MAXScript Extensions > MAXScript Extensions for mental ray > 3dsmax Shaders >

# Water__3dsmax : textureMap

    Water__3dsmax : textureMap {7773161f,7ffe445b}

Constructor:

    Class instances not creatable by MAXScript

Alias:

    max_Water

Properties:

    <Water__3dsmax>.Parameters : paramBlock2

    <Water__3dsmax>.ExtraParameters : paramBlock2

    <Water__3dsmax>.NumWaveSets : integer

    <Water__3dsmax>.WaveRadius : float

    <Water__3dsmax>.WaveLenMin : float

    <Water__3dsmax>.WaveLenMax : float

    <Water__3dsmax>.Amplitude : float

    <Water__3dsmax>.Phase : float

    <Water__3dsmax>.Distribution : integer

    <Water__3dsmax>.RandomSeed : integer

    <Water__3dsmax>.Color1 : fRGBA color

    <Water__3dsmax>.Color2 : fRGBA color

    <Water__3dsmax>.Map1 : texturemap

    <Water__3dsmax>.Map2 : texturemap

    <Water__3dsmax>.Map1On : boolean

    <Water__3dsmax>.Map2On : boolean

    <Water__3dsmax>.Coords : maxObject

    <Water__3dsmax>.GBufferID : integer

    <Water__3dsmax>.Connection_struct__0000__Parameters : paramBlock2

    <Water__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2

    <Water__3dsmax>.NumWaveSets_connected : boolean

    <Water__3dsmax>.NumWaveSets_shader : texturemap

    <Water__3dsmax>.NumWaveSets_paramName : string

    <Water__3dsmax>.WaveRadius_connected : boolean

    <Water__3dsmax>.WaveRadius_shader : texturemap

    <Water__3dsmax>.WaveRadius_paramName : string

    <Water__3dsmax>.WaveLenMin_connected : boolean

    <Water__3dsmax>.WaveLenMin_shader : texturemap

    <Water__3dsmax>.WaveLenMin_paramName : string

    <Water__3dsmax>.WaveLenMax_connected : boolean

    <Water__3dsmax>.WaveLenMax_shader : texturemap

    <Water__3dsmax>.WaveLenMax_paramName : string

    <Water__3dsmax>.Amplitude_connected : boolean

    <Water__3dsmax>.Amplitude_shader : texturemap

    <Water__3dsmax>.Amplitude_paramName : string

    <Water__3dsmax>.Phase_connected : boolean

    <Water__3dsmax>.Phase_shader : texturemap

    <Water__3dsmax>.Phase_paramName : string

    <Water__3dsmax>.Distribution_connected : boolean

    <Water__3dsmax>.Distribution_shader : texturemap

    <Water__3dsmax>.Distribution_paramName : string

    <Water__3dsmax>.RandomSeed_connected : boolean

    <Water__3dsmax>.RandomSeed_shader : texturemap

    <Water__3dsmax>.RandomSeed_paramName : string

    <Water__3dsmax>.Color1_connected : boolean

    <Water__3dsmax>.Color1_shader : texturemap

    <Water__3dsmax>.Color1_paramName : string

    <Water__3dsmax>.Color2_connected : boolean

    <Water__3dsmax>.Color2_shader : texturemap

    <Water__3dsmax>.Color2_paramName : string

    <Water__3dsmax>.Map1On_connected : boolean

    <Water__3dsmax>.Map1On_shader : texturemap

    <Water__3dsmax>.Map1On_paramName : string

    <Water__3dsmax>.Map2On_connected : boolean

    <Water__3dsmax>.Map2On_shader : texturemap

    <Water__3dsmax>.Map2On_paramName : string

    <Water__3dsmax>.GBufferID_connected : boolean

    <Water__3dsmax>.GBufferID_shader : texturemap

    <Water__3dsmax>.GBufferID_paramName : string

    <Water__3dsmax>.TheList : maxObject array

    <Water__3dsmax>.Shader_Version : integer

## Water__3dsmax interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: