MAXScript Extensions > MAXScript Extensions for mental ray > Other mental ray Shaders >

# SubstanceShader : textureMap

     SubstanceShader : textureMap {7773161f,b7086639}

Implements the Substance texture as mental ray shader. Introduced in 3ds Max 2012.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <SubstanceShader>.substanceFile : string

    <SubstanceShader>.inputConfig : string

    <SubstanceShader>.integerArray : int array

    <SubstanceShader>.vectorArray : point3 array

    <SubstanceShader>.scalarArray : float array

    <SubstanceShader>.colorArray : fRGBA color array

    <SubstanceShader>.Coords : maxObject

    <SubstanceShader>.x_res : integer

    <SubstanceShader>.y_res : integer

    <SubstanceShader>.substanceFile_connected : boolean

    <SubstanceShader>.substanceFile_shader : texturemap

    <SubstanceShader>.substanceFile_paramName : string

    <SubstanceShader>.inputConfig_connected : boolean

    <SubstanceShader>.inputConfig_shader : texturemap

    <SubstanceShader>.inputConfig_paramName : string

    <SubstanceShader>.x_res_connected : boolean

    <SubstanceShader>.x_res_shader : texturemap

    <SubstanceShader>.x_res_paramName : string

    <SubstanceShader>.y_res_connected : boolean

    <SubstanceShader>.y_res_shader : texturemap

    <SubstanceShader>.y_res_paramName : string

    <SubstanceShader>.TheList : maxObject array

     <SubstanceShader>.Shader_Version : integer

## SubstanceShader interfaces:

     Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: