MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Shd_MetallicPaint_flakes__adsk : textureMap

    adsk_Shd_MetallicPaint_flakes__adsk : textureMap {7773161f,be399725}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Shd_MetallicPaint_flakes__adsk>.m : paramBlock2

    <adsk_Shd_MetallicPaint_flakes__adsk>.f : paramBlock2

    <adsk_Shd_MetallicPaint_flakes__adsk>.mode : integer

    <adsk_Shd_MetallicPaint_flakes__adsk>.lights : node array

    <adsk_Shd_MetallicPaint_flakes__adsk>.Use_lights : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.ImplicitLights : node array

    <adsk_Shd_MetallicPaint_flakes__adsk>.base_color : fRGBA color

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_exp : float

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_glazing : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_color : fRGBA color

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_weight : float

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_scale : float

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_reflect : float

    <adsk_Shd_MetallicPaint_flakes__adsk>.Structure : paramBlock2

    <adsk_Shd_MetallicPaint_flakes__adsk>.result : fRGBA color

    <adsk_Shd_MetallicPaint_flakes__adsk>.Connection_struct__0000__m : paramBlock2

    <adsk_Shd_MetallicPaint_flakes__adsk>.Connection_struct__0001__f : paramBlock2

    <adsk_Shd_MetallicPaint_flakes__adsk>.base_color_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.base_color_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.base_color_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_exp_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_exp_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_exp_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_glazing_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_glazing_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.spec_glazing_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_color_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_color_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_color_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_weight_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_weight_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_weight_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_scale_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_scale_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_scale_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_reflect_connected : boolean

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_reflect_shader : texturemap

    <adsk_Shd_MetallicPaint_flakes__adsk>.flake_reflect_paramName : string

    <adsk_Shd_MetallicPaint_flakes__adsk>.TheList : maxObject array

    <adsk_Shd_MetallicPaint_flakes__adsk>.Shader_Version : integer

## adsk_Shd_MetallicPaint_flakes__adsk interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray