MAXScript Extensions > MAXScript Extensions for mental ray > Simple_Mtl Shaders > Materials >

# Simple_Mtl_Solid_Glass__adsk : material

    Simple_Mtl_Solid_Glass__adsk : material {7773160f,4d4eb17c}

Constructor:

    Class instances not creatable by MAXScript.

Alias:

    adsk_Mtl_SolidGlass

Properties:

    <Simple_Mtl_Solid_Glass__adsk>.m : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.o : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.p : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.x : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.mode : integer

    <Simple_Mtl_Solid_Glass__adsk>.lights : node array

    <Simple_Mtl_Solid_Glass__adsk>.Use_lights : boolean

    <Simple_Mtl_Solid_Glass__adsk>.ImplicitLights : node array

    <Simple_Mtl_Solid_Glass__adsk>.transmittance_color : integer

    <Simple_Mtl_Solid_Glass__adsk>.transmittance_map : fRGBA color

    <Simple_Mtl_Solid_Glass__adsk>.reflectance : float

    <Simple_Mtl_Solid_Glass__adsk>.refr_ior : float

    <Simple_Mtl_Solid_Glass__adsk>.refr_falloff_dist : worldUnits

    <Simple_Mtl_Solid_Glass__adsk>.glossiness : float

    <Simple_Mtl_Solid_Glass__adsk>.bump_enable : integer

    <Simple_Mtl_Solid_Glass__adsk>.bump_map : texturemap

    <Simple_Mtl_Solid_Glass__adsk>.bump_amount : float

    <Simple_Mtl_Solid_Glass__adsk>.roundcorners_on : boolean

    <Simple_Mtl_Solid_Glass__adsk>.roundcorners_radius : worldUnits

    <Simple_Mtl_Solid_Glass__adsk>.roundcorners_allow_different_materials : boolean

    <Simple_Mtl_Solid_Glass__adsk>.reflection_glossy_samples : integer

    <Simple_Mtl_Solid_Glass__adsk>.refraction_glossy_samples : integer

    <Simple_Mtl_Solid_Glass__adsk>.refl_depth : integer

    <Simple_Mtl_Solid_Glass__adsk>.refr_depth : integer

    <Simple_Mtl_Solid_Glass__adsk>.gbuffer_id : integer

    <Simple_Mtl_Solid_Glass__adsk>.Connection_struct__0000__m : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.Connection_struct__0001__o : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.Connection_struct__0002__p : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.Connection_struct__0003__x : paramBlock2

    <Simple_Mtl_Solid_Glass__adsk>.transmittance_map_connected : boolean

    <Simple_Mtl_Solid_Glass__adsk>.transmittance_map_shader : texturemap

    <Simple_Mtl_Solid_Glass__adsk>.transmittance_map_paramName : string

    <Simple_Mtl_Solid_Glass__adsk>.roundcorners_radius_connected : boolean

    <Simple_Mtl_Solid_Glass__adsk>.roundcorners_radius_shader : texturemap

    <Simple_Mtl_Solid_Glass__adsk>.roundcorners_radius_paramName : string

    <Simple_Mtl_Solid_Glass__adsk>.TheList : maxObject array

    <Simple_Mtl_Solid_Glass__adsk>.Shader_Version : integer

## Simple_Mtl_Solid_Glass__adsk interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray