MAXScript Extensions > MAXScript Extensions for character studio > Crowd MAXScript Extensions > MotionClips and GlobalMotionClip >

# Global_Motion_Clip : MasterBlockController

    Global_Motion_Clip - superclass: MasterBlockController; super-superclass:MAXWrapper - 0:0 - classID: #(936531797, 663513431)

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Aliases:

    Global_Motion_Clip GlobalMotionClip

Related Methods

    globalMotionClipOps.loadfile <global_motion_clip> <filename_string>

'loadfile' expects a GlobalMotionClip, then a filename for a "*.ant" GlobalMotionClip file to load.

    globalMotionClipOps.savefile <global_motion_clip> <filename_string>

'savefile' expects a GlobalMotionClip, then a filename for the "*.ant" file to save.

    globalMotionClipOps.synthesize <global_motion_clip>

'synthesize' expects a GlobalMotionClip and will synthesize it.

NoteThe GlobalMotionClip objects are found under the GlobalTracks.Block_Control list controller.

EXAMPLES
In order to call globalMotionClipOps.savefile, you could use
    GlobalMotionClipOps.savefile GlobalTracks.Block_Control.global_Motion_Clip__XXXXXX"globalObject.ant"
    --where XXXXXX is the name of the object.
The available global motion clips can be seen by using the following code:
    for i = 1 to GlobalTracks.Block_Control.numsubs do
    (
    localcontroller =GlobalTracks.Block_Control[i].object
    if (classof controller == Global_Motion_Clip) do print controller
    )

#### See Also

- MAXScript Extensions in character studio