MAXScript Extensions > MAXScript Extensions for mental ray > adsk Shaders >

# adsk_Shd_WallPaint : textureMap

    adsk_Shd_WallPaint : textureMap {7773161f,500d8876}

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Shd_WallPaint>.m : paramBlock2

    <adsk_Shd_WallPaint>.o : paramBlock2

    <adsk_Shd_WallPaint>.r : paramBlock2

    <adsk_Shd_WallPaint>.p : paramBlock2

    <adsk_Shd_WallPaint>.x : paramBlock2

    <adsk_Shd_WallPaint>.mode : integer

    <adsk_Shd_WallPaint>.lights : node array

    <adsk_Shd_WallPaint>.Use_lights : boolean

    <adsk_Shd_WallPaint>.ImplicitLights : node array

    <adsk_Shd_WallPaint>.diffuse_color : fRGBA color

    <adsk_Shd_WallPaint>.diffuse_roughness : float

    <adsk_Shd_WallPaint>.reflectivity : float

    <adsk_Shd_WallPaint>.refl_gloss : float

    <adsk_Shd_WallPaint>.brdf_curve : float

    <adsk_Shd_WallPaint>.refl_hl_only : boolean

    <adsk_Shd_WallPaint>.bump_amount : float

    <adsk_Shd_WallPaint>.bump_map : float

    <adsk_Shd_WallPaint>.bump_map2 : float

    <adsk_Shd_WallPaint>.ao_on : boolean

    <adsk_Shd_WallPaint>.ao_samples : integer

    <adsk_Shd_WallPaint>.ao_distance : float

    <adsk_Shd_WallPaint>.ao_do_details :integer

    <adsk_Shd_WallPaint>.roundcorners_radius : float

    <adsk_Shd_WallPaint>.roundcorners_allow_different_materials : boolean

    <adsk_Shd_WallPaint>.reflection_glossy_samples : integer

    <adsk_Shd_WallPaint>.refl_depth : integer

    <adsk_Shd_WallPaint>.noise_tiling : point3

    <adsk_Shd_WallPaint>.brush_tiling : point3

    <adsk_Shd_WallPaint>.cellular_tiling : point3

    <adsk_Shd_WallPaint>.roller_tiling : point3

    <adsk_Shd_WallPaint>.Structure : paramBlock2

    <adsk_Shd_WallPaint>.result : fRGBA color

    <adsk_Shd_WallPaint>.Connection_struct__0000__m : paramBlock2

    <adsk_Shd_WallPaint>.Connection_struct__0001__o : paramBlock2

    <adsk_Shd_WallPaint>.Connection_struct__0002__r : paramBlock2

    <adsk_Shd_WallPaint>.Connection_struct__0003__p : paramBlock2

    <adsk_Shd_WallPaint>.Connection_struct__0004__x : paramBlock2

    <adsk_Shd_WallPaint>.mode_connected : boolean

    <adsk_Shd_WallPaint>.mode_shader : texturemap

    <adsk_Shd_WallPaint>.mode_paramName : string

    <adsk_Shd_WallPaint>.diffuse_color_connected : boolean

    <adsk_Shd_WallPaint>.diffuse_color_shader : texturemap

    <adsk_Shd_WallPaint>.diffuse_color_paramName : string

    <adsk_Shd_WallPaint>.diffuse_roughness_connected : boolean

    <adsk_Shd_WallPaint>.diffuse_roughness_shader : texturemap

    <adsk_Shd_WallPaint>.diffuse_roughness_paramName : string

    <adsk_Shd_WallPaint>.reflectivity_connected : boolean

    <adsk_Shd_WallPaint>.reflectivity_shader : texturemap

    <adsk_Shd_WallPaint>.reflectivity_paramName : string

    <adsk_Shd_WallPaint>.refl_gloss_connected : boolean

    <adsk_Shd_WallPaint>.refl_gloss_shader : texturemap

    <adsk_Shd_WallPaint>.refl_gloss_paramName : string

    <adsk_Shd_WallPaint>.brdf_curve_connected : boolean

    <adsk_Shd_WallPaint>.brdf_curve_shader : texturemap

    <adsk_Shd_WallPaint>.brdf_curve_paramName : string

    <adsk_Shd_WallPaint>.refl_hl_only_connected : boolean

    <adsk_Shd_WallPaint>.refl_hl_only_shader : texturemap

    <adsk_Shd_WallPaint>.refl_hl_only_paramName : string

    <adsk_Shd_WallPaint>.bump_amount_connected : boolean

    <adsk_Shd_WallPaint>.bump_amount_shader : texturemap

    <adsk_Shd_WallPaint>.bump_amount_paramName : string

    <adsk_Shd_WallPaint>.bump_map_connected : boolean

    <adsk_Shd_WallPaint>.bump_map_shader : texturemap

    <adsk_Shd_WallPaint>.bump_map_paramName : string

    <adsk_Shd_WallPaint>.bump_map2_connected : boolean

    <adsk_Shd_WallPaint>.bump_map2_shader : texturemap

    <adsk_Shd_WallPaint>.bump_map2_paramName : string

    <adsk_Shd_WallPaint>.ao_on_connected : boolean

    <adsk_Shd_WallPaint>.ao_on_shader : texturemap

    <adsk_Shd_WallPaint>.ao_on_paramName : string

    <adsk_Shd_WallPaint>.ao_samples_connected : boolean

    <adsk_Shd_WallPaint>.ao_samples_shader : texturemap

    <adsk_Shd_WallPaint>.ao_samples_paramName : string

    <adsk_Shd_WallPaint>.ao_distance_connected : boolean

    <adsk_Shd_WallPaint>.ao_distance_shader : texturemap

    <adsk_Shd_WallPaint>.ao_distance_paramName : string

    <adsk_Shd_WallPaint>.ao_do_details_connected : boolean

    <adsk_Shd_WallPaint>.ao_do_details_shader : texturemap

    <adsk_Shd_WallPaint>.ao_do_details_paramName : string

    <adsk_Shd_WallPaint>.roundcorners_radius_connected : boolean

    <adsk_Shd_WallPaint>.roundcorners_radius_shader : texturemap

    <adsk_Shd_WallPaint>.roundcorners_radius_paramName : string

    <adsk_Shd_WallPaint>.roundcorners_allow_different_materials_connected: boolean

    <adsk_Shd_WallPaint>.roundcorners_allow_different_materials_shader: texturemap

    <adsk_Shd_WallPaint>.roundcorners_allow_different_materials_paramName: string

    <adsk_Shd_WallPaint>.reflection_glossy_samples_connected : boolean

    <adsk_Shd_WallPaint>.reflection_glossy_samples_shader : texturemap

    <adsk_Shd_WallPaint>.reflection_glossy_samples_paramName : string

    <adsk_Shd_WallPaint>.refl_depth_connected : boolean

    <adsk_Shd_WallPaint>.refl_depth_shader : texturemap

    <adsk_Shd_WallPaint>.refl_depth_paramName : string

    <adsk_Shd_WallPaint>.noise_tiling_connected : boolean

    <adsk_Shd_WallPaint>.noise_tiling_shader : texturemap

    <adsk_Shd_WallPaint>.noise_tiling_paramName : string

    <adsk_Shd_WallPaint>.brush_tiling_connected : boolean

    <adsk_Shd_WallPaint>.brush_tiling_shader : texturemap

    <adsk_Shd_WallPaint>.brush_tiling_paramName : string

    <adsk_Shd_WallPaint>.cellular_tiling_connected : boolean

    <adsk_Shd_WallPaint>.cellular_tiling_shader : texturemap

    <adsk_Shd_WallPaint>.cellular_tiling_paramName : string

    <adsk_Shd_WallPaint>.roller_tiling_connected : boolean

    <adsk_Shd_WallPaint>.roller_tiling_shader : texturemap

    <adsk_Shd_WallPaint>.roller_tiling_paramName : string

    <adsk_Shd_WallPaint>.TheList : maxObject array

    <adsk_Shd_WallPaint>.Shader_Version : integer

## adsk_Shd_WallPaint interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray