MAXScript Extensions > MAXScript Extensions for mental ray > max Shaders >

# max_base_PhongIllumination : textureMap

    max_base_PhongIllumination : textureMap {7773161f,7f259166}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <max_base_PhongIllumination>.Parameters : paramBlock2

    <max_base_PhongIllumination>.Ambient : fRGBA color

    <max_base_PhongIllumination>.Diffuse : fRGBA color

    <max_base_PhongIllumination>.Specular : fRGBA color

    <max_base_PhongIllumination>.ADTextureLock : boolean

    <max_base_PhongIllumination>.ADLock : boolean

    <max_base_PhongIllumination>.DSLock : boolean

    <max_base_PhongIllumination>.UseSelfIllumColor : boolean

    <max_base_PhongIllumination>.SelfIllumAmount : float

    <max_base_PhongIllumination>.SelfIllumColor : fRGBA color

    <max_base_PhongIllumination>.SpecularLevel : float

    <max_base_PhongIllumination>.Glossiness : float

    <max_base_PhongIllumination>.Soften : float

    <max_base_PhongIllumination>.Connection_struct__0000__Parameters : paramBlock2

    <max_base_PhongIllumination>.Ambient_connected : boolean

    <max_base_PhongIllumination>.Ambient_shader : texturemap

    <max_base_PhongIllumination>.Ambient_paramName : string

    <max_base_PhongIllumination>.Diffuse_connected : boolean

    <max_base_PhongIllumination>.Diffuse_shader : texturemap

    <max_base_PhongIllumination>.Diffuse_paramName : string

    <max_base_PhongIllumination>.Specular_connected : boolean

    <max_base_PhongIllumination>.Specular_shader : texturemap

    <max_base_PhongIllumination>.Specular_paramName : string

    <max_base_PhongIllumination>.ADTextureLock_connected : boolean

    <max_base_PhongIllumination>.ADTextureLock_shader : texturemap

    <max_base_PhongIllumination>.ADTextureLock_paramName : string

    <max_base_PhongIllumination>.ADLock_connected : boolean

    <max_base_PhongIllumination>.ADLock_shader : texturemap

    <max_base_PhongIllumination>.ADLock_paramName : string

    <max_base_PhongIllumination>.DSLock_shader : texturemap

    <max_base_PhongIllumination>.DSLock_connected : boolean

    <max_base_PhongIllumination>.DSLock_paramName : string

    <max_base_PhongIllumination>.UseSelfIllumColor_connected : boolean

    <max_base_PhongIllumination>.UseSelfIllumColor_shader : texturemap

    <max_base_PhongIllumination>.UseSelfIllumColor_paramName : string

    <max_base_PhongIllumination>.SelfIllumAmount_connected : boolean

    <max_base_PhongIllumination>.SelfIllumAmount_shader : texturemap

    <max_base_PhongIllumination>.SelfIllumAmount_paramName : string

    <max_base_PhongIllumination>.SelfIllumColor_connected : boolean

    <max_base_PhongIllumination>.SelfIllumColor_shader : texturemap

    <max_base_PhongIllumination>.SelfIllumColor_paramName : string

    <max_base_PhongIllumination>.SpecularLevel_connected : boolean

    <max_base_PhongIllumination>.SpecularLevel_shader : texturemap

    <max_base_PhongIllumination>.SpecularLevel_paramName : string

    <max_base_PhongIllumination>.Glossiness_connected : boolean

    <max_base_PhongIllumination>.Glossiness_shader : texturemap

    <max_base_PhongIllumination>.Glossiness_paramName : string

    <max_base_PhongIllumination>.Soften_connected : boolean

    <max_base_PhongIllumination>.Soften_shader : texturemap

    <max_base_PhongIllumination>.Soften_paramName : string

    <max_base_PhongIllumination>.TheList : maxObject array

    <max_base_PhongIllumination>.Shader_Version : integer

## max_base_PhongIllumination interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray