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# Default_Scanline_Renderer : RendererClass

    Default_Scanline_Renderer - superclass: RendererClass; super-superclass:MAXWrapper - classID: #(1, 0)

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This class represents the Default Scanline Renderer. It lets you construct an instance of the Default_Scanlinle_Renderer class to be assigned to the Current, Production, ActiveShade and Material Editor renderers using the renderers structure.

Constructor

    Default_Scanline_Renderer ... DefaultScanlineRenderer...

EXAMPLE
    --Assign a scanline renderer class instance
    --to the current renderer:
    renderers.current = Default_Scanline_Renderer ()
    --> Default_Scanline_Renderer:Default_Scanline_Renderer

Topic Navigation |
Options
Antialiasing
Global Supersampling
Object Motion Blur
Image Motion Blur
Auto-Reflect/Refract Maps
Color Range Limit
Memory Management

## Default_Scanline_Renderer interfaces:

    Interface: props

Properties:

### Options

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    <Default_Scanline_Renderer>.mapping : boolean : Read|Write

Enable/Disable mapping.

    <Default_Scanline_Renderer>.shadows : boolean : Read|Write

Enable/Disable shadows.

    <Default_Scanline_Renderer>.enableSSE : boolean : Read|Write

Enable/Disable SSE

    <Default_Scanline_Renderer>.autoReflect : boolean : Read|Write

Enable/Disable autmatic reflections and refractions.

    <Default_Scanline_Renderer>.forceWireframe : boolean : Read|Write

Enable/Disable wireframe rendering.

    <Default_Scanline_Renderer>.wireThickness : float : Read|Write

Get/Set the Wireframe Thinckness

### Antialiasing

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    <Default_Scanline_Renderer>.antiAliasing : boolean : Read|Write

Enable/Disable anti-aliasing

    <Default_Scanline_Renderer>.antiAliasFilter : maxObject : Read|Write|Validated by Validator function

Get/Set the Anti-Alias Filter.

    <Default_Scanline_Renderer>.filterMaps : boolean : Read|Write

Enable/Disable map filtering.

    <Default_Scanline_Renderer>.antiAliasFilterSize : float : Read|Write

Get/Set the Anti-Aliasing Filter Size.

EXAMPLE
    --Assign a Default Scanline Renderer to the production renderer
    renderers.production = Default_Scanline_Renderer ()
    Default_Scanline_Renderer:Default_Scanline_Renderer
    --Disable Anti-Aliasing in the production renderer
    renderers.production.AntiAliasing = false
    false

### Global Supersampling

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    <Default_Scanline_Renderer>.globalSamplerEnabled : boolean : Read|Write

Enable/Disable the Global Super-Sampler. Available in 3ds Max 6 and higher.

    <Default_Scanline_Renderer>.globalSamplerClassByName : string : Read|Write

Get/Set the Global Super-Sampler by name. Available in 3ds Max 6 and higher.

    <Default_Scanline_Renderer>.globalSamplerSampleMaps : boolean : Read|Write

Enable/Disable the global super-sampling of Maps. Available in 3ds Max 6 and higher.

    <Default_Scanline_Renderer>.globalSamplerQuality : float : Read|Write

Get/Set the Global Super-Sampler quality. Available in 3ds Max 6 and higher.

    <Default_Scanline_Renderer>.globalSamplerAdaptive : boolean : Read|Write

Enable/Disable Adaptive global super-sampling. Available in 3ds Max 6 and higher.

    <Default_Scanline_Renderer>.globalSamplerAdaptiveThresh : float : Read|Write

Get/Set the Threshold for Adaptive global super-sampling. Available in 3ds Max 6 and higher.

### Object Motion Blur

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    <Default_Scanline_Renderer>.objectMotionBlur : boolean : Read|Write

Enable/Disable Object Motion Blur

    <Default_Scanline_Renderer>.objectBlurDuration : float : Read|Write

Get/Set the Object Motion Blur Duration

    <Default_Scanline_Renderer>.objectBlurSamples : integer : Read|Write

Get/Set the Object Motion Samples count

    <Default_Scanline_Renderer>.objectBlurSubdivisions : integer : Read|Write

Get/Set the Object Motion Blur Subdivisions.

### Image Motion Blur

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    <Default_Scanline_Renderer>.imageMotionBlur : boolean : Read|Write

Enable/Disable Image Motion Blur

    <Default_Scanline_Renderer>.imageBlurEnv : boolean : Read|Write

Enable/Disable "Apply to Environment Map"

    <Default_Scanline_Renderer>.imageBlurTrans : boolean : Read|Write

Enable/Disable "Work with Transpacency"

    <Default_Scanline_Renderer>.enablePixelSampler : boolean : Read|Write

Enable/Disable Global SuperSampling

    <Default_Scanline_Renderer>.imageBlurDuration : float : Read|Write

Get/Set the Image Motion Blur Duration

### Auto-Reflect/Refract Maps

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    <Default_Scanline_Renderer>.autoReflectLevels : integer : Read|Write

Get/Set the Automatic Reflection Rendering Iterations

### Color Range Limit

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    <Default_Scanline_Renderer>.colorClampType : integer : Read|Write

Get/Set the Color Clamping Type:

0 - Clamp

1 - Scale

### Memory Management

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    <Default_Scanline_Renderer>.conserveMemory : boolean : Read|Write

Get/set the state of the "Conserve Memory" option.

#### See Also

- ScanlineRender Struct

- Renderers

- Render Scene Dialog

- renderSceneDialog

- VUE_File_Renderer : RendererClass

- mental_ray_renderer : RendererClass

- Quicksilver_Hardware_Renderer : RendererClass