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# meshOpNode.h

    #ifndef _meshOpNode
    #define _meshOpNode

    //-
    // ==========================================================================
    // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
    //
    // Use of this software is subject to the terms of the Autodesk
    // license agreement provided at the time of installation or download,
    // or which otherwise accompanies this software in either electronic
    // or hard copy form.
    // ==========================================================================
    //+

    #include "polyModifierNode.h"
    #include "meshOpFty.h"

    // General Includes
    //
    #include <maya/MTypeId.h>

    class meshOpNode : public polyModifierNode
    {
    public:
                            meshOpNode();
        virtual             ~meshOpNode();

        virtual MStatus     compute( const MPlug& plug, MDataBlock& data );

        static  void*       creator();
        static  MStatus     initialize();

    public:

        // There needs to be a MObject handle declared for each attribute that
        // the node will have.  These handles are needed for getting and setting
        // the values later.
        //
        // The polyModifierNode class has predefined the standard inMesh
        // and outMesh attributes. We define an input attribute for the
        // component list and the operation type
        //
        static  MObject     cpList;
        static  MObject     opType;

        // The typeid is a unique 32bit indentifier that describes this node.
        // It is used to save and retrieve nodes of this type from the binary
        // file format.  If it is not unique, it will cause file IO problems.
        //
        static  MTypeId     id;

        meshOpFty           fmeshOpFactory;
    };

    #endif