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# Free_Point : Light

    Free_Light- superclass: light; super-superclass:node - classID: #(842489804, 184704240)

Value > MAXWrapper > Node > Light > Free_Light

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Constructor

    Free_Light...
    Free_Point...

In 3ds Max 2009 and higher, any Photometric Light can be turned into a Free_Lightlight by setting its .type property to #Free_Point. See Photometric Light Classes for details.

In versions prior to 3ds Max 2009, the class with the same ClassID was called Free_Point. The name is still available as Constructor alias.

Properties

See Photometric Lights Common Properties, Operators, and Methods

#### See Also

- Photometric Light Classes

- Photometric Lights Common Properties, Operators and Methods

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods