This Controller is part of 3ds Max CAT. It holds the data of the bone including its ID, size, segments etc.
Get/set the LimbData controller object of the Bone.
Contains the BoneID index of the Bone.
Get/set the length of the bone.
Get/set the width of the bone.
Get/set the depth of the bone.
Get/set the number of segments of the bone.
Get/set the twist weight value of the bone.
Contains an array of bone segment controller objects
See Interface: CATControlInterface for properties and methods.
See Interface: CATNodeControlFPInterface for properties and methods.
See Interface: ExtraRigNodesInterface for properties and methods.