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# mental_ray__material_custom_attribute : CustAttrib

    mental_ray__material_custom_attribute - superclass: CustAttrib; super-superclass:MAXWrapper - 37:0 - classID: #(562738265, 635210112)

Note Unsupported feature.

Constructors:

    mental_ray__material_custom_attribute... mrMaterialCustAttrib...

Properties:

    <mental_ray__material_custom_attribute>.Opaque BooleanClass default: false -- animatable; Boolean

    <mental_ray__material_custom_attribute>.Surface UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.Displacement UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.Shadow UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.Volume UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.Environment UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.Contour UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.Photon UndefinedClass default: undefined -- texmap

    <mental_ray__material_custom_attribute>.PhotonVolume UndefinedClass default: undefined -- texmap; Photon_Volume

    <mental_ray__material_custom_attribute>.LightMap UndefinedClass default: undefined -- texmap; Light_Map

    <mental_ray__material_custom_attribute>.SurfaceLocked BooleanClass default: true -- Boolean; Surface_Locked

    <mental_ray__material_custom_attribute>.DisplacementLocked BooleanClass default: true -- Boolean; Displacement_Locked

    <mental_ray__material_custom_attribute>.ShadowLocked BooleanClass default: true -- Boolean; Shadow_Locked

    <mental_ray__material_custom_attribute>.VolumeLocked BooleanClass default: true -- Boolean; Volume_Locked

    <mental_ray__material_custom_attribute>.EnvironmentLocked BooleanClass default: true -- Boolean; Environment_Locked

    <mental_ray__material_custom_attribute>.ContourLocked BooleanClass default: true -- Boolean; Contour_Locked

    <mental_ray__material_custom_attribute>.PhotonLocked BooleanClass default: true -- Boolean; Photon_Locked

    <mental_ray__material_custom_attribute>.PhotonVolumeLocked BooleanClass default: true -- Boolean; PhotonVolume_Locked

    <mental_ray__material_custom_attribute>.LightMapLocked BooleanClass default: true -- Boolean; LightMap_Locked

    <mental_ray__material_custom_attribute>.SurfaceLockShow BooleanClass default: false -- Boolean; Show_Surface_Lock

    <mental_ray__material_custom_attribute>.DisplacementLockShow BooleanClass default: false -- Boolean; Show_Displacement_Lock

    <mental_ray__material_custom_attribute>.ShadowLockShow BooleanClass default: false -- Boolean; Show_Shadow_Lock

    <mental_ray__material_custom_attribute>.VolumeLockShow BooleanClass default: false -- Boolean; Show_Volume_Lock

    <mental_ray__material_custom_attribute>.EnvironmentLockShow BooleanClass default: false -- Boolean; Show_Environment_Lock

    <mental_ray__material_custom_attribute>.ContourLockShow BooleanClass default: false -- Boolean; Show_Contour_Lock

    <mental_ray__material_custom_attribute>.PhotonLockShow BooleanClass default: false -- Boolean; Show_Photon_Lock

    <mental_ray__material_custom_attribute>.PhotonVolumeLockShow BooleanClass default: false -- Boolean; Show_PhotonVolume_Lock

    <mental_ray__material_custom_attribute>.LightMapLockShow BooleanClass default: false -- Boolean; Show_LightMap_Lock

    <mental_ray__material_custom_attribute>.SurfaceON BooleanClass default: true -- Boolean; Surface_On

    <mental_ray__material_custom_attribute>.DisplacementON BooleanClass default: true -- Boolean; Displacement_On

    <mental_ray__material_custom_attribute>.ShadowON BooleanClass default: true -- Boolean; Shadow_On

    <mental_ray__material_custom_attribute>.VolumeON BooleanClass default: true -- Boolean; Volume_On

    <mental_ray__material_custom_attribute>.EnvironmentON BooleanClass default: true -- Boolean; Environment_On

    <mental_ray__material_custom_attribute>.ContourON BooleanClass default: true -- Boolean; Contour_On

    <mental_ray__material_custom_attribute>.PhotonON BooleanClass default: true -- Boolean; Photon_On

    <mental_ray__material_custom_attribute>.ON BooleanClass default: true -- Boolean; Photon_Volume_On

    <mental_ray__material_custom_attribute>.LightMapON BooleanClass default: true -- Boolean; Light_Map_On

#### See Also

- MAXScript Extensions for mental ray