MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_bitmaptextureMap : textureMap

    adsk_bitmaptextureMap : textureMap {7773161f,655c8b66}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_bitmaptextureMap>.Parameters : paramBlock2

    <adsk_bitmaptextureMap>.time_parameters : paramBlock2

    <adsk_bitmaptextureMap>.ExtraParameters : paramBlock2

    <adsk_bitmaptextureMap>.ClipU : float

    <adsk_bitmaptextureMap>.ClipV : float

    <adsk_bitmaptextureMap>.ClipW : float

    <adsk_bitmaptextureMap>.ClipH : float

    <adsk_bitmaptextureMap>.Jitter : float

    <adsk_bitmaptextureMap>.UseJitter : boolean

    <adsk_bitmaptextureMap>.Apply : boolean

    <adsk_bitmaptextureMap>.CropPlace : integer

    <adsk_bitmaptextureMap>.Filtering : integer

    <adsk_bitmaptextureMap>.MonoOutput : integer

    <adsk_bitmaptextureMap>.RGBOutput : integer

    <adsk_bitmaptextureMap>.AlphaSource : integer

    <adsk_bitmaptextureMap>.PreMultAlpha : boolean

    <adsk_bitmaptextureMap>.Bitmap : filename

    <adsk_bitmaptextureMap>.Image_Frame_Number : integer

    <adsk_bitmaptextureMap>.Coords : texturemap

    <adsk_bitmaptextureMap>.Output : texturemap

    <adsk_bitmaptextureMap>.startTime : integer

    <adsk_bitmaptextureMap>.playBackRate : float

    <adsk_bitmaptextureMap>.endCondition : integer

    <adsk_bitmaptextureMap>.tieTimeToMatIDs : boolean

    <adsk_bitmaptextureMap>.GBufferID : integer

    <adsk_bitmaptextureMap>.currentTime : integer

    <adsk_bitmaptextureMap>.firstFrame : integer

    <adsk_bitmaptextureMap>.lastFrame : integer

    <adsk_bitmaptextureMap>.ticksPerFrame : integer

    <adsk_bitmaptextureMap>.bitmapFrames : filename array

    <adsk_bitmaptextureMap>.Image_Frame_Number : int array

    <adsk_bitmaptextureMap>.bitmapFrames_Padding : integer

    <adsk_bitmaptextureMap>.useBitmapEvalCallback : boolean

    <adsk_bitmaptextureMap>.bitmapEvalCallback : integer

    <adsk_bitmaptextureMap>.bitmapEvalArg : integer

    <adsk_bitmaptextureMap>.bitmapType : integer

    <adsk_bitmaptextureMap>.bitmapEvalArgFrames : int array

    <adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding : integer

    <adsk_bitmaptextureMap>.bitmapWidth : integer

    <adsk_bitmaptextureMap>.bitmapHeight : integer

    <adsk_bitmaptextureMap>.filterEvalCallback : integer

    <adsk_bitmaptextureMap>.bitmapEvalCallbackHi64 : integer

    <adsk_bitmaptextureMap>.bitmapEvalArgHi64 : integer

    <adsk_bitmaptextureMap>.filterEvalCallbackHi64 : integer

    <adsk_bitmaptextureMap>.bitmapEvalArgFramesHi64 : int array

    <adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding : integer

    <adsk_bitmaptextureMap>.Connection_struct__0000__Parameters : paramBlock2

    <adsk_bitmaptextureMap>.Connection_struct__0001__time_parameters : paramBlock2

    <adsk_bitmaptextureMap>.Connection_struct__0002__ExtraParameters : paramBlock2

    <adsk_bitmaptextureMap>.ClipU_connected : boolean

    <adsk_bitmaptextureMap>.ClipU_shader : texturemap

    <adsk_bitmaptextureMap>.ClipU_paramName : string

    <adsk_bitmaptextureMap>.ClipV_connected : boolean

    <adsk_bitmaptextureMap>.ClipV_shader : texturemap

    <adsk_bitmaptextureMap>.ClipV_paramName : string

    <adsk_bitmaptextureMap>.ClipW_connected : boolean

    <adsk_bitmaptextureMap>.ClipW_shader : texturemap

    <adsk_bitmaptextureMap>.ClipW_paramName : string

    <adsk_bitmaptextureMap>.ClipH_connected : boolean

    <adsk_bitmaptextureMap>.ClipH_shader : texturemap

    <adsk_bitmaptextureMap>.ClipH_paramName : string

    <adsk_bitmaptextureMap>.Jitter_connected : boolean

    <adsk_bitmaptextureMap>.Jitter_shader : texturemap

    <adsk_bitmaptextureMap>.Jitter_paramName : string

    <adsk_bitmaptextureMap>.UseJitter_connected : boolean

    <adsk_bitmaptextureMap>.UseJitter_shader : texturemap

    <adsk_bitmaptextureMap>.UseJitter_paramName : string

    <adsk_bitmaptextureMap>.Apply_connected : boolean

    <adsk_bitmaptextureMap>.Apply_shader : texturemap

    <adsk_bitmaptextureMap>.Apply_paramName : string

    <adsk_bitmaptextureMap>.CropPlace_connected : boolean

    <adsk_bitmaptextureMap>.CropPlace_shader : texturemap

    <adsk_bitmaptextureMap>.CropPlace_paramName : string

    <adsk_bitmaptextureMap>.Filtering_connected : boolean

    <adsk_bitmaptextureMap>.Filtering_shader : texturemap

    <adsk_bitmaptextureMap>.Filtering_paramName : string

    <adsk_bitmaptextureMap>.MonoOutput_connected : boolean

    <adsk_bitmaptextureMap>.MonoOutput_shader : texturemap

    <adsk_bitmaptextureMap>.MonoOutput_paramName : string

    <adsk_bitmaptextureMap>.RGBOutput_connected : boolean

    <adsk_bitmaptextureMap>.RGBOutput_shader : texturemap

    <adsk_bitmaptextureMap>.RGBOutput_paramName : string

    <adsk_bitmaptextureMap>.AlphaSource_connected : boolean

    <adsk_bitmaptextureMap>.AlphaSource_shader : texturemap

    <adsk_bitmaptextureMap>.AlphaSource_paramName : string

    <adsk_bitmaptextureMap>.PreMultAlpha_connected : boolean

    <adsk_bitmaptextureMap>.PreMultAlpha_shader : texturemap

    <adsk_bitmaptextureMap>.PreMultAlpha_paramName : string

    <adsk_bitmaptextureMap>.Bitmap_connected : boolean

    <adsk_bitmaptextureMap>.Bitmap_shader : texturemap

    <adsk_bitmaptextureMap>.Bitmap_paramName : string

    <adsk_bitmaptextureMap>.startTime_connected : boolean

    <adsk_bitmaptextureMap>.startTime_shader : texturemap

    <adsk_bitmaptextureMap>.startTime_paramName : string

    <adsk_bitmaptextureMap>.playBackRate_connected : boolean

    <adsk_bitmaptextureMap>.playBackRate_shader : texturemap

    <adsk_bitmaptextureMap>.playBackRate_paramName : string

    <adsk_bitmaptextureMap>.endCondition_connected : boolean

    <adsk_bitmaptextureMap>.endCondition_shader : texturemap

    <adsk_bitmaptextureMap>.endCondition_paramName : string

    <adsk_bitmaptextureMap>.tieTimeToMatIDs_connected : boolean

    <adsk_bitmaptextureMap>.tieTimeToMatIDs_shader : texturemap

    <adsk_bitmaptextureMap>.tieTimeToMatIDs_paramName : string

    <adsk_bitmaptextureMap>.GBufferID_connected : boolean

    <adsk_bitmaptextureMap>.GBufferID_shader : texturemap

    <adsk_bitmaptextureMap>.GBufferID_paramName : string

    <adsk_bitmaptextureMap>.currentTime_connected : boolean

    <adsk_bitmaptextureMap>.currentTime_shader : texturemap

    <adsk_bitmaptextureMap>.currentTime_paramName : string

    <adsk_bitmaptextureMap>.firstFrame_connected : boolean

    <adsk_bitmaptextureMap>.firstFrame_shader : texturemap

    <adsk_bitmaptextureMap>.firstFrame_paramName : string

    <adsk_bitmaptextureMap>.lastFrame_connected : boolean

    <adsk_bitmaptextureMap>.lastFrame_shader : texturemap

    <adsk_bitmaptextureMap>.lastFrame_paramName : string

    <adsk_bitmaptextureMap>.ticksPerFrame_connected : boolean

    <adsk_bitmaptextureMap>.ticksPerFrame_shader : texturemap

    <adsk_bitmaptextureMap>.ticksPerFrame_paramName : string

    <adsk_bitmaptextureMap>.bitmapFrames_Padding_connected : boolean

    <adsk_bitmaptextureMap>.bitmapFrames_Padding_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapFrames_Padding_paramName : string

    <adsk_bitmaptextureMap>.useBitmapEvalCallback_connected : boolean

    <adsk_bitmaptextureMap>.useBitmapEvalCallback_shader : texturemap

    <adsk_bitmaptextureMap>.useBitmapEvalCallback_paramName : string

    <adsk_bitmaptextureMap>.bitmapEvalCallback_connected : boolean

    <adsk_bitmaptextureMap>.bitmapEvalCallback_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapEvalCallback_paramName : string

    <adsk_bitmaptextureMap>.bitmapEvalArg_connected : boolean

    <adsk_bitmaptextureMap>.bitmapEvalArg_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapEvalArg_paramName : string

    <adsk_bitmaptextureMap>.bitmapType_connected : boolean

    <adsk_bitmaptextureMap>.bitmapType_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapType_paramName : string

    <adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding_connected : boolean

    <adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapEvalArgFrames_Padding_paramName : string

    <adsk_bitmaptextureMap>.bitmapWidth_connected : boolean

    <adsk_bitmaptextureMap>.bitmapWidth_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapWidth_paramName : string

    <adsk_bitmaptextureMap>.bitmapHeight_connected : boolean

    <adsk_bitmaptextureMap>.bitmapHeight_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapHeight_paramName : string

    <adsk_bitmaptextureMap>.filterEvalCallback_connected : boolean

    <adsk_bitmaptextureMap>.filterEvalCallback_shader : texturemap

    <adsk_bitmaptextureMap>.filterEvalCallback_paramName : string

    <adsk_bitmaptextureMap>.bitmapEvalCallbackHi64_connected : boolean

    <adsk_bitmaptextureMap>.bitmapEvalCallbackHi64_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapEvalCallbackHi64_paramName : string

    <adsk_bitmaptextureMap>.bitmapEvalArgHi64_connected : boolean

    <adsk_bitmaptextureMap>.bitmapEvalArgHi64_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapEvalArgHi64_paramName : string

    <adsk_bitmaptextureMap>.filterEvalCallbackHi64_connected : boolean

    <adsk_bitmaptextureMap>.filterEvalCallbackHi64_shader : texturemap

    <adsk_bitmaptextureMap>.filterEvalCallbackHi64_paramName : string

    <adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding_connected : boolean

    <adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding_shader : texturemap

    <adsk_bitmaptextureMap>.bitmapEvalArgsFramesHi64_Padding_paramName : string

    <adsk_bitmaptextureMap>.TheList : maxObject array

    <adsk_bitmaptextureMap>.Shader_Version : integer

## adsk_bitmaptextureMap interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray