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# Biped Slave Controller

    BipSlave_Control : Matrix3Controller {9154,0}

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Constructor:

    Class instances not creatable by MAXScript

Individual Biped body part objects and the Vertical, Horizontal, and Turning tracks of the Biped_Vertical_Horizontal_Turn_Body_Matrix3_Controller use the Biped_Slave Controller.

This type of controller is attached to the transform track.

    <bipslave_ctrl>=$'Bip01 Pelvis'.controller

It is not always possible to get the controller via <biped_object>.transform.controller. The transform track is not exposed for all nodes but it is possible to get the controller via: <biped_object>.controller.

Properties

    <bipslave_ctrl>.rootName String Default: Varies

The name of the root node (COM) of the Biped system this bipslave_ctrl belongs to.

Note

changing the value of this property also changes the root name of the biped.

    <bipslave_ctrl>.rootNode Node Default: Varies -- Read-only

The root node (COM) of the Biped system this bipslave_ctrl belongs to.

#### See Also

- Biped MAXScript Extensions

- MAXScript Extensions in character studio