MAXScript Extensions > MAXScript Extensions for mental ray > Utility Shaders >

# Utility_Elliptical_Tex__protein : textureMap

    Utility_Elliptical_Tex__protein : textureMap {7773161f,895d5914}

Constructor:

    Class instances not creatable by MAXScript

Alias:

    adsk_Utility_ElliptTex

Properties:

    <Utility_Elliptical_Tex__protein>.t : paramBlock2

    <Utility_Elliptical_Tex__protein>.e : paramBlock2

    <Utility_Elliptical_Tex__protein>.s : paramBlock2

    <Utility_Elliptical_Tex__protein>.input_texture_00 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.gamma : float

    <Utility_Elliptical_Tex__protein>.elipt_enable : boolean

    <Utility_Elliptical_Tex__protein>.elipt_disc_r : float

    <Utility_Elliptical_Tex__protein>.elipt_circle : float

    <Utility_Elliptical_Tex__protein>.elipt_eccmax : float

    <Utility_Elliptical_Tex__protein>.elipt_maxminor : float

    <Utility_Elliptical_Tex__protein>.elipt_bilinear : boolean

    <Utility_Elliptical_Tex__protein>.switcher_slot : integer

    <Utility_Elliptical_Tex__protein>.is_color_only : boolean

    <Utility_Elliptical_Tex__protein>.input_texture_01 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_texture_02 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_texture_03 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_texture_04 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_texture_05 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_texture_06 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_texture_07 : filename

    <Utility_Elliptical_Tex__protein>.Image_Frame_Number : integer

    <Utility_Elliptical_Tex__protein>.input_color_00 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_01 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_02 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_03 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_04 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_05 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_06 : fRGBA color

    <Utility_Elliptical_Tex__protein>.input_color_07 : fRGBA color

    <Utility_Elliptical_Tex__protein>.Connection_struct__0000__t : paramBlock2

    <Utility_Elliptical_Tex__protein>.Connection_struct__0001__e : paramBlock2

    <Utility_Elliptical_Tex__protein>.TheList : maxObject array

    <Utility_Elliptical_Tex__protein>.Shader_Version : integer

## Utility_Elliptical_Tex__protein interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray