MAXScript Language Reference > 3ds Max Objects > Sound Class : MAXWrapper >

# Default_Sound : SoundClass

    Default_Sound - superclass: SoundClass; super-superclass:MAXWrapper - 1:1 - classID: #(1, 0)

Properties:

    <Default_Sound>.metronome__inactive DummyClass default: ReferenceTarget:Sound --

NoteThis property is currently inaccessible.

## Default_Sound interfaces:

    Interface: Default_Sound

Methods:

    <void><Default_Sound>.Open()

NEW in 3ds Max 2014: Opens the Default Sound settings dialog.

The Default_Sound must be the current Sound object.

#### See Also

- ProSound : SoundClass