MAXScript Language Reference > 3ds Max Objects > Modifier : MAXWrapper and SpacewarpModifier : MAXWrapper > Modifier and SpacewarpModifier Types > Modifiers > Animation Modifiers >

# Linked_XForm : Modifier

    Linked_XForm - superclass: modifier; super-superclass:MAXWrapper - classID: #(806195, 0)

Value > MAXWrapper > Modifier > Linked_XForm

| Modifier Classes - Quick Navigation

Constructor

    linked_xform ... LinkedXForm ...

Properties

    <Linked_XForm>.backTransform BooleanClass default: true -- boolean; Back_Transform

Get/Set the state of the Back Transform checkbox.

    <Linked_xform>.Control Node default: undefined Object that the vertices are linked to. When transformed, the vertices follow.

NoteIn 3ds Max 4.2, an FPS interface was added to the Linked XForm modifier to expose a 'control' property, and the PB2 'control' property was hidden from MAXScript. Setting the control node with MAXScript now updates the internal offset matrices. Results can be unpredictable if the modifier is applied to multiple nodes since you aren't sure which of the nodes will be used when calculating the internal matrices.

#### See Also

- Modifier Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods