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# max_ShellacMaterial_Contour : textureMap

    max_ShellacMaterial_Contour : textureMap {7773161f,6d5dab89}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <max_ShellacMaterial_Contour>.Parameters : paramBlock2

    <max_ShellacMaterial_Contour>.ShellacMtl1 : material

    <max_ShellacMaterial_Contour>.ShellacMtl2 : material

    <max_ShellacMaterial_Contour>.ShellacColorBlend : float

    <max_ShellacMaterial_Contour>.Connection_struct__0000__Parameters : paramBlock2

    <max_ShellacMaterial_Contour>.ShellacColorBlend_connected : boolean

    <max_ShellacMaterial_Contour>.ShellacColorBlend_shader : texturemap

    <max_ShellacMaterial_Contour>.ShellacColorBlend_paramName : string

    <max_ShellacMaterial_Contour>.TheList : maxObject array

    <max_ShellacMaterial_Contour>.Shader_Version : integer

## max_ShellacMaterial_Contour interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray