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# Render_Subset_of_Scene_Masking__mi : textureMap

    Render_Subset_of_Scene_Masking__mi - superclass: textureMap; super-superclass:material - 20:0 - classID: #(2004031007, 1931763854)

Constructor:

    Render_Subset_of_Scene_Masking__mi ...

Properties:

    <Render_Subset_of_Scene_Masking__mi>.background Color default: (color 0 0 0 0) -- animatable; fRGBA color

    <Render_Subset_of_Scene_Masking__mi>.background_connected BooleanClass default: false -- boolean

    <Render_Subset_of_Scene_Masking__mi>.background_paramName UndefinedClass default: undefined -- string

    <Render_Subset_of_Scene_Masking__mi>.background_shader UndefinedClass default: undefined -- texturemap

    <Render_Subset_of_Scene_Masking__mi>.enabled BooleanClass default: true -- animatable; boolean

    <Render_Subset_of_Scene_Masking__mi>.full_screen_fg BooleanClass default: true -- animatable; boolean

    <Render_Subset_of_Scene_Masking__mi>.instance_label ArrayParameter default: #() -- int array; SubAnim

    <Render_Subset_of_Scene_Masking__mi>.mask_color Color default: (color 255 255 255) -- animatable; fRGBA color

    <Render_Subset_of_Scene_Masking__mi>.mask_color_connected BooleanClass default: false -- boolean

    <Render_Subset_of_Scene_Masking__mi>.mask_color_shader UndefinedClass default: undefined -- texturemap

    <Render_Subset_of_Scene_Masking__mi>.mask_color_paramName UndefinedClass default: undefined -- string

    <Render_Subset_of_Scene_Masking__mi>.mask_only BooleanClass default: false -- animatable; boolean

    <Render_Subset_of_Scene_Masking__mi>.material UndefinedClass default: undefined -- material

    <Render_Subset_of_Scene_Masking__mi>.objects ArrayParameter default: #() -- node array; SubAnim

    <Render_Subset_of_Scene_Masking__mi>.other_objects Color default: (color 0 0 0 0) -- animatable; fRGBA color

    <Render_Subset_of_Scene_Masking__mi>.other_objects_connected BooleanClass default: false -- boolean

    <Render_Subset_of_Scene_Masking__mi>.other_objects_paramName UndefinedClass default: undefined -- string;

    <Render_Subset_of_Scene_Masking__mi>.other_objects_shader UndefinedClass default: undefined -- texturemap

## Render_Subset_of_Scene_Masking__mi interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray