SSS_Fast_Render_Shader__mi : textureMap
 
 
 
SSS_Fast_Render_Shader__mi : textureMap {7773161f,4a20678a}

   

Constructor:

Class instances not creatable by MAXScript

   

Aliases:

SSS_Fast_Render_Shader__mimisss_fast_shader

   

Properties:

<SSS_Fast_Render_Shader__mi>.lightmap((null)) : filename 

   

<SSS_Fast_Render_Shader__mi>.'Image Frame Number'((null)) : integer 

   

<SSS_Fast_Render_Shader__mi>.depthmap((null)) : filename 

   

<SSS_Fast_Render_Shader__mi>.'Image Frame Number'((null)) : integer 

   

<SSS_Fast_Render_Shader__mi>.bump((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.diffuse_illum((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.diffuse_color((null)) : RGB color 

   

<SSS_Fast_Render_Shader__mi>.specular_illum((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.diffuse_weight((null)) : float 

   

<SSS_Fast_Render_Shader__mi>.front_sss_color((null)) : RGB color 

   

<SSS_Fast_Render_Shader__mi>.front_sss_weight((null)) : float 

   

<SSS_Fast_Render_Shader__mi>.front_sss_radius((null)) : world units 

   

<SSS_Fast_Render_Shader__mi>.back_sss_color((null)) : RGB color 

   

<SSS_Fast_Render_Shader__mi>.back_sss_weight((null)) : float 

   

<SSS_Fast_Render_Shader__mi>.back_sss_radius((null)) : world units 

   

<SSS_Fast_Render_Shader__mi>.back_sss_depth((null)) : world units 

   

<SSS_Fast_Render_Shader__mi>.scale_conversion((null)) : float 

   

<SSS_Fast_Render_Shader__mi>.screen_composit((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.output_sss_only((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.falloff((null)) : float 

   

<SSS_Fast_Render_Shader__mi>.samples((null)) : integer 

   

<SSS_Fast_Render_Shader__mi>.fallback_shader : texturemap

   

<SSS_Fast_Render_Shader__mi>.diffuse_color.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.diffuse_color.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.diffuse_color.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.diffuse_weight.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.diffuse_weight.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.diffuse_weight.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.front_sss_color.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.front_sss_color.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.front_sss_color.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.front_sss_weight.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.front_sss_weight.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.front_sss_weight.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.front_sss_radius.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.front_sss_radius.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.front_sss_radius.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.back_sss_color.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.back_sss_color.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.back_sss_color.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.back_sss_weight.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.back_sss_weight.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.back_sss_weight.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.back_sss_radius.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.back_sss_radius.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.back_sss_radius.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.back_sss_depth.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.back_sss_depth.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.back_sss_depth.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.scale_conversion.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.scale_conversion.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.scale_conversion.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.falloff.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.falloff.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.falloff.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.samples.connected((null)) : boolean 

   

<SSS_Fast_Render_Shader__mi>.samples.shader((null)) : texmap 

   

<SSS_Fast_Render_Shader__mi>.samples.paramName((null)) : string 

   

<SSS_Fast_Render_Shader__mi>.TheList((null)) : max object array 

   

<SSS_Fast_Render_Shader__mi>.'Shader Version'((null)) : integer 

   

SSS_Fast_Render_Shader__mi interfaces:

Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

See Also