MAXScript Extensions > MAXScript Extensions for character studio > Crowd MAXScript Extensions > MotionClips and GlobalMotionClip >

# ClipState : ReferenceTarget

    ClipState : ReferenceTarget {455d5a81,3dcb1dc2}

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Constructor:

    Class instances not creatable by MAXScript

Properties:

    <ClipState>.name () : string

    <ClipState>.clips (UVW_Map) : max object array

    <ClipState>.priority () : integer

    <ClipState>.weight (Near_Plane) : integer

    <ClipState>.weight_list (Far_Plane) : int array

    <ClipState>.percentage (ASCII_files___asc) : float

    <ClipState>.deviation () : float

    <ClipState>.statePercentage (Assign__s_Controller) : float

    <ClipState>.seed (Convert_To_Spline) : integer

    <ClipState>.speed_toggle (Normal) : boolean

    <ClipState>.minspeed () : float

    <ClipState>.maxspeed () : float

    <ClipState>.speed_clip_toggle () : boolean

    <ClipState>.speed_deviation () : float

    <ClipState>.scale_speed_toggle () : boolean

    <ClipState>.scale_speed (Symmetry) : float

    <ClipState>.base_speed (Material) : float

    <ClipState>.speed_range_unique (Threshold) : integer

    <ClipState>.unique_speed (ASCII_Object_Output) : float

    <ClipState>.speed_in_radio (Save_Object) : integer

    <ClipState>.speed_out_radio (Color_Clipboard) : integer

    <ClipState>.accel_toggle (Normal) : boolean

    <ClipState>.minaccel () : float

    <ClipState>.maxaccel () : float

    <ClipState>.accel_clip_toggle () : boolean

    <ClipState>.accel_deviation () : float

    <ClipState>.accel_range_unique () : integer

    <ClipState>.unique_accel (ASCII_Object_Output) : float

    <ClipState>.accel_in_radio () : integer

    <ClipState>.accel_out_radio () : integer

    <ClipState>.scale_accelspeed_toggle () : boolean

    <ClipState>.scale_accelspeed (Symmetry) : float

    <ClipState>.base_accelspeed (Material) : float

    <ClipState>.pitch_toggle (Normal) : boolean

    <ClipState>.minpitch (Stop) : float

    <ClipState>.maxpitch (Cancel) : float

    <ClipState>.pitch_clip_toggle () : boolean

    <ClipState>.pitch_deviation () : float

    <ClipState>.scale_pitch_toggle () : boolean

    <ClipState>.scale_pitch (Symmetry) : float

    <ClipState>.base_pitch (Material) : float

    <ClipState>.pitch_range_unique () : integer

    <ClipState>.unique_pitch (ASCII_Object_Output) : float

    <ClipState>.pitch_in_radio () : integer

    <ClipState>.pitch_out_radio () : integer

    <ClipState>.scale_pitchspeed_toggle () : boolean

    <ClipState>.scale_pitchspeed (Symmetry) : float

    <ClipState>.base_pitchspeed (Material) : float

    <ClipState>.pitchrate_toggle (Normal) : boolean

    <ClipState>.minpitchvelocity () : float

    <ClipState>.maxpitchvelocity () : float

    <ClipState>.pitchvelocity_clip_toggle () : boolean

    <ClipState>.pitchvelocity_deviation () : float

    <ClipState>.pitchvelocity_range_unique () : integer

    <ClipState>.unique_pitchvelocity (ASCII_Object_Output) : float

    <ClipState>.pitchvelocity_in_radio () : integer

    <ClipState>.pitchvelocity_out_radio () : integer

    <ClipState>.scale_pitchvelocityspeed_toggle () : boolean

    <ClipState>.scale_pitchvelocityspeed (Symmetry) : float

    <ClipState>.base_pitchvelocityspeed (Material) : float

    <ClipState>.headingvelocity_toggle (Normal) : boolean

    <ClipState>.minheadingvelocity () : float

    <ClipState>.maxheadingvelocity () : float

    <ClipState>.headingvelocity_clip_toggle () : boolean

    <ClipState>.headingvelocity_deviation () : float

    <ClipState>.headingvelocity_range_unique () : integer

    <ClipState>.unique_headingvelocity (ASCII_Object_Output) : float

    <ClipState>.headingvelocity_in_radio () : integer

    <ClipState>.headingvelocity_out_radio () : integer

    <ClipState>.scale_headingvelocityspeed_toggle () : boolean

    <ClipState>.scale_headingvelocityspeed (Symmetry) : float

    <ClipState>.base_headingvelocityspeed (Material) : float

    <ClipState>.script_toggle (Normal) : boolean

    <ClipState>.functionName (Wave_Binding) : string

    <ClipState>.script (WaveMod) : string

#### See Also

- MAXScript Extensions in character studio