MAXScript Language Reference > 3ds Max Objects > Node : MAXWrapper > Node Subclasses > Helper : Node > Helper - Standard >

# Point : Helper

    Point - superclass: helper; super-superclass:node - classID: #(8211, 0)

Value > MAXWrapper > Node > Helper > Point

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Constructor

    point...
    PointHelperObj ...

Properties

    <Point>.size Float default: 20.0 -- animatable; float

Sets the size for the point object. Use this to minimize the point object, or increase its size to aid in locating it. Default=20.

    <Point>.centermarker Boolean default: false -- animatable; boolean; Center_Marker

Displays a small X marker at the center of the point object.

    <Point>.axistripod Boolean default: false -- animatable; boolean; Axis_Tripod

Displays a tripod axis indicating the position and orientation of the point object.

The axis remains visible when the point object is no longer selected.

    <Point>.cross Boolean default: true -- animatable; boolean

Displays an axis-aligned cross.

    <Point>.box Boolean default: false -- animatable; boolean

Displays a small box at the center of the point object.

    <Point>.constantscreensize Boolean default: false -- animatable; boolean; Constant_Screen_Size

Keeps the size of the point object constant, regardless of how much you zoom in or out.

    <Point>.drawontop Boolean default: false -- animatable; boolean; Draw_On_Top

When this is on, the point helper object draws lines with the Z buffer turned off (which usually causes it to appear in front of other objects).

    <Point>.axisLength Float default: 20.0

Sets the length of the tripod axis.

#### See Also

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods