MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Utility_Switch8Color : textureMap

    adsk_Utility_Switch8Color : textureMap {7773161f,8af24b5b}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Utility_Switch8Color>.switcher : integer

    <adsk_Utility_Switch8Color>.color_1 : fRGBA color

    <adsk_Utility_Switch8Color>.color_2 : fRGBA color

    <adsk_Utility_Switch8Color>.color_3 : fRGBA color

    <adsk_Utility_Switch8Color>.color_4 : fRGBA color

    <adsk_Utility_Switch8Color>.color_5 : fRGBA color

    <adsk_Utility_Switch8Color>.color_6 : fRGBA color

    <adsk_Utility_Switch8Color>.color_7 : fRGBA color

    <adsk_Utility_Switch8Color>.color_8 : fRGBA color

    <adsk_Utility_Switch8Color>.switcher_connected : boolean

    <adsk_Utility_Switch8Color>.switcher_shader : texturemap

    <adsk_Utility_Switch8Color>.switcher_paramName : string

    <adsk_Utility_Switch8Color>.color_1_connected : boolean

    <adsk_Utility_Switch8Color>.color_1_shader : texturemap

    <adsk_Utility_Switch8Color>.color_1_paramName : string

    <adsk_Utility_Switch8Color>.color_2_connected : boolean

    <adsk_Utility_Switch8Color>.color_2_shader : texturemap

    <adsk_Utility_Switch8Color>.color_2_paramName : string

    <adsk_Utility_Switch8Color>.color_3_connected : boolean

    <adsk_Utility_Switch8Color>.color_3_shader : texturemap

    <adsk_Utility_Switch8Color>.color_3_paramName : string

    <adsk_Utility_Switch8Color>.color_4_connected : boolean

    <adsk_Utility_Switch8Color>.color_4_shader : texturemap

    <adsk_Utility_Switch8Color>.color_4_paramName : string

    <adsk_Utility_Switch8Color>.color_5_connected : boolean

    <adsk_Utility_Switch8Color>.color_5_shader : texturemap

    <adsk_Utility_Switch8Color>.color_5_paramName : string

    <adsk_Utility_Switch8Color>.color_6_connected : boolean

    <adsk_Utility_Switch8Color>.color_6_shader : texturemap

    <adsk_Utility_Switch8Color>.color_6_paramName : string

    <adsk_Utility_Switch8Color>.color_7_connected : boolean

    <adsk_Utility_Switch8Color>.color_7_shader : texturemap

    <adsk_Utility_Switch8Color>.color_7_paramName : string

    <adsk_Utility_Switch8Color>.color_8_connected : boolean

    <adsk_Utility_Switch8Color>.color_8_shader : texturemap

    <adsk_Utility_Switch8Color>.color_8_paramName : string

    <adsk_Utility_Switch8Color>.TheList : maxObject array

    <adsk_Utility_Switch8Color>.Shader_Version : integer

## adsk_Utility_Switch8Color interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray