MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Types >

# Particle_Age : TextureMap

    Particle_Age - superclass: textureMap; super-superclass:material - classID: #(-1922986332, 1237051599)

Value > MAXWrapper > Material > TextureMap > Particle_Age

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Constructor

    particle_age...

Properties

    <Particle_Age>.color1 Color default: (color 0 0 0) -- animatable, alias: Color_1

Sets the color of a particle at its birth.

    <Particle_Age>.map1 TextureMap default: undefined -- alias: Map_1

Sets the map used for a particle at its birth.

    <Particle_Age>.map1Enabled Boolean default: true -- alias: Map_1_Enable

When on, the associated map is enabled.

    <Particle_Age>.age1 Float default: 0.0 -- animatable, alias: Age_1

Sets the age where a particle starts changing from color1 to color2 , expressed as a percentage of the particle’s entire life.

    <Particle_Age>.color2 Color default: (color 127.5 127.5 127.5) -- animatable, alias: Color_2

Sets the color of a particle in mid-life.

    <Particle_Age>.map2 TextureMap default: undefined -- alias: Map_2

Sets the map used for a particle in mid-life.

    <Particle_Age>.map2Enabled Boolean default: true -- alias: Map_2_Enable

When on, the associated map is enabled.

    <Particle_Age>.age2 Float default: 50.0 -- animatable, alias: Age_2

Sets the age where a particle’s color equals color2 , expressed as a percentage of the particle’s entire life.

    <Particle_Age>.color3 Color default: (color 255 255 255) -- animatable, alias: Color_3

Sets the color of a particle at its death.

    <Particle_Age>.map3 TextureMap default: undefined -- alias: Map_3

Sets the map used for a particle at its death.

    <Particle_Age>.map3Enabled Boolean default: true -- alias: Map_3_Enable

When on, the associated map is enabled.

    <Particle_Age>.age3 Float default: 100.0 -- animatable, alias: Age_3

Sets the age where a particle changes to color3 , expressed as a percentage of the particle’s entire life.

    <Particle_Age>.output StandardTextureOutput

See TexOutputClass for the StandardTextureOutput properties.

#### See Also

- TextureMap Common Properties, Operators, and Methods

- Material Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods