MAXScript Language Reference > 3ds Max Objects > Import and Export Filters >

# sketchUp : ImporterPlugin

The sketchUp Importer Plugin allows the import of Google SketchUp .SKP files into 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

## sketchUp interfaces:

    Interface: ISketchUpImp

Methods:

### Skip Hidden Objects

    <boolean>getSkipHidden ()

Returns the state of the "Skip Hidden Objects" option.

    <void>setSkipHidden <boolean>bSkipHidden

Sets the state of the "Skip Hidden Objects" option to the supplied Boolean value.

### Split Objects By Layer

    <boolean>getSplitByLayer ()

Returns the state of the "Split Objects By Layer" option.

    <void>setSplitByLayer <boolean>bSplitByLayer

Sets the state of the "Split Objects By Layer" option to the supplied Boolean value.

### Cameras

    <boolean>getImportCameras ()

Returns the state of the "Cameras" option.

    <void>setImportCameras <boolean>bCameras

Sets the state of the "Cameras" option to the supplied Boolean value.

### Daylight System

    <boolean>getImportDaylightSystem ()

Returns the state of the "Daylight System" option.

    <void>setImportDaylightSystem <boolean>bDaylightSystem

Sets the state of the "Daylight System" option to the supplied Boolean value.

### Extract Embedded Textures to Folder:

    <String>getTextureFolder ()

Returns the texture folder path.

    <void>setTextureFolder <String>textureFolder

Sets the texture folder path.

### Front/Back Materials as Double Sided 3ds Max Materials

    <boolean>getDoubleSided ()

Returns the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option.

    <void>setDoubleSided <boolean>bDoubleSided

Sets the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option to the supplied Boolean value.