MAXScript Language Reference > 3ds Max Objects > Node : MAXWrapper > Node Subclasses > GeometryClass : Node > Geometry - Standard Objects >

# Box : GeometryClass

    Box - superclass: GeometryClass; super-superclass:node - classID: #(16, 0)

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Constructor

    box...

Properties:

    <Box>.length Float default: 25.0 -- animatable

Sets the length of the box object.

    <Box>.width Float default: 25.0 -- animatable

Sets the width of the box object.

    <Box>.height Float default: 25.0 -- animatable

Sets the height of the box object.

    <Box>.lengthsegs Integer default: 1 -- animatable, alias: Length_Segments

Sets the number of divisions along the length of the object.

    <Box>.widthsegs Integer default: 1 -- animatable, alias: Width_Segments

Sets the number of divisions along the width of the object.

    <Box>.heightsegs Integer default: 1 -- animatable, alias: Height_Segments

Sets the number of divisions along the height of the object.

    <Box>.mapcoords BooleanClassdefault: false

When on, generates coordinates for applying mapped materials to the box.

Interfaces:

    Interface:realWorldMapSizeInterface

Properties:

    .realWorldMapSize: boolean : Read|Write

Enables/disables the real-world map size option.Available in 3ds Max 8 and higher.

GeometryClass Common Properties, Operators, and Methods