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# Morph : GeometryClass

    Morph - superclass: GeometryClass; super-superclass:node - classID:#(4129, 0)

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Constructor:

    createMorphObject <source_node>

Modification of Morph objects, including setting the morph keys and adding morph targets, is performed using methods associated with the Morph controller. See MorphController for a description of these methods.

Properties

The following properties are available only after the morph object has been created.

The values shown for the properties are those for a morph object created from three spheres.

    <Morph>.M_Sphere01SubAnim default: SubAnim:M_Sphere01
    <Morph>.M_Sphere02 SubAnim default: SubAnim:M_Sphere02
    <Morph>.M_Sphere03 SubAnimdefault: SubAnim:M_Sphere03
    <Morph>.Morph Barycentric_Morph_Controller default: Controller:Barycentric_Morph_Controller

#### See Also

- GeometryClass Common Properties, Operators, and Methods

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods