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MPointOnMesh Class Reference

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Detailed Description

Mesh intersector result.

This class is used to return information about a point on a mesh: 3D position, normal, barycentric coordinates, etc. Note that this can be a point anywhere on the surface of the mesh, not just at vertices.

Examples:

closestPointCmd.cpp.

#include <MMeshIntersector.h>

List of all members.

Public Member Functions

  MPointOnMesh ()
  Constructor.
MFloatPoint getPoint ()
  This method returns the point data.
MFloatVector getNormal ()
  This method returns the normal data.
void  getBarycentricCoords (float &u, float &v) const
  This method returns the barycentric coordinates of the closest point on the mesh.
int  faceIndex ()
  This method returns the face index data.
int  triangleIndex ()
  This method returns the triangle index data.

Friends

class  MMeshIntersector

Member Function Documentation

void getBarycentricCoords ( float &  u,
float &  v 
) const

This method returns the barycentric coordinates of the closest point on the mesh.

If the triangle has vertices (a, b, c) then the point returned by getPoint() is at coordinates u*a + v*b + (1 - u - v)*c. The barycentric coordinates are particularly useful when interpolating attributes from one mesh to another.

Parameters:
[out] u The relative contribution of the first vertex of the triangle.
[out] v The relative contribution of the second vertex of the triangle.

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