MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Metal_switch_color_shader_V2 : textureMap

    adsk_Metal_switch_color_shader_V2 : textureMap {7773161f,53044a1b}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Metal_switch_color_shader_V2>.switcher : integer

    <adsk_Metal_switch_color_shader_V2>.color : fRGBA color

    <adsk_Metal_switch_color_shader_V2>.user_map : texturemap

    <adsk_Metal_switch_color_shader_V2>.default_map01 : filename

    <adsk_Metal_switch_color_shader_V2>.Image_Frame_Number : integer

    <adsk_Metal_switch_color_shader_V2>.default_map02 : filename

    <adsk_Metal_switch_color_shader_V2>.Image_Frame_Number : integer

    <adsk_Metal_switch_color_shader_V2>.map_amount : float

    <adsk_Metal_switch_color_shader_V2>.Uscale : float

    <adsk_Metal_switch_color_shader_V2>.Vscale : float

    <adsk_Metal_switch_color_shader_V2>.extra_map_01 : texturemap

    <adsk_Metal_switch_color_shader_V2>.switcher_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.switcher_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.switcher_paramName : string

    <adsk_Metal_switch_color_shader_V2>.color_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.color_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.color_paramName : string

    <adsk_Metal_switch_color_shader_V2>.default_map01_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.default_map01_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.default_map01_paramName : string

    <adsk_Metal_switch_color_shader_V2>.default_map02_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.default_map02_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.default_map02_paramName : string

    <adsk_Metal_switch_color_shader_V2>.map_amount_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.map_amount_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.map_amount_paramName : string

    <adsk_Metal_switch_color_shader_V2>.Uscale_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.Uscale_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.Uscale_paramName : string

    <adsk_Metal_switch_color_shader_V2>.Vscale_connected : boolean

    <adsk_Metal_switch_color_shader_V2>.Vscale_shader : texturemap

    <adsk_Metal_switch_color_shader_V2>.Vscale_paramName : string

    <adsk_Metal_switch_color_shader_V2>.TheList : maxObject array

    <adsk_Metal_switch_color_shader_V2>.Shader_Version : integer

## adsk_Metal_switch_color_shader_V2 interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray