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# TailData : ReferenceTarget

    TailData : ReferenceTarget {bc975dd,6e1a1ae5}

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Holds all information for the whole tail of a CAT character.

Constructor:

    Class instances not creatable by MAXScript

Aliases:

    TailData TailData2

Properties:

     <TailData>.Hub: maxObject

Get/set the HubTrans controller of the Hub the Tail is connected to.

     <TailData>.TailID: index

Get/set the Tail ID index.

     <TailData>.NumBones: integer

Get/set the number of bones in the tail.

Setting this value will dynamically change the number of bones in the tail.

Equivalent to the "Num Links" input field in the Tail Setup Rollout.

     <TailData>.Bones: maxObject array

Contains an array of TailTrans controllers used by all Tail Bones in the Tail.

     <TailData>.Colour: RGB color

Get/set the Tail Color.

     <TailData>.Length: float

Get/set the Length of the Tail.

     <TailData>.Size: float

Get/set the Width of the Tail.

     <TailData>.Height: float

Get/set the Height of the Tail.

     <TailData>.Taper: float

Get/set the Taper value of the Tail.

     <TailData>.TailStiffness: float

Get the Tail Stiffness value.

## TailData interfaces:

    Interface: ICATControlFPInterface

See Interface: ICATControlFPInterface for properties and methods.

    Interface: CATGroupManagerFPInterface

NEW in 3ds Max 2013: See Interface CATGroupManagerFPInterface for properties and methods.

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#### See Also

- 3ds Max CAT and MAXScript