This represents the interface to the node’s Layer Properties. These properties correspond to UI controls found in different areas of the Object Properties dialog.
Returns a LayerPropertiesMixin Interface giving access to the object’s layer properties.
Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Display Properties. When true, the layer’s Display Properties settings will be used. When false, the object’s Display Properties settings will be used instead.
Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Rendering Control. When true, the layer’s Rendering Controls settings will be used. When false, the object’s Rendering Controls will be used instead.
Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Motion Blur. When true, the layer’s Motion Blur settings will be used. When false, the object’s Motion Blur settings will be used instead.
When true, the object will use the Layer’s color. When false, the object’s color will be used instead. This affects the Layer Color switch in the Layer Properties.
Corresponds to the By Layer / By Object checkbutton in the Object Properties > Adv. Lighting tab. This is identical to the .GIByLayer property exposed by the INodeGIProperties Node Interface.