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# Interface: OverlappedUVWFaces

Interfaces > Core Interfaces > OverlappedUVWFaces xView Checker

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The OverlappedUVWFaces Core Interface exposes methods for interacting with the Overlapped UVW Faces xView Checker.

Available in 3ds Max 2010 and higher.

Properties:

Does not expose any properties.

Methods:

    <enum>OverlappedUVWFaces.Check <time>time <node>nodeToCheck <&index array>results

    Check enums: {#Failed|#Vertices|#Edges|#Faces}
    results is In and Out parameter

Performs an Overlapped UVW Faces xView check at the given time on the specified node and returns its results in the array passed by-reference as third argument.

The method itself always returns the #faces enum because the values written to the results array always represent indices of faces with overlapping texture faces. (Geometry and Texture faces always have a one-to-one correspondence)

    <bool>OverlappedUVWFaces.hasPropertyDlg()

Returns true if the xView checker implements a property dialog, false if it does not.

In the particular case of the Overlapped UVW Faces checker, it always returns false.

    <void>OverlappedUVWFaces.showPropertyDlg()

Shows the property dialog of the xView checker, if implemented.

In the particular case of the Overlapped UVW Faces checker this method does nothing.

#### See Also

- xView Geometry Checker Access