MAXScript Language Reference > 3ds Max Objects > DirectX Shaders >

# DirectX_Shader_Default : textureMap

    DirectX_Shader_Default : textureMap {7773161f,b567592b}

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Available in 3ds Max 2010 and higher.

Constructors:

    Class instances not creatable by MAXScript

Properties:

    <DirectX_Shader_Default>.mode : integer

Get/set the Mode.

    <DirectX_Shader_Default>.lights : node array

Get/set the Lights node array.

    <DirectX_Shader_Default>.Use_lights : boolean

Get/set the state of the Use Lights option.

    <DirectX_Shader_Default>.ImplicitLights : node array

Get/set the Implicit Lights node array.

    <DirectX_Shader_Default>.TheList : maxObject array

Get/set the list of objects.

    <DirectX_Shader_Default>.Shader_Version : integer

Get/set the shader version.

DirectX_Shader_Default interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: