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# Interface: RadiosityPreferences

Interfaces > Core Interfaces > RadiosityPreferences

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This Core Interface exposes the Renderer Radiosity Preferences. The properties of this interface correspond to UI controls located in the Preferences > Adv.Lighting tab and in Render Scene Dialog of 3ds Max.

Properties:

    RadiosityPreferences.autoProcessObjectRefine : boolean : Read|Write

Corresponds to the "Automatically Process Refine Iterations Stored in Geometry Objects" checkbox in the "Radiosity Processing " group of the Radiosity tab under Customize>Preferences

    RadiosityPreferences.displayReflectanceInMEditor : boolean : Read|Write

Corresponds to the "Display Reflectance & Transmittance Information" checkbox in the "Material Editor" group of the Radiosity tab under Customize>Preferences

    RadiosityPreferences.displayInViewport : boolean : Read|Write

Corresponds to the "Display Radiosity in Viewports" checkbox in the "Interactive Display" group of the Radiosity tab under Customize>Preferences

    RadiosityPreferences.displayResetWarning : boolean : Read|Write

Corresponds to the "Display Reset Warning" checkbox in the "Start/Reset Behavior" group of the Radiosity tab under Customize>Preferences

    RadiosityPreferences.displayWarningOnGIPropsChange : boolean : Read|Write

Corresponds to the "Display Undo Warning on Properties Change" checkbox in the "Warnings" group of the Radiosity tab under Customize>Preferences in 3ds Max.

NoteThis property has been removed from 3ds Max 6.

    RadiosityPreferences.updateDataWhenRequiredOnStart : boolean : Read|Write

Corresponds to the "Update Data When Required On Start" checkbox in the "Start/Reset Behavior" group of the Radiosity tab under Customize>Preferences and in the "Process" group of the Advanced Lighting > Radiosity dialog.

    RadiosityPreferences.saveScene : boolean : Read|Write

Corresponds to the "Save Scene Information in MAX File (Decrease Load Time)" checkbox in the "File Save" group of the Radiosity tab under Customize>Preferences

    RadiosityPreferences.useRadiosity : boolean : Read|Write

Corresponds to the "Use Advanced Lighting" checkbox in the "Advanced Lighting" group in 3ds Max.

    RadiosityPreferences.computeRadiosity : boolean : Read|Write

Corresponds to the "Compute Advanced Lighting when Required" checkbox in the "Advanced Lighting" group in 3ds Max.

    RadiosityPreferences.useAdvancedLighting : boolean : Read|Write

Corresponds to "Use Advanced Lighting" checkbox in the "Advanced Lighting" group of the Render Scene dialog in 3ds Max.

    RadiosityPreferences.computeAdvancedLighting : boolean : Read|Write

Corresponds to "Compute Advanced Lighting when Required" checkbox in the "Advanced Lighting" group of the Render Scene dialog in 3ds Max.

FOR EXAMPLE
    RadiosityPreferences.useAdvancedLighting = true
    RadiosityPreferences.computeAdvancedLighting = true

#### See Also

- Interface: SceneRadiosity

- Light_Tracer : RadiosityEffect

- Radiosity : RadiosityEffect

- Interface: INodeGIProperties

- Render Scene Dialog