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# Setting and Resetting Biped IK Keys

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    biped.setPlantedKey <node>
    biped.setSlidingKey <node>
    biped.setFreeKey <node>

These methods will set anIK keyof the respective typefor the given biped node.

    biped.resetAllLimbKeys <biped_ctrl>

This function will reset a limbs IK pivot points, which is useful if you are seeing oddities (such as popping) when you are using scale subanims.

Note

There is an ActionItem availablefor this function.

    biped.collapseMoveAllMode <biped_ctrl>

This function will bake the Move All Mode information directly into the biped.

Note

There is an ActionItem availablefor this function.

#### See Also

- Biped Creation

- Biped Controllers

- Biped MaxScript Extensions