MAXScript Extensions > MAXScript Extensions for mental ray > max Shaders >

# max_CompositeMaterial : textureMap

    max_CompositeMaterial : textureMap {7773161f,94668640}

Constructor:

    max_CompositeMaterial: class instances not creatable by MAXScript

Properties:

    <max_CompositeMaterial>.Parameters : paramBlock2

    <max_CompositeMaterial>.ExtraParameters : paramBlock2

    <max_CompositeMaterial>.MaterialList : material array

    <max_CompositeMaterial>.MixType : int array

    <max_CompositeMaterial>.MapEnables : boolean array

    <max_CompositeMaterial>.Amount : float array

    <max_CompositeMaterial>.GBufferID : integer

    <max_CompositeMaterial>.Connection_struct__0000__Parameters : paramBlock2

    <max_CompositeMaterial>.Connection_struct__0001__ExtraParameters : paramBlock2

    <max_CompositeMaterial>.GBufferID_connected : boolean

    <max_CompositeMaterial>.GBufferID_shader : texturemap

    <max_CompositeMaterial>.GBufferID_paramName : string

    <max_CompositeMaterial>.TheList : maxObject array

    <max_CompositeMaterial>.Shader_Version : integer

## max_CompositeMaterial interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray