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# 3ds Max Scanline A-Buffer Renderer Anti-Aliasing Filters

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    scanlineRender.antiAliasFilter

Lets you get and set the anti-aliasing filter.

For a list of all of the anti-aliasing filters you can say:

    showClass "*:filter*"

EXAMPLE
    scanlineRender.antiAliasFilter = quadratic()

Constructors and Properties

    Area:
    Area()

    Blackman:
    Blackman()

    Blendfilter:
    Blendfilter ...
    <Blendfilter>.BlendFloat default: 0.3

    Catmull_Rom:
    Catmull_Rom()

    Cook_Variable:
    Cook_Variable()

    Cubic:
    Cubic()

    Mitchell_Netravali:
    Mitchell_Netravali ...
    <Mitchell_Netravali>.BlurFloat default: 0.3333
    <Mitchell_Netravali>.RingingFloat default: 0.3333

    Plate_Match_MAX_R2: (3ds Max only)
    Plate_Match_MAX_R2()

    Plate_Match_VIZ_R2: (Autodesk VIZ only)
    Plate_Match_VIZ_R2()

    Quadratic:
    Quadratic()

    Sharp_Quadratic:
    Sharp_Quadratic()

    Soften:
    Soften()

    Video:
    Video()

#### See Also

- Default_Scanline_Renderer : RendererClass

- Render Scene Dialog

- renderSceneDialog

- Controlling the Renderer