Interface: PhysXWorld

 
 
 

Description:

NEW in 3ds Max 2014: The PhysXWorld Interface is exposed by several MassFX-related mParticles operators in Particle Flow.

   

Methods:

<bool>addCollisionGroupExclusionPair <integer>collisionGroupIndex1 <integer>collisionGroupIndex2

Excludes the pair of collision groups specified by index using the two arguments from collisions.

Returns True in success, False on failure.

   

<bool>removeCollisionGroupExclusionPair <integer>collisionGroupIndex1 <integer>collisionGroupIndex2

Removes the pair of collision groups specified by index using the two arguments from the collision exclusions list.

Returns True in success, False on failure.

   

<bool>hasCollisionGroupExclusionPair <integer>collisionGroupIndex1 <integer>collisionGroupIndex2

Returns True if the collision groups pair specified by the two index arguments is on the collision exclusion list, False otherwise.

   

<bool>BakeSimulation()

Triggers simulation baking.

Returns True in success, False on failure.

   

<void>RemoveBakedSimulation()

Removes the baked simulation.

   

<void>createNewDriver()

Creates a new Simulation Driver.