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# Foliage : GeometryClass

    Foliage - superclass: GeometryClass; super-superclass:node - 13:0 - classID: #(1318725889, 1104771162)

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This class is available in 3ds Max6 and higher.

Constructor:

    foliage...

Properties:

    <Foliage>.height Float default: 1.0 -- animatable; float

    <Foliage>.seed Integer default: 1272847 -- integer

    <Foliage>.Density Float default: 1.0 -- animatable; float

    <Foliage>.Pruning Float default: 0.0 -- animatable; float

    <Foliage>.CanopyMode Integer default: 0 -- integer

    <Foliage>.GenUV BooleanClass default: true -- animatable; Boolean

    <Foliage>.ShowTrunk BooleanClass default: true -- animatable; Boolean

    <Foliage>.ShowBranches BooleanClass default: true -- animatable; Boolean

    <Foliage>.ShowLeaves BooleanClass default: true -- animatable; Boolean

    <Foliage>.ShowFruit BooleanClass default: true -- animatable; Boolean

    <Foliage>.ShowFlowers BooleanClass default: true -- animatable; Boolean

    <Foliage>.ShowRoots BooleanClass default: true -- animatable; Boolean

    <Foliage>.LevelOfDetail Integer default: 2 -- animatable; integer

Note

While you can create a Foliage object in MAXScript, you cannot specify the plant type, so the Generic Tree plant type is always created.

#### See Also

- FoliagetextureMap : TextureMap

- GeometryClass Common Properties, Operators, and Methods

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods