MAXScript Extensions > MAXScript Extensions for mental ray > 3dsmax Shaders >

# Height_Map_Displacement__3dsmax : textureMap

    Height_Map_Displacement__3dsmax - superclass: textureMap; super-superclass:material - 6:0 - classID: #(2004031007, 1831041391)

Constructors:

    Height_Map_Displacement__3dsmax... max_HeightMapDisplacement ...

Properties:

    <Height_Map_Displacement__3dsmax>.heightMap UndefinedClass default: undefined -- texturemap

    <Height_Map_Displacement__3dsmax>.mapIsInObjectSpace BooleanClass default: false -- animatable; boolean

    <Height_Map_Displacement__3dsmax>.maxHeight Float default: 10.0 -- animatable; worldUnits

    <Height_Map_Displacement__3dsmax>.minHeight Float default: -10.0 -- animatable; worldUnits

## Height_Map_Displacement__3dsmax interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: