MAXScript Extensions > MAXScript Extensions for mental ray > max Shaders >

# max_ShellacMaterial : textureMap

    max_ShellacMaterial : textureMap {7773161f,5269c16d}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <max_ShellacMaterial>.Parameters : paramBlock2

    <max_ShellacMaterial>.ExtraParameters : paramBlock2

    <max_ShellacMaterial>.ShellacMtl1 : material

    <max_ShellacMaterial>.ShellacMtl2 : material

    <max_ShellacMaterial>.ShellacColorBlend : float

    <max_ShellacMaterial>.GBufferID : integer

    <max_ShellacMaterial>.Connection_struct__0000__Parameters : paramBlock2

    <max_ShellacMaterial>.Connection_struct__0001__ExtraParameters : paramBlock2

    <max_ShellacMaterial>.ShellacColorBlend_connected : boolean

    <max_ShellacMaterial>.ShellacColorBlend_shader : texturemap

    <max_ShellacMaterial>.ShellacColorBlend_paramName : string

    <max_ShellacMaterial>.GBufferID_connected : boolean

    <max_ShellacMaterial>.GBufferID_shader : texturemap

    <max_ShellacMaterial>.GBufferID_paramName : string

    <max_ShellacMaterial>.TheList : maxObject array

    <max_ShellacMaterial>.Shader_Version : integer

## max_ShellacMaterial interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray