MAXScript Language Reference > 3ds Max Objects > Modifier : MAXWrapper and SpacewarpModifier : MAXWrapper > Modifier and SpacewarpModifier Types > SpaceWarp Binding SpacewarpModifiers >

# SpaceWarp Binding SpacewarpModifiers

The SpaceWarp Binding SpacewarpModifiers are not directly created in MAXScript, but are rather created and applied to a node using the bindSpaceWarp() method. Most of the SpacewarpModifiers do not have any additional properties.

Constructors and Properties

### SimpleOSMToWSMMod:

    bindSpaceWarp <node> <spaceBend_node>

    bindSpaceWarp <node> <spaceNoise_node>

    bindSpaceWarp <node> <spaceSkew_node>

    bindSpaceWarp <node> <spaceStretch_node>

    bindSpaceWarp <node> <spaceTaper_node>

    bindSpaceWarp <node> <spaceTwist_node>

### BombBinding:

    bindSpaceWarp <node> <bomb_node>

### DeflectorBinding:

    bindSpaceWarp <particlesys_node> <deflector_node>

### DisplaceBinding:

    bindSpaceWarp <node> <spaceDisplace_node>

### FFD_Binding:

    bindSpaceWarp <node> <spaceFFDBox_node>

    bindSpaceWarp <node> <spaceFFDCyl_node>

### GravityBinding:

    bindSpaceWarp <node> <gravity_node>

### MotorMod:

    bindSpaceWarp <node> <motor_node>

### PathFollowMod:

    bindSpaceWarp <particlesys_node> <path_Follow_node>

### PBombMod:

    bindSpaceWarp <node> <pbomb_node>

### PDynaFlectMod:

    bindSpaceWarp <node> <PDynaFlect_node>

### POmniFlectMod:

    bindSpaceWarp <particlesys_node> <POmniFlect_node>

### PushMod:

    bindSpaceWarp <node> <pushSpaceWarp_node>

### RippleBinding:

    bindSpaceWarp <node> <spaceRipple_node>
    <RippleBinding>.Flexibility Float default: 1.0 -- animatable

### SDeflectMod:

    bindSpaceWarp <particlesys_node> <sdeflector_node>

### SDynaFlectMod:

    bindSpaceWarp <node> <SDynaFlect_node>

### SOmniFlectMod:

    bindSpaceWarp <particlesys_node> <SOmniFlect_node>

### SpaceConform:

    bindSpaceWarp <node> <conformSpaceWarp_node>

### UDeflectorMod:

    bindSpaceWarp <particlesys_node> <uDeflector_node>

### UDynaFlectMod:

    bindSpaceWarp <node> <UDynaFlect_node>

### UOmniFlectMod:

    bindSpaceWarp <particlesys_node> <UOmniFlect_node>

### WaveBinding:

    bindSpaceWarp <node> <spaceWave_node>
    <WaveBinding>.Flexibility Float default: 1.0 -- animatable

### WindBinding:

    bindSpaceWarp <node> <wind_node>

#### See Also

- Modifier Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods