MAXScript Tools and Interaction with 3ds Max > Interacting with the 3ds Max User Interface > Track View >

# Trackviews

Note

The methods listed below reflect the features of releases prior to 3ds Max 5.

TrackView was completely rewritten in 3ds Max 5.

For access to the new features, please look under Interface: trackviews

Properties:

    trackviews.isOpen <fpvalue>name or index

Returns a boolean value indicating if the specified trackview is open.

    trackviews.isCurrent <fpvalue>name or index

Returns a boolean value indicating if the trackview is the last one used or not.

    trackviews.setCurrent <fpvalue>name or index

Sets the specified trackview to be the current one. Returns true if successful.

    trackviews.currentTrackView

Read only property that returns the interface for the currently used trackview. Returns undefined if the trackview is closed.

    trackviews.lastUsedTrackViewName

Read only property that returns the name of the current trackview.

    trackviews.openLastUsedTrackView()

Opens the current trackview if it has been closed.

    trackviews.delete <fpvalue>name or index

Deletes the specified trackview.

    trackviews.close <fpvalue>name or index

You can now close a trackview based on it's index or name.

    trackviews.open <fpvalue>name or index

You can now open a trackview based on it's index or name.

    trackviews.getTrackView <fpvalue>name or index

This method will get a trackview based on it’s index or name.

EXAMPLE

    showInterface (trackviews.getTrackView 1)
    trackviews. getAllTrackViews()
The above script returns an array of trackviews.

    trackviews.numTrackViews()

Returns the number of trackviews.

    trackviews.getTrackViewName <index>index

Returns the name of the trackview window based on the index.

    <void>setName <string>name

Sets the name of the trackview window

    <integer>getNumTracks()

Gets the number of tracks currently displayed in trackview

    <integer>numSelTracks()

Gets the number of selected tracks

    <boolean>canAssignController()

Tests to see if all selected tracks are of the same type

    <void>assignControllerDialog

Invokes the assign controller dialog if canAssignController()

    <boolean>assignController <maxObject>controller

Assigns the controller to the selected tracks if canAssignController() is true and the controller is the appropriate type

    <void>showControllerTypes <boolean>state

Sets the ShowControllerType property

    <void>expandTracks()

Expands all tracks

    <void>zoomSelected()

Zooms to the selected object's track

    <void>zoomOnTrack <maxObject>parent <index>subNum

Zooms to the track defined by the parent and the subNum

    <maxObject>getTrack <index>index

Returns the object belonging to the indexed track

    <maxObject>getParent <index>index

Gets the parent of the object belonging to the index track. If the object is a position controller, the parent is the Transform controller

    <maxObject>getSelected <index>index

Gets the objects belonging to the selected, indexed track

    <maxObject>getParentOfSelected <index>index

Gets the indexed selected tracks parent object

    <index>getSelectedSubNum <index>index

Gets the subNum of the selected track

    <index>getIndex <maxObject>object

Gets the index for the animatable object

    <boolean>selectTrackByIndex <index>index <boolean>clearSelection

Selects tracks by index

    <boolean>selectTrack <maxObject>object <boolean>clearSelection

Selects tracks by object

A trackview interface can be obtained for one of the currently open trackviews using one of the following methods.

    trackviews.getTrackViewByName <name as string>

    trackviews.getTrackViewByIndex <index as int>

    trackviews.getAllTrackViews()

Once you have an instance of the trackview interface you can call the following new methods on it.

    getEditMode()

Gets the current edit mode as an symbolic enum.

    setEditMode <type as symbolic enum>

Sets the current edit mode

    editMode

Property to do the same as the above two methods

Valid symbolic enum values are:

    #editKeys #editTime #editFCurves #editRanges #positionRanges

#### See Also

- Interface: trackviews

- Track View

- Interface: trackviews