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# NoMaterial : Material

Value > MAXWrapper > Material > NoMaterial

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Assigning this material is equivalent to setting the material to "None" in the Material Editor. Setting a material to the value undefined is also equivalent to setting the material to "None" in the Material Editor.

FOR EXAMPLE,
if a box had a Top_Bottom material assigned, the following would set the Top sub-material to "None":
    $box01.material.TopMaterial=noMaterial()
is the same as
    $box01.material.TopMaterial=undefined

Constructor

    noMaterial...

Properties

There are no additional properties for NoMaterial.

#### See Also

- Material Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods