MAXScript Language Reference > 3ds Max Objects > Animation Controllers > Controller Types > Matrix3 Controllers >

# PRS : Matrix3Controller

    prs - superclass: Matrix3Controller; super-superclass:MAXWrapper - classID: #(8197, 0)

Value > MAXWrapper > Controllers > Matrix3Controller > PRS

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Constructor

    prs ...

Properties

    <prs>.position Bezier_Position

The positionsub-controller

    <prs>.rotation TCB_Rotation

The rotationsub-controller

    <prs>.scale Bezier_Scale

The scalesub-controller

NoteYou can assign a Matrix3 value to a PRS controller’s value property. MAXScript will automatically set the individual position, rotation, and scale values to the values represented in the Matrix3 value.

#### See Also

- Controller Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods