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# adsk_Shd_Hardwood_spider : textureMap

    adsk_Shd_Hardwood_spider : textureMap {7773161f,55f5771b}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Shd_Hardwood_spider>.tint: integer

    <adsk_Shd_Hardwood_spider>.finish: integer

    <adsk_Shd_Hardwood_spider>.application: integer

    <adsk_Shd_Hardwood_spider>.roundcorners_on: boolean

    <adsk_Shd_Hardwood_spider>.roundcorners_radius: float

    <adsk_Shd_Hardwood_spider>.ao_do_details: boolean

    <adsk_Shd_Hardwood_spider>.Structure: paramBlock2

    <adsk_Shd_Hardwood_spider>.tint_enable: float

    <adsk_Shd_Hardwood_spider>.application_type: float

    <adsk_Shd_Hardwood_spider>.roughness: float

    <adsk_Shd_Hardwood_spider>.reflectivity: float

    <adsk_Shd_Hardwood_spider>.refl_hl_only: boolean

    <adsk_Shd_Hardwood_spider>.glossiness: float

    <adsk_Shd_Hardwood_spider>.brdf_0_degree_refl: float

    <adsk_Shd_Hardwood_spider>.brdf_90_degree_refl: float

    <adsk_Shd_Hardwood_spider>.brdf_curve: float

    <adsk_Shd_Hardwood_spider>.no_diffuse_bump: boolean

    <adsk_Shd_Hardwood_spider>.oceanbump_largest: float

    <adsk_Shd_Hardwood_spider>.oceanbump_smallest: float

    <adsk_Shd_Hardwood_spider>.oceanbump_size: float

    <adsk_Shd_Hardwood_spider>.roundcorners_radius: float

    <adsk_Shd_Hardwood_spider>.ao_do_details: integer

    <adsk_Shd_Hardwood_spider>.tint_connected: boolean

    <adsk_Shd_Hardwood_spider>.tint_shader: texturemap

    <adsk_Shd_Hardwood_spider>.tint_paramName: string

    <adsk_Shd_Hardwood_spider>.finish_connected: boolean

    <adsk_Shd_Hardwood_spider>.finish_shader: texturemap

    <adsk_Shd_Hardwood_spider>.finish_paramName: string

    <adsk_Shd_Hardwood_spider>.application_connected: boolean

    <adsk_Shd_Hardwood_spider>.application_shader: texturemap

    <adsk_Shd_Hardwood_spider>.application_paramName: string

    <adsk_Shd_Hardwood_spider>.roundcorners_on_connected: boolean

    <adsk_Shd_Hardwood_spider>.roundcorners_on_shader: texturemap

    <adsk_Shd_Hardwood_spider>.roundcorners_on_paramName: string

    <adsk_Shd_Hardwood_spider>.roundcorners_radius_connected: boolean

    <adsk_Shd_Hardwood_spider>.roundcorners_radius_shader: texturemap

    <adsk_Shd_Hardwood_spider>.roundcorners_radius_paramName: string

    <adsk_Shd_Hardwood_spider>.ao_do_details_connected: boolean

    <adsk_Shd_Hardwood_spider>.ao_do_details_shader: texturemap

    <adsk_Shd_Hardwood_spider>.ao_do_details_paramName: string

    <adsk_Shd_Hardwood_spider>.TheList: maxObject array

    <adsk_Shd_Hardwood_spider>.Shader_Version: integer

## adsk_Shd_Hardwood_spider interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray