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# CATBoneSegTrans : Matrix3Controller

    CATBoneSegTrans : Matrix3Controller {485a734c,795557cc}

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This Controller is part of 3ds Max CAT. It is used to store the transform data of bone segments.

Constructor:

    Class instances not creatable by MAXScript

Aliases:

    CATBoneSegTrans BoneSegTrans

Properties:

     <CATBoneSegTrans>.Bone (BoneData) : maxObject

Contains the BoneData controller object of the bone segment.

     <CATBoneSegTrans>.SegID (SegNum) : index

Contains the Segmnet ID index of the bone segment.

     <CATBoneSegTrans>.TwistWeight: float

Get/set the twist weigth of the bone segment.

## CATBoneSegTrans interfaces:

    Interface: CATControlInterface

See Interface: CATControlInterface for properties and methods.

    Interface: CATNodeControlFPInterface

See Interface: CATNodeControlFPInterface for properties and methods.

    Interface: ExtraRigNodesInterface

See Interface: ExtraRigNodesInterface for properties and methods.

#### See Also

- 3ds Max CAT and MAXScript