MAXScript Extensions > MAXScript Extensions for mental ray > Sub-Surface Scattering Shaders >

# SSS_Specular_Reflections_for_Skin__mi : textureMap

    SSS_Specular_Reflections_for_Skin__mi : textureMap {7773161f,6440a07e}

Constructor

    Class instances not creatable by MAXScript

Aliases:

    SSS_Specular_Reflections_for_Skin__mi misss_skin_specular

Properties:

    <SSS_Specular_Reflections_for_Skin__mi>.overall_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.edge_factor ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.primary_spec_color ((null)) : RGB color

    <SSS_Specular_Reflections_for_Skin__mi>.primary_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.primary_edge_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.primary_shinyness ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_spec_color ((null)) : RGB color

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_edge_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_shinyness ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_edge_weight ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_shinyness ((null)) : float

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_environment_only ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.mode ((null)) : integer

    <SSS_Specular_Reflections_for_Skin__mi>.lights ((null)) : node array

    <SSS_Specular_Reflections_for_Skin__mi>.'Use lights' ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.ImplicitLights ((null)) : node array

    <SSS_Specular_Reflections_for_Skin__mi>.overall_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.overall_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.overall_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.edge_factor.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.edge_factor.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.edge_factor.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.primary_spec_color.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.primary_spec_color.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.primary_spec_color.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.primary_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.primary_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.primary_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.primary_edge_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.primary_edge_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.primary_edge_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.primary_shinyness.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.primary_shinyness.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.primary_shinyness.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_spec_color.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_spec_color.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_spec_color.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_edge_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_edge_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_edge_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_shinyness.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_shinyness.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.secondary_shinyness.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_edge_weight.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_edge_weight.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_edge_weight.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_shinyness.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_shinyness.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_shinyness.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_environment_only.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_environment_only.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.reflect_environment_only.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.mode.connected ((null)) : boolean

    <SSS_Specular_Reflections_for_Skin__mi>.mode.shader ((null)) : texmap

    <SSS_Specular_Reflections_for_Skin__mi>.mode.paramName ((null)) : string

    <SSS_Specular_Reflections_for_Skin__mi>.TheList ((null)) : max object array

    <SSS_Specular_Reflections_for_Skin__mi>.Shader Version ((null)) : integer

## SSS_Specular_Reflections_for_Skin__mi interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- MAXScript Extensions for mental ray