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# cgfxFindImage.h

    //
    // Copyright (C) 2002-2003 NVIDIA
    //
    // File: cgfxFindImage.h

    //-
    // ==========================================================================
    // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
    //
    // Use of this software is subject to the terms of the Autodesk
    // license agreement provided at the time of installation or download,
    // or which otherwise accompanies this software in either electronic
    // or hard copy form.
    // ==========================================================================
    //+

    #ifndef _cgfxFindImage_h_
    #define _cgfxFindImage_h_

    #include "cgfxShaderCommon.h"

    #include <maya/MString.h>
    #include <maya/MStringArray.h>

    #define _CGFX_PLUGIN_MAX_COMPILER_ARGS_     128     // maximum # of compiler arguments

    MString cgfxFindFile(const MString& name, bool projectRelative = false);
    void    cgfxGetFxIncludePath( const MString &fxFile, MStringArray &pathOptions );

    #endif /* _cgfxFindImage_h */