MAXScript Extensions > MAXScript Extensions for mental ray > lume Shaders >

# Distortion__lume : textureMap

    Distortion__lume - superclass: textureMap; super-superclass:material - 14:0 - classID: #(2004031007, 1660533079)

Constructors:

    Distortion__lume ... Distortion ...

Properties:

    <Distortion__lume>.amount Float default: 1.5 -- animatable; float

    <Distortion__lume>.Amount_connected BooleanClass default: false -- boolean

    <Distortion__lume>.Amount_paramName UndefinedClass default: undefined -- string;

    <Distortion__lume>.Amount_shader UndefinedClass default: undefined -- texturemap

    <Distortion__lume>.Barrel BooleanClass default: false -- animatable; boolean

    <Distortion__lume>.Barrel_connected BooleanClass default: false -- boolean

    <Distortion__lume>.Barrel_paramName UndefinedClass default: undefined -- string;

    <Distortion__lume>.Barrel_shader UndefinedClass default: undefined -- texturemap

    <Distortion__lume>.Pin_Cushion BooleanClass default: true -- animatable; boolean

    <Distortion__lume>.Pin_Cushion_connected BooleanClass default: false -- boolean

    <Distortion__lume>.Pin_Cushion_paramName UndefinedClass default: undefined -- string;

    <Distortion__lume>.Pin_Cushion_shader UndefinedClass default: undefined -- texturemap

## Distortion__lume interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- lume mental ray Shaders Index

- MAXScript Extensions for mental ray