MAXScript Extensions > MAXScript Extensions for mental ray > 3dsmax Shaders >

# Displacement_3D__3dsmax : textureMap

    Displacement_3D__3dsmax - superclass: textureMap; super-superclass:material - 14:0 - classID: #(2004031007, -2080878533)

Constructors:

    Displacement_3D__3dsmax... max_Displacement ...

Properties:

    <Displacement_3D__3dsmax>.direction UndefinedClass default: undefined -- texturemap

    <Displacement_3D__3dsmax>.directionStrength Float default: 0.0 -- animatable; float

    <Displacement_3D__3dsmax>.directionStrength_connected BooleanClass default: false -- boolean

    <Displacement_3D__3dsmax>.directionStrength_paramName UndefinedClass default: undefined -- string;

    <Displacement_3D__3dsmax>.directionStrength_shader UndefinedClass default: undefined -- texturemap

    <Displacement_3D__3dsmax>.fullDisplaceLength Float default: 1.0 -- animatable; worldUnits

    <Displacement_3D__3dsmax>.Map UndefinedClass default: undefined -- texturemap

    <Displacement_3D__3dsmax>.mapAmount Float default: 1.0 -- animatable; float

    <Displacement_3D__3dsmax>.mapAmount_connected BooleanClass default: false -- boolean

    <Displacement_3D__3dsmax>.mapAmount_paramName UndefinedClass default: undefined -- string;

    <Displacement_3D__3dsmax>.mapAmount_shader UndefinedClass default: undefined -- texturemap

    <Displacement_3D__3dsmax>.objectIndependent BooleanClass default: true -- animatable; boolean

## Displacement_3D__3dsmax interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: