MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Utility_LuminanceToIntensity : textureMap

    adsk_Utility_LuminanceToIntensity : textureMap {7773161f,4c20466c}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Utility_LuminanceToIntensity>. luminance : float

    <adsk_Utility_LuminanceToIntensity>.include_pi_factor : boolean

    <adsk_Utility_LuminanceToIntensity>.luminance_connected : boolean

    <adsk_Utility_LuminanceToIntensity>.luminance_shader : texturemap

    <adsk_Utility_LuminanceToIntensity>.luminance_paramName : string

    <adsk_Utility_LuminanceToIntensity>.include_pi_factor_connected : boolean

    <adsk_Utility_LuminanceToIntensity>.include_pi_factor_shader : texturemap

    <adsk_Utility_LuminanceToIntensity>.include_pi_factor_paramName : string

    <adsk_Utility_LuminanceToIntensity>.TheList : maxObject array

    <adsk_Utility_LuminanceToIntensity>.Shader_Version : integer

## adsk_Utility_LuminanceToIntensity interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray