MAXScript Extensions > MAXScript Extensions for mental ray > max Shaders >

# max_DoubleSidedMaterial : textureMap

    max_DoubleSidedMaterial : textureMap {7773161f,b1255f3c}

Constructor:

    max_DoubleSidedMaterial: class instances not creatable by MAXScript

Properties:

    <max_DoubleSidedMaterial>.Parameters : paramBlock2

    <max_DoubleSidedMaterial>.ExtraParameters : paramBlock2

    <max_DoubleSidedMaterial>.Material1 : material

    <max_DoubleSidedMaterial>.Material2 : material

    <max_DoubleSidedMaterial>.Map1Enabled : boolean

    <max_DoubleSidedMaterial>.Map2Enabled : boolean

    <max_DoubleSidedMaterial>.Translucency : float

    <max_DoubleSidedMaterial>.GBufferID : integer

    <max_DoubleSidedMaterial>.Connection_struct__0000__Parameters : paramBlock2

    <max_DoubleSidedMaterial>.Connection_struct__0001__ExtraParameters : paramBlock2

    <max_DoubleSidedMaterial>.Map1Enabled_connected : boolean

    <max_DoubleSidedMaterial>.Map1Enabled_shader : texturemap

    <max_DoubleSidedMaterial>.Map1Enabled_paramName : string

    <max_DoubleSidedMaterial>.Map2Enabled_connected : boolean

    <max_DoubleSidedMaterial>.Map2Enabled_shader : texturemap

    <max_DoubleSidedMaterial>.Map2Enabled_paramName : string

    <max_DoubleSidedMaterial>.Translucency_connected : boolean

    <max_DoubleSidedMaterial>.Translucency_shader : texturemap

    <max_DoubleSidedMaterial>.Translucency_paramName : string

    <max_DoubleSidedMaterial>.GBufferID_connected : boolean

    <max_DoubleSidedMaterial>.GBufferID_shader : texturemap

    <max_DoubleSidedMaterial>.GBufferID_paramName : string

    <max_DoubleSidedMaterial>.TheList : maxObject array

    <max_DoubleSidedMaterial>.Shader_Version : integer

## max_DoubleSidedMaterial interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray