MAXScript Extensions > MAXScript Extensions for mental ray > lume Shaders >

# Ocean__lume : textureMap

    Ocean__lume - superclass: textureMap; super-superclass:material - 70:0 - classID: #(2004031007, -1487427788)

Constructors:

    Ocean__lume ... Ocean ...

Properties:

    <Ocean__lume>.Base_Plane_Distance Float default: 0.0 -- animatable; worldUnits

    <Ocean__lume>.Base_Plane_Distance_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Base_Plane_Distance_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Base_Plane_Distance_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Base_Plane_Normal Point3 default: [0,0,1] -- animatable; point3

    <Ocean__lume>.Base_Plane_Normal_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Base_Plane_Normal_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Base_Plane_Normal_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Bump BooleanClass default: true -- animatable; boolean

    <Ocean__lume>.Bump_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Bump_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Bump_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Directed BooleanClass default: false -- animatable; boolean

    <Ocean__lume>.Directed_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Directed_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Directed_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Direction_Angle Float default: 0.0 -- animatable; float

    <Ocean__lume>.Direction_Angle_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Direction_Angle_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Direction_Angle_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Flats BooleanClass default: true -- animatable; boolean

    <Ocean__lume>.Flats_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Flats_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Flats_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Largest Float default: 100.0 -- animatable; worldUnits

    <Ocean__lume>.Largest_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Largest_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Largest_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Loop_Animation BooleanClass default: true -- animatable; boolean

    <Ocean__lume>.Loop_Animation_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Loop_Animation_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Loop_Animation_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Loop_Frames Integer default: 100 -- animatable; integer

    <Ocean__lume>.Loop_Frames_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Loop_Frames_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Loop_Frames_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.quantity Integer default: 10 -- animatable; integer

    <Ocean__lume>.Quantity_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Quantity_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Quantity_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Relative_to_Object BooleanClass default: false -- animatable; boolean

    <Ocean__lume>.Relative_to_Object_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Relative_to_Object_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Relative_to_Object_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Relative_to_World BooleanClass default: true -- animatable; boolean

    <Ocean__lume>.Relative_to_World_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Relative_to_World_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Relative_to_World_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.size Float default: 1.0 -- animatable; worldUnits

    <Ocean__lume>.Size_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Size_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Size_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Smallest Float default: 1.0 -- animatable; worldUnits

    <Ocean__lume>.Smallest_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Smallest_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Smallest_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Steepness Float default: 5.0 -- animatable; float

    <Ocean__lume>.Steepness_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Steepness_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Steepness_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.variation Float default: 1.0 -- animatable; float

    <Ocean__lume>.Variation_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Variation_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Variation_shader UndefinedClass default: undefined -- texturemap

    <Ocean__lume>.Wave_Speed Float default: 1.0 -- animatable; float

    <Ocean__lume>.Wave_Speed_connected BooleanClass default: false -- boolean

    <Ocean__lume>.Wave_Speed_paramName UndefinedClass default: undefined -- string

    <Ocean__lume>.Wave_Speed_shader UndefinedClass default: undefined -- texturemap

## Ocean__lume interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- lume mental ray Shaders Index

- MAXScript Extensions for mental ray