This Function Publishing Interface is exposed by the CATLimbData2 : FloatController of all 3ds Max CAT Limb Bones.
Contains true if the Limb Bone is part of a Leg, false if it is not.
Contains true if the Limb Bone is part of an Arm, false if it is not.
Get/set the location of the bone as follows:
Contains the controller of the SymmetricalLimb.This allows for very fast access to the opposite side of the rig.
Contains the controller of the Palm.
Contains the controller of the Limb's Collar Bone.
Moves the IK Target to the end of the Limb.
CATLimbData2 : FloatController