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# Biped Miscellaneous Methods

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    <bool>biped.getIKActive <biped_ctrl> <int_index>

Returns true if the indexed limb is under IK control at the current MAXScript time. Useful for custom key reducers and exporters.

    biped.unifyMotion <biped_ctrl>

Displays the Unify Motion dialog for the specified biped. The biped must be selected in the Motion panel and in Motion mode.

    <Interval>biped.getCurrentRange <biped_ctrl>

Get the animation range of the specified biped controller.

    <Point2>biped.getIdLink <node>

The id and link values for a particular biped node. The 'x' value is the id and the 'y' value is the link. An id value of -1 means the node isn't part of a biped.

## Copy Paste Buffer

    biped.loadCopyPasteFile <biped_ctrl><file_name>

Load the specified buffer file.

    <bool>biped.pasteFromBuffer <biped_ctrl>

Paste from buffer. Returns true on success, false otherwise.

## Accessing Internal Biped Values

Collection of functions useful for a biped interpolator that uses the internal biped hierarchy.

    <INode>biped.getRotParentNode <node>
    <INode>biped.getPosParentNode <node>
    <Quat>biped.getParentNodeRot <node>
    <Point3>biped.getParentNodePos <node>
    <Point2>biped.getClavicleVals <node> --2 angles in degrees
    <float>biped.getHingeVal <node> --in degrees
    <float>biped.getHorseAnkleVal <node> --in degrees
    <float>biped.getPelvisVal <node> --in degrees
    <float>biped.getFingerVal <node> --in degrees

## COM Controls Access

Convenience functions for getting the different biped COM controls.

    <Control>biped.getHorizontalControl <biped_ctrl>
    <Control>biped.getVerticalControl <biped_ctrl>
    <Control>biped.getTurnControl <biped_ctrl>

## Biped Keys Display in Trackbar

You can turn off biped keys in the trackbar, so that you may only just see subanim keys. The property is

    <biped_controller>.showBipedInTrackBar = true|false.

## Set Multiple Keys Dialog

    biped.dosetmultiplekeysdlg <biped_controller>

The function will bring up the old set multiple keys dialog in a popup.

    biped.setmultiplekeys <biped_controller>

The functionwill apply increment without bringing up the dialog.

#### See Also

- Biped MAXScript Extensions

- MAXScript Extensions in character studio