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# Interface: RingArray

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The RingArray Core Interface exposes a creation method for the RingArray System.

This interface was created mainly for test and debugging purposes as the RingArray has no real function in 3ds Max.

It is only an System example.

Available in 3ds Max 9 and higher.

Methods:

    <Interface>RingArray.CreateposOrigin:<&point3> numNodes:<integer> amplitude:<float> radius:<float> cycles:<float> phase:<float>

    posOrigin default value: [0,0,0]
    posOrigin is In parameter
    numNodes default value: 4
    numNodes Validated by Range: 1 to 200
    amplitude default value: 20.0
    amplitude Validated by Range: 0 to 1140457472
    radius default value: 100.0
    radius Validated by Range: 0 to 1140457472
    cycles default value: 3.0
    cycles Validated by Range: 0 to 1092616192
    phase default value: 1.0
    phase Validated by Range: -998637568 to 1148846080