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# renderscenedialog

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The renderSceneDialog structure provides a set of functions for controlling the Render Scene Dialog window.

    renderSceneDialog.cancel()

Closes Render Scene Dialog if open. Changes made in the dialog are rejected. No arguments.

NoteThe render dialog provides only limited support for canceling (the Cancel button was removed when the tabbed dialogs were introduced in 3ds Max 6). It will only cancel the uncommitted changes in the Common and Renderer tabs.

    renderSceneDialog.close()

Closes Render Scene Dialog if open. Changes made in the dialog are accepted. No arguments.

    renderSceneDialog.commit()

If Render Scene dialog is open, the dialog remains open, but changes made in the dialog are accepted. No arguments.

    renderSceneDialog.isOpen()

Returns true if the Render Scene dialog is open, false is closed. No arguments.

    renderSceneDialog.open()

Opens Render Scene Dialog if not already open. No arguments.

    renderSceneDialog.update()

If Render Scene dialog is open, it is updated to show the changes made to it. No arguments.

#### See Also

- Render Scene Dialog

- envEffectsDialog - Open and Close the Environment and Effects dialog

- Default_Scanline_Renderer : RendererClass

- mental_ray_renderer : RendererClass

- 3ds Max Default Scanline Renderer Anti-Aliasing Filters

- Controlling the Renderer

- TabbedDialogs - Controlling Tabbed Dialogs