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# Interface: ChannelInfo

Interfaces > Core Interfaces > ChannelInfo

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The ChannelInfo Core Interface provides access to the new Map Channel system and the Map Channel Info dialog.

Properties:

    ChannelInfo.subComp : boolean : Read|Write

Enables/Disables the sub-component display. Corresponds to the SubComp button in the Map Channel Info dialog.

    ChannelInfo.lock : boolean : Read|Write

Sets the state of the Lock button in the Map Channel Info dialog.

Methods:

    <void>ChannelInfo.dialog()

Opens the Map Channel Info dialog.

    <void>ChannelInfo.CopyChannel <node>node <integer>channelType <integer>channel

Copies the specified channel of specified channel type in the supplied node.

Possible channelType values are:

1 - Geometry

2 - Selection

3 - Map

    <void>ChannelInfo.CopySubChannel <node>node <integer>channelType <integer>channel <integer>subchannel

Copies the specified sub-channel of the supplied channel of specified channel type in the given node.

Possible channelType values are:

1 - Geometry

2 - Selection

3 - Map

    <void>ChannelInfo.PasteChannel <node>node <integer>channelType <integer>channel

Pastes the specified channel of specified channel type in the supplied node.

Possible channelType values are:

1 - Geometry

2 - Selection

3 - Map

    <void>ChannelInfo.PasteSubChannel <node>node <integer>channelType <integer>channel <integer>subchannel

Pastes the specified sub-channel of the supplied channel of specified channel type in the given node.

Possible channelyTpe values are:

1 - Geometry

2 - Selection

3 - Map

    <void>ChannelInfo.AddChannel <node>node

Adds a new channel to the specified node.

    <void>ChannelInfo.ClearChannel <node>node <integer>channel

Clears the specified channel from the given node.

    <void>ChannelInfo.NameChannel <node>node <integer>channelType <integer>channel <string>name

Renames the specified channel of the supplied type in the given node to the provided string.

Possible channelType values are:

1 - Geometry

2 - Selection

3 - Map

    <void>ChannelInfo.NameSubChannel <node>node <integer>channelType <integer>channel <integer>subchannel <string>name

Renames the specified sub-channel of the specified channel of the supplied type in the given node to the provided string.

Possible channelType values are:

1 - Geometry

2 - Selection

3 - Map

    <void>ChannelInfo.update()

Updates the Map Channel Info dialog. Corresponds to pressing the Update button in the Map Channel Info dialog.

    <void>ChannelInfo.closeDialog()

Closes the Map Channel Info dialog.

    <boolean>ChannelInfo.isChecked()

Returns true if the Map Channel Info dialog is open, false otherwise.