MAXScript Extensions > MAXScript Extensions for mental ray > Simple_Mtl Shaders > Texture Maps >

# Simple_Bumpmap_Map___adsk : textureMap

    Simple_Bumpmap_Map___adsk : textureMap {7773161f,9ef54651}

Constructor:

    Class instances not creatable by MAXScript

Alias:

    adsk_Map_Simple_Bumpmap

Properties:

    <Simple_Bumpmap_Map___adsk>.m : paramBlock2

    <Simple_Bumpmap_Map___adsk>.a : paramBlock2

    <Simple_Bumpmap_Map___adsk>.u : paramBlock2

    <Simple_Bumpmap_Map___adsk>.mode : integer

    <Simple_Bumpmap_Map___adsk>.lights : node array

    <Simple_Bumpmap_Map___adsk>.Use_lights : boolean

    <Simple_Bumpmap_Map___adsk>.ImplicitLights : node array

    <Simple_Bumpmap_Map___adsk>.Bitmap : filename

    <Simple_Bumpmap_Map___adsk>.Image_Frame_Number : integer

    <Simple_Bumpmap_Map___adsk>.RGBAmount : float

    <Simple_Bumpmap_Map___adsk>.Filtering : integer

    <Simple_Bumpmap_Map___adsk>.Blur : float

    <Simple_Bumpmap_Map___adsk>.Invert : boolean

    <Simple_Bumpmap_Map___adsk>.UScale : float

    <Simple_Bumpmap_Map___adsk>.VScale : float

    <Simple_Bumpmap_Map___adsk>.UOffset : float

    <Simple_Bumpmap_Map___adsk>.VOffset : float

    <Simple_Bumpmap_Map___adsk>.WAngle : float

    <Simple_Bumpmap_Map___adsk>.MapChannel : integer

    <Simple_Bumpmap_Map___adsk>.Connection_struct__0000__m : paramBlock2

    <Simple_Bumpmap_Map___adsk>.Connection_struct__0001__a : paramBlock2

    <Simple_Bumpmap_Map___adsk>.Connection_struct__0002__u : paramBlock2

    <Simple_Bumpmap_Map___adsk>.TheList : maxObject array

    <Simple_Bumpmap_Map___adsk>.Shader_Version : integer

## Simple_Bumpmap_Map___adsk interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray