MAXScript Extensions > MAXScript Extensions for mental ray > max Shaders >

# max_DefaultMaterial : textureMap

    max_DefaultMaterial : textureMap {7773161f,4755c167}

Constructor:

    max_DefaultMaterial: class instances not creatable by MAXScript

Properties:

    <max_DefaultMaterial>.Parameters : paramBlock2

    <max_DefaultMaterial>.ambient : fRGBA color

    <max_DefaultMaterial>.specular : fRGBA color

    <max_DefaultMaterial>.shinyness : float

    <max_DefaultMaterial>.Connection_struct__0000__Parameters : paramBlock2

    <max_DefaultMaterial>.ambient_connected : boolean

    <max_DefaultMaterial>.ambient_shader : texturemap

    <max_DefaultMaterial>.ambient_paramName : string

    <max_DefaultMaterial>.specular_connected : boolean

    <max_DefaultMaterial>.specular_shader : texturemap

    <max_DefaultMaterial>.specular_paramName : string

    <max_DefaultMaterial>.shinyness_connected : boolean

    <max_DefaultMaterial>.shinyness_shader : texturemap

    <max_DefaultMaterial>.shinyness_paramName : string

    <max_DefaultMaterial>.TheList : maxObject array

    <max_DefaultMaterial>.Shader_Version : integer

## max_DefaultMaterial interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray