MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Light_Default : textureMap

    adsk_Light_Default : textureMap {7773161f,83169272}

Avaiable in 3ds Max 2011 and higher

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Light_Default>.color : fRGBA color

    <adsk_Light_Default>.multiplier : float

    <adsk_Light_Default>.ambientOnly : boolean

    <adsk_Light_Default>.color_connected : boolean

    <adsk_Light_Default>.color_shader : texturemap

    <adsk_Light_Default>.color_paramName : string

    <adsk_Light_Default>.multiplier_connected : boolean

    <adsk_Light_Default>.multiplier_shader : texturemap

    <adsk_Light_Default>.multiplier_paramName : string

    <adsk_Light_Default>.ambientOnly_connected : boolean

    <adsk_Light_Default>.ambientOnly_shader : texturemap

    <adsk_Light_Default>.ambientOnly_paramName : string

    <adsk_Light_Default>.TheList : maxObject array

    <adsk_Light_Default>.Shader_Version : integer

## adsk_Light_Default interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray