MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Metal_switch_color_shader : textureMap

    adsk_Metal_switch_color_shader : textureMap {7773161f,a13f4a4d}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Metal_switch_color_shader>.switcher: integer

    <adsk_Metal_switch_color_shader>.color: fRGBA color

    <adsk_Metal_switch_color_shader>.user_map :texturemap

    <adsk_Metal_switch_color_shader>.default_map01: filename

    <adsk_Metal_switch_color_shader>.Image_Frame_Number: integer

    <adsk_Metal_switch_color_shader>.default_map02: filename

    <adsk_Metal_switch_color_shader>.Image_Frame_Number: integer

    <adsk_Metal_switch_color_shader>.map_amount: float

    <adsk_Metal_switch_color_shader>.Uscale: float

    <adsk_Metal_switch_color_shader>.Vscale: float

    <adsk_Metal_switch_color_shader>.extra_map_01: texturemap

    <adsk_Metal_switch_color_shader>.switcher_connected: boolean

    <adsk_Metal_switch_color_shader>.switcher_shader: texturemap

    <adsk_Metal_switch_color_shader>.switcher_paramName: string

    <adsk_Metal_switch_color_shader>.color_connected: boolean

    <adsk_Metal_switch_color_shader>.color_shader: texturemap

    <adsk_Metal_switch_color_shader>.color_paramName: string

    <adsk_Metal_switch_color_shader>.default_map01_connected: boolean

    <adsk_Metal_switch_color_shader>.default_map01_shader: texturemap

    <adsk_Metal_switch_color_shader>.default_map01_paramName: string

    <adsk_Metal_switch_color_shader>.default_map02_connected: boolean

    <adsk_Metal_switch_color_shader>.default_map02_shader: texturemap

    <adsk_Metal_switch_color_shader>.default_map02_paramName :string

    <adsk_Metal_switch_color_shader>.map_amount_connected: boolean

    <adsk_Metal_switch_color_shader>.map_amount_shader :texturemap

    <adsk_Metal_switch_color_shader>.map_amount_paramName: string

    <adsk_Metal_switch_color_shader>.Uscale_connected: boolean

    <adsk_Metal_switch_color_shader>.Uscale_shader: texturemap

    <adsk_Metal_switch_color_shader>.Uscale_paramName: string

    <adsk_Metal_switch_color_shader>.Vscale_connected: boolean

    <adsk_Metal_switch_color_shader>.Vscale_shader: texturemap

    <adsk_Metal_switch_color_shader>.Vscale_paramName: string

    <adsk_Metal_switch_color_shader>.TheList: maxObject array

    <adsk_Metal_switch_color_shader>.Shader_Version: integer

## adsk_Metal_switch_color_shader interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray