MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Tex_Output : textureMap

    adsk_Tex_Output : textureMap {7773161f,ad094e24}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Tex_Output>.Parameters : paramBlock2

    <adsk_Tex_Output>.ExtraParameters : paramBlock2

    <adsk_Tex_Output>.Map1 : filename

    <adsk_Tex_Output>.Image_Frame_Number : integer

    <adsk_Tex_Output>.Map1Enabled : boolean

    <adsk_Tex_Output>.Output : texturemap

    <adsk_Tex_Output>.GBufferID : integer

    <adsk_Tex_Output>.Connection_struct__0000__Parameters : paramBlock2

    <adsk_Tex_Output>.Connection_struct__0001__ExtraParameters : paramBlock2

    <adsk_Tex_Output>.Map1_connected : boolean

    <adsk_Tex_Output>.Map1_shader : texturemap

    <adsk_Tex_Output>.Map1_paramName : string

    <adsk_Tex_Output>.Map1Enabled_connected : boolean

    <adsk_Tex_Output>.Map1Enabled_shader : texturemap

    <adsk_Tex_Output>.Map1Enabled_paramName : string

    <adsk_Tex_Output>.GBufferID_connected : boolean

    <adsk_Tex_Output>.GBufferID_shader : texturemap

    <adsk_Tex_Output>.GBufferID_paramName : string

    <adsk_Tex_Output>.TheList : maxObject array

    <adsk_Tex_Output>.Shader_Version : integer

## adsk_Tex_Output interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray