./files/GUID-6CB5FC23-3775-4210-993A-1C82B05B2996.htm
API Guide
./files/Maya_API_introduction.htm
Maya API introduction
./files/API_Introduction.htm
Introduction
./files/GUID-F584322E-4A12-4995-9F4E-A38D4331808F.htm
Maya Architecture Overview
./files/GUID-6389AA40-FF46-4F07-96E7-036E4C15F3F8.htm
Using the Documentation System
./files/API_Loading_a_Plugin.htm
Loading a Plug-in
./files/API_Unloading_a_plugin.htm
Unloading a plug-in
./files/API_Writing_a_simple_plugin.htm
Writing a simple plug-in
./files/API_Important_plugin_features.htm
Important plug-in features
./files/API_Interacting_with_Maya.htm
Interacting with Maya
./files/API_MObject.htm
MObject
./files/API_Wrappers.htm
Wrappers
./files/API_Objects_and_Function_Sets.htm
Objects and Function Sets
./files/API_Naming_Conventions.htm
Naming Conventions
./files/API_Adding_arguments.htm
Adding arguments
./files/API_Error_checking.htm
Error checking
./files/API_MStatus_class.htm
MStatus class
./files/API_Error_logging.htm
Error logging
./files/Setting_up_your_build_environment.htm
Setting up your build environment
./files/Setting_up_your_build_environment_Introduction_to_building_plugins_and_applications.htm
Introduction to building plug-ins and applications
./files/Setting_up_your_build_environment_Compiler_Requirements.htm
Compiler Requirements
./files/Setting_up_your_build_environment_Linux_environments_32bit_and_64bit.htm
Linux environments
./files/Setting_up_your_build_environment_Linux_compiler_requirement.htm
Linux compiler requirement
./files/Setting_up_your_build_environment_Using_a_debugger_to_debug_your_plugins.htm
Using a debugger to debug your plug-ins
./files/Setting_up_your_build_env_Windows_env_32bit_and_64bit.htm
Windows environment (32-bit and 64-bit)
./files/GUID-13D86D23-65DB-49A2-BD9C-DB9EF9F8644A.htm
Maya Plug-in Wizard For Visual Studio
./files/Setting_up_your_build_environment_Mac_OS_X_environment.htm
Mac OS X environment
./files/GUID-F44E5BC1-0BE0-411E-940C-02536A2D0198.htm
Configuring Qt for use in Maya plug-ins
./files/Selecting_with_the_API.htm
Selecting with the API
./files/Selecting_with_the_API_Overview_of_selecting_with_the_API.htm
Overview of selecting with the API
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MGlobal::setActiveSelectionList()
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MSelectionList
./files/Selecting_with_the_API_MItSelectionList.htm
MItSelectionList
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setObject() method
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MFn::Type enumeration
./files/Selecting_with_the_API_MGlobalselectByName.htm
MGlobal::selectByName()
./files/Command_plugins.htm
Command plug-ins
./files/Command_plugins_Overview_of_adding_commands_to_Maya.htm
Overview of adding commands to Maya
./files/Command_plugins_Registering_commands.htm
Registering commands
./files/Command_plugins_MFnPlugin.htm
MFnPlugin
./files/Command_plugins_initializePlugin.htm
initializePlugin()
./files/Command_plugins_uninitializePlugin.htm
uninitializePlugin()
./files/Command_plugins_Creator_methods.htm
Creator methods
./files/Command_plugins_MPxCommand.htm
MPxCommand
./files/Command_plugins_Returning_results_to_MEL.htm
Returning results to MEL
./files/Command_plugins_Syntax_objects.htm
Syntax objects
./files/Command_plugins_Flags.htm
Flags
./files/Command_plugins_Contexts.htm
Contexts
./files/Command_plugins_MPxContext.htm
MPxContext
./files/Command_plugins_MPxContextCommand.htm
MPxContextCommand
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Tool property sheets
./files/Command_plugins_MPxToolCommand.htm
MPxToolCommand
./files/Command_plugins_Attaching_a_plugin_to_a_Maya_menu.htm
Attaching a plug-in to a Maya menu
./files/DAG_Hierarchy.htm
DAG Hierarchy
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Overview of the DAG Hierarchy
./files/DAG_Hierarchy_Nodes.htm
Nodes
./files/DAG_Hierarchy_Transforms_and_shapes.htm
Transforms and shapes
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DAG paths
./files/DAG_Hierarchy_Generalized_instancing.htm
Generalized instancing
./files/DAG_Hierarchy_Transforms_with_multiple_shapes.htm
Transforms with multiple shapes
./files/DAG_Hierarchy_DAG_walking_example.htm
DAG walking example
./files/Dependency_graph_plugins.htm
Dependency graph plug-ins
./files/Dependency_graph_plugins_Overview_of_dependency_graph_plugins.htm
Overview of dependency graph plug-ins
./files/Dependency_graph_plugins_Parent_class_descriptions.htm
Parent class descriptions
./files/Dependency_graph_plugins_The_basics.htm
The basics
./files/Dependency_graph_plugins_Dependency_Graph_DG_nodes.htm
Dependency Graph (DG) nodes
./files/Dependency_graph_plugins_Nodes.htm
Nodes
./files/Dependency_graph_plugins_Attributes_and_plugs.htm
Attributes and plugs
./files/Dependency_graph_plugins_Complex_Attributes.htm
Complex Attributes
./files/Dependency_graph_plugins_Data_blocks.htm
Data blocks
./files/Dependency_graph_plugins_Data_handles.htm
Data handles
./files/Dependency_graph_plugins_Data_creators.htm
Data creators
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Compute methods
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A more complex example
./files/Dependency_graph_plugins_MPxNode_and_its_derived_classes.htm
MPxNode and its derived classes
./files/Manipulators.htm
Manipulators
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Overview of creating manipulators
./files/Manipulators_What_is_a_manipulator_.htm
What is a manipulator?
./files/Manipulators_Base_manipulators.htm
Base manipulators
./files/Manipulators_Writing_a_manipulator.htm
Writing a manipulator
./files/Manipulators_Manipulator_containers.htm
Manipulator containers
./files/Manipulators_Communication_between_manipulators_and_nodes.htm
Communication between manipulators and nodes
./files/Manipulators_Connect_manipulators_to_the_Show_Manipulator_Tool.htm
Connect manipulators to the Show Manipulator Tool
./files/Shapes.htm
Shapes
./files/Shapes_Shapes_in_Maya.htm
Shapes in Maya
./files/Shapes_Shape_classes.htm
Shape classes
./files/Shapes_Writing_a_shape.htm
Writing a shape
./files/Shapes_Drawing_and_refresh.htm
Drawing and refresh
./files/Shapes_Selection.htm
Selection
./files/Shapes_Components.htm
Components
./files/Shapes_Tweaks_and_internal_attributes.htm
Tweaks and internal attributes
./files/Shapes_Geometry_data.htm
Geometry data
./files/Shapes_File_IO.htm
File IO
./files/Shapes_Deformers.htm
Deformers
./files/Shapes_Marking_Menus.htm
Marking Menus
./files/Shapes_Example_Shapes.htm
Example Shapes
./files/Writing_a_Shading_Node.htm
Writing a Software Shading Node
./files/Writing_a_Shading_Node_Overview_of_shading_node_plugins.htm
Overview of shading node plug-ins
./files/Writing_a_Shading_Node_Writing_a_shading_node_plugin.htm
Writing a shading node plug-in
./files/Writing_a_Shading_Node_Anatomy_of_a_shading_node_plugin.htm
Anatomy of a shading node plug-in
./files/Writing_a_Shading_Node_InterpNode_example_code_walkthrough.htm
InterpNode example code walkthrough
./files/Writing_a_Shading_Node_Shading_nodes_classification.htm
Shading nodes classification
./files/Writing_a_Shading_Node_Shading_node_icons_for_Hypershade.htm
Shading node icons for Hypershade
./files/GUID-98D402D6-AE52-44A8-888D-EBC38C3240D1.htm
Adding a custom shading node to the Hypershade
./files/Writing_a_Shading_Node_Special_shading_nodes.htm
Special shading nodes
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SuperSampling within shading nodes
./files/Writing_a_Shading_Node_Evaluating_shading_nodes_outside_of_the_rendering_context.htm
Evaluating shading nodes outside of the rendering context
./files/Writing_a_Hardware_Shading_Node.htm
Writing a Hardware Shading Node
./files/Writing_a_Hardware_Shading_Node_Overview_of_hardware_shading_node_plugins.htm
Overview of hardware shading node plug-ins
./files/Writing_a_Hardware_Shading_Node_Implementing_a_hardware_shading_node_plugin.htm
Implementing a hardware shading node plug-in
./files/Writing_a_Hardware_Shading_Node_A_hardware_shading_node_plugin_example.htm
A hardware shading node plug-in example
./files/Writing_a_Hardware_Shading_Node_Improving_the_performance_of_hardware_shaders.htm
Improving the performance of hardware shaders
./files/Writing_a_Hardware_Shading_Node_Hardware_Shading_node_plugin_examples.htm
Hardware Shading node plug-in examples
./files/Writing_a_Custom_Transform_Node.htm
Writing a Custom Transform Node
./files/Writing_a_Custom_Transform_Node_Overview_of_custom_transforms.htm
Overview of custom transforms
./files/Writing_a_Custom_Transform_Node_Implementing_a_custom_transform.htm
Implementing a custom transform
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Example custom transform
./files/Writing_a_Custom_Transform_Node_Custom_Transform_node_examples.htm
Custom Transform node examples
./files/Writing_a_Deformer_Node.htm
Writing a Deformer Node
./files/Writing_a_Deformer_Node_Overview_of_Deformers.htm
Overview of Deformers
./files/Writing_a_Deformer_Node_Implementing_a_Deformer_Node.htm
Implementing a Deformer Node
./files/Writing_a_Deformer_Node_Deformer_Node_Example.htm
Deformer Node Example
./files/Writing_a_Deformer_Node_Deformer_Examples.htm
Deformer Examples
./files/Writing_File_Translators.htm
Writing File Translators
./files/W_File_Trans_Overview_of_File_Translators.htm
Overview of File Translators
./files/W_File_Trans_Implementing_a_File_Translator.htm
Implementing a File Translator
./files/GUID-06F06DBF-C6E5-4015-9C4E-43F28D645784.htm
Accessing MEL commands
./files/W_File_Trans_File_Translator_Examples.htm
File Translator Examples
./files/W_File_Trans_File_Translator_Examples_dev_kit.htm
File Translator Examples in the developer kit
./files/GUID-C293A725-D113-44D3-9955-E3CF9ACB7628.htm
Viewport 2.0 API
./files/GUID-F9186AE7-5CC7-4CB8-9756-5A302ADCE92C.htm
Overview of the Viewport 2.0 API
./files/GUID-C16CA3BB-5BCA-473F-9025-8676AB3EF914.htm
Data Classes
./files/GUID-9496C634-9C18-49D4-A18C-D16600F73848.htm
Scene Overrides
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Rendering Overrides
./files/GUID-24BAA64A-DAEA-43DB-8FF0-5625F371AE67.htm
Framework Classes
./files/GUID-7E935B18-FFBB-4DD3-82EA-A2175CF7795C.htm
Transition Guide
./files/GUID-9A5432D0-FA89-4E64-8277-22DC81680B20.htm
Devkit Samples
./files/GUID-D01F66DA-E052-4B07-8583-8D7BB0018229.htm
Multithreading plug-ins
./files/GUID-AED4F62C-A649-4079-940D-7713BA8FC738.htm
Introduction
./files/GUID-5BF47FF3-C9C0-4DFD-8240-CD88BAC2B002.htm
Data and Task Parallelism
./files/GUID-BA466FAA-0C80-4CAA-9E87-339DFC4AAE1E.htm
Threads
./files/GUID-927AD891-F772-4FF2-B8FA-B711098E659B.htm
Locks
./files/GUID-D406310F-086C-4D33-8AF3-023692E7A50F.htm
OpenMP
./files/GUID-328D2310-7F66-4F35-8055-BB10D7B45D5F.htm
Intel Threading Building Blocks (TBB)
./files/GUID-3435C604-A3F2-40EC-A50E-BE3018985F41.htm
Threading Challenges
./files/GUID-95DFEBE9-28EE-427D-A846-1EB30693184D.htm
Memory allocation
./files/GUID-2BEF58D3-6162-4235-A6CE-3D8B0742A0AE.htm
Threading and Maya
./files/GUID-FCEC5148-745B-4D13-8E08-73F8AFAC74E3.htm
Other types of parallelism
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Python threading and Maya
./files/GUID-C841A43B-FE50-4D92-BFE8-6ED3BF8A5D16.htm
Third party tools
./files/GUID-8678AAA7-0A59-423F-A6BA-D4B98F2A00E9.htm
API Classes and plug-ins
./files/GUID-EE052898-C59C-438A-9A77-798F5BEB7A77.htm
Mac OS X platform specific pthreads issues
./files/GUID-A2410500-B582-4A26-BF4F-3282D8663549.htm
Vendor-specific OpenMP Issues
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Polygon API
./files/Polygon_API_Overview_of_Polygon_API.htm
Overview of Polygon API
./files/Polygon_API_How_polygons_are_handled_internally.htm
How polygons are handled internally
./files/Polygon_API_The_five_basic_polygonal_API_classes.htm
The five basic polygonal API classes
./files/Polygon_API_Construction_History_and_Tweaks.htm
Construction History and Tweaks
./files/Polygon_API_polyModifierCmd_example.htm
polyModifierCmd example
./files/Polygon_API_splitUVCmd_example.htm
splitUVCmd example
./files/Polygon_API_Poly_exporter_plugins.htm
Poly exporter plug-ins
./files/GUID-425A47F0-3955-490E-A18A-FBB3916F585E.htm
Working with Qt
./files/GUID-D6567F97-012D-4F45-B252-C3112EBAE859.htm
Overview of Maya\'s Qt UI
./files/GUID-CEC1D76B-7568-4DCA-B80B-1DE49362492C.htm
Using the loadUI Command
./files/GUID-13434252-F0BF-4AC0-B47B-09BD626B0881.htm
Using Qt in Plug-ins
./files/Maya_Python_API.htm
Maya Python API
./files/GUID-EC669155-DD0C-4072-A0DC-D24C7FB2AB2D.htm
Maya Python API 1.0
./files/Maya_Python_API_The_Development_Kit.htm
The Development Kit
./files/GUID-B968733D-B288-4DAF-9685-4676DC3E4E94.htm
Your First Maya Python Plug-in
./files/Maya_Python_API_Using_the_Maya_Python_API.htm
Using the Maya Python API
./files/Maya_Python_API_Differences_between_the_C_Maya_API_and_Maya_Python_API.htm
Differences Between Maya\'s C++ and Python APIs
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Maya Python API 2.0
./files/GUID-B1CD0989-EB49-46BE-934F-F23BFB869142.htm
Using the Python API 2.0
./files/GUID-9E096E39-AD0D-4E40-9B2A-9127A2CAD54B.htm
Distributing Maya Plug-ins
./files/GUID-73920A07-1E5A-4FF6-B658-572B86729802.htm
Distributing individual files
./files/GUID-CB76E356-753B-4837-8C5B-3296C14872CA.htm
Distributing Multi-File Modules
./files/GUID-130A3F57-2A5D-4E56-B066-6B86F68EEA22.htm
Maya module paths, folders and versions
./files/GUID-D969DB47-0F06-4E0F-9801-01ACD5A28274.htm
Recommended workflow for creating a plug-in module
./files/GUID-FA921048-4C8B-44D5-AA80-C3B00EB2B8DE.htm
Limitations of Modules
./files/GUID-E7B113F2-5AFD-4C05-A747-298C06586447.htm
Shared Libraries
./files/GUID-9ACA66BB-2830-4838-9A8B-10147B36FCC5.htm
mental ray Shaders
./files/Technical_Notes.htm
Technical Notes
./files/Technical_Notes_Generic_Attributes.htm
Generic Attributes
./files/Technical_Notes_Threading_and_Maya_API.htm
Threading and Maya API
./files/Technical_Notes_Internationalizing_plugins.htm
Internationalizing plug-ins
./files/GUID-0B82C890-45DA-49AE-91C3-41997DD90E58.htm
Overview of the Maya API Internationalization Architecture
./files/GUID-258601E3-3783-4709-8DD7-916BD60FD918.htm
Internationalization Process
./files/GUID-A4ADB6DC-91FE-4455-A0E3-844210332915.htm
Localization Process
./files/GUID-9BAC49B3-E1BB-4A4F-A34D-1D1F1EEEF96F.htm
Example code
./files/GUID-566C02E9-FEFE-4DE3-938A-8C629F6DF608.htm
Translated version of the closestPointOnCurve.pres.mel resource file
./files/Example_Plugins.htm
Example Plug-ins
./files/Example_Plugins_Overview_of_example_plugins.htm
Overview of example plug-ins
./files/Example_Plugins_Example_standalone_applications.htm
Example stand-alone applications
./files/Example_Plugins_Example_C_plugin_descriptions.htm
Example C++ plug-in descriptions
./files/Example_Plugins_Example_standalone_application_descriptions.htm
Example stand-alone application descriptions
./files/Example_Plugins_Shader_source_code_examples.htm
Shader source code examples
./files/Example_Plugins_Example_Scripted_Plugins.htm
Example Scripted Plug-ins
./files/Appendices.htm
Appendices
./files/Appendices_Appendix_A_NURBS_Geometry.htm
Appendix A: NURBS Geometry
./files/Appendices_Appendix_B_Dependency_graph_rendering_nodes.htm
Appendix B: Dependency graph rendering nodes
./files/Appendices_Appendix_C_Rendering_attributes.htm
Appendix C: Rendering attributes
./files/Appendices_Appendix_D_Frequently_asked_questions.htm
Appendix D: Frequently asked questions
./files/Appendices_Appendix_E_API_and_Devkit_limitations.htm
Appendix E: API and Devkit limitations
./files/Appendices_Appendix_F_Adding_Image_Plugins.htm
Appendix F: Adding Image Plug-ins
./files/GUID-455BAE43-6E2F-4971-A8CB-EE3E3F6CCAC9.htm
Autodesk Maya 2013
cpp_ref/_a_t_iext_8cpp-example.html
API Reference: ATIext.cpp
cpp_ref/_a_t_iext_8h-example.html
API Reference: ATIext.h
cpp_ref/_ashli_plugin_main_8cpp-example.html
API Reference: AshliPluginMain.cpp
cpp_ref/_d3_d_geometry_item_8cpp-example.html
API Reference: D3DGeometryItem.cpp
cpp_ref/_d3_d_geometry_item_8h-example.html
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API Reference: D3DResourceManager.cpp
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API Reference: asciiToBinary.cpp
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API Reference: blindComplexDataCmd.cpp
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API Reference: cgfxAttrDef.cpp
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API Reference: cgfxShaderCmd.cpp
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API Reference: cgfxShaderCommon.h
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API Reference: cgfxShaderNode.cpp
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API Reference: cgfxShaderNode.h
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API Reference: cgfxVector.h
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API Reference: MAnimControl Class Reference
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API Reference: MAnimCurveChange Class Reference
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cpp_ref/swiss_army_manip_8py-example.html
API Reference: swissArmyManip.py
cpp_ref/test_nobject_node_8cpp-example.html
API Reference: testNobjectNode.cpp
cpp_ref/test_nobject_node_8h-example.html
API Reference: testNobjectNode.h
cpp_ref/test_nucleus_node_8cpp-example.html
API Reference: testNucleusNode.cpp
cpp_ref/test_nucleus_node_8h-example.html
API Reference: testNucleusNode.h
cpp_ref/thread_test_cmd_8cpp-example.html
API Reference: threadTestCmd.cpp
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API Reference: threadTestWithLocksCmd.cpp
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API Reference: tiffFloatReader.cpp
cpp_ref/torus_field_8cpp-example.html
API Reference: torusField.cpp
cpp_ref/torus_field_8h-example.html
API Reference: torusField.h
cpp_ref/torus_field_8py-example.html
API Reference: torusField.py
cpp_ref/trans_circle_node_8cpp-example.html
API Reference: transCircleNode.cpp
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API Reference: translateCmd.cpp
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API Reference: undoRedoMsgCmd.cpp
cpp_ref/user_msg_cmd_8cpp-example.html
API Reference: userMsgCmd.cpp
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API Reference: viewCallbackTest.cpp
cpp_ref/view_capture_cmd_8cpp-example.html
API Reference: viewCaptureCmd.cpp
cpp_ref/view_capture_p_p_m_8h-example.html
API Reference: viewCapturePPM.h
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API Reference: volumeLightCmd.cpp
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API Reference: volumeShader.cpp
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API Reference: weightListNode.cpp
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API Reference: whatIsCmd.py
cpp_ref/whatis_cmd_8cpp-example.html
API Reference: whatisCmd.cpp
cpp_ref/y_twist_node_8cpp-example.html
API Reference: yTwistNode.cpp
cpp_ref/y_twist_node_8py-example.html
API Reference: yTwistNode.py
cpp_ref/zoom_camera_cmd_8cpp-example.html
API Reference: zoomCameraCmd.cpp
cpp_ref/zoom_camera_cmd_8py-example.html
API Reference: zoomCameraCmd.py
