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# RaytraceShadow : Shadow

    raytraceShadow - superclass: Shadow; super-superclass:MAXWrapper - classID: #(512, 0)

Value > MAXWrapper > Shadow > RaytraceShadow

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Constructor

    raytraceShadow...

Properties

    <raytraceShadow>.raytraceBias Float default: 0.2 -- animatable; float; Bias

Controls the raytrace shadow bias - the distance from the shadowing surface to the shadow.

    <raytraceShadow>.maxDepth Integer default: 7 -- animatable; integer; Max_Quadtree_Depth

Controls the max. depth of the quadtree.

    <raytraceShadow>.twoSidedShadows Boolean default: false -- boolean

When true , backfaces are not ignored when calculating shadows. Objects seen from the inside are not lit by lights from the outside. This costs a bit more render time. When false , backfaces are ignored. Rendering is quicker, but outside lights illuminate object interiors.

#### See Also

- ShadowMap : Shadow

- Area_Shadows : Shadow

- Adv__Ray_traced : Shadow

- MAXScript FAQ:How do I change the Shadow type of a Light?

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods