This Function Publishing Interface is exposed by various components of 3ds Max CAT.
Interface: CATNodeControlFPInterface
Contains the number of arbitrary bones in the CATRig.
Contains the node the controller is assigned to.
Contains the address of the bone.
Get/set the Setup Transformation Matrix.
Contains the Bone's Dimensions (Length, Widht and Height).
Contains the Bone Parent's Transformation Matrix.
Contains the Bone's World Transformation Matrix.
Contains the Bone's Local Transformation Matrix.
Contains the Bone's Local Scale.
Contains the Bone's Child To Parent Transformation Matrix.
Get/set the Stretchy property of the Bone.
Get/set whether changes to the Bone will affect the hierarchy or not.
Get/set whether to apply transforms to the Bone.
Contains the number of LayerFloat Controllers.
Contains an array of all Extra Bones' Controllers.
Get/set the bitarry of Setup Mode Locks.
Get/set the bitarry of Animation Locks.
Adds an arbitrary Bone to the Rig.
Returns the new Bone's ArbBone Controller.
Returns the ArbBone Controller of the indexed Arbitrary Bone.
Creates and returns a new LayerFloat Controller.
CATBoneSegTrans : Matrix3Controller
CATCollarBone : Matrix3Controller
CATDigitSegTrans : Matrix3Controller
CATFootTrans2 : Matrix3Controller
CATSpineTrans2 : Matrix3Controller
IKTarget_Trans : Matrix3Controller