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# Interface: FlightStudioImport

Interfaces > Core Interfaces > FlightStudioImport

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The FlightStudioImport Core Interface available in 3ds Max 2010 and higher exposes methods related to Flight Studio data import filter.

Methods:

    <float>FlightStudioImport.GetVertexThreshold()

Get the Vertex Threshold value.

    <void>FlightStudioImport.SetVertexThreshold <float>VertexThreshold

Set the Vertex Threshold value.

    <float>FlightStudioImport.GetTrivialArea()

Get the Trivial Area value.

    <void>FlightStudioImport.SetTrivialArea <float>TrivialArea

Set the Trivial Area value.

    <boolean>FlightStudioImport.GetReadXRefs()

Get the state of the Read External References option.

    <void>FlightStudioImport.SetReadXRefs <boolean>KeepFaces

Set the state of the Read External References option.

    <boolean>FlightStudioImport.GetKeepFaces()

Get the state of the Keep Faces option.

    <void>FlightStudioImport.SetKeepFaces <boolean>KeepFaces

Get the state of the Keep Faces option.

    <void>FlightStudioImport.SetIgnoreMaterials <boolean>IgnoreMaterials

Set the state of the Ignore Materials option.

    <void>FlightStudioImport.SetIgnoreTextures <boolean>IgnoreTextures

Set the state of the Ignore Textures option.

    <void>FlightStudioImport.SetIgnoreBead <string>Opcode <boolean>IgnoreBead

Set the state of the Ignore Bead option.

    <void>FlightStudioImport.SetMapFacesToSelections <boolean>MapFacesToSelections

Set the state of the Map Faces To Selection option.

    <string>FlightStudioImport.GetStats()

Returns the import statistics as a string.

    <string>FlightStudioImport.GetTextureStats()

Returns the texture statistics as a string.

#### See Also

- Interface: FlightStudio

- Interface: FlightStudioExport

- Interface: FlightStudioImage