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# Biped Copy and Paste Posture Methods

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These functions mirror the Copy/Paste functionality.

    biped.copyPosture <biped_ctrl> (#posture | #pose | #track) <bool_horiz> <bool_vert> <bool_turn>

Creates a copy of the posture, pose, or track, as specified, for the selected objects in the Biped. Returns the name of copy. bool_horiz, bool_vert, and bool_turn control whether the horizontal, vertical, and/or turn is copied for the COM.

    biped.pastePosture <biped_ctrl> (#posture | #pose | #track) <bool_opposite> <string_name>

Pastes the specified posture, pose, or track to the selected objects in the Biped.

    biped.deleteAllCopies <biped_ctrl> (#posture | #pose | #track)

Deletes all postures, poses, or tracks, as specified.

    biped.numCopies <biped_ctrl> (#posture | #pose | #track)

Returns the number of the posture, pose, or track copies.

    biped.deleteCopy <biped_ctrl> (#posture | #pose | #track) <string_name>

Deletes the specified posture, pose, or track copy.

    biped.setCopyName <biped_ctrl> (#posture | #pose | #track) <int_which> <String_newName>

Renames the specified posture, pose, or track copy.

    biped.getCopyName <biped_ctrl> (#posture | #pose | #track) <int_which>

Returns the name of the specified posture, pose, or track copy.

    biped.loadCopyPasteFile <biped_ctrl> <string_filename>

Loads the posture, pose, and track copies from the specified file.

    biped.saveCopyPasteFile <biped_ctrl> <string_filename>

Saves the posture, pose, and track copies to the specified file. The file name extension should be "cpy".

    biped.createCopyCollection <biped_ctrl> <collection_name>

Creates a new collection with the given name.

    <integer>biped.numCopyCollections <biped_ctrl>

Returns the number of Copy Collections.

    <collection_value>biped.getCopyCollection <biped_ctrl> <collection_index>

Returns the indexed Copy Collection. The CopyCollection value has one property that can be get and set - .name

    biped.deleteCopyCollection <biped_ctrl> <collection_index>

Deletes the indexed Copy Collection.

    biped.deleteAllCopyCollections <biped_ctrl>

Deletes all Copy Collections.

    biped.copyBipPosture  <biped_ctrl> <ICC_MXCopyCollection> <nodes_array> (#snapView |#snapAuto |#snapNone)

Copies the biped posture. Available in3ds Max 8 and higher.

    biped.pasteBipPosture <biped_ctrl> <ICP_MXBipedCopy> <bool_opposite> (#pstdefault |#pstcopied |#pstinterp) <bool_hor><bool_ver><bool_trn><bool_byvel>

Pastes the biped posture. Available in3ds Max 8 and higher.

    biped.copyBipPose <biped_ctrl> <ICC_MXCopyCollection>(#snapView |#snapAuto |#snapNone)

Copies the biped pose. Available in3ds Max 8 and higher.

    biped.pasteBipPose <biped_ctrl> <ICP_MXBipedCopy> <bool_opposite> (#pstdefault |#pstcopied |#pstinterp) <bool_hor> <bool_ver> <bool_trn> <bool_byvel>

Pastes the biped pose. Available in3ds Max 8 and higher.

    biped.copyBipTrack <biped_ctrl><ICC_MXCopyCollection> <nodes_array>(#snapView |#snapAuto |#snapNone)

Copies the biped track. Available in3ds Max 8 and higher.

    biped.pasteBipTrack <biped_ctrl> <ICP_MXBipedCopy> <bool_opposite> <bool_hor> <bool_ver> <bool_trn>

Pastes the biped track. Available in 3ds Max 8 and higher.

#### See Also

- Biped Creation

- Biped Controllers

- Biped MaxScript Extensions