MAXScript Language Reference > 3ds Max Objects > UtilityPlugin Classes >

# ShineExp : UtilityPlugin

Constructor:

    Class instances not creatable by MAXScript

The ShineExp UtilityPlugin renders the active viewport to a TIFF file. The TIFF file includes luminance and illuminance data that can be used for lighting analysis. (This is the 32-bit SGI LogLUV image type.)

Note

The 2D Lighting Data Exporter does not render the TIFF file unless you have applied an exposure control to the scene.

The same utility was available in Autodesk VIZ4 under the name Lighting_Data_Export.

ShineExp interfaces:

    Interface: ShineExport

Methods:

    <boolean>doExport ()

Presses the Export button in the Utility Plug-in, causing the export to the specified file. Returns true on success, false otherwise.

    <boolean>doPickFile ()

Presses the pick file button in the Utility Plug-in, causing a file selection dialog to be displayed. Returns true if a valid output file has been specified, false otherwise.

EXAMPLE
    -- Open the plug-in in the Utilities panel:
    UtilityPanel.OpenUtility ShineExp
    True
    ShineExp.ShineExport.doPickFile ()
    True
    ShineExp.ShineExport.doExport ()
    True

#### See Also

- Interface: UtilityPanel