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# MPxTransformationMatrix Member List

This is the complete list of members for MPxTransformationMatrix, including all inherited members.

asInterpolationMatrix(const MTransformationMatrix &toM, double percent, bool rot, int direction=0) const | MPxTransformationMatrix | `[virtual]`
asMatrix() const | MPxTransformationMatrix | `[virtual]`
asMatrix(double percent) const | MPxTransformationMatrix | `[virtual]`
asMatrixInverse() const | MPxTransformationMatrix | `[virtual]`
asRotateMatrix() const | MPxTransformationMatrix | `[virtual]`
asRotateMatrixInverse() const | MPxTransformationMatrix | `[virtual]`
asScaleMatrix() const | MPxTransformationMatrix | `[virtual]`
asScaleMatrixInverse() const | MPxTransformationMatrix | `[virtual]`
asTransformationMatrix() const | MPxTransformationMatrix | `[virtual]`
baseTransformationMatrixId | MPxTransformationMatrix | `[static]`
className() | MPxTransformationMatrix | `[protected, static]`
convertEulerRotationOrder(MEulerRotation::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | `[static]`
convertRotationOrder(MTransformationMatrix::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | `[static]`
convertRotationOrder(MEulerRotation::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | `[static]`
convertTransformationRotationOrder(MTransformationMatrix::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | `[static]`
copyValues(MPxTransformationMatrix *) | MPxTransformationMatrix | `[virtual]`
creator() | MPxTransformationMatrix | `[static]`
decomposeMatrix(const MMatrix &) | MPxTransformationMatrix | `[protected, virtual]`
eulerRotateOrientation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
eulerRotation(MSpace::Space space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
identity | MPxTransformationMatrix | `[static]`
isEquivalent(const MPxTransformationMatrix &, double tolerance=MMatrix_kTol) const | MPxTransformationMatrix | `[virtual]`
isEquivalent(const MTransformationMatrix &, double tolerance=MMatrix_kTol) const | MPxTransformationMatrix | `[virtual]`
isEquivalent(const MMatrix &, double tolerance=MMatrix_kTol) const | MPxTransformationMatrix | `[virtual]`
MPxTransformationMatrix() | MPxTransformationMatrix |
MPxTransformationMatrix(const MTransformationMatrix &) | MPxTransformationMatrix |
MPxTransformationMatrix(const MPxTransformationMatrix &) | MPxTransformationMatrix |
MPxTransformationMatrix(const MMatrix &) | MPxTransformationMatrix |
operator!=(const MPxTransformationMatrix &) | MPxTransformationMatrix |
operator!=(const MTransformationMatrix &) | MPxTransformationMatrix |
operator!=(const MMatrix &) | MPxTransformationMatrix |
operator<<(std::ostream &os, const MPxTransformationMatrix &m) | MPxTransformationMatrix | `[friend]`
operator=(const MPxTransformationMatrix &src) | MPxTransformationMatrix |
operator=(const MMatrix &src) | MPxTransformationMatrix |
operator=(const MTransformationMatrix &src) | MPxTransformationMatrix |
operator==(const MPxTransformationMatrix &) | MPxTransformationMatrix |
operator==(const MTransformationMatrix &) | MPxTransformationMatrix |
operator==(const MMatrix &) | MPxTransformationMatrix |
reverse() const | MPxTransformationMatrix | `[virtual]`
rotateBy(const MQuaternion &q, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
rotateBy(const MEulerRotation &e, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
rotateOrientation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
rotateOrientationValue | MPxTransformationMatrix | `[protected]`
rotatePivot(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
rotatePivotTranslation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
rotatePivotTranslationValue | MPxTransformationMatrix | `[protected]`
rotatePivotValue | MPxTransformationMatrix | `[protected]`
rotateTo(const MQuaternion &q, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
rotateTo(const MEulerRotation &e, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
rotation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
rotationOrder(MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
rotationValue | MPxTransformationMatrix | `[protected]`
scale(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
scaleBy(const MVector &, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
scalePivot(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
scalePivotTranslation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
scalePivotTranslationValue | MPxTransformationMatrix | `[protected]`
scalePivotValue | MPxTransformationMatrix | `[protected]`
scaleTo(const MVector &, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
scaleValue | MPxTransformationMatrix | `[protected]`
setRotateOrientation(const MQuaternion &q, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | `[virtual]`
setRotateOrientation(const MEulerRotation &euler, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | `[virtual]`
setRotatePivot(const MPoint &, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | `[virtual]`
setRotatePivotTranslation(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
setRotationOrder(MTransformationMatrix::RotationOrder, bool preserve=true) | MPxTransformationMatrix | `[virtual]`
setScalePivot(const MPoint &, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | `[virtual]`
setScalePivotTranslation(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
shear(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
shearBy(const MVector &shear, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
shearTo(const MVector &shear, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
shearValue | MPxTransformationMatrix | `[protected]`
transformBy(const MTransformationMatrix &) | MPxTransformationMatrix | `[virtual]`
translateBy(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
translateTo(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | `[virtual]`
translation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | `[virtual]`
translationValue | MPxTransformationMatrix | `[protected]`
typeId() const | MPxTransformationMatrix | `[virtual]`
unSquishIt() | MPxTransformationMatrix | `[virtual]`
unSquishMatrix() const | MPxTransformationMatrix | `[virtual]`
~MPxTransformationMatrix() | MPxTransformationMatrix | `[virtual]`