MAXScript Extensions > MAXScript Extensions for mental ray > base Shaders >

# Texture_Rotate__base : textureMap

    Texture_Rotate__base : textureMap {7773161f,5afdb87d}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <Texture_Rotate__base>.input : point3

    <Texture_Rotate__base>.angle : float

    <Texture_Rotate__base>.min : float

    <Texture_Rotate__base>.max : float

    <Texture_Rotate__base>.Structure : paramBlock2

    <Texture_Rotate__base>.u : point3

    <Texture_Rotate__base>.v : point3

    <Texture_Rotate__base>.input_connected : boolean

    <Texture_Rotate__base>.input_shader : texturemap

    <Texture_Rotate__base>.input_paramName : string

    <Texture_Rotate__base>.angle_connected : boolean

    <Texture_Rotate__base>.angle_shader : texturemap

    <Texture_Rotate__base>.angle_paramName : string

    <Texture_Rotate__base>.min_connected : boolean

    <Texture_Rotate__base>.min_shader : texturemap

    <Texture_Rotate__base>.min_paramName : string

    <Texture_Rotate__base>.max_connected : boolean

    <Texture_Rotate__base>.max_shader : texturemap

    <Texture_Rotate__base>.max_paramName : string

    <Texture_Rotate__base>.TheList : maxObject array

    <Texture_Rotate__base>.Shader_Version : integer

## Texture_Rotate__base interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: