MAXScript Language Reference > 3ds Max Objects > Animation Controllers > Controller Types > Point4 Controllers >

# point4_list : Point4Controller

    point4_list - superclass: Point4Controller; super-superclass:MAXWrapper - 3:1 - classID: #(1263210501, 0)

Value > MAXWrapper > Controllers > Point4Controller > point4_list

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Constructors:

    point4_list... Point4List...

Properties:

    <point4_list>.weight ArrayParameter default: #() -- float array
    <point4_list>.average BooleanClass default: false -- boolean; Average_Weights
    <point4_list>.available Point4 default: [0,0,0,0] -- animatable; point4

## point4_list interfaces:

    Interface:list

Properties:

    .count : integer : Read
    .active : index : Read|Write

Methods:

    <integer>getCount ()

Returns the number of sub-controllers in the List controller.

    <void>setActive <index>listIndex

Sets the indexed sub-controller as the active controller.

    <integer>getActive ()

Returns the index of the active sub-controller.

    <void>delete <index>listIndex

Deletes the indexed sub-controller.

    <void>cut <index>listIndex

Cuts the indexed sub-controller into the controller clipboard.

    <void>paste <index>listIndex

Pasters the clipboard at the specified indexed position.

    <string>getName <index>listIndex

Returns the name of the indexed sub-controller.

    <void>setName <index>listIndex <string>name

Sets the name of the indexed sub-controller to the specified string.

#### See Also

- Point4Controller : MAXWrapper

- point3_list : Point3Controller