MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Utility_Shader_PassThrough : textureMap

    adsk_Utility_Shader_PassThrough : textureMap {7773161f,9ef2442b}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Utility_Shader_PassThrough>.the_shader : texturemap

    <adsk_Utility_Shader_PassThrough>.type : integer

    <adsk_Utility_Shader_PassThrough>.type_connected : boolean

    <adsk_Utility_Shader_PassThrough>.type_shader : texturemap

    <adsk_Utility_Shader_PassThrough>.type_paramName : string

    <adsk_Utility_Shader_PassThrough>.TheList : maxObject array

    <adsk_Utility_Shader_PassThrough>.Shader_Version : integer

## adsk_Utility_Shader_PassThrough interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray