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# smoothReferenceTarget : ReferenceTarget

    smoothReferenceTarget - superclass: ReferenceTarget; super-superclass:MAXWrapper - 13:0 - classID: #(1865571309, 2086017791)

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Properties:

    <smoothReferenceTarget>.filter BooleanClass default: false -- boolean; Perform_Filtering

    <smoothReferenceTarget>.filterDelegates BooleanClass default: true -- boolean; Filter_Delegate_Selection

    <smoothReferenceTarget>.from Integer default: 0 -- integer; smooth_from_frame

    <smoothReferenceTarget>.futurekeys Integer default: 2 -- integer; Future_Keys

    <smoothReferenceTarget>.n Integer default: 2 -- integer; Keep_every_Nth_frame

    <smoothReferenceTarget>.objects ArrayParameter default: #() -- node array; Objects_to_Smooth

    <smoothReferenceTarget>.pastkeys Integer default: 2 -- integer; Past_Keys

    <smoothReferenceTarget>.positions BooleanClass default: true -- boolean; Smooth_positions

    <smoothReferenceTarget>.reduce BooleanClass default: true -- boolean; Perform_Key_Reduction

    <smoothReferenceTarget>.rotations BooleanClass default: false -- boolean; Smooth_rotations

    <smoothReferenceTarget>.smoothness Integer default: 4 -- integer

    <smoothReferenceTarget>.to Integer default: 0 -- integer; smooth_to_frame

    <smoothReferenceTarget>.wholeAnim Integer default: 0 -- radio button number; 0_whole_animation__1_Animation_Segment

#### See Also

- MAXScript Extensions in character studio