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# HubTrans : Matrix3Controller

    HubTrans : Matrix3Controller {1cbb1d2f,30ea5264}

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This Controller is part of 3ds Max CAT and represents the Hub bones used to connect limbs, spines and tails to the character rig.

Constructor:

    Class instances not creatable by MAXScript

Aliases:

    HubTrans Hub

Properties:

    <HubTrans>.Colour: RGB color

Get/set the color of the Hub.

    <HubTrans>.InSpine: maxObject

Get/set theSpine that the Hub is linked to.

    <HubTrans>.Spines (SpineData) : maxObject array

Contains an array of CATSpineData2 Controllers.

    <HubTrans>.Tails (TailData) : maxObject array

Contains an array of TailData ReferenceTarget objects.

    <HubTrans>.Limbs (CATLimbData2) : maxObject array

Contains an array of CATLimbData2 Controllers

## HubTrans interfaces:

    Interface: HubFPInterface

See Interface: HubFPInterface for properties and methods.

    Interface: ICATControlFPInterface

See Interface: ICATControlFPInterface for properties and methods.

    Interface: CATNodeControlFPInterface

See Interface: CATNodeControlFPInterface for properties and methods.

    Interface: ExtraRigNodesInterface

See Interface: ExtraRigNodesInterface for properties and methods.

#### See Also

- 3ds Max CAT and MAXScript