MAXScript Extensions > MAXScript Extensions for mental ray > Other mental ray Shaders >

# Map_to_Material_Conversion : material

    Map_to_Material_Conversion - superclass: material; super-superclass:MAXWrapper - 2:0 - classID: #(1222656387, -1591146468)

Constructors:

    Map_to_Material_Conversion ...

Properties:

    <Map_to_Material_Conversion>.shader UndefinedClass default: undefined -- texturemap; Texture_Map

    <Map_to_Material_Conversion>.shader_on BooleanClass default: true -- boolean; Surface_Shader_Toggle

## Map_to_Material_Conversion interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: