MetalShader : Shader
 
 
 
MetalShader - superclass: Shader; super-superclass:MAXWrapper - classID: #(57, 0)
 

   

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The MetalShader is available only when the viewport driver is set to DirectX.

Interfaces:

Interface:ExposureMaterialControl

Properties:

.noExposureControl : boolean : Read|Write 

When set to true, Exposure Controls will ignore the material.

   

.exposureControlInvertSelfIllum : boolean : Read|Write 

When set to true, Self-Illumination values from this material will be inverted.

   

.exposureControlInvertReflection : boolean : Read|Write 

When set to true, Reflection values from this material will be inverted.

   

.exposureControlInvertRefraction : boolean : Read|Write 

When set to true, Refraction values from this material will be inverted.