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# Plane : GeometryClass

    Plane - superclass: GeometryClass; super-superclass:node - classID: #(136257020, 2002153317)

Value > MAXWrapper > Node > GeometryClass > Plane

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Constructor:

    plane...
    meshGrid ...

Properties:

    <Plane>.typeinCreationMethod Integer default: 0 -- alias: Creation_Method

Set the creation method:

0- Rectangle (Creates the plane primitive from one corner to the diagonally opposite corner, interactively setting different values for length and width.)

1- Square (Creates a square plane where length and width are equal.)

    <Plane>.typeinPos Point3 default: [0,0,0]

Position of the plane in the World Space Coordinate system.

    <Plane>.typeinLength Float default: 25.0

Length of the plane object.

    <Plane>.typeinWidth Float default: 25.0

Width of the plane object.

    <Plane>.length Float default: 25.0 -- animatable

Length of the plane object.

    <Plane>.width Float default: 25.0 -- animatable

Width of the plane object.

    <Plane>.lengthsegs Integer default: 4 -- animatable, alias: Length_Segments

Number of divisions along the length of the plane object.

    <Plane>.widthsegs Integer default: 4 -- animatable, alias: Width_Segments

Number of divisions along the width of the plane object.

    <Plane>.density Float default: 1.0 -- animatable

Specifies the factor by which the number of segments in both length and width are multiplied at render time.

    <Plane>.renderScale Float default: 1.0 -- animatable, alias: Render_Scale

Specifies the factor by which both length and width are multiplied at render time. Scaling is performed from the center outward.

    <Plane>.mapCoords Boolean default: false --alias: Mapping

When on, generates texture coordinates for applying mapped materials to the plane.

Note

The renderScale property is a multiplier applied to the Plane's length and width property values at render time.

The density property is a multiplier applied to the Plane's lsegs and wsegs property values at render time.

Interfaces:

    Interface:realWorldMapSizeInterface

Properties:

    .realWorldMapSize: boolean : Read|Write

Enables/disables the real-world map size option. Available in 3ds Max 8 and higher.

#### See Also

- GeometryClass Common Properties, Operators, and Methods

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods