MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Types >

# Mask : TextureMap

    Mask - superclass: textureMap; super-superclass:material - classID: #(544, 0)

Value > MAXWrapper > Material > TextureMap > Mask

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Constructor

    mask...
    maskTex...

Properties

    <Mask>.map TextureMap default: undefined

The map viewed through the mask.

    <Mask>.mapEnabled Boolean default: true -- alias: Map_1_Enable

Enables the map.

    <Mask>.mask TextureMap default: undefined

The map to be used as a mask.

    <Mask>.maskEnabled Boolean default: true -- alias: Map_2_Enable

Enables the mask map.

    <Mask>.maskInverted Boolean default: false -- alias: Invert

When on, inverts the effect of the mask.

#### See Also

- TextureMap Common Properties, Operators, and Methods

- Material Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods