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# GlaretextureMap : textureMap

    GlaretextureMap - superclass: textureMap; super-superclass:material - 10:0 - classID: #(2004031007, 1930121570)

Constructor:

    GlaretextureMap ... Glare ...

Properties:

    <GlaretextureMap>.Calculation_Resolution Integer default: 500 -- animatable; integer

    <GlaretextureMap>.contrast Float default: 0.5 -- animatable; float

    <GlaretextureMap>.Image_Frame_Number Integer default: 0 -- integer

    <GlaretextureMap>.Overlay_Only BooleanClass default: false -- animatable; Boolean

    <GlaretextureMap>.Quality Integer default: 2 -- animatable; integer

    <GlaretextureMap>.spread Float default: 2.0 -- animatable; float

    <GlaretextureMap>.Streak_Image String default: "glare_streaks_star_camera_filter.tif" -- filename

    <GlaretextureMap>.Streaks BooleanClass default: false -- animatable; Boolean

## GlaretextureMap interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- MAXScript Extensions for mental ray