MAXScript Extensions > MAXScript Extensions for mental ray > 3dsmax Shaders >

# Wood__3dsmax : textureMap

    Wood__3dsmax : textureMap {7773161f,8109524d}

Constructor:

    Class instances not creatable by MAXScript

Alias:

    max_Wood

Properties:

    <Wood__3dsmax>.Parameters : paramBlock2

    <Wood__3dsmax>.ExtraParameters : paramBlock2

    <Wood__3dsmax>.Map1 : texturemap

    <Wood__3dsmax>.Map2 : texturemap

    <Wood__3dsmax>.Color1 : fRGBA color

    <Wood__3dsmax>.Color2 : fRGBA color

    <Wood__3dsmax>.Map1Enabled : boolean

    <Wood__3dsmax>.Map2Enabled : boolean

    <Wood__3dsmax>.Thickness : float

    <Wood__3dsmax>.RadialNoise : float

    <Wood__3dsmax>.AxialNoise : float

    <Wood__3dsmax>.Coords : maxObject

    <Wood__3dsmax>.GBufferID : integer

    <Wood__3dsmax>.Connection_struct__0000__Parameters : paramBlock2

    <Wood__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2

    <Wood__3dsmax>.Color1_connected : boolean

    <Wood__3dsmax>.Color1_shader : texturemap

    <Wood__3dsmax>.Color1_paramName : string

    <Wood__3dsmax>.Color2_connected : boolean

    <Wood__3dsmax>.Color2_shader : texturemap

    <Wood__3dsmax>.Color2_paramName : string

    <Wood__3dsmax>.Map1Enabled_connected : boolean

    <Wood__3dsmax>.Map1Enabled_shader : texturemap

    <Wood__3dsmax>.Map1Enabled_paramName : string

    <Wood__3dsmax>.Map2Enabled_connected : boolean

    <Wood__3dsmax>.Map2Enabled_shader : texturemap

    <Wood__3dsmax>.Map2Enabled_paramName : string

    <Wood__3dsmax>.Thickness_connected : boolean

    <Wood__3dsmax>.Thickness_shader : texturemap

    <Wood__3dsmax>.Thickness_paramName : string

    <Wood__3dsmax>.RadialNoise_connected : boolean

    <Wood__3dsmax>.RadialNoise_shader : texturemap

    <Wood__3dsmax>.RadialNoise_paramName : string

    <Wood__3dsmax>.AxialNoise_connected : boolean

    <Wood__3dsmax>.AxialNoise_shader : texturemap

    <Wood__3dsmax>.AxialNoise_paramName : string

    <Wood__3dsmax>.GBufferID_connected : boolean

    <Wood__3dsmax>.GBufferID_shader : texturemap

    <Wood__3dsmax>.GBufferID_paramName : string

    <Wood__3dsmax>.TheList : maxObject array

    <Wood__3dsmax>.Shader_Version : integer

## Wood__3dsmax interfaces:

    Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: