MAXScript Language Reference > 3ds Max Objects > Editable Meshes, Splines, Patches, and Polys > Editable_Mesh and TriMesh >

# Mesh Subdivision Displacement Methods

| Editable Mesh - Quick Navigation

The following methods set the Subdivision Displacement Surface Properties for a mesh object. These methods are not applicable to TriMeshes.

Methods:

    setSplitMesh <mesh> <boolean>

Turns on or off split mesh subdivision displacement for the mesh. Calling this function will enable subdivisionDisplacement if it is set to false .

    getSplitMesh <mesh>

Returns true if split mesh subdivision displacement is turned on for the mesh, false otherwise.

    setSubdivisionDisplacement <mesh> <boolean>

Turns on or off subdivision displacement for the mesh.

    getSubdivisionDisplacement <mesh>

Returns true if subdivision displacement is turned on for the mesh, false if off.

    displacementToPreset <mesh> (#low | #medium | #high)

Sets the mesh subdivision parameters to the specified preset value set.

    setDisplacementMapping <mesh> <boolean>

Turns on or off whether to perform displacement mapping for the mesh. There is no corresponding user interface element for this method.

    getDisplacementMapping <mesh>

Returns true if displacement mapping is turned on for the mesh, false if off.

| Editable Mesh - Quick Navigation

#### See Also

- Editable Mesh - Topics Index

- Editable_Mesh : GeometryClass and TriMesh : Value