MAXScript Language Reference > 3ds Max Objects > TextureMap : Material > TextureMap Types >

# Camera_Map_Per_Pixel : textureMap

    Camera_Map_Per_Pixel - superclass: textureMap; super-superclass:material - 11:0 - classID: #(1626110529, 169925758)

Value > MAXWrapper > Material > TextureMap > Camera_Map_Per_Pixel

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This map provides precise camera mapping without image deformations when looking at the mapped surface at shallow angles.

Constructors:

    Camera_Map_Per_Pixel...
    CameraMapTexture...

Properties:

    <Camera_Map_Per_Pixel>.angleThreshold Float default: 90.0 -- animatable; float; Angle_Threshold

Get/Set the Angle Threshold value.

    <Camera_Map_Per_Pixel>.backFace BooleanClass default: true --Boolean

Enable/disable the Remove Back Face Pixels checkbox.

    <Camera_Map_Per_Pixel>.camera UndefinedClass default: undefined -- node

Get/Set the Camera node.

    <Camera_Map_Per_Pixel>.MapChannel Integer default: 1 -- animatable; integer; Map_Channel

Get/Set the Map Channel value.

    <Camera_Map_Per_Pixel>.mask UndefinedClass default: undefined -- texmap

Get/Set the Mask map.

    <Camera_Map_Per_Pixel>.maskUsesProjection BooleanClass default: true -- boolean; Mask_Uses_the_Camera_Projection

Enable/Disable the Mask Uses the Camera Projection checkbox.

    <Camera_Map_Per_Pixel>.texture UndefinedClass default:undefined -- texmap

Get/Set the Texture map.

    <Camera_Map_Per_Pixel>.useMask BooleanClass default: false -- boolean; Use_Mask

Enable/Disable the use of the mask map.

    <Camera_Map_Per_Pixel>.useZBuffer BooleanClass default: false -- boolean

Enable/Disable the use of the ZBuffer Mask map.

    <Camera_Map_Per_Pixel>.zbuffer UndefinedClassdefault: undefined -- bitmap

Get/Set the ZBuffer Mask map.

    <Camera_Map_Per_Pixel>.ZFudge Float default: 1.0 -- animatable; float; Z_Fudge

Get/Set the ZFudge value.

#### See Also

- TextureMap Common Properties, Operators, and Methods

- Material Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods