showProperties stateSets.EntityManager .RootEntity : <Autodesk.Max.StateSets.Entities.Root>
true
showProperties stateSets.EntityManager.RootEntity
.AutomaticName : <System.String>
.AutomaticTypeName : <System.String>
.Children : <System.Collections.Generic.List`1[Autodesk.Max.StateSets.Entities.Entity]>
.CustomAttributes : <System.Collections.Hashtable>, read-only
.CustomChildren : <System.Collections.Generic.List`1[Autodesk.Max.StateSets.Entities.Entity]>
.Description : <System.String>
.DynamicInsertTarget : <System.Boolean>
.HierarchyIndex : <System.Int32>, read-only
.InternalName : <System.String>, read-only
.MasterStateSet : <Autodesk.Max.StateSets.Entities.StateSets.Master>, read-only
.Name : <System.String>
.Parents : <Autodesk.Max.StateSets.Entities.Entity[]>, read-only
.TypeName : <System.String>
.UseNameForTypeName : <System.Boolean>, read-only
.CustomChildrenToken : <System.String>, read-only, static
true
showProperties stateSets.EntityManager.RootEntity.MasterStateSet
.AutomaticName : <System.String>, read-only
.AutomaticTypeName : <System.String>
.Children : <System.Collections.Generic.List`1[Autodesk.Max.StateSets.Entities.Entity]>
.CompositorLinkFilePath : <System.String>
.CurrentState : <Autodesk.Max.StateSets.Entities.StateSets.StateSet[]>
.CustomAttributes : <System.Collections.Hashtable>, read-only
.CustomChildren : <System.Collections.Generic.List`1[Autodesk.Max.StateSets.Entities.Entity]>
.DescendantStateCount : <System.Int32>, read-only
.Description : <System.String>, read-only
.DynamicInsertTarget : <System.Boolean>
.HierarchyIndex : <System.Int32>, read-only
.InternalName : <System.String>, read-only
.Name : <System.String>
.ObjectStateSet : <Autodesk.Max.StateSets.Entities.StateSets.StateSet>, read-only
.Parents : <Autodesk.Max.StateSets.Entities.Entity[]>, read-only
.RenderOutputFilePattern : <System.String>
.TypeName : <System.String>
.UseNameForTypeName : <System.Boolean>, read-only
.CustomChildrenToken : <System.String>, read-only, static
true
showMethods stateSets.EntityManager.RootEntity.MasterStateSet
.<Autodesk.Max.StateSets.Entities.Entity>AddChild <Autodesk.Max.StateSets.Entities.Entity>entity <System.Boolean>autoGenerated
.<Autodesk.Max.StateSets.Entities.Entity>AddChild <Autodesk.Max.StateSets.Entities.Entity>entity <System.Boolean>autoGenerated <System.Boolean>broadcastEvent
.AddObjectState()
.<Autodesk.Max.StateSets.Entities.StateSets.StateSet>AddState()
.AssignUniqueName <Autodesk.Max.StateSets.Entities.Entity>state <System.String>baseName
.CollectDescendantStateSets <System.Collections.Generic.List`1[[Autodesk.Max.StateSets.Entities.StateSets.StateSet, Autodesk.Max.StateSets, Version=1.8.6.6015, Culture=neutral, PublicKeyToken=null]]>destination
.CollectDescendantsWithCustomAttribute <System.Object>customAttribute <System.Collections.Generic.List`1[[Autodesk.Max.StateSets.Entities.Entity, Autodesk.Max.StateSets, Version=1.8.6.6015, Culture=neutral, PublicKeyToken=null]]>destination
.CreateCompositingView <System.Boolean>includeRenderElements
.<System.Runtime.Remoting.ObjRef>CreateObjRef <System.Type>requestedType
.Dispose()
.<System.Boolean>Equals <System.Object>obj
.[static]<System.Boolean>Equals <System.Object>objA <System.Object>objB
.GenerateChildrenForTarget <Autodesk.Max.StateSets.Entities.Entity>target
.<Autodesk.Max.StateSets.Entities.Entity>GetChild <System.String>name
.<T>GetCustomAttribute <System.Object>key <T>defaultValue
.<System.Boolean>GetCustomAttributeBoolean <System.Object>key
.<Autodesk.Max.StateSets.Entities.Entity>GetDescendant <System.Collections.Generic.List`1[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]>hierarchyIndex
.<Autodesk.Max.StateSets.Entities.Entity>GetDescendant <System.String>name
.<System.Collections.Generic.List`1[Autodesk.Max.StateSets.Entities.StateSets.StateSet[]]>GetDescendantStateSetPaths()
.<System.Int32>GetHashCode()
.<System.Collections.Generic.List`1[System.String]>GetHierarchyIndex <Autodesk.Max.StateSets.Entities.Entity>descendant
.<System.Object>GetLifetimeService()
.GetObjectData <System.Runtime.Serialization.SerializationInfo>info <System.Runtime.Serialization.StreamingContext>context
.<Autodesk.Max.StateSets.Entities.StateSets.StateSet>GetStateById <System.Int32>id
.<System.Type>GetType()
.<System.Boolean>HasCustomAttribute <System.Object>key
.<System.Boolean>HasDescendant <Autodesk.Max.StateSets.Entities.Entity>descendant <Autodesk.Max.StateSets.Entities.Entity[]>ignoreParents
.<System.Boolean>HasDescendant <Autodesk.Max.StateSets.Entities.Entity>descendant <System.Collections.Generic.HashSet`1[[Autodesk.Max.StateSets.Entities.Entity, Autodesk.Max.StateSets, Version=1.8.6.6015, Culture=neutral, PublicKeyToken=null]]>ignoreParents
.<System.Object>InitializeLifetimeService()
.<Autodesk.Max.StateSets.Entities.Entity>InsertChild <System.Int32>index <Autodesk.Max.StateSets.Entities.Entity>entity
.<Autodesk.Max.StateSets.Entities.Entity>InsertChild <System.Int32>index <Autodesk.Max.StateSets.Entities.Entity>entity <System.Boolean>autoGenerated <System.Boolean>broadcastEvent
.InvalidateChildren()
.<System.Boolean>IsDescendantOf <Autodesk.Max.StateSets.Entities.Entity>ancestor
.<System.Boolean>OnCreateChildForIndex <System.String>index <Autodesk.Max.IRepresentation>target
.[static]<System.Boolean>ReferenceEquals <System.Object>objA <System.Object>objB
.Refresh()
.RemoveChild <Autodesk.Max.StateSets.Entities.Entity>entity
.RemoveChild <Autodesk.Max.StateSets.Entities.Entity>entity <System.Boolean>entityChange
.RemoveChild <Autodesk.Max.StateSets.Entities.Entity>entity <System.Boolean>entityChange <System.Boolean>broadcastEvent
.RemoveCustomAttribute <System.Object>key
.RenderAllStates()
.Reset()
.SetCustomAttribute <System.Object>key <T>value
.SetCustomAttributeBoolean <System.Object>key <System.Boolean>value
.<System.String>ToString()
.UpdateHierarchyParents()
true
|