MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Types >

# Substance_Output : textureMap

    Substance_Output : textureMap {a665c75f,64a3723d}

Value > MAXWrapper > Material > TextureMap > Substance_Output

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The Substance_Output textureMap serves as an output selector to the Substance textureMap.

You can connect a single Substance textureMap to multiple Substance_Output nodes in the Slate Material Editor to extract various outputs from one source.

Available in 3ds Max 2012 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <Substance_Output>.output : maxObject

Get/set the Substance textureMap to output data from.

## Substance_Output interfaces:

    Interface: ISBS

Methods:

    <String by value><Substance_Output>.getCurrentPackageName()

Returns the name of the Substance Package loaded by the Substance textureMap assigned to the .output property.

    <String by value><Substance_Output>.getCurrentGraphName()

Returns the name of the Substance Graph loaded by the Substance textureMap assigned to the .output property.

    <String by value><Substance_Output>.getCurrentOutputName()

Returns the name of the current Substance Output .

    <String by value array><Substance_Output>.getOutputsNamesFromCurrentGraph()

Returns an array of names supported by the current Substance Graph.

    <boolean><Substance_Output>.setCurrentOutputName <&String>outputName

    outputName is In parameter

Sets the name of the current output to the by-reference string argument.

    Interface: IMtlRender_Compability_MtlBase

Properties:

No properties exposed.

Methods:

No methods exposed.

Actions:

No actions exposed.