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# themixer const StructDef

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This struct contains a number of system global variables and methods to access the mixerManagerclass which affects all Character Studio Animation Mixers.

System Global Variables

## The following properties are seen as icons in the mixer user interface:

    themixer.snapFrames SystemGlobal:snapFrames boolean default:true

    themixer.snapToClips SystemGlobal:snapToClips boolean default:false

    themixer.lockTransitions SystemGlobal:lockTransitionsboolean default:false

## The following properties appear in the Preferences dialog in theMixer user interface:

    themixer.showBalanceCurves SystemGlobal:showBalanceCurvesboolean default:true

    themixer.showClipBounds SystemGlobal:showClipBounds boolean default:true

    themixer.showClipNames SystemGlobal:showClipNames boolean default:true

    themixer.showClipScale SystemGlobal:showClipScaleboolean default:false

    themixer.showGlobalFrames SystemGlobal:showGlobalFramesboolean default:true

    themixer.showInpoints SystemGlobal:showInpointsboolean default:true

    themixer.showOutpoints SystemGlobal:showOutpointsboolean default:false

    themixer.showTgRangebars SystemGlobal:showTgRangebarsboolean default:true

    themixer.showTimeWarps SystemGlobal:showTimeWarpsboolean default:true

    themixer.showWgtCurves SystemGlobal:showWgtCurvesboolean default:true

Methods

    <bool>themixer.showMixer()

Show the Mixer.Returns true on success.

    <bool>themixer.hideMixer()

Hide the Mixer.Returns true on success.

    themixer.addMixerToDisplay <biped_controller>

Adds the Biped the supplied controller belongs to to the Mixer.Returns true on success.

    themixer.removeMixerFromDisplay <biped_controller>

Removes the Biped the supplied controller belongs to from the Mixer.Returns true on success.

The following functions are available through icons in theMixer user interface:

    themixer.setAnimationRange()

Sets the animation range. Returns true on success.

    themixer.updateDisplay

Updates the Mixer's display. Returns true on success.

    themixer.zoomExtents()

Zooms the Mixer's display to the extents of the animation. Returns true on success.

#### See Also

- Mixer MAXScript Extensions

- MAXScript Extensions in character studio