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Here is a list of all documented class members with links to the class documentation for each member:

### - l -

- labelBackgroundColor() : MPxManipulatorNode
- labelColor() : MPxManipulatorNode
- labelString() : MPxUITableControl
- lastDragPoint() : MPxSelectionContext
- latestMayaFileVersion() : MFileIO
- lattice() : MFnLatticeData
- layerChildren() : MFnRenderLayer
- layerOverrideColor : MPxTransform
- layerRenderable : MPxTransform
- leadColor() : M3dView
- leafAttributeName() : MAnimCurveClipboardItem
- leafLevelCulling() : MDrawTraversal
- left : MRenderData
- legalConnection() : MPxNode
- legalDisconnection() : MPxNode
- length() : MAnimCurveClipboardItemArray , MFnDoubleArrayData , MFnIntArrayData , MArgList , MFnNurbsCurve , MFnPointArrayData , MAttributePatternArray , MFnStringArrayData , MFnToggleManip , MAttributeSpecArray , MFnUInt64ArrayData , MFnVectorArrayData , MCallbackIdArray , MGeometryList , MVertexBufferDescriptorList , MColorArray , MIndexBufferDescriptorList , MRenderItemList , MComponentDataIndexingList , MIntArray , MMaterialArray , MDagPath , MMatrixArray , MObjectArray , MDagPathArray , MPlugArray , MPointArray , MDoubleArray , MRenderLineArray , MSelectionList , MDynSweptLine , MString , MStringArray , MFloatArray , MTimeArray , MTrimBoundaryArray , MFloatPointArray , MUint64Array , MUintArray , MFloatVector , MUniformParameterList , MVaryingParameterList , MFloatVectorArray , MVector , MVectorArray , MFnComponentListData
- lengthIndex() : MFnToggleManip
- lensSqueezeRatio() : MFnCamera
- level() : MFnSubdNames , MItSubdEdge , MItSubdFace , MItSubdVertex
- Level : MItDependencyGraph
- levelFullySubdivideTo() : MFnSubd
- levelMaxAllowed() : MFnSubd
- levelMaxCurrent() : MFnSubd
- levelOneFaceAsLong() : MFnSubdNames
- levelOneFaceId() : MFnSubdNames
- levelOneFaceIdFromIndex() : MFnSubdNames
- levelOneFaceIdFromLong() : MFnSubdNames
- levelOneFaceIndexFromId() : MFnSubdNames
- lifespan() : MFnParticleSystem
- lightAmbient() : MFnLight
- lightAttenuation() : MRenderUtil
- lightDiffuse() : MFnLight
- lightDirection() : MFnLight
- lightingMode() : MPx3dModelView
- LightingMode : M3dView , MPx3dModelView
- lightIntensity() : MFnLight
- lightModeOverride() : MSceneRender
- lightPosition : MRenderShadowData
- lightShape() : MFnVolumeLight
- lightSpecular() : MFnLight
- lightType : MRenderShadowData
- LightType : MRenderShadowData
- LimitType : MFnTransform
- limitValue() : MFnTransform , MPxTransform
- lineColor() : MPxManipulatorNode
- lineCount() : MFnDynSweptGeometryData
- lineSize() : MFnManip3D
- LineStipplePattern : M3dView
- linkExtensionAttributeToPlugin() : MDGModifier
- list() : MFnArrayAttrsData
- ListAdjustment : MGlobal
- listAllRenderLayers() : MFnRenderLayer
- listMembers() : MFnRenderLayer
- live : MPxThreadedDeviceNode
- liveColor() : M3dView
- load() : MPxImageFile
- loadImageMap() : MPxImagePlane
- loadName() : M3dView
- loadPath() : MFnPlugin
- loadReference() : MFileIO
- loadReferenceByNode() : MFileIO
- localIntensity() : MFnWireDeformer
- localPosition : MPxLocatorNode
- localPositionX : MPxLocatorNode
- localPositionY : MPxLocatorNode
- localPositionZ : MPxLocatorNode
- localScale : MPxLocatorNode
- localScaleX : MPxLocatorNode
- localScaleY : MPxLocatorNode
- localScaleZ : MPxLocatorNode
- localShapeInAttr() : MPxComponentShape , MPxSurfaceShape
- localShapeOutAttr() : MPxSurfaceShape
- lock() : MMutexLock , MSpinLock
- LockDAGEvent : MLockMessage
- lockedToCamera : MPxImagePlane
- LockEvent : MLockMessage
- lockFaceVertexNormals() : MFnMesh
- lockOutput : MPxConstraint
- LockPlugEvent : MLockMessage
- lockVertexNormals() : MFnMesh
- log() : MQuaternion
- logicalIndex() : MPlug
- longName() : MDeviceChannel