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# MFloatVector Member List

This is the complete list of members for MFloatVector, including all inherited members.

angle(const MFloatVector &other) const | MFloatVector |
get(float[3]) const | MFloatVector | `[inline]`
isEquivalent(const MFloatVector &other, float tolerance=MFloatVector_kTol) const | MFloatVector |
isParallel(const MFloatVector &other, float tolerance=MFloatVector_kTol) const | MFloatVector |
length() const | MFloatVector | `[inline]`
MFloatVector() | MFloatVector | `[inline]`
MFloatVector(const MFloatPoint &) | MFloatVector |
MFloatVector(const MFloatVector &) | MFloatVector | `[inline]`
MFloatVector(const MVector &) | MFloatVector |
MFloatVector(const MPoint &) | MFloatVector |
MFloatVector(float xx, float yy, float zz=0.0) | MFloatVector | `[inline]`
MFloatVector(const float d[3]) | MFloatVector | `[inline]`
normal() const | MFloatVector | `[inline]`
normalize() | MFloatVector | `[inline]`
one | MFloatVector | `[static]`
operator!=(const MFloatVector &other) const | MFloatVector | `[inline]`
operator()(unsigned int i) const | MFloatVector | `[inline]`
operator()(unsigned int i) | MFloatVector | `[inline]`
operator*(float scalar) const | MFloatVector | `[inline]`
operator*(const MFloatMatrix &) const | MFloatVector |
operator*(const MFloatVector &other) const | MFloatVector | `[inline]`
operator*(int, const MFloatVector &) | MFloatVector | `[friend]`
operator*(short, const MFloatVector &) | MFloatVector | `[friend]`
operator*(unsigned int, const MFloatVector &) | MFloatVector | `[friend]`
operator*(unsigned short, const MFloatVector &) | MFloatVector | `[friend]`
operator*(float, const MFloatVector &) | MFloatVector | `[friend]`
operator*(double, const MFloatVector &) | MFloatVector | `[friend]`
operator*(const MFloatMatrix &, const MFloatVector &) | MFloatVector | `[friend]`
operator*=(float scalar) | MFloatVector | `[inline]`
operator*=(const MFloatMatrix &) | MFloatVector |
operator+(const MFloatVector &other) const | MFloatVector | `[inline]`
operator+=(const MFloatVector &other) | MFloatVector | `[inline]`
operator-() const | MFloatVector | `[inline]`
operator-(const MFloatVector &other) const | MFloatVector | `[inline]`
operator-=(const MFloatVector &other) | MFloatVector | `[inline]`
operator/(float scalar) const | MFloatVector | `[inline]`
operator/=(float scalar) | MFloatVector | `[inline]`
operator<<(std::ostream &os, const MFloatVector &v) | MFloatVector | `[friend]`
operator=(const MFloatVector &src) | MFloatVector | `[inline]`
operator==(const MFloatVector &other) const | MFloatVector | `[inline]`
operator[](unsigned int i) const | MFloatVector | `[inline]`
operator[](unsigned int i) | MFloatVector | `[inline]`
operator^(const MFloatVector &right) const | MFloatVector | `[inline]`
transformAsNormal(const MFloatMatrix &matrix) const | MFloatVector |
x | MFloatVector |
xAxis | MFloatVector | `[static]`
xNegAxis | MFloatVector | `[static]`
y | MFloatVector |
yAxis | MFloatVector | `[static]`
yNegAxis | MFloatVector | `[static]`
z | MFloatVector |
zAxis | MFloatVector | `[static]`
zero | MFloatVector | `[static]`
zNegAxis | MFloatVector | `[static]`
~MFloatVector() | MFloatVector | `[inline]`