MAXScript Extensions > MAXScript Extensions for Solid Bodies >

# Body Objects

## Solid Bodies

The Body objects introduced in 3ds Max 2011 are based on technology licensed from NPower Software.

The technology provides native support for solid objects imported from Autodesk Inventor via the new Inventor ImporterPlugin.

It also supports the conversion of geometry objects to solid bodies and includes the ability to cut and join bodies and control the viewport and render time representation of the resulting surfaces.

### The following GeometryClass objects are available:

Body_Object : GeometryClass

Body_Cutter : GeometryClass

Join_Bodies : GeometryClass

Body_Utility : GeometryClass