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# Appendix B: Dependency graph rendering nodes

Node Name | Classification
--- | ---
ambientLight | light
blendColors | utility/color
blinn | shader/surface
brownian | texture/3d
bulge | texture/2d
bump2d | utility/general/bump
bump3d | utility/general/bump
camera | camera
cameraView | none
checker | texture/2d
clamp | utility/color
cloth | texture/2d
cloud | texture/3d
condition | utility/general
contrast | utility/color
crater | texture/3d
defaultLightList | none
defaultRenderUtilityList | none
defaultShaderList | none
defaultTextureList | none
directionalLight | light
displacementShader | shader/displacement
distanceBetween | none
envBall | texture/environment
envChrome | texture/environment
envCube | texture/environment
envFog | shader/volume/fog
envSky | texture/environment
envSphere | texture/environment
environmentFog | none
file | texture/2d
fractal | texture/2d
gammaCorrect | utility/color
geometryShape | none
granite | texture/3d
grid | texture/2d
hsvToRgb | utility/color
imagePlane | imageplane
implicitCone | none
lambert | shader/surface
layeredShader | shader/surface
leather | texture/3d
light | none
lightFog | shader/volume/fog
lightInfo | utility/general
lightList | none
luminance | utility/color
marble | texture/3d
materialInfo | none
mountain | texture/2d
multilisterLight | none
multiplyDivide | utility/general
nonAmbientLightShapeNode | none
nonExtendedLightShapeNode | none
opticalFX | postprocess/opticalFX
particleAgeMapper | utility/particle/mapper
particleCloud | shader/volume/particle
particleColorMapper | utility/particle/mapper
particleIncandMapper | utility/particle/mapper
particleTranspMapper | utility/particle/mapper
partition | none
phong | shader/surface
phongE | shader/surface
place2dTexture | utility/general/placement/2d
place3dTexture | utility/general/placement/3d
plusMinusAverage | utility/general
pointLight | light
pointMatrixMult | none
postProcessList | none
projection | utility/general
ramp | texture/2d
reflect | none
renderCone | none
renderGlobals | none
renderGlobalsList | none
renderQuality | renderGlobal/quality
renderSphere | none
resolution | renderGlobal/resolution
reverse | utility/general
rgbToHsv | utility/color
rock | texture/3d
samplerInfo | utility/general
setRange | utility/general
shaderGlow | postprocess/glow
shadingMap | shader/surface
simpleVolumeShader | none
snow | texture/3d
solidFractal | texture/3d
spotLight | light
stencil | utility/general
stucco | texture/3d
surfaceLuminance | utility/color
surfaceShader | shader/surface/utility
texture2d | none
texture3d | none
textureEnv | none
useBackground | shader/surface
vectorProduct | utility/general
volumeShader | shader/volume/utility
water | texture/2d
wood | texture/3d