MAXScript Language Reference > 3ds Max Objects > Modifier : MAXWrapper and SpacewarpModifier : MAXWrapper > Modifier and SpacewarpModifier Types > Modifiers > UVW Modifiers >

# MapScaler : modifier

    MapScalerOSM - superclass: modifier; super-superclass:MAXWrapper - 6:0 - classID: #(229485990, 0)

Value > MAXWrapper >Modifier > MapScalerOSM

| Modifier Classes - Quick Navigation

This is an object-space version of the MapScalerSpacewarpModifier.

Constructors:

    MapScalerOSM ... MapScalerModifier ...

Properties:

    <MapScalerOSM>.scale Float default: 100.0 -- animatable; float

The size of one repeat of the texture pattern. Size is measured in current scene units.

Repeats occur across the object in the U direction.

     <MapScalerOSM>.uOffset Float default: 0.0 -- animatable; float

The U direction map offset.

     <MapScalerOSM>.vOffset Float default: 0.0 -- animatable; float

The V direction map offset.

     <MapScalerOSM>.wrap BooleanClass default: true -- boolean

When true, Map Scaler attempts to wrap the texture evenly around the object.

This option requires more computing, but usually produces the most satisfactory results.

     <MapScalerOSM>.wrapUsingSmoothingGroups BooleanClass default: false -- boolean

Controls the state of Wrap using Smoothing Groups checkbox.

When set to true and .wrap is also set to true, Map Scaler will attempt to wrap the texture around the object based on its smoothing groups.

Available in 3ds Max 8 and higher.

     <MapScalerOSM>.channel Integer default: 1 -- integer

The map channel used.

#### See Also

- MapScalerSpacewarpModifier : SpacewarpModifier

- Modifier Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods