MAXScript Extensions > MAXScript Extensions for mental ray > Simple_Mtl Shaders > Texture Maps >

# Simple_Noise_Map__adsktextureMap : textureMap

    Simple_Noise_Map__adsktextureMap : textureMap {7773161f,ae136a4d}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Alias:

    adsk_Map_Simple_Noise_V2

Properties:

    <Simple_Noise_Map__adsktextureMap>. m : paramBlock2

    <Simple_Noise_Map__adsktextureMap>. u : paramBlock2

    <Simple_Noise_Map__adsktextureMap>. mode : integer

    <Simple_Noise_Map__adsktextureMap>. lights : node array

    <Simple_Noise_Map__adsktextureMap>. Use_lights : boolean

    <Simple_Noise_Map__adsktextureMap>. ImplicitLights : node array

    <Simple_Noise_Map__adsktextureMap>. Color1 : fRGBA color

    <Simple_Noise_Map__adsktextureMap>. Color2 : fRGBA color

    <Simple_Noise_Map__adsktextureMap>. Type : integer

    <Simple_Noise_Map__adsktextureMap>. Size : float

    <Simple_Noise_Map__adsktextureMap>. ThresholdLow : float

    <Simple_Noise_Map__adsktextureMap>. ThresholdHigh : float

    <Simple_Noise_Map__adsktextureMap>. Levels : float

    <Simple_Noise_Map__adsktextureMap>. Phase : float

    <Simple_Noise_Map__adsktextureMap>. Offset : point3

    <Simple_Noise_Map__adsktextureMap>. Tiling : point3

    <Simple_Noise_Map__adsktextureMap>. Angle : point3

    <Simple_Noise_Map__adsktextureMap>. Connection_struct__0000__m : paramBlock2

    <Simple_Noise_Map__adsktextureMap>. Connection_struct__0001__u : paramBlock2

    <Simple_Noise_Map__adsktextureMap>. Color1_connected : boolean

    <Simple_Noise_Map__adsktextureMap>. Color1_shader : texturemap

    <Simple_Noise_Map__adsktextureMap>. Color1_paramName : string

    <Simple_Noise_Map__adsktextureMap>. Color2_connected : boolean

    <Simple_Noise_Map__adsktextureMap>. Color2_shader : texturemap

    <Simple_Noise_Map__adsktextureMap>. Color2_paramName : string

    <Simple_Noise_Map__adsktextureMap>. TheList : maxObject array

    <Simple_Noise_Map__adsktextureMap>. Shader_Version : integer

## Simple_Noise_Map__adsktextureMap interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray