DirectX_Shader_Default : textureMap {7773161f,b567592b}
Available in 3ds Max 2010 and higher.
Constructors:
Class instances not creatable by MAXScript
Properties:
<DirectX_Shader_Default>.mode : integer
Get/set the Mode.
<DirectX_Shader_Default>.lights : node array
Get/set the Lights node array.
<DirectX_Shader_Default>.Use_lights : boolean
Get/set the state of the Use Lights option.
<DirectX_Shader_Default>.ImplicitLights : node array
Get/set the Implicit Lights node array.
<DirectX_Shader_Default>.TheList : maxObject array
Get/set the list of objects.
<DirectX_Shader_Default>.Shader_Version : integer
Get/set the shader version.
DirectX_Shader_Default interfaces:
Interface:IMtlRender_Compability_MtlBase
Properties:
Methods:
Actions: