The Reactor dynamics system has been retired and REMOVED from 3ds Max 2012.
Value > MAXWrapper > Node > Helper > reactor > Winghelper |
The Wind Helper allows you to add wind effects toReactorsumulations.
When set to true, the strength of the wind will vary over time, using the parameters below:
Get/Set the smooth speed value variation over time.
Get/Set how quickly the speed changes occur. Small values produce a slow change, large values produce a rapid change.
When set to true, the wind direction becomes a function of space and time, allowing you to add rippling effects to cloth objects affected by the wind.
Get/Set the wind axis. Possible values are:
Get/Set the directional variance for the ripples
Get/Set the regularity of ripple formation
When set to true, the spatial perturbation itself is perturbed over time, meaning that the ripples move back and forth.
Get/Set the ripple magnitude used when .perturbTime is enabled.
Get/Set the ripple frequency used when .perturbTime is enabled.
When set to true, the Wind will affect Rigid Bodies.
When set to true, the Wind will affect Cloth.
When set to true, the Wind will affect Soft Bodies.
When set to true, the Wind will affect Ropes.
When set to true, sheltering will be enabled - objects sheltered by other objects will not be affected by the Wind.
When set to true, the Windhelper will be disabled.
When set to true, the wind effect will have the specified range of action, starting from the icon.
Get/Set how the wind effect will fall off towards its range limit. Possible values are:
Enable/Disable the wind effect.
When set to true, the strength of the wind will vary over time, using the parameters below:
Get/Set the smooth speed value variation over time.
Get/Set how quickly the speed changes occur. Small values produce a slow change, large values produce a rapid change.
When set to true, the wind direction becomes a function of space and time, allowing you to add rippling effects to cloth objects affected by the wind.
Get/Set the wind axis to the specified enum value.
Get/Set the directional variance for the ripples
Get/Set the regularity of ripple formation
When set to true, the spatial perturbation itself is perturbed over time, meaning that the ripples move back and forth.
Get/Set the directional variance for the perturbed ripples
Get/Set the regularity of the perturbed ripple formation
When set to true, the Wind will affect Rigid Bodies.
When set to true, the Wind will affect Cloth.
When set to true, the Wind will affect Soft Bodies.
When set to true, the Wind will affect Ropes.
When set to true, sheltering will be enabled - objects sheltered by other objects will not be affected by the Wind.
When set to true, the wind effect will have the specified range of action, starting from the icon.
Get/Set how the wind effect will fall off towards its range limit.
Enable/Disable the wind effect.
When set to true, the Wind will not be considered by the simulation.