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# Biped Animation Manipulation and Clearing

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The following methods let you delete animation from specific biped controllers and the complete biped:

    biped.clearAllAnimation <biped_controller>

Clears all animation in the whole biped. Any biped controller can be passed as argument.

EXAMPLE
    biped.clearAllAnimation$Bip01.controller--pass any controller to clear animation in the whole biped

    biped.clearSelectedAnimation <biped_controller>

Clears the animationonlyin the biped controllers of selected body parts. Any biped controller can be passed as argument.

EXAMPLE
    --select some body parts first, then execute:
    biped.clearAllAnimation$'Bip01'.controller
    --the animation of the selected body parts will be removed.

    biped.mirror <biped_controller>

Mirrorsthecompletebiped animation.

#### See Also

- Biped Creation

- Biped Controllers

- Biped MaxScript Extensions