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# Night__lume : textureMap

    Night__lume - superclass: textureMap; super-superclass:material - 10:0 - classID: #(2004031007, -1369854643)

Constructors:

    Night__lume ... Night ...

Properties:

    <Night__lume>.Cutoff Float default: 1.0 -- animatable; float

    <Night__lume>.Cutoff_connected BooleanClass default: false -- boolean

    <Night__lume>.Cutoff_paramName UndefinedClass default: undefined -- string

    <Night__lume>.Cutoff_shader UndefinedClass default: undefined -- texturemap

    <Night__lume>.Multiplier Float default: 1.0 -- animatable; float

    <Night__lume>.Multiplier_connected BooleanClass default: false -- boolean

    <Night__lume>.Multiplier_paramName UndefinedClass default: undefined -- string

    <Night__lume>.Multiplier_shader UndefinedClass default: undefined -- texturemap

## Night__lume interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- lume mental ray Shaders Index

- MAXScript Extensions for mental ray