MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Types >

# Checker : TextureMap

    Checker - superclass: textureMap; super-superclass:material - classID: #(512, 0)

Value > MAXWrapper > Material > TextureMap > Checker

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Constructor

    checker...

Properties

    <Checker>.soften Float default: 0.0 -- animatable

Blurs the edges between the checkers. A little blurs a lot.

    <Checker>.color1 Color default: (color 0 0 0) -- animatable, alias: Color_1

Sets the color of one of the checkers.

    <Checker>.map1 textureMap default: undefined -- alias: Map_1

Selects a map to use within the area of the checker color.

For example, you could put an additional checkerboard within one of the checker colors.

    <Checker>.map1Enabled Boolean default: true -- alias: Map_1_Enable

This enables the associated map.

    <Checker>.color2 Color default: (color 255 255 255) -- animatable, alias: Color_2

Sets the color of the second checker.

    <Checker>.map2 textureMap default: undefined -- alias: Map_2

Selects a map to use within the area of the checker color.

For example, you could put an additional checkerboard within one of the checker colors.

    <Checker>.map2Enabled Boolean default: true -- alias: Map_2_Enable

This enables the associated map.

    <Checker>.coords StandardUVGen -- alias: coordinates

See UVGenClass for the StandardUVGen properties.

#### See Also

- TextureMap Common Properties, Operators, and Methods

- Material Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods