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# max_DoubleSidedMaterial_Contour : textureMap

    max_DoubleSidedMaterial_Contour : textureMap {7773161f,86214518}

Constructor:

    max_DoubleSidedMaterial_Contour: class instances not creatable by MAXScript

Properties:

    <max_DoubleSidedMaterial_Contour>.Parameters : paramBlock2

    <max_DoubleSidedMaterial_Contour>.Material1 : material

    <max_DoubleSidedMaterial_Contour>.Material2 : material

    <max_DoubleSidedMaterial_Contour>.Map1Enabled : boolean

    <max_DoubleSidedMaterial_Contour>.Map2Enabled : boolean

    <max_DoubleSidedMaterial_Contour>.Translucency : float

    <max_DoubleSidedMaterial_Contour>.Connection_struct__0000__Parameters : paramBlock2

    <max_DoubleSidedMaterial_Contour>.Map1Enabled_connected : boolean

    <max_DoubleSidedMaterial_Contour>.Map1Enabled_shader : texturemap

    <max_DoubleSidedMaterial_Contour>.Map1Enabled_paramName : string

    <max_DoubleSidedMaterial_Contour>.Map2Enabled_connected : boolean

    <max_DoubleSidedMaterial_Contour>.Map2Enabled_shader : texturemap

    <max_DoubleSidedMaterial_Contour>.Map2Enabled_paramName : string

    <max_DoubleSidedMaterial_Contour>.Translucency_connected : boolean

    <max_DoubleSidedMaterial_Contour>.Translucency_shader : texturemap

    <max_DoubleSidedMaterial_Contour>.Translucency_paramName : string

    <max_DoubleSidedMaterial_Contour>.TheList : maxObject array

    <max_DoubleSidedMaterial_Contour>.Shader_Version : integer

## max_DoubleSidedMaterial_Contour interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray