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# adsk_Shd_Ceramic_V2 : textureMap

    adsk_Shd_Ceramic_V2 : textureMap {7773161f,64179372}

Available in 3ds Max 2011 and higher.

Constructor:

    Class instances not creatable by MAXScript

Properties:

    <adsk_Shd_Ceramic_V2>.m : paramBlock2

    <adsk_Shd_Ceramic_V2>.o : paramBlock2

    <adsk_Shd_Ceramic_V2>.r : paramBlock2

    <adsk_Shd_Ceramic_V2>.p : paramBlock2

    <adsk_Shd_Ceramic_V2>.k : paramBlock2

    <adsk_Shd_Ceramic_V2>.mode : integer

    <adsk_Shd_Ceramic_V2>.lights : node array

    <adsk_Shd_Ceramic_V2>.Use_lights : boolean

    <adsk_Shd_Ceramic_V2>.ImplicitLights : node array

    <adsk_Shd_Ceramic_V2>.diffuse_color : fRGBA color

    <adsk_Shd_Ceramic_V2>.diffuse_roughness : float

    <adsk_Shd_Ceramic_V2>.reflectivity : float

    <adsk_Shd_Ceramic_V2>.refl_gloss : float

    <adsk_Shd_Ceramic_V2>.brdf_curve : float

    <adsk_Shd_Ceramic_V2>.bump_enable : integer

    <adsk_Shd_Ceramic_V2>.bump_amount : float

    <adsk_Shd_Ceramic_V2>.bump_map : texturemap

    <adsk_Shd_Ceramic_V2>.pattern_enable : integer

    <adsk_Shd_Ceramic_V2>.pattern_amount : float

    <adsk_Shd_Ceramic_V2>.pattern_map : texturemap

    <adsk_Shd_Ceramic_V2>.ao_on : boolean

    <adsk_Shd_Ceramic_V2>.ao_samples : integer

    <adsk_Shd_Ceramic_V2>.ao_distance : float

    <adsk_Shd_Ceramic_V2>.ao_do_details : integer

    <adsk_Shd_Ceramic_V2>.roundcorners_radius : float

    <adsk_Shd_Ceramic_V2>.roundcorners_allow_different_materials : boolean

    <adsk_Shd_Ceramic_V2>.reflection_glossy_samples : integer

    <adsk_Shd_Ceramic_V2>.refl_depth : integer

    <adsk_Shd_Ceramic_V2>.noise_tiling : point3

    <adsk_Shd_Ceramic_V2>.Structure : paramBlock2

    <adsk_Shd_Ceramic_V2>.result : fRGBA color

    <adsk_Shd_Ceramic_V2>.diffuse_result : fRGBA color

    <adsk_Shd_Ceramic_V2>.spec_result : fRGBA color

    <adsk_Shd_Ceramic_V2>.refl_result : fRGBA color

    <adsk_Shd_Ceramic_V2>.Connection_struct__0000__m : paramBlock2

    <adsk_Shd_Ceramic_V2>.Connection_struct__0001__o : paramBlock2

    <adsk_Shd_Ceramic_V2>.Connection_struct__0002__r : paramBlock2

    <adsk_Shd_Ceramic_V2>.Connection_struct__0003__p : paramBlock2

    <adsk_Shd_Ceramic_V2>.Connection_struct__0004__k : paramBlock2

    <adsk_Shd_Ceramic_V2>.diffuse_color_connected : boolean

    <adsk_Shd_Ceramic_V2>.diffuse_color_shader : texturemap

    <adsk_Shd_Ceramic_V2>.diffuse_color_paramName : string

    <adsk_Shd_Ceramic_V2>.diffuse_roughness_connected : boolean

    <adsk_Shd_Ceramic_V2>.diffuse_roughness_shader : texturemap

    <adsk_Shd_Ceramic_V2>.diffuse_roughness_paramName : string

    <adsk_Shd_Ceramic_V2>.reflectivity_connected : boolean

    <adsk_Shd_Ceramic_V2>.reflectivity_shader : texturemap

    <adsk_Shd_Ceramic_V2>.reflectivity_paramName : string

    <adsk_Shd_Ceramic_V2>.refl_gloss_connected : boolean

    <adsk_Shd_Ceramic_V2>.refl_gloss_shader : texturemap

    <adsk_Shd_Ceramic_V2>.refl_gloss_paramName : string

    <adsk_Shd_Ceramic_V2>.brdf_curve_connected : boolean

    <adsk_Shd_Ceramic_V2>.brdf_curve_shader : texturemap

    <adsk_Shd_Ceramic_V2>.brdf_curve_paramName : string

    <adsk_Shd_Ceramic_V2>.bump_enable_connected : boolean

    <adsk_Shd_Ceramic_V2>.bump_enable_shader : texturemap

    <adsk_Shd_Ceramic_V2>.bump_enable_paramName : string

    <adsk_Shd_Ceramic_V2>.bump_amount_connected : boolean

    <adsk_Shd_Ceramic_V2>.bump_amount_shader : texturemap

    <adsk_Shd_Ceramic_V2>.bump_amount_paramName : string

    <adsk_Shd_Ceramic_V2>.pattern_enable_connected : boolean

    <adsk_Shd_Ceramic_V2>.pattern_enable_shader : texturemap

    <adsk_Shd_Ceramic_V2>.pattern_enable_paramName : string

    <adsk_Shd_Ceramic_V2>.pattern_amount_connected : boolean

    <adsk_Shd_Ceramic_V2>.pattern_amount_shader : texturemap

    <adsk_Shd_Ceramic_V2>.pattern_amount_paramName : string

    <adsk_Shd_Ceramic_V2>.ao_on_connected : boolean

    <adsk_Shd_Ceramic_V2>.ao_on_shader : texturemap

    <adsk_Shd_Ceramic_V2>.ao_on_paramName : string

    <adsk_Shd_Ceramic_V2>.ao_samples_connected : boolean

    <adsk_Shd_Ceramic_V2>.ao_samples_shader : texturemap

    <adsk_Shd_Ceramic_V2>.ao_samples_paramName : string

    <adsk_Shd_Ceramic_V2>.ao_distance_connected : boolean

    <adsk_Shd_Ceramic_V2>.ao_distance_shader : texturemap

    <adsk_Shd_Ceramic_V2>.ao_distance_paramName : string

    <adsk_Shd_Ceramic_V2>.ao_do_details_connected : boolean

    <adsk_Shd_Ceramic_V2>.ao_do_details_shader : texturemap

    <adsk_Shd_Ceramic_V2>.ao_do_details_paramName : string

    <adsk_Shd_Ceramic_V2>.roundcorners_radius_connected : boolean

    <adsk_Shd_Ceramic_V2>.roundcorners_radius_shader : texturemap

    <adsk_Shd_Ceramic_V2>.roundcorners_radius_paramName : string

    <adsk_Shd_Ceramic_V2>.roundcorners_allow_different_materials_connected : boolean

    <adsk_Shd_Ceramic_V2>.roundcorners_allow_different_materials_shader : texturemap

    <adsk_Shd_Ceramic_V2>.roundcorners_allow_different_materials_paramName : string

    <adsk_Shd_Ceramic_V2>.reflection_glossy_samples_connected : boolean

    <adsk_Shd_Ceramic_V2>.reflection_glossy_samples_shader : texturemap

    <adsk_Shd_Ceramic_V2>.reflection_glossy_samples_paramName : string

    <adsk_Shd_Ceramic_V2>.refl_depth_connected : boolean

    <adsk_Shd_Ceramic_V2>.refl_depth_shader : texturemap

    <adsk_Shd_Ceramic_V2>.refl_depth_paramName : string

    <adsk_Shd_Ceramic_V2>.noise_tiling_connected : boolean

    <adsk_Shd_Ceramic_V2>.noise_tiling_shader : texturemap

    <adsk_Shd_Ceramic_V2>.noise_tiling_paramName : string

    <adsk_Shd_Ceramic_V2>.TheList : maxObject array

    <adsk_Shd_Ceramic_V2>.Shader_Version : integer

## adsk_Shd_Ceramic_V2 interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

#### See Also

- mental ray Shaders Index

- MAXScript Extensions for mental ray