MAXScript Extensions > MAXScript Extensions for mental ray > lume Shaders >

# Wet_Dry_Mixer__lume : textureMap

    Wet_Dry_Mixer__lume - superclass: textureMap; super-superclass:material - 10:0 - classID: #(2004031007, 1181133162)

Constructors:

    Wet_Dry_Mixer__lume ... Wet ...

Properties:

    <Wet_Dry_Mixer__lume>.Dry Color default: (color 178.5 178.5 178.5) -- animatable; fRGBA color

    <Wet_Dry_Mixer__lume>.Dry_connected BooleanClass default: false -- boolean

    <Wet_Dry_Mixer__lume>.Dry_paramName UndefinedClass default: undefined -- string

    <Wet_Dry_Mixer__lume>.Dry_shader UndefinedClass default: undefined -- texturemap

    <Wet_Dry_Mixer__lume>.Wet Color default: (color 0 76.5 178.5) -- animatable; fRGBA color

    <Wet_Dry_Mixer__lume>.Wet_connected BooleanClass default: false -- boolean

    <Wet_Dry_Mixer__lume>.Wet_paramName UndefinedClass default: undefined -- string

    <Wet_Dry_Mixer__lume>.Wet_shader UndefinedClass default: undefined -- texturemap

## Wet_Dry_Mixer__lume interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- lume mental ray Shaders Index

- MAXScript Extensions for mental ray