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# MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > Member List

This is the complete list of members for MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName >, including all inherited members.

abortAction() | MPxSelectionContext | `[virtual]`
addManipulator(const MObject &manipulator) | MPxSelectionContext | `[virtual]`
argTypeNumericalInput(unsigned int index) const | MPxSelectionContext | `[virtual]`
beginMarquee(MEvent &event) | MPxContext | `[protected]`
className() | MPxSelectionContext | `[static]`
completeAction() | MPxContext | `[virtual]`
deleteAction() | MPxContext | `[virtual]`
deleteManipulators() | MPxSelectionContext | `[virtual]`
doDrag(MEvent &event) | MPxSelectionContext | `[virtual]`
MPxContext::doDrag(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context) | MPxContext | `[virtual]`
doEnterRegion(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context) | MPxContext | `[virtual]`
doEnterRegion(MEvent &event) | MPxContext | `[virtual]`
doHold(MEvent &event) | MPxSelectionContext | `[virtual]`
MPxContext::doHold(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context) | MPxContext | `[virtual]`
doPress(MEvent &event) | MPxSelectionContext | `[virtual]`
MPxContext::doPress(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context) | MPxContext | `[virtual]`
doRelease(MEvent &event) | MPxSelectionContext | `[virtual]`
MPxContext::doRelease(MEvent &event, MHWRender::MUIDrawManager &drawMgr, const MHWRender::MFrameContext &context) | MPxContext | `[virtual]`
dragMarquee(MEvent &event) | MPxContext | `[protected]`
feedbackNumericalInput() const | MPxSelectionContext | `[virtual]`
getClassName(MString &name) const | MPxContext | `[virtual]`
getImage(MString &image, ImageIndex index) const | MPxSelectionContext |
helpStateHasChanged(MEvent &) | MPxSelectionContext | `[virtual]`
ignoreEntry(const MIntArray &flags, unsigned int entry) | MPxContext | `[protected, static]`
image(ImageIndex index, MStatus *ReturnStatus=NULL) const | MPxSelectionContext |
ImageIndex enum name | MPxContext |
isSelecting() | MPxSelectionContext | `[protected]`
kImage1 enum value | MPxContext |
kImage2 enum value | MPxContext |
kImage3 enum value | MPxContext |
lastDragPoint() | MPxSelectionContext | `[protected]`
MPxContext() | MPxContext |
MPxSelectionContext() | MPxSelectionContext |
MTemplateSelectionContext() | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline]`
namesOfAttributes(MStringArray &namesOfAttributes) | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline, virtual]`
newToolCommand() | MPxSelectionContext | `[protected, virtual]`
processNumericalInput(const MDoubleArray &values, const MIntArray &flags, bool isAbsolute) | MPxSelectionContext | `[virtual]`
releaseMarquee(MEvent &event, short &top, short &left, short &bottom, short &right) | MPxContext | `[protected]`
setCursor(const MCursor &cursor) | MPxContext | `[protected]`
setHelpString(const MString &str) | MPxContext | `[protected]`
setImage(const MString &image, ImageIndex index) | MPxSelectionContext |
setInitialState() | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline, virtual]`
setTitleString(const MString &str) | MPxContext | `[protected]`
startPoint() | MPxSelectionContext | `[protected]`
stringClassName() const | MPxContext | `[virtual]`
toolOffCleanup() | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline, virtual]`
toolOnSetup(MEvent &event) | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline, virtual]`
updateManipulators(void *data) | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline, static]`
validGeometrySelected() | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline]`
~MPxContext() | MPxContext | `[virtual]`
~MPxSelectionContext() | MPxSelectionContext | `[virtual]`
~MTemplateSelectionContext() | MTemplateSelectionContext< ContextNameString, ContextClass, NodeType, ManipulatorClass, ManipulatorNodeName > | `[inline, virtual]`