MAXScript Extensions > MAXScript Extensions for mental ray > 3dsmax Shaders >

# Fire_Effect__3dsmax : textureMap

    Fire_Effect__3dsmax : textureMap {7773161f,a55e5e20}

Constructor:

    Class instances not creatable by MAXScript

Alias:

    max_FireEffect

Properties:

    <Fire_Effect__3dsmax>.Parameters : paramBlock2

    <Fire_Effect__3dsmax>.ExtraParameters : paramBlock2

    <Fire_Effect__3dsmax>.Color1 : fRGBA color

    <Fire_Effect__3dsmax>.Color2 : fRGBA color

    <Fire_Effect__3dsmax>.Color3 : fRGBA color

    <Fire_Effect__3dsmax>.Type : integer

    <Fire_Effect__3dsmax>.Stretch : float

    <Fire_Effect__3dsmax>.Regularity : float

    <Fire_Effect__3dsmax>.Scale : float

    <Fire_Effect__3dsmax>.Levels : float

    <Fire_Effect__3dsmax>.Density : float

    <Fire_Effect__3dsmax>.Samples : integer

    <Fire_Effect__3dsmax>.Phase : float

    <Fire_Effect__3dsmax>.Drift : float

    <Fire_Effect__3dsmax>.Explode : boolean

    <Fire_Effect__3dsmax>.Smoke : boolean

    <Fire_Effect__3dsmax>.Fury : float

    <Fire_Effect__3dsmax>.Active : boolean

    <Fire_Effect__3dsmax>.Gizmos : maxObject array

    <Fire_Effect__3dsmax>.Connection_struct__0000__Parameters : paramBlock2

    <Fire_Effect__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2

    <Fire_Effect__3dsmax>.Color1_connected : boolean

    <Fire_Effect__3dsmax>.Color1_shader : texturemap

    <Fire_Effect__3dsmax>.Color1_paramName : string

    <Fire_Effect__3dsmax>.Color2_connected : boolean

    <Fire_Effect__3dsmax>.Color2_shader : texturemap

    <Fire_Effect__3dsmax>.Color2_paramName : string

    <Fire_Effect__3dsmax>.Color3_connected : boolean

    <Fire_Effect__3dsmax>.Color3_shader : texturemap

    <Fire_Effect__3dsmax>.Color3_paramName : string

    <Fire_Effect__3dsmax>.Type_connected : boolean

    <Fire_Effect__3dsmax>.Type_shader : texturemap

    <Fire_Effect__3dsmax>.Type_paramName : string

    <Fire_Effect__3dsmax>.Stretch_connected : boolean

    <Fire_Effect__3dsmax>.Stretch_shader : texturemap

    <Fire_Effect__3dsmax>.Stretch_paramName : string

    <Fire_Effect__3dsmax>.Regularity_connected : boolean

    <Fire_Effect__3dsmax>.Regularity_shader : texturemap

    <Fire_Effect__3dsmax>.Regularity_paramName : string

    <Fire_Effect__3dsmax>.Scale_connected : boolean

    <Fire_Effect__3dsmax>.Scale_shader : texturemap

    <Fire_Effect__3dsmax>.Scale_paramName : string

    <Fire_Effect__3dsmax>.Levels_connected : boolean

    <Fire_Effect__3dsmax>.Levels_shader : texturemap

    <Fire_Effect__3dsmax>.Levels_paramName : string

    <Fire_Effect__3dsmax>.Density_connected : boolean

    <Fire_Effect__3dsmax>.Density_shader : texturemap

    <Fire_Effect__3dsmax>.Density_paramName : string

    <Fire_Effect__3dsmax>.Samples_connected : boolean

    <Fire_Effect__3dsmax>.Samples_shader : texturemap

    <Fire_Effect__3dsmax>.Samples_paramName : string

    <Fire_Effect__3dsmax>.Phase_connected : boolean

    <Fire_Effect__3dsmax>.Phase_shader : texturemap

    <Fire_Effect__3dsmax>.Phase_paramName : string

    <Fire_Effect__3dsmax>.Drift_connected : boolean

    <Fire_Effect__3dsmax>.Drift_shader : texturemap

    <Fire_Effect__3dsmax>.Drift_paramName : string

    <Fire_Effect__3dsmax>.Explode_connected : boolean

    <Fire_Effect__3dsmax>.Explode_shader : texturemap

    <Fire_Effect__3dsmax>.Explode_paramName : string

    <Fire_Effect__3dsmax>.Smoke_connected : boolean

    <Fire_Effect__3dsmax>.Smoke_shader : texturemap

    <Fire_Effect__3dsmax>.Smoke_paramName : string

    <Fire_Effect__3dsmax>.Fury_connected : boolean

    <Fire_Effect__3dsmax>.Fury_shader : texturemap

    <Fire_Effect__3dsmax>.Fury_paramName : string

    <Fire_Effect__3dsmax>.Active_connected : boolean

    <Fire_Effect__3dsmax>.Active_shader : texturemap

    <Fire_Effect__3dsmax>.Active_paramName : string

    <Fire_Effect__3dsmax>.TheList : maxObject array

    <Fire_Effect__3dsmax>.Shader_Version : integer

## Fire_Effect__3dsmax interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: