MAXScript Extensions > MAXScript Extensions for mental ray > max Shaders >

# max_BlendMaterial_Contour : textureMap

    max_BlendMaterial_Contour : textureMap {7773161f,842b5d71}

Constructor:

    max_BlendMaterial_Contour: class instances not creatable by MAXScript

Properties:

    <max_BlendMaterial_Contour>.Parameters : paramBlock2

    <max_BlendMaterial_Contour>.MixAmount : float

    <max_BlendMaterial_Contour>.Lower : float

    <max_BlendMaterial_Contour>.Upper : float

    <max_BlendMaterial_Contour>.UseCurve : boolean

    <max_BlendMaterial_Contour>.Interactive : integer

    <max_BlendMaterial_Contour>.Map1 : material

    <max_BlendMaterial_Contour>.Map2 : material

    <max_BlendMaterial_Contour>.Mask : texturemap

    <max_BlendMaterial_Contour>.Map1Enabled : boolean

    <max_BlendMaterial_Contour>.Map2Enabled : boolean

    <max_BlendMaterial_Contour>.MaskEnabled : boolean

    <max_BlendMaterial_Contour>.Connection_struct__0000__Parameters : paramBlock2

    <max_BlendMaterial_Contour>.MixAmount_connected : boolean

    <max_BlendMaterial_Contour>.MixAmount_shader : texturemap

    <max_BlendMaterial_Contour>.MixAmount_paramName : string

    <max_BlendMaterial_Contour>.Lower_connected : boolean

    <max_BlendMaterial_Contour>.Lower_shader : texturemap

    <max_BlendMaterial_Contour>.Lower_paramName : string

    <max_BlendMaterial_Contour>.Upper_connected : boolean

    <max_BlendMaterial_Contour>.Upper_shader : texturemap

    <max_BlendMaterial_Contour>.Upper_paramName : string

    <max_BlendMaterial_Contour>.UseCurve_connected : boolean

    <max_BlendMaterial_Contour>.UseCurve_shader : texturemap

    <max_BlendMaterial_Contour>.UseCurve_paramName : string

    <max_BlendMaterial_Contour>.Interactive_connected : boolean

    <max_BlendMaterial_Contour>.Interactive_shader : texturemap

    <max_BlendMaterial_Contour>.Interactive_paramName : string

    <max_BlendMaterial_Contour>.Map1Enabled_connected : boolean

    <max_BlendMaterial_Contour>.Map1Enabled_shader : texturemap

    <max_BlendMaterial_Contour>.Map1Enabled_paramName : string

    <max_BlendMaterial_Contour>.Map2Enabled_connected : boolean

    <max_BlendMaterial_Contour>.Map2Enabled_shader : texturemap

    <max_BlendMaterial_Contour>.Map2Enabled_paramName : string

    <max_BlendMaterial_Contour>.MaskEnabled_connected : boolean

    <max_BlendMaterial_Contour>.MaskEnabled_shader : texturemap

    <max_BlendMaterial_Contour>.MaskEnabled_paramName : string

    <max_BlendMaterial_Contour>.TheList : maxObject array

    <max_BlendMaterial_Contour>.Shader_Version : integer

## max_BlendMaterial_Contour interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray