MAXScript Extensions > MAXScript Extensions for mental ray > Simple_Mtl Shaders > Texture Maps >

# Simple_Image_Map__Bitmap___adsktextureMap : textureMap

    Simple_Image_Map__Bitmap___adsktextureMap : textureMap {7773161f,58275313}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Alias:

    adsk_Map_Simple_Bitmap_V2

Properties:

    <Simple_Image_Map__Bitmap___adsktextureMap>. m : paramBlock2

    <Simple_Image_Map__Bitmap___adsktextureMap>. a : paramBlock2

    <Simple_Image_Map__Bitmap___adsktextureMap>. u : paramBlock2

    <Simple_Image_Map__Bitmap___adsktextureMap>. mode : integer

    <Simple_Image_Map__Bitmap___adsktextureMap>. lights : node array

    <Simple_Image_Map__Bitmap___adsktextureMap>. Use_lights : boolean

    <Simple_Image_Map__Bitmap___adsktextureMap>. ImplicitLights : node array

    <Simple_Image_Map__Bitmap___adsktextureMap>. Bitmap : filename

    <Simple_Image_Map__Bitmap___adsktextureMap>. Image_Frame_Number : integer

    <Simple_Image_Map__Bitmap___adsktextureMap>. RGBAmount : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. Filtering : integer

    <Simple_Image_Map__Bitmap___adsktextureMap>. Blur : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. Invert : boolean

    <Simple_Image_Map__Bitmap___adsktextureMap>. UScale : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. VScale : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. UOffset : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. VOffset : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. WAngle : float

    <Simple_Image_Map__Bitmap___adsktextureMap>. MapChannel : integer

    <Simple_Image_Map__Bitmap___adsktextureMap>. Connection_struct__0000__m : paramBlock2

    <Simple_Image_Map__Bitmap___adsktextureMap>. Connection_struct__0001__a : paramBlock2

    <Simple_Image_Map__Bitmap___adsktextureMap>. Connection_struct__0002__u : paramBlock2

    <Simple_Image_Map__Bitmap___adsktextureMap>. TheList : maxObject array

    <Simple_Image_Map__Bitmap___adsktextureMap>. Shader_Version : integer

## Simple_Image_Map__Bitmap___adsktextureMap interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray