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# Target_Point : Light

    Target_Light- superclass: light; super-superclass:node - classID: #(1703759767, 1926054489)

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Constructor

    Taget_Light ... Target_Point...

In 3ds Max 2009 and higher, any Photometric Light can be turned into a Target_Light light by setting its .type property to #Target_Point. See Photometric Light Classes for details.

Prior to 3ds Max 2009, the class with the same ClassID was called Target_Point. The name is still available as Constructor alias.

Properties

See Photometric Lights Common Properties, Operators, and Methods

#### See Also

- Photometric Light Classes

- Photometric Lights Common Properties, Operators and Methods

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods