Conversion_Float_To_Color : textureMap
 
 
 
Conversion_Float_To_Color - superclass: textureMap; super-superclass:material - 10:2 - classID: #(2004031007, 1342079829)

This is a multiple-output MetaSL shader which performs Float to Color conversion. Available in 3ds Max 2011 and higher.

   

Constructors:

Conversion_Float_To_Color...

Properties:

<Conversion_Float_To_Color>.'#TheList'

   

<Conversion_Float_To_Color>.'#Shader_Version'

   

<Conversion_Float_To_Color>.'#numInputs'

   

<Conversion_Float_To_Color>.Connection_struct__0000__Conversion_float_to_color UndefinedClass default: undefined -- paramBlock2 

   

<Conversion_Float_To_Color>.Conversion_float_to_color UndefinedClass default: undefined -- paramBlock2 

   

<Conversion_Float_To_Color>.numIMultipleOutputChannels Integer default: 1 -- integer; 

   

<Conversion_Float_To_Color>.scalar Float default: 1.0 -- animatable; float 

   

<Conversion_Float_To_Color>.scalar_connected BooleanClass default: false -- boolean 

   

<Conversion_Float_To_Color>.scalar_paramName UndefinedClass default: undefined -- string; 

   

<Conversion_Float_To_Color>.scalar_shader UndefinedClass default: undefined -- texturemap 

Conversion_Float_To_Color interfaces:

   

Interface:IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions:

   

Interface:iMultipleOutputChannels

Properties:

.numIMultipleOutputChannels: integer : Read 

Methods:

<TSTR by value>getIMultipleOutputChannelLocalizedName <index>index 

   

<TSTR by value>getIMultipleOutputChannelName <index>index 

   

Interface:iMultiOutputConsumer

Properties:

.numInputs: integer : Read 

Methods:

<bool>SetOutputToInput <index>input_index <maxObject>output_rtarg <index>output_index 

   

<maxObject>GetOutputRefTargetFromInput <index>input_index

   

<index>GetOutputIndexFromInput <index>input_index 

   

<bool>CanAssignOutputToInput <index>input_index <maxObject>output_rtarg <index>output_index 

   

<TSTR by value>GetInputName <index>input_index 

   

<TSTR by value>GetInputLocalizedName <index>input_index