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# biped_object : GeometryClass

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Constructor:

Class instances not creatable by MAXScript.

Description:

This class represents the individual Biped body part and footstep nodes’ baseobject.

There are no class-specific properties or methods associated with this class.

For the COM, the transform controller type is Vertical_Horizontal_Turn.

For footsteps, the transform controller type is FootSteps.

For the remaining biped body parts, the transform controller type is BipSlave_Control.

#### See Also

- Vertical_Horizontal_Turn Matrix3Controller

- FootSteps : Matrix3 Controller

- BipSlave_Control Controllers

- MAXScript Extensions in character studio