MAXScript Extensions > MAXScript Extensions for mental ray > mr Render Elements >

# mr_A_D_Raw__Diffuse_Indirect_Illumination : RenderElement

    mr_A_D_Raw__Diffuse_Indirect_Illumination - superclass: RenderElement; super-superclass:MAXWrapper - 7:0 - classID: #(1430875960, 440614935)

Constructor:

    mr_A_D_Raw__Diffuse_Indirect_Illumination ...

Properties:

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.atmosphereOn BooleanClass default: true -- boolean

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.bitmap UndefinedClass default: undefined -- bitmap

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.elementName String default: "mr AD Raw Diffuse Indirect Illumination" -- string

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.enabled BooleanClass default: true -- boolean

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.filterOn BooleanClass default: true -- boolean; FilteringOn

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.Multiplier Float default: 1.0 -- animatable; float

    <mr_A_D_Raw__Diffuse_Indirect_Illumination>.shadowOn BooleanClass default: true -- boolean; ShadowsOn

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray