MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Tex_Checker : textureMap

    adsk_Tex_Checker : textureMap {7773161f,4a0d5c15}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Tex_Checker>.Parameters : paramBlock2

    <adsk_Tex_Checker>.ExtraParameters : paramBlock2

    <adsk_Tex_Checker>.Soften : float

    <adsk_Tex_Checker>.Color1 : fRGBA color

    <adsk_Tex_Checker>.Color2 : fRGBA color

    <adsk_Tex_Checker>.Map1 : filename

    <adsk_Tex_Checker>.Image_Frame_Number : integer

    <adsk_Tex_Checker>.Map2 : filename

    <adsk_Tex_Checker>.Image_Frame_Number : integer

    <adsk_Tex_Checker>.Map1Enabled : boolean

    <adsk_Tex_Checker>.Map2Enabled : boolean

    <adsk_Tex_Checker>.Coords : texturemap

    <adsk_Tex_Checker>.GBufferID : integer

    <adsk_Tex_Checker>.Connection_struct__0000__Parameters : paramBlock2

    <adsk_Tex_Checker>.Connection_struct__0001__ExtraParameters : paramBlock2

    <adsk_Tex_Checker>.Soften_connected : boolean

    <adsk_Tex_Checker>.Soften_shader : texturemap

    <adsk_Tex_Checker>.Soften_paramName : string

    <adsk_Tex_Checker>.Color1_connected : boolean

    <adsk_Tex_Checker>.Color1_shader : texturemap

    <adsk_Tex_Checker>.Color1_paramName : string

    <adsk_Tex_Checker>.Color2_connected : boolean

    <adsk_Tex_Checker>.Color2_shader : texturemap

    <adsk_Tex_Checker>.Color2_paramName : string

    <adsk_Tex_Checker>.Map1_connected : boolean

    <adsk_Tex_Checker>.Map1_shader : texturemap

    <adsk_Tex_Checker>.Map1_paramName : string

    <adsk_Tex_Checker>.Map2_connected : boolean

    <adsk_Tex_Checker>.Map2_shader : texturemap

    <adsk_Tex_Checker>.Map2_paramName : string

    <adsk_Tex_Checker>.Map1Enabled_connected : boolean

    <adsk_Tex_Checker>.Map1Enabled_shader : texturemap

    <adsk_Tex_Checker>.Map1Enabled_paramName : string

    <adsk_Tex_Checker>.Map2Enabled_connected : boolean

    <adsk_Tex_Checker>.Map2Enabled_shader : texturemap

    <adsk_Tex_Checker>.Map2Enabled_paramName : string

    <adsk_Tex_Checker>.GBufferID_connected : boolean

    <adsk_Tex_Checker>.GBufferID_shader : texturemap

    <adsk_Tex_Checker>.GBufferID_paramName : string

    <adsk_Tex_Checker>.TheList : maxObject array

    <adsk_Tex_Checker>.Shader_Version : integer

## adsk_Tex_Checker interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray