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# Interface: INodeLayerProperties

This represents the interface to the node’s Layer Properties. These properties correspond to UI controls found in different areas of the Object Properties dialog.

Properties:

    <node>.layer : Interface : Read

Returns a LayerProperties Mixin Interface giving access to the object’s layer properties.

    <node>.displayByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Display Properties. When true , the layer’s Display Properties settings will be used. When false , the object’s Display Properties settings will be used instead.

    <node>.renderByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Rendering Control. When true , the layer’s Rendering Controls settings will be used. When false , the object’s Rendering Controls will be used instead.

    <node>.motionByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Motion Blur. When true , the layer’s Motion Blur settings will be used. When false , the object’s Motion Blur settings will be used instead.

    <node>.colorByLayer : boolean : Read|Write

When true , the object will use the Layer’s color. When false , the object’s color will be used instead. This affects the Layer Color switch in the Layer Properties.

    <node>.globalIlluminationByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > Adv. Lighting tab. This is identical to the . GIByLayer property exposed by the INodeGIProperties Node Interface.

#### See Also

- Interface: LayerManager

- Node Interfaces