MAXScript Language Reference > 3ds Max Objects > Interfaces > Core Interfaces > Core Interfaces Documentation > N,O >

# Interface: OverlappingVertices

Interfaces > Core Interfaces > OverlappingVertices xView Checker

| Viewport Shading - Quick Navigation | Core Interfaces - Quick Navigation

The OverlappingVertices Core Interface exposes methods for interacting with the Overlapping Vertices xView Checker.

Available in 3ds Max 2010 and higher.

Properties:

    OverlappingVertices.tolerance : float : Read|Write

Get/set the tolerance value of the Overlapping Vertices checker. Corresponds to the value set in the Properties dialog of the test.

Methods:

    <enum>OverlappingVertices.Check <time>time <node>nodeToCheck <&index array>results

    Check enums: {#Failed|#Vertices|#Edges|#Faces}
    results is In and Out parameter

Performs an Overlapping Vertices xView check at the given time on the specified node and returns its results in the array passed by-reference as third argument.

The method itself always returns the #vertices enum because the values written to the results array always represent the indices of overlapping vertices.

    <bool>OverlappingVertices.hasPropertyDlg()

Returns true if the xView checker implements a property dialog, false if it does not.

In the particular case of the Overlapping Vertices checker, it always returns true.

    <void>OverlappingVertices.showPropertyDlg()

Shows the Properties dialog.

#### See Also

- xView Geometry Checker Access