MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Types >

# Wood : TextureMap

    Wood - superclass: textureMap; super-superclass:material - classID: #(532, 0)

Value > MAXWrapper > Material > TextureMap > Wood

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Constructor

    Wood...

Properties

    <Wood>.thickness Float default: 7.0 -- animatable, alias: Grain_Thickness

Sets the relative thickness of the color bands that make up the grain.

    <Wood>.radialNoise Float default: 1.0 -- animatable, alias: Radial_Noise

Sets the relative randomness of the pattern on a plane perpendicular to the grain, the circular ring structure.

    <Wood>.axialNoise Float default: 1.0 -- animatable, alias: Axial_Noise

Sets the relative randomness of the pattern on a plane parallel with the grain, along the length of the grain.

    <Wood>.color1 Color default: (color 201.45 175.95 68.85) -- animatable, alias: Color_1
    <Wood>.map1 TextureMap default: undefined
    <Wood>.map1Enabled Boolean default: true -- alias: MapOn1

Enables associated map.

    <Wood>.color2 Color default: (color 130.05 81.6 12.75) -- animatable, alias: Color_2
    <Wood>.map2 TextureMap default: undefined
    <Wood>.map2Enabled Boolean default: true -- alias: MapOn2

Enables associated map.

    <Wood>.coords StandardXYZGen -- alias: Coordinates

See StandardXYZGen for the StandardXYZGen properties.

#### See Also

- TextureMap Common Properties, Operators, and Methods

- Material Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods