MAXScript Language Reference > 3ds Max Objects > Node : MAXWrapper > Node Subclasses > GeometryClass : Node > Geometry - Extended Objects >

# Spindle : GeometryClass

    Spindle - superclass: GeometryClass; super-superclass:node - classID: #(319493147, 78863102)

Value > MAXWrapper > Node > GeometryClass > Spindle

| Geometry Objects - Quick Navigation

Constructor:

    spindle...

Properties:

    <Spindle>.radius Float default: 0.0 -- animatable

The radius of the spindle.

    <Spindle>.height Float default: 0.0 -- animatable

The height of the spindle, along the central axis.

Negative values create the spindle below the construction plane.

    <Spindle>.Cap_Height Float default: 0.0 -- animatable

The height of the conical caps.

The minimum value is 0.1; the maximum value is ½ the absolute value of the Height setting.

    <Spindle>.blend Float default: 0.0 -- animatable

When greater than 0, creates a bevel at the edge of the caps.

    <Spindle>.sides Integer default: 12 -- animatable

The number of sides around the spindle.

Higher numbers shade and render as true circles with Smooth on.

Lower numbers create regular polygonal objects with Smooth off.

    <Spindle>.Cap_Segments Integer default: 5 -- animatable

The number of concentric divisions along the center of the spindle's top and bottom.

    <Spindle>.Height_Segments Integer default: 1 -- animatable

The number of divisions along the spindle's major axis.

    <Spindle>.Smooth_On Integer default: 1 -- animatable

Turns on/off smooth:

0- off

1- on

    <Spindle>.Slice_On Integer default: 0 -- animatable

Turn on/off slice:

0- off

1- on

    <Spindle>.Slice_From Float default: 0.0 -- animatable, angle

The start angle (on the local Z-axis) for slicing.

    <Spindle>.Slice_To Float default: 0.0 -- animatable, angle

The stop angle (on the local Z-axis) for slicing.

    <Spindle>.mapCoords Integer default: 1

1- enable mapping coordinates,

0 - disable mapping coordinates.

Interfaces:

    Interface:realWorldMapSizeInterface

Properties:

    .realWorldMapSize : boolean : Read|Write

Enables/disables the real-world map size option.

Available in 3ds Max 8 and higher.

#### See Also

- GeometryClass Common Properties, Operators, and Methods

- Node Common Properties, Operators, and Methods

- MAXWrapper Common Properties, Operators, and Methods

- Value Common Properties, Operators, and Methods