pot Parameter Block IDs
cpp_ref/group__param_block_i_ds__tessellation_mod.html
C++: Tessellation Mod Parameter Block IDs
cpp_ref/group__param_block_i_ds__text.html
C++: Text Parameter Block IDs
cpp_ref/group__param_block_i_ds__torus.html
C++: Torus Parameter Block IDs
cpp_ref/group__param_block_i_ds__tube.html
C++: Tube Parameter Block IDs
cpp_ref/group__param_block_i_ds__twist.html
C++: Twist Parameter Block IDs
cpp_ref/group__param_block_i_ds__uvm_xform.html
C++: UVW Xform Parameter Block IDs
cpp_ref/group__param_block_i_ds__uvw_map.html
C++: UVW Map Parameter Block IDs
cpp_ref/group__param_block_i_ds__volume_selection_modifier.html
C++: Volume Selection Modifier Parameter Block IDs
cpp_ref/group__param_block_i_ds__wind.html
C++: Wind Parameter Block IDs
cpp_ref/group__partids.html
C++: PartID
cpp_ref/group__partid__disp__props.html
C++: PartIDs for Changing Display Properties
cpp_ref/group__partid__misc.html
C++: Miscellaneous PartIDs
cpp_ref/group__partid__node__global__illumination__property.html
C++: Node Global Illumination Property PartIDs
cpp_ref/group__partid__node__render__property.html
C++: Node Render Property PartIDs
cpp_ref/group__partid__object__channel.html
C++: Object Channel PartIDs
cpp_ref/group__property_set_options.html
C++: PropertySet Options
cpp_ref/group__proxy_load.html
C++: Bitmap Proxy Load Request values
cpp_ref/group__proxy_refresh.html
C++: Bitmap Proxy Refresh Request values
cpp_ref/group__proxy_render_mode.html
C++: Bitmap Proxy Render Mode
cpp_ref/group__proxy_request_flags.html
C++: Bitmap Proxy Request flags, used by LoadInto()
cpp_ref/group__proxy_size_factor.html
C++: Bitmap Proxy Size Factor values
cpp_ref/group__render_preset_cat_def.html
C++: Render Preset Category Defines
cpp_ref/group__render_setting_i_ds.html
C++: Render Setting IDs
cpp_ref/group__right_click_menu_contexts.html
C++: Right-Click Contexts
cpp_ref/group__spline_i_k_params.html
C++: Spline IK Parameters
cpp_ref/group__standard_color_i_ds.html
C++: Standard Color IDs
cpp_ref/group__std_command_modes.html
C++: Standard Command Modes
cpp_ref/group__system_error_log_message_types.html
C++: System Error Log Message Types
cpp_ref/group__texture_symmetry_flags.html
C++: Texture Symmetry Flags
cpp_ref/group__time_to_screen.html
C++: Screen-Time-Value Macros
cpp_ref/group__tool_item_types.html
C++: Tool Item Types
cpp_ref/group__track_view_filter_mask_types.html
C++: Trackview Filter Mask Types
cpp_ref/group__track_view_pick_dlg_flags.html
C++: Track View Picking Flags IDs
cpp_ref/group__transform_lock_axis.html
C++: Transform Lock Axis
cpp_ref/group__transform_lock_types.html
C++: Transform Lock Types
cpp_ref/group__vieport_degradation_flags.html
C++: Viewport Degradation Flags
cpp_ref/group__viewport_drawing_colors.html
C++: ViewportDrawingColors
cpp_ref/group__viewport_rendering_level.html
C++: Viewport Rendering Levels
cpp_ref/group__xref_flag_bits.html
C++: XRef Flag Bits
cpp_ref/group___action_context_id_constants.html
C++: Action Context IDs
cpp_ref/group___action_table_id_constants.html
C++: ActionTableId Constants
cpp_ref/group___animatable_flags.html
C++: Animatable Flags
cpp_ref/group___assert_macros.html
C++: Assert macros
cpp_ref/group___attach__to___group___commands.html
C++: Attach to Group Commands
cpp_ref/group___auto___crossing___selection___mode.html
C++: Auto-Crossing Selection Mode
cpp_ref/group___base_object_____new_set_by_operator______arguments.html
C++: Arguments for BaseObject::NewSetByOperator()
cpp_ref/group___behavior_actions.html
C++: Actions performed by the behavior
cpp_ref/group___biped_interface10.html
C++: Biped Interface 10
cpp_ref/group___biped_interface11.html
C++: Biped Interface 11
cpp_ref/group___biped_interface12.html
C++: Biped Interface 12
cpp_ref/group___biped_interface8.html
C++: Biped Interface 8
cpp_ref/group___biped_interface9.html
C++: Biped Interface 9
cpp_ref/group___biped_load_options.html
C++: BIP file controller and max object load options
cpp_ref/group___biped_modes.html
C++: Biped Modes
cpp_ref/group___biped_object_retarget_options.html
C++: BIP file load max object retargeting options
cpp_ref/group___biped_save_options.html
C++: BIP file controller and max object save options
cpp_ref/group___biped_snapshot_types.html
C++: Biped Snapshot Types
cpp_ref/group___biped_t_c_b_i_k_paste_options.html
C++: Biped TCB/IK Paste Options
cpp_ref/group___bitmap_proxy_info_access.html
C++: Bitmap Proxy Subject Info
cpp_ref/group___boolean___operations__for___meshes.html
C++: Boolean Operations for Meshes
cpp_ref/group___button___constants.html
C++: Button Constants
cpp_ref/group___b_s_t_r.html
C++: conversion methods
cpp_ref/group___cap_vert__flags.html
C++: CapVert Flags
cpp_ref/group___casting.html
C++: Conversion Classes
cpp_ref/group___category__strings__for__space__warp__objects.html
C++: Category strings for space warp objects
cpp_ref/group___chunk___i_ds.html
C++: Chunk IDs saved by base class
cpp_ref/group___class_i_ds.html
C++: Predefined Class IDs
cpp_ref/group___clipping___distances.html
C++: Clipping Distances
cpp_ref/group___code.html
C++: Page Query Methods
cpp_ref/group___command___classes.html
C++: Command Classes
cpp_ref/group___command___i_ds.html
C++: Command IDs
cpp_ref/group___command___super___classes.html
C++: Command Super Classes
cpp_ref/group___comparators.html
C++: Comparison Operators and methods
cpp_ref/group___components__defines.html
C++: Components defines
cpp_ref/group___compound__line__types.html
C++: Compound line types
cpp_ref/group___constructors.html
C++: Constructors
cpp_ref/group___controller_event_methods.html
C++: Controller Events
cpp_ref/group___conversion.html
C++: methods Instance methods for converting to other encodings.
cpp_ref/group___core_interface_management.html
C++: Core Interface Management
cpp_ref/group___customization.html
C++: Customization of Grips
cpp_ref/group___customized.html
C++: Operation Modes
cpp_ref/group___custom___windows___messages.html
C++: Custom Windows Messages
cpp_ref/group___data___types__for___mash___vertices.html
C++: Data Types for Mash Vertices
cpp_ref/group___default___interpolation___settings.html
C++: Default Interpolation Settings
cpp_ref/group___def_sys_default_actions.html
C++: Default Action System: Actions
cpp_ref/group___def_sys_events.html
C++: Default Action System: Events
cpp_ref/group___display_event_methods.html
C++: Display Events
cpp_ref/group___display___flags.html
C++: Display Flags
cpp_ref/group___display___state__of__the___graphics___window.html
C++: Display State of the Graphics Window
cpp_ref/group___draw_phase__values.html
C++: DrawPhase values
cpp_ref/group___driver___types.html
C++: Driver types
cpp_ref/group___dual___plane___buffer___types.html
C++: Dual_Plane_Buffer_Types
cpp_ref/group___dup_mtl_name_actions.html
C++: Duplicate Material Name Actions
cpp_ref/group___dup_node_name_actions.html
C++: Duplicate Node Name Actions
cpp_ref/group___edge__s__visibility__constants.html
C++: Edge's Visibility Constants
cpp_ref/group___edge__visibility__flags.html
C++: Edge Visibility Flags
cpp_ref/group___edge___styles.html
C++: Edge Styles
cpp_ref/group___encoding.html
C++: Setter Methods. These set the MaxString's content based on the string passed in.
cpp_ref/group___enum_aux_files.html
C++: Auxilliary File Enumeration Flags
cpp_ref/group___environment___range___distances.html
C++: Environment Range Distances
cpp_ref/group___exposure_material_control_imp_class.html
C++: ExposureMaterialControl: How to Implement
cpp_ref/group___factory.html
C++: methods
cpp_ref/group___fixed_font_methods.html
C++: Fixed font related methods
cpp_ref/group___flags__for__the___view__class_____view____flags__.html
C++: Flags for the View class
cpp_ref/group___flags__for___add_animatable______and___sv_traverese_anim_graph____.html
C++: Flags for AddAnimatable() and SvTravereseAnimGraph()
cpp_ref/group___flags__for___push_level______.html
C++: Flags for PushLevel()
cpp_ref/group___flags__for___sub___object___hit___test.html
C++: Flags for Sub Object Hit Test
cpp_ref/group___general___purpose___graphics___constants.html
C++: General Purpose Graphics Constants
cpp_ref/group___generate_mesh___options.html
C++: GenerateMesh Options
cpp_ref/group___graphics_window____query_support_____arguments.html
C++: GraphicsWindow::querySupport() Arguments
cpp_ref/group___graphics_window____query_support_____return___values.html
C++: GraphicsWindow::querySupport() Return Values
cpp_ref/group___grid___types.html
C++: Grid Types
cpp_ref/group___handle___box___types.html
C++: Handle Box Types
cpp_ref/group___hidden___map___channels_______numbers.html
C++: Hidden Map Channels / Numbers
cpp_ref/group___hierarchy_event_methods.html
C++: Hierarchy Events
cpp_ref/group___instance_mgr_make_unique_options.html
C++: Instance Manager Make Unique Options
cpp_ref/group___interface_i_d_list.html
C++: List of interface IDs supported by different plugin types
cpp_ref/group___interface___i_d.html
C++: Interface ID
cpp_ref/group___internally__used__graphics__constants.html
C++: Internally Used Graphics Constants
cpp_ref/group___internal___flags.html
C++: Internal Flags
cpp_ref/group___interpolation___parameter___block__.html
C++: Index_Arguments Interpolation Parameter Block Index Arguments
cpp_ref/group___i_channel_container.html
C++: IChannelContainer.h
cpp_ref/group___i_m_x_s_particle_container.html
C++: IMXSParticleContainer.h
cpp_ref/group___i_particle_channel.html
C++: IParticleChannel.h
cpp_ref/group___i_particle_channel_amount.html
C++: IParticleChannelAmount.h
cpp_ref/group___i_particle_channel_ang_axis.html
C++: IParticleChannelAngAxis.h
cpp_ref/group___i_particle_channel_bool.html
C++: IParticleChannelBool.h
cpp_ref/group___i_particle_channel_ext.html
C++: IParticleChannelExt.h
cpp_ref/group___i_particle_channel_float.html
C++: IParticleChannelFloat.h
cpp_ref/group___i_particle_channel_int.html
C++: IParticleChannelInt.h
cpp_ref/group___i_particle_channel_i_d.html
C++: IParticleChannelID.h
cpp_ref/group___i_particle_channel_i_node.html
C++: IParticleChannelINode.h
cpp_ref/group___i_particle_channel_map.html
C++: IParticleChannelMap.h
cpp_ref/group___i_particle_channel_matrix3.html
C++: IParticleChannelMatrix3.h
cpp_ref/group___i_particle_channel_mesh_map.html
C++: IParticleChannelMeshMap.h
cpp_ref/group___i_particle_channel_new.html
C++: IParticleChannelNew.h
cpp_ref/group___i_particle_channel_p_t_v.html
C++: IParticleChannelPTV.h
cpp_ref/group___i_particle_channel_quat.html
C++: IParticleChannelQuat.h
cpp_ref/group___i_particle_channel_tab_t_v_face.html
C++: IParticleChannelTabTVFace.h
cpp_ref/group___i_particle_channel_tab_u_v_vert.html
C++: IParticleChannelTabUVVert.h
cpp_ref/group___i_particle_channel_void.html
C++: IParticleChannelVoid.h
cpp_ref/group___i_particle_container.html
C++: IParticleContainer.h
cpp_ref/group___i_particle_group.html
C++: IParticleGroup.h
cpp_ref/group___i_particle_group_ext.html
C++: IParticleGroupExt.h
cpp_ref/group___i_p_f_action.html
C++: IPFAction.h
cpp_ref/group___i_p_f_action_ext.html
C++: IPFActionExt.h
cpp_ref/group___i_p_f_action_list.html
C++: IPFActionList.h
cpp_ref/group___i_p_f_action_list_pool.html
C++: IPFActionListPool.h
cpp_ref/group___i_p_f_action_list_set.html
C++: IPFActionListSet.h
cpp_ref/group___i_p_f_action_state.html
C++: IPFActionState.h
cpp_ref/group___i_p_f_arrow.html
C++: IPFArrow.h
cpp_ref/group___i_p_f_integrator.html
C++: IPFIntegrator.h
cpp_ref/group___i_p_f_operator.html
C++: IPFOperator.h
cpp_ref/group___i_p_f_render.html
C++: IPFRender.h
cpp_ref/group___i_p_f_system.html
C++: IPFSystem.h
cpp_ref/group___i_p_f_system_pool.html
C++: IPFSystemPool.h
cpp_ref/group___i_p_f_test.html
C++: IPFTest.h
cpp_ref/group___i_p_f_viewport.html
C++: IPFViewport.h
cpp_ref/group___i_p_view_item.html
C++: IPViewItem.h
cpp_ref/group___i_p_view_item_creator.html
C++: IPViewItemCreator.h
cpp_ref/group___i_p_view_manager.html
C++: IPViewManager.h
cpp_ref/group___key.html
C++: as one part of one customized mode's shortcut.
cpp_ref/group___knot__types.html
C++: Knot types
cpp_ref/group___lighting___constants.html
C++: Lighting Constants
cpp_ref/group___light__object__s__attenuation__range__distance__.html
C++: Light object's attenuation range distance
cpp_ref/group___light___attenuation___types.html
C++: Light Attenuation Types
cpp_ref/group___line__types.html
C++: Line types
cpp_ref/group___manipulate_grips.html
C++: Manipulate Grip Items
cpp_ref/group___mapping___flags.html
C++: Mapping Flags
cpp_ref/group___material_event_methods.html
C++: Material Events
cpp_ref/group___material___browser___flags.html
C++: Material Browser Flags
cpp_ref/group___material___i_d___masks.html
C++: Material ID Masks
cpp_ref/group___material___texture_map___i_ds.html
C++: Texture Map Indices
cpp_ref/group___memory_limit_auto_mode.html
C++: Memory Limit Auto Mode
cpp_ref/group___memory_limit_percentage.html
C++: Memory Limit Percentage
cpp_ref/group___memory_padding.html
C++: Memory Padding
cpp_ref/group___menu_contexts.html
C++: Menu Contexts.
cpp_ref/group___mesh_vertex_face_flags.html
C++: Mesh, Vertex and Face Flags
cpp_ref/group___mesh___normal___display___flags.html
C++: Mesh Normal Display Flags
cpp_ref/group___mesh___selection___level___bits.html
C++: Mesh Selection Level Bits
cpp_ref/group___model_event_methods.html
C++: Model Events
cpp_ref/group___mouse.html
C++: button as one part of one customized mode's shortcut.
cpp_ref/group___mouse__drag__modes.html
C++: Mouse Drag Modes
cpp_ref/group___mouse___callback___messages.html
C++: Mouse Callback Messages
cpp_ref/group___mouse___call___back___flags.html
C++: Mouse Call Back Flags
cpp_ref/group___m_a_x_dir_i_ds.html
C++: MAX Directory IDs
cpp_ref/group___m_n_d_i_s_p___flags.html
C++: MNMesh Display Flags
cpp_ref/group___m_n_mesh___component___flags.html
C++: MNMesh Component Flags
cpp_ref/group___m_n___m_e_s_h___flags.html
C++: MNMesh Flags
cpp_ref/group___name_change_notifications.html
C++: The name change notifications.
cpp_ref/group___node_reparent_actions.html
C++: Node Reparent Actions
cpp_ref/group___normal___face___usage___flags.html
C++: Normal Face Usage Flags
cpp_ref/group___notification_codes.html
C++: System Notification Codes
cpp_ref/group___object_channels.html
C++: Object Channels
cpp_ref/group___one_click_create_call_back.html
C++: OneClickCreateCallBack.h
cpp_ref/group___operators.html
C++: Concatenation Operators
cpp_ref/group___optimization___flags.html
C++: Optimization Flags
cpp_ref/group___optional_plugin_dll_function.html
C++: Optional Plug-in DLL Functions
cpp_ref/group___option__for___poly_line_____cap3_d_s_______poly_shape_____make3_d_s_cap.html
C++: Option for PolyLine::Cap3DS / PolyShape::Make3DSCap
cpp_ref/group___page_file_path.html
C++: Page File Path
cpp_ref/group___parameter.html
C++: used by some customized operation mode.
cpp_ref/group___parameter__block__reference__indices.html
C++: Parameter block reference indices
cpp_ref/group___parameter__types.html
C++: Parameter types.
cpp_ref/group___parameter__types__for__shape__interpolation.html
C++: Parameter types for shape interpolation
cpp_ref/group___param_wire_flags.html
C++: Parameter Wire Menu Flags
cpp_ref/group___particle_channel_mask.html
C++: ParticleChannelMask.h
cpp_ref/group___pass___identification__for___multi___pass___rendering.html
C++: Pass Identification for Multi-Pass Rendering
cpp_ref/group___pick___modes.html
C++: Pick Modes
cpp_ref/group___point__flags.html
C++: Point flags for PolyShape representation
cpp_ref/group___poly_line___flags.html
C++: PolyLine Flags
cpp_ref/group___predefined___poly_pt__flags.html
C++: Predefined PolyPt Flags
cpp_ref/group___predefined___poly_pt__flags2.html
C++: Predefined PolyPt flags2
cpp_ref/group___private__spline__flags.html
C++: Private spline flags
cpp_ref/group___property_event_methods.html
C++: Property Events
cpp_ref/group___p_f_simple_test.html
C++: PFSimpleTest.h
cpp_ref/group___p_i___constants.html
C++: Pi Constants
cpp_ref/group___reference___messages.html
C++: Reference Messages
cpp_ref/group___region___direction.html
C++: Region Directions
cpp_ref/group___region___types___used__for___hit___testing.html
C++: Region Types
cpp_ref/group___rendering___modes.html
C++: Rendering Modes
cpp_ref/group___render___instance___flags.html
C++: Render Instance Flags
cpp_ref/group___render___options___flags.html
C++: Render Options Flags
cpp_ref/group___required_plugin_dll_function.html
C++: Required Plug-in DLL Functions
cpp_ref/group___returne__valuse__of___particle_center______.html
C++: Returne valuse of ParticleCenter()
cpp_ref/group___r_vertex__flags.html
C++: RVertex Flags
cpp_ref/group___scene_and_node_hit_test_flags.html
C++: Scene and Node Hit Testing Flags
cpp_ref/group___scene_and_node_hit_test_types.html
C++: Scene and Node Hit Test Types.
cpp_ref/group___schematic__view__colors.html
C++: Schematic view colors
cpp_ref/group___selection___level___flags.html
C++: Selection Level Flags
cpp_ref/group___shadow__types.html
C++: Shadow types used by the light.
cpp_ref/group___snap__flags.html
C++: Snap Flags
cpp_ref/group___snap__modes.html
C++: Snap modes
cpp_ref/group___snap__types.html
C++: Snap types
cpp_ref/group___snap___flags.html
C++: Snap Flags
cpp_ref/group___special___command___i_ds.html
C++: Special Command IDs
cpp_ref/group___split_filename.html
C++: SplitFilename - Split a filename into its components
cpp_ref/group___split_filename_old.html
C++: SplitFilenameOld - Split a filename into its components
cpp_ref/group___spotlight___shapes.html
C++: Spotlight Shapes
cpp_ref/group___standard___parameter__flags.html
C++: Standard Parameter flags
cpp_ref/group___steps___arguments.html
C++: Steps Arguments
cpp_ref/group___sub___object___centers__and___t_ms.html
C++: Sub-Object Centers and TMs
cpp_ref/group___super_class_i_ds.html
C++: Super Class IDs
cpp_ref/group___system_core_interface_access.html
C++: Access to services exposed by the 3ds Max core
cpp_ref/group___s_v___filter__bits.html
C++: Schematic View Filter bits
cpp_ref/group___tab_dialog_i_ds.html
C++: Internal Dialog IDs
cpp_ref/group___tab_dialog_messages.html
C++: Tab Dialog Messages
cpp_ref/group___texture__channel__type__flags.html
C++: Texture channel type flags
cpp_ref/group___texture___alpha___sources.html
C++: Texture Alpha Sources
cpp_ref/group___texture___operations.html
C++: Texture Operations
cpp_ref/group___texture___scale___factors.html
C++: Texture Scale Factors
cpp_ref/group___texture___tiling___modes.html
C++: Texture Tiling Modes
cpp_ref/group___traverse_volume__flags.html
C++: TraverseVolume flags
cpp_ref/group___type.html
C++: Grip Value Types
cpp_ref/group___types.html
C++: of zoom in direction used in customized zoom mode.
cpp_ref/group___u_i_font_methods.html
C++: User Interface (UI) font related methods
cpp_ref/group___values__passed__to___set_cur_field____.html
C++: Values Passed to SetCurField()
cpp_ref/group___values__returned__from___progress____.html
C++: Values Returned from Progress()
cpp_ref/group___version_macros.html
C++: Version Macros
cpp_ref/group___vertex___data___index___options.html
C++: Vertex Data Index Options
cpp_ref/group___vertex___dot___types.html
C++: Vertex Dot Types
cpp_ref/group___view_panel_layout_config_ids.html
C++: View Panel Layout Configurations
cpp_ref/group___view___volume___clip___flags.html
C++: View Volume Clip Flags
cpp_ref/group___x_ref_object_options.html
C++: Object Xref Options
cpp_ref/gupapi_8h.html
C++: gupapi.h File Reference
cpp_ref/guplib_8h.html
C++: guplib.h File Reference
cpp_ref/gup_8h.html
C++: gup.h File Reference
cpp_ref/gutil_8h.html
C++: gutil.h File Reference
cpp_ref/hashtable_8h.html
C++: maxscript/foundation/hashtable.h File Reference
cpp_ref/helpsys_8h.html
C++: helpsys.h File Reference
cpp_ref/hitdata_8h.html
C++: hitdata.h File Reference
cpp_ref/hold_8h.html
C++: hold.h File Reference
cpp_ref/hotcheck_8h.html
C++: hotcheck.h File Reference
cpp_ref/hsv_8h.html
C++: hsv.h File Reference
cpp_ref/iassemblymgr_8h.html
C++: iassemblymgr.h File Reference
cpp_ref/iassembly_8h.html
C++: iassembly.h File Reference
cpp_ref/iassetmanager_8h.html
C++: AssetManagement/iassetmanager.h File Reference
cpp_ref/ibrowser_8h.html
C++: ibrowser.h File Reference
cpp_ref/icollision_8h.html
C++: icollision.h File Reference
cpp_ref/icolorman_8h.html
C++: icolorman.h File Reference
cpp_ref/icommandpanel_8h.html
C++: icommandpanel.h File Reference
cpp_ref/icurvctl_8h.html
C++: icurvctl.h File Reference
cpp_ref/icustattribcontainer_8h.html
C++: icustattribcontainer.h File Reference
cpp_ref/icustrendpresets_8h.html
C++: icustrendpresets.h File Reference
cpp_ref/id3d9graphicswindow_8h.html
C++: id3d9graphicswindow.h File Reference
cpp_ref/id3dgraphicswindow_8h.html
C++: id3dgraphicswindow.h File Reference
cpp_ref/idatachannel_8h.html
C++: idatachannel.h File Reference
cpp_ref/idraganddrop_8h.html
C++: idraganddrop.h File Reference
cpp_ref/idx8pixelshader_8h.html
C++: idx8pixelshader.h File Reference
cpp_ref/idx8vertexshader_8h.html
C++: idx8vertexshader.h File Reference
cpp_ref/idx9pixelshader_8h.html
C++: idx9pixelshader.h File Reference
cpp_ref/idx9vertexshader_8h.html
C++: idx9vertexshader.h File Reference
cpp_ref/idx__r_colorref_html.html
C++: COLORREF: DWORD Color Format
cpp_ref/idx__r_explicit_conversion_functions_html.html
C++: Explicit Mesh Conversion Functions
cpp_ref/idx__r_function_applykeyreducti_html.html
C++: Function ApplyKeyReduction()
cpp_ref/idx__r_list_of_beziershape_display_flags_html.html
C++: List of BezierShape Display Flags
cpp_ref/idx__r_list_of_class_ids_html.html
C++: List of Class IDs
cpp_ref/idx__r_list_of_clip_flags_html.html
C++: List of Clip Flags
cpp_ref/idx__r_list_of_color_conversion_utilities_html.html
C++: Color Conversion Utilities
cpp_ref/idx__r_list_of_controller_related_methods_html.html
C++: Additional Controller Related Functions
cpp_ref/idx__r_list_of_controltype2_choices_html.html
C++: List of ControlType2 Choices
cpp_ref/idx__r_list_of_display_flags_html.html
C++: List of Display Flags
cpp_ref/idx__r_list_of_edge_data_index_options_html.html
C++: List of Edge Data Index Options
cpp_ref/idx__r_list_of_fe_controller_menu_items_html.html
C++: List of Front End Controller Menu Items
cpp_ref/idx__r_list_of_fe_controller_tool_ids_html.html
C++: List of Front End Controller Tool Bar Buttons
cpp_ref/idx__r_list_of_geometric_utility_functions_html.html
C++: Geometric Utility Functions
cpp_ref/idx__r_list_of_igraphobjectman_filter_bits_html.html
C++: List of IGraphObjectManager Filter Bits
cpp_ref/idx__r_list_of_job_text_types_html.html
C++: List of Job Text Types
cpp_ref/idx__r_list_of_macro_recorder_value_types_html.html
C++: List of Macro Recorder Value Types
cpp_ref/idx__r_list_of_mapping_channel_index_values_html.html
C++: List of Mesh Mapping Channel Index Values
cpp_ref/idx__r_list_of_marker_types_html.html
C++: List of Marker Types
cpp_ref/idx__r_list_of_material_browser_flags_html.html
C++: List of Material Browser Flags
cpp_ref/idx__r_list_of_maxnet_errors_html.html
C++: List of MaxNet Errors
cpp_ref/idx__r_list_of_mesh_flags_html.html
C++: List of Mesh Flags
cpp_ref/idx__r_list_of_miscellaneous_utility_functions_html.html
C++: Miscellaneous Utility Functions
cpp_ref/idx__r_list_of_miscellaneous_windows_related_html.html
C++: Windows Related Functions
cpp_ref/idx__r_list_of_misc_ctrl_funcs_html.html
C++: Miscellaneous Control Functions and Templates
cpp_ref/idx__r_list_of_mouse_callback_flags_html.html
C++: List of Mouse Callback Flags
cpp_ref/idx__r_list_of_mouse_callback_messages_html.html
C++: List of Mouse Callback Messages
cpp_ref/idx__r_list_of_parameter_types_html.html
C++: List of Parameter Types
cpp_ref/idx__r_list_of_paramtags_choices_html.html
C++: List of ParamTags Choices
cpp_ref/idx__r_list_of_patch_display_flags_html.html
C++: List of Patch Display Flags
cpp_ref/idx__r_list_of_procedural_texture_clamping_html.html
C++: Procedural Texture Functions
cpp_ref/idx__r_list_of_ptypes_for_polyline_html.html
C++: List of Parameter Types for PolyLine Interpolation
cpp_ref/idx__r_list_of_ptypes_for_shape_html.html
C++: List of Parameter Types for Shape Interpolation
cpp_ref/idx__r_list_of_ptypes_for_spline3d_html.html
C++: List of Parameter Types for Spline3D Interpolation
cpp_ref/idx__r_list_of_rendering_limits_html.html
C++: List of Rendering Limits
cpp_ref/idx__r_list_of_render_instance_flags_html.html
C++: List of Render Instance Flags
cpp_ref/idx__r_list_of_sch_view_addanimflags_html.html
C++: List of Schematic View AddAnimatable Flags
cpp_ref/idx__r_list_of_shader_standard_parameter_html.html
C++: List of Shader Standard Parameter Flags
cpp_ref/idx__r_list_of_snap_flags_html.html
C++: List of Snap Flags
cpp_ref/idx__r_list_of_spline_knot_types_html.html
C++: List of Spline Knot Types
cpp_ref/idx__r_list_of_spline_line_types_html.html
C++: List of Spline Line Types
cpp_ref/idx__r_list_of_spline_parameter_types_html.html
C++: List of Spline Parameter Types
cpp_ref/idx__r_list_of_standard_command_modes_html.html
C++: List of Standard Command Modes
cpp_ref/idx__r_list_of_standard_sub_object_modes_html.html
C++: List of Standard Sub-Object Modes
cpp_ref/idx__r_list_of_super_class_ids_html.html
C++: List of Super Class IDs
cpp_ref/idx__r_list_of_type_2_params_html.html
C++: List of ParamType2 Choices
cpp_ref/idx__r_list_of_vertex_data_index_options_html.html
C++: List of Vertex Data Index Options
cpp_ref/idx__r_list_of_video_color_check_utilities_html.html
C++: List of Video Color Check Utilities
cpp_ref/idx__r_list_of_viewport_drawing_color_indices_html.html
C++: List of Viewport Drawing Color Indices
cpp_ref/idx__r_mnmesh_notes_on_debugging_html.html
C++: MNMesh Note on Debugging
cpp_ref/idx__r_time_function_reference_html.html
C++: Time Functions and Macros
cpp_ref/idx__r_trigonometry_macros_html.html
C++: List of Trigonometry Macros
cpp_ref/idx__r_units_of_measurement_reference_html.html
C++: Units of Measurement Reference
cpp_ref/iemissioncolor_8h.html
C++: iemissioncolor.h File Reference
cpp_ref/iepoly_8h.html
C++: iepoly.h File Reference
cpp_ref/ifacedatamgr_8h.html
C++: ifacedatamgr.h File Reference
cpp_ref/ifnpub_8h.html
C++: ifnpub.h File Reference
cpp_ref/igrip_8h.html
C++: igrip.h File Reference
cpp_ref/iguest_8h.html
C++: iguest.h File Reference
cpp_ref/ihardwarematerial_8h.html
C++: ihardwarematerial.h File Reference
cpp_ref/ihardwaremesh_8h.html
C++: ihardwaremesh.h File Reference
cpp_ref/ihardwaremnmesh_8h.html
C++: ihardwaremnmesh.h File Reference
cpp_ref/ihardwarerenderer_8h.html
C++: ihardwarerenderer.h File Reference
cpp_ref/ihardwareshader_8h.html
C++: ihardwareshader.h File Reference
cpp_ref/iiksys_8h.html
C++: iiksys.h File Reference
cpp_ref/iimageviewer_8h.html
C++: iimageviewer.h File Reference
cpp_ref/ikctrl_8h.html
C++: ikctrl.h File Reference
cpp_ref/ikhierarchy_8h.html
C++: ikhierarchy.h File Reference
cpp_ref/iksolver_8h.html
C++: iksolver.h File Reference
cpp_ref/ilag_8h.html
C++: ilag.h File Reference
cpp_ref/ilayermanager_8h.html
C++: ilayermanager.h File Reference
cpp_ref/ilayer_8h.html
C++: ilayer.h File Reference
cpp_ref/imacroscript_8h.html
C++: imacroscript.h File Reference
cpp_ref/imaterial_8h.html
C++: imaterial.h File Reference
cpp_ref/imblur_8h.html
C++: imblur.h File Reference
cpp_ref/imenuman_8h.html
C++: imenuman.h File Reference
cpp_ref/imenus_8h.html
C++: imenus.h File Reference
cpp_ref/impapi_8h.html
C++: impapi.h File Reference
cpp_ref/impexpintf_8h.html
C++: impexpintf.h File Reference
cpp_ref/impexp_8h.html
C++: impexp.h File Reference
cpp_ref/imr_advanced_translation_8h.html
C++: mentalray/imrAdvancedTranslation.h File Reference
cpp_ref/imr_light_translation_8h.html
C++: mentalray/imrLightTranslation.h File Reference
cpp_ref/imr_material_cust_attrib_8h.html
C++: mentalray/imrMaterialCustAttrib.h File Reference
cpp_ref/imr_physical_sky_environment_map_8h.html
C++: mentalray/imrPhysicalSkyEnvironmentMap.h File Reference
cpp_ref/imr_physical_sky_light_8h.html
C++: mentalray/imrPhysicalSkyLight.h File Reference
cpp_ref/imr_physical_sun_light_8h.html
C++: mentalray/imrPhysicalSunLight.h File Reference
cpp_ref/imr_preferences_8h.html
C++: mentalray/imrPreferences.h File Reference
cpp_ref/imr_shader_8h.html
C++: mentalray/imrShader.h File Reference
cpp_ref/imr_shader_class_desc_8h.html
C++: mentalray/imrShaderClassDesc.h File Reference
cpp_ref/imr_shader_translation_8h.html
C++: mentalray/imrShaderTranslation.h File Reference
cpp_ref/imr_sky_portal_light_8h.html
C++: mentalray/imrSkyPortalLight.h File Reference
cpp_ref/imr_translation_8h.html
C++: mentalray/imrTranslation.h File Reference
cpp_ref/imszip_8h.html
C++: imszip.h File Reference
cpp_ref/imtledit_8h.html
C++: imtledit.h File Reference
cpp_ref/imtl_8h.html
C++: imtl.h File Reference
cpp_ref/index.html
C++: 3ds Max SDK C++ Reference Documentation
cpp_ref/inode_8h.html
C++: inode.h File Reference
cpp_ref/interactiverender_8h.html
C++: interactiverender.h File Reference
cpp_ref/interface_managed_services_1_1_data_node_wrapper.html
C++: DataNodeWrapper&lt; HeldType_ &#62; Interface Template Reference
cpp_ref/interpik_8h.html
C++: interpik.h File Reference
cpp_ref/interupts_8h.html
C++: maxscript/kernel/interupts.h File Reference
cpp_ref/interval_8h.html
C++: interval.h File Reference
cpp_ref/ioapi_8h.html
C++: ioapi.h File Reference
cpp_ref/iparamb2_8h.html
C++: iparamb2.h File Reference
cpp_ref/iparamb2_typedefs_8h.html
C++: iparamb2Typedefs.h File Reference
cpp_ref/iparamb_8h.html
C++: iparamb.h File Reference
cpp_ref/iparamm2_8h.html
C++: iparamm2.h File Reference
cpp_ref/iparamm_8h.html
C++: iparamm.h File Reference
cpp_ref/iparamwire_8h.html
C++: iparamwire.h File Reference
cpp_ref/ipipelineclient_8h.html
C++: ipipelineclient.h File Reference
cpp_ref/ipoint2_8h.html
C++: ipoint2.h File Reference
cpp_ref/ipoint3_8h.html
C++: ipoint3.h File Reference
cpp_ref/ipointcache_8h.html
C++: ipointcache.h File Reference
cpp_ref/irefhierarchy_8h.html
C++: irefhierarchy.h File Reference
cpp_ref/irollupsettings_8h.html
C++: irollupsettings.h File Reference
cpp_ref/iskincodes_8h.html
C++: iskincodes.h File Reference
cpp_ref/iskin_8h.html
C++: iskin.h File Reference
cpp_ref/ispringctrl_8h.html
C++: ispringctrl.h File Reference
cpp_ref/istddualvs_8h.html
C++: istddualvs.h File Reference
cpp_ref/istdplug_8h.html
C++: istdplug.h File Reference
cpp_ref/itreevw_8h.html
C++: itreevw.h File Reference
cpp_ref/iunwrap_8h.html
C++: iunwrap.h File Reference
cpp_ref/i_a_d_t_category_8h.html
C++: iADTCategory.h File Reference
cpp_ref/i_a_d_t_obj_mgr_8h.html
C++: iADTObjMgr.h File Reference
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C++: iADTStyle.h File Reference
cpp_ref/i_block_mgr_8h.html
C++: iBlockMgr.h File Reference
cpp_ref/i_block_ref_8h.html
C++: iBlockRef.h File Reference
cpp_ref/i_edit_normals_8h.html
C++: iEditNormals.h File Reference
cpp_ref/i_e_poly_mod_8h.html
C++: iEPolyMod.h File Reference
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C++: iInstanceMgr.h File Reference
cpp_ref/i_luminaire_8h.html
C++: iLuminaire.h File Reference
cpp_ref/i_morph_by_bone_8h.html
C++: iMorphByBone.h File Reference
cpp_ref/i_render_presets_8h.html
C++: iRenderPresets.h File Reference
cpp_ref/i_skin_pose_8h.html
C++: iSkinPose.h File Reference
cpp_ref/i_targeted_i_o_8h.html
C++: iTargetedIO.h File Reference
cpp_ref/i_track_set_8h.html
C++: iTrackSet.h File Reference
cpp_ref/i_xref_atmos_8h.html
C++: XRef/iXrefAtmos.h File Reference
cpp_ref/i_xref_ctrl_8h.html
C++: XRef/iXrefCtrl.h File Reference
cpp_ref/i_xref_item_8h.html
C++: XRef/iXrefItem.h File Reference
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C++: XRef/iXrefMaterial.h File Reference
cpp_ref/i_xref_obj_8h.html
C++: XRef/iXrefObj.h File Reference
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C++: XRef/iXrefObjMgr.h File Reference
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C++: XRef/iXrefProxy.h File Reference
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C++: XRef/iXRefObjMgr8.h File Reference
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C++: XRef/iXRefObjRecord.h File Reference
cpp_ref/kernel_8inl.html
C++: maxscript/protocols/kernel.inl File Reference
cpp_ref/keyreduc_8h.html
C++: keyreduc.h File Reference
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C++: linklist.h File Reference
cpp_ref/linshape_8h.html
C++: linshape.h File Reference
cpp_ref/listener_8h.html
C++: maxscript/util/listener.h File Reference
cpp_ref/lists_and_functions.html
C++: Lists and Functions
cpp_ref/lists__and__functions_8txt.html
C++: C:/dev/doctools/doctools/proposal/projects/3ds_Max_SDK/input/lists_and_functions.txt File Reference
cpp_ref/local__abstract__generic__functions_8h.html
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C++: maxscript/macros/local_class.h File Reference
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C++: maxscript/macros/local_class_instantiations.h File Reference
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C++: manipulator.h File Reference
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C++: marketDefaults.h File Reference
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C++: GetParticleDataRequest Struct Reference
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C++: JobRenderElement Struct Reference
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