MAXScript Extensions > MAXScript Extensions for mental ray > Simple_Mtl Shaders > Materials >

# Simple_Mtl_Masonry_CMU__adsk : material

    Simple_Mtl_Masonry_CMU__adsk : material {7773160f,53338b60}

Constructor:

Class instances not creatable in MAXScript

Alias:

    Simple_Mtl_MasonryCMU ...

Properties:

    <Simple_Mtl_Masonry_CMU__adsk>.m : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.o : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.p : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.x : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.mode : integer

    <Simple_Mtl_Masonry_CMU__adsk>.lights : node array

    <Simple_Mtl_Masonry_CMU__adsk>.Use_lights : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.ImplicitLights : node array

    <Simple_Mtl_Masonry_CMU__adsk>.type : integer

    <Simple_Mtl_Masonry_CMU__adsk>.diffuse_color : fRGBA color

    <Simple_Mtl_Masonry_CMU__adsk>.application : integer

    <Simple_Mtl_Masonry_CMU__adsk>.pattern_enable : integer

    <Simple_Mtl_Masonry_CMU__adsk>.pattern_map : texturemap

    <Simple_Mtl_Masonry_CMU__adsk>.pattern_amount : float

    <Simple_Mtl_Masonry_CMU__adsk>.ao_on : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.ao_samples : integer

    <Simple_Mtl_Masonry_CMU__adsk>.ao_distance : worldUnits

    <Simple_Mtl_Masonry_CMU__adsk>.ao_do_details : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.roundcorners_on : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.roundcorners_radius : worldUnits

    <Simple_Mtl_Masonry_CMU__adsk>.roundcorners_allow_different_materials : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.reflection_glossy_samples : integer

    <Simple_Mtl_Masonry_CMU__adsk>.refl_depth : integer

    <Simple_Mtl_Masonry_CMU__adsk>.gbuffer_id : integer

    <Simple_Mtl_Masonry_CMU__adsk>.Connection_struct__0000__m : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.Connection_struct__0001__o : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.Connection_struct__0002__p : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.Connection_struct__0003__x : paramBlock2

    <Simple_Mtl_Masonry_CMU__adsk>.diffuse_color_connected : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.diffuse_color_shader : texturemap

    <Simple_Mtl_Masonry_CMU__adsk>.diffuse_color_paramName : string

    <Simple_Mtl_Masonry_CMU__adsk>.roundcorners_radius_connected : boolean

    <Simple_Mtl_Masonry_CMU__adsk>.roundcorners_radius_shader : texturemap

    <Simple_Mtl_Masonry_CMU__adsk>.roundcorners_radius_paramName : string

    <Simple_Mtl_Masonry_CMU__adsk>.TheList : maxObject array

    <Simple_Mtl_Masonry_CMU__adsk>.Shader_Version : integer

## Simple_Mtl_Masonry_CMU__adsk interfaces:

    Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray