MAXScript Language Reference > 3ds Max Objects > Modifier : MAXWrapper and SpacewarpModifier : MAXWrapper > Modifier and SpacewarpModifier Types > Modifiers > Subdivision Surfaces >

# Quadify_Mesh : Modifier

    Quadify_Mesh - superclass: modifier; super-superclass:MAXWrapper - 1:0 - classID: #(1269851482, 238959125)

Value > MAXWrapper > Modifier > Quadify_Mesh

| Modifier Classes - Quick Navigation

The Quadify_Mesh Modifier available in 3ds Max 2010 and higher lets you alter the topology of geometry objects procedurally by creating quads of user-defined size.It is based on the Pro Boolean technology andisa modifier version of the "Quadrilaterals" option in the ProBoolean compound object.

Constructors:

    Quadify_Mesh... QuadMesh...

Properties:

    <Quadify_Mesh>.quadsize Float default: 4.0 -- animatable; float

Get/set the quad size value.

#### See Also

- Subdivide : Modifier

- Tessellate : Modifier

- TurboSmooth : Modifier

- MeshSmooth : Modifier

- HSDS_Modifier: Modifier

- Modifier Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods