This class defines a dependent Fillet surface. A Fillet surface is a rounded corner surface connecting the edges of two other surfaces.
Any of the object's properties may be set via optional keyword arguments on the constructor.
If true, the radius is always linear. If false, the radius is treated as a cubic function, allowing it to change based on the parent surfaces’ geometry.
Get or set a parent surface by NURBSSet index. <index> = 1 - parent 1; 2 - parent 2.
Get or set a parent surface by NURBSId. <index> = 1 - parent 1; 2 - parent 2.
The UV location of the seed value on a parent surface. <index> = 1 - parent 1; 2 - parent 2.
Get or set the radius of the fillet surface. <index> = 1 - start radius; 2 - end radius.
Get or set whether to trim a parent’s surface. If true, trims the parent surface at the intersection. <index> = 1 - parent 1; 2 - parent 2.
Get or set the direction to trim a parent’s surface. If true the parent surface is trimmed from the point towards low parameter space. If false the surface is trimmed from the point towards high parameter space.<index> = 1 - parent 1; 2 - parent 2.