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# Interface: BitmapLayerManager

Interfaces > Core Interfaces > BitmapLayerManager

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This Core Interface provides access to the layered Photoshop PSD image format.

    Interface: BitmapLayerManager

Methods:

    <integer>BitmapLayerManager.getLayerCount <filename>filename

Returns the number of layers in the specified file.

    <string>BitmapLayerManager.getLayerName <filename>filename <integer>index

Returns the name of the indexed layer in the specified file.

    <bitmap>BitmapLayerManager.LoadLayer <filename>filename <integer>index <boolean>fullframe

Loads the specified 0-based indexed layer from the the specified file. Returns a bitmap value. If fullframe is set to true , loads the layer at the resolution of the full image.

FOR EXAMPLE
    --load the background layer from a PSD file
    theBmp = bitmapLayerManager.LoadLayer "c:/temp/test.psd" 0 true
    --assign a bitmap texture to the first material in the MEdit
    meditMaterials[1].diffusemap = bitmapTexture()
    --assign the PSD background layer to the diffuse slot:
    meditMaterials[1].diffusemap.bitmap = theBmp