MAXScript Extensions > MAXScript Extensions for mental ray > Utility Shaders >

# Utility_Gamma___Gain__mi : textureMap

    Utility_Gamma___Gain__mi - superclass: textureMap; super-superclass:material - 9:0 - classID: #(2004031007, -1720943339)

Constructor:

    Utility_Gamma___Gain__mi...

Alias:

    mip_gamma_gain

Properties:

    <Utility_Gamma___Gain__mi>.gain Float default: 1.0 -- animatable; float

    <Utility_Gamma___Gain__mi>.gamma Float default: 2.2 -- animatable; float

    <Utility_Gamma___Gain__mi>.input Color default: (color 0 0 0) -- animatable; fRGBA color

    <Utility_Gamma___Gain__mi>.input_connected BooleanClass default: false -- boolean

    <Utility_Gamma___Gain__mi>.input_paramName UndefinedClass default: undefined -- string

    <Utility_Gamma___Gain__mi>.input_shader UndefinedClass default: undefined -- texturemap

    <Utility_Gamma___Gain__mi>.reverse BooleanClass default: true -- animatable;Boolean

## Utility_Gamma___Gain__mi interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray