MAXScript Extensions > MAXScript Extensions for mental ray > lume Shaders >

# Illumination__lume : textureMap

    Illumination__lume : textureMap {7773161f,c05fb063}

Constructor:

    Class instances not creatable by MAXScript

Alias:

    Illumination

Properties:

    <Illumination__lume>.Brightness : float

    <Illumination__lume>.No_Falloff : boolean

    <Illumination__lume>.Real_Falloff : boolean

    <Illumination__lume>.Linear_Falloff : boolean

    <Illumination__lume>.Linear_Start : float

    <Illumination__lume>.Linear_End : float

    <Illumination__lume>.Custom_Falloff : boolean

    <Illumination__lume>.Custom_Start : float

    <Illumination__lume>.Custom_Mid : float

    <Illumination__lume>.Custom_End : float

    <Illumination__lume>.Brightness_connected : boolean

    <Illumination__lume>.Brightness_shader : texturemap

    <Illumination__lume>.Brightness_paramName : string

    <Illumination__lume>.No_Falloff_connected : boolean

    <Illumination__lume>.No_Falloff_shader : texturemap

    <Illumination__lume>.No_Falloff_paramName : string

    <Illumination__lume>.Real_Falloff_connected : boolean

    <Illumination__lume>.Real_Falloff_shader : texturemap

    <Illumination__lume>.Real_Falloff_paramName : string

    <Illumination__lume>.Linear_Falloff_connected : boolean

    <Illumination__lume>.Linear_Falloff_shader : texturemap

    <Illumination__lume>.Linear_Falloff_paramName : string

    <Illumination__lume>.Linear_Start_connected : boolean

    <Illumination__lume>.Linear_Start_shader : texturemap

    <Illumination__lume>.Linear_Start_paramName : string

    <Illumination__lume>.Linear_End_connected : boolean

    <Illumination__lume>.Linear_End_shader : texturemap

    <Illumination__lume>.Linear_End_paramName : string

    <Illumination__lume>.Custom_Falloff_connected : boolean

    <Illumination__lume>.Custom_Falloff_shader : texturemap

    <Illumination__lume>.Custom_Falloff_paramName : string

    <Illumination__lume>.Custom_Start_connected : boolean

    <Illumination__lume>.Custom_Start_shader : texturemap

    <Illumination__lume>.Custom_Start_paramName : string

    <Illumination__lume>.Custom_Mid_connected : boolean

    <Illumination__lume>.Custom_Mid_shader : texturemap

    <Illumination__lume>.Custom_Mid_paramName : string

    <Illumination__lume>.Custom_End_connected : boolean

    <Illumination__lume>.Custom_End_shader : texturemap

    <Illumination__lume>.Custom_End_paramName : string

    <Illumination__lume>.TheList : maxObject array

    <Illumination__lume>.Shader_Version : integer

## Illumination__lume interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- lume mental ray Shaders Index

- MAXScript Extensions for mental ray