Value > MAXWrapper > Node > GeometryClass > Gengon |
The number of sides around the gengon.
Higher numbers shade and render as true circles with Smooth on.
Lower numbers create regular polygonal objects with Smooth off.
Height along the central axis.
Negative values create the gengon below the construction plane.
The number of divisions around the gengon.
The number of divisions along the gengon's major axis.
The number of divisions for the edge filleting.
The higher this setting, the rounder the fillet appears.
1- enable mapping coordinates,
0 - disable mapping coordinates.
Enables/disables the real-world map size option.
Available in 3ds Max 8 and higher.