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# polyModifierFty.h

    //-
    // ==========================================================================
    // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
    //
    // Use of this software is subject to the terms of the Autodesk
    // license agreement provided at the time of installation or download,
    // or which otherwise accompanies this software in either electronic
    // or hard copy form.
    // ==========================================================================
    //+

    #ifndef _polyModifierFty
    #define _polyModifierFty

    //
    // File: polyModifierFty.h
    //
    // polyModifier Factory: polyModifierFty
    //
    // Author: Lonnie Li
    //
    // Overview:
    //
    //      The polyModifierFty class is the main workhorse of the polyModifierCmd operation.
    //      It is here that the actual operation is implemented. The idea of the factory is
    //      to create a single implementation of the modifier that can be reused in more than
    //      one place.
    //
    //      As such, the details of the factory are quite simple. Each factory contains a doIt()
    //      method which should be overridden. This is the method which will be called by the
    //      node and the command when a modifier is requested.
    //
    // How to use:
    //
    //      1) Create a factory derived from polyModifierFty
    //      2) Add any input methods and members to the factory
    //      3) Override the polyModifierFty::doIt() method
    //
    //          (a) Retrieve the inputs from the class
    //          (b) Process the inputs
    //          (c) Perform the modifier
    //
    //

    // General Includes
    //
    #include <maya/MStatus.h>

    class polyModifierFty
    {
    public:
                            polyModifierFty();
        virtual             ~polyModifierFty();

        // Pure virtual doIt()
        //
        virtual MStatus     doIt() = 0;
    };

    #endif