MAXScript Extensions > MAXScript Extensions for mental ray > Sub-Surface Scattering Shaders >

# SSS_Fast_Material__mi : Material

    SSS_Fast_Material__mi - superclass: material; super-superclass:MAXWrapper - 84:0 - classID: #(2004030991, -1422106089)

Constructors:

    SSS_Fast_Material__mi ... misss_fast_simple_phen ...

Properties:

    <SSS_Fast_Material__mi>.a UndefinedClass default: undefined -- null

    <SSS_Fast_Material__mi>.ambient Color default: (color 0 0 0) -- animatable; RGB color; null;

    <SSS_Fast_Material__mi>.'ambient.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'ambient.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi>.'ambient.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.back_sss_color Color default: (color 204 102 25.5) -- animatable; RGB color; null;

    <SSS_Fast_Material__mi>.'back_sss_color.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'back_sss_color.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi>.'back_sss_color.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.back_sss_depth Float default: 10.0 -- animatable; world units; null

    <SSS_Fast_Material__mi>.'back_sss_depth.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'back_sss_depth.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi>.'back_sss_depth.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.back_sss_radius Float default: 10.0 -- animatable; world units; null

    <SSS_Fast_Material__mi>.'back_sss_radius.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'back_sss_radius.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi>.'back_sss_radius.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.back_sss_weight Float default: 0.5 -- animatable; float; null

    <SSS_Fast_Material__mi>.'back_sss_weight.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'back_sss_weight.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi>.'back_sss_weight.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.bump Bump__3dsmax default: Bump (3dsmax):Bump (3dsmax) -- texmap; null; SubAnim

    SSS_Fast_Material__mi.bump - superclass: textureMap; super-superclass:material - 7:0 - classID: #(2004031007, 1963415618)

    <SSS_Fast_Material__mi.bump>.Map UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi.bump>.Multiplier Float default: 1.0 -- animatable; float; null

    <SSS_Fast_Material__mi.bump>.'Multiplier.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi.bump>.'Multiplier.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi.bump>.'Multiplier.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.d UndefinedClass default: undefined -- null

    <SSS_Fast_Material__mi>.depthmap String default: "" -- filename; null

    <SSS_Fast_Material__mi>.diffuse_color Color default: (color 255 255 255) -- animatable; RGB color; null;

    <SSS_Fast_Material__mi>.'diffuse_color.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'diffuse_color.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'diffuse_color.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.diffuse_weight Float default: 0.5 -- animatable; float; null

    <SSS_Fast_Material__mi>.'diffuse_weight.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'diffuse_weight.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'diffuse_weight.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.exponent Float default: 33.0 -- animatable; float; null

    <SSS_Fast_Material__mi>.'exponent.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'exponent.paramName' UndefinedClass default:undefined -- string; null

    <SSS_Fast_Material__mi>.'exponent.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.falloff Float default: 2.0 -- animatable; float; null

    <SSS_Fast_Material__mi>.'falloff.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'falloff.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'falloff.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.front_sss_color Color default: (color 204 102 25.5) -- animatable; RGB color; null

    <SSS_Fast_Material__mi>.'front_sss_color.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'front_sss_color.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'front_sss_color.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.front_sss_radius Float default: 10.0 -- animatable; world units; null

    <SSS_Fast_Material__mi>.'front_sss_radius.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'front_sss_radius.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'front_sss_radius.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.front_sss_weight Float default: 0.5 -- animatable; float; null

    <SSS_Fast_Material__mi>.'front_sss_weight.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'front_sss_weight.paramName' UndefinedClass default: undefined -- string; null;

    <SSS_Fast_Material__mi>.'front_sss_weight.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.ImplicitLights ArrayParameter default: #() -- node array; null; SubAnim

    <SSS_Fast_Material__mi>.indirect BooleanClass default: false -- animatable; boolean; null

    <SSS_Fast_Material__mi>.lightmap String default: "" -- filename; null

    <SSS_Fast_Material__mi>.lightmap_gamma Float default: 0.75 -- animatable; float; null

    <SSS_Fast_Material__mi>.lightmap_group String default: "A" -- string; null

    <SSS_Fast_Material__mi>.lightmap_size Float default: 50.0 -- animatable; float; null

    <SSS_Fast_Material__mi>.Lights ArrayParameter default: #() -- node array; null; SubAnim

    <SSS_Fast_Material__mi>.mode Integer default: 0 -- animatable; integer; null

    <SSS_Fast_Material__mi>.overall_color Color default: (color 255 255 255) -- animatable; RGB color; null

    <SSS_Fast_Material__mi>.'overall_color.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'overall_color.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'overall_color.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.s UndefinedClass default: undefined -- null

    <SSS_Fast_Material__mi>.Samples Integer default: 64 -- animatable; integer; null

    <SSS_Fast_Material__mi>.'Samples.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'Samples.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'Samples.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.scale_conversion Float default: 1.0 -- animatable; float; null

    <SSS_Fast_Material__mi>.'scale_conversion.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'scale_conversion.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'scale_conversion.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.scatter_bias Float default: 0.1 -- animatable; float; null

    <SSS_Fast_Material__mi>.specular Color default: (color 127.5 127.5 127.5) -- animatable; RGB color; null

    <SSS_Fast_Material__mi>.'specular.connected' BooleanClass default: false -- boolean; null

    <SSS_Fast_Material__mi>.'specular.paramName' UndefinedClass default: undefined -- string; null

    <SSS_Fast_Material__mi>.'specular.shader' UndefinedClass default: undefined -- texmap; null

    <SSS_Fast_Material__mi>.'Use lights' BooleanClass default: false -- boolean; null

## SSS_Fast_Material__mi interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- MAXScript Extensions for mental ray