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# motionTraceCmd.py

    #-
    # ==========================================================================
    # Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors.  All
    # rights reserved.
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    # The coded instructions, statements, computer programs, and/or related
    # material (collectively the "Data") in these files contain unpublished
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    # licensors, which is protected by U.S. and Canadian federal copyright
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    # to use, modify, and incorporate this Data into other products for
    # purposes authorized by the Autodesk software license agreement,
    # without fee.
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    # including the above license grant, this restriction and the
    # following disclaimer, must be included in all copies of the
    # Software, in whole or in part, and all derivative works of
    # the Software, unless such copies or derivative works are solely
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    #+

    #
    #   Creation Date:   27 September 2006
    #
    #   Description:
    #
    #       Traces the position of an animated object
    #       and create a curve showing the object's path.
    #
    #   Usage:
    #
    #       Animate an object.
    #       Select the object.
    #       Run the command in the command window.
    #       See the object's path drawn as a curve.
    #
    #   Options:
    #
    #       s=<frame>       The start frame.  Default to 1.
    #       e=<frame>       The end frame.  Default to 60.
    #       b=<frame>       The by frame.  Default to 1.
    #
    #   Example:
    #
    #       From Python:
    #           import maya
    #           maya.cmds.spMotionTrace(s=1, e=100, b=2)
    #
    #       From Mel:
    #           spMotionTrace -s 1 -e 100 -b 2
    #

    import maya.OpenMaya as OpenMaya
    import maya.OpenMayaMPx as OpenMayaMPx
    import math, sys

    kPluginCmdName="spMotionTrace"

    kStartFlag = "-s"
    kStartLongFlag = "-startFrame"
    kEndFlag = "-e"
    kEndLongFlag = "-endFrame"
    kByFlag = "-b"
    kByLongFlag = "-byFrame"

    # command
    class motionTrace(OpenMayaMPx.MPxCommand):
        def __init__(self):
            OpenMayaMPx.MPxCommand.__init__(self)
            # setup private data members
            self.__start = 1
            self.__end = 60
            self.__by = 1

        def doIt(self, args):
            """
            This method is called from script when this command is called.
            It should set up any class data necessary for redo/undo,
            parse any given arguments, and then call redoIt.
            """
            argData = OpenMaya.MArgDatabase(self.syntax(), args)

            if argData.isFlagSet(kStartFlag):
                self.__start = argData.flagArgumentInt(kStartFlag, 0)
            if argData.isFlagSet(kEndFlag):
                self.__end = argData.flagArgumentInt(kEndFlag, 0)
            if argData.isFlagSet(kByFlag):
                self.__by = argData.flagArgumentInt(kByFlag, 0)

            self.redoIt()

        def redoIt(self):
            """
            This method performs the action of the command.
            This method iterates over all selected items and
            prints out connected plug and dependency node type
            information.
            """
            picked = OpenMaya.MObjectArray()
            dependNode = OpenMaya.MObject()     # Selected dependency node

            # Create a selection list iterator
            slist = OpenMaya.MSelectionList()
            OpenMaya.MGlobal.getActiveSelectionList(slist)
            iter = OpenMaya.MItSelectionList(slist)

            # Iterate over all selected dependency nodes
            # and save them in a list
            while not iter.isDone():
                # Get the selected dependency node
                iter.getDependNode(dependNode)
                picked.append(dependNode)
                iter.next()

            # sample the animation using start, end, by values
            pointArrays = [ OpenMaya.MPointArray() for i in range(picked.length()) ]

            time = self.__start
            while (time <= self.__end):
                timeval = OpenMaya.MTime(time)
                OpenMaya.MGlobal.viewFrame(timeval)

                # Iterate over selected dependency nodes
                for i in range(picked.length()):
                    # Get the selected dependency node
                    dependNode = picked[i]

                    # Create a function set for the dependency node
                    fnDependNode = OpenMaya.MFnDependencyNode(dependNode)

                    # Get the translation attribute values
                    txAttr = fnDependNode.attribute("translateX")
                    txPlug = OpenMaya.MPlug(dependNode, txAttr)
                    tx = txPlug.asDouble()

                    tyAttr = fnDependNode.attribute("translateY")
                    tyPlug = OpenMaya.MPlug(dependNode, tyAttr)
                    ty = tyPlug.asDouble()

                    tzAttr = fnDependNode.attribute("translateZ")
                    tzPlug = OpenMaya.MPlug(dependNode, tzAttr)
                    tz = tzPlug.asDouble()

                    print "adding", tx, ty, tz, "\n"
                    pointArrays[i].append(OpenMaya.MPoint(tx, ty, tz))

                time += self.__by

            # make a path curve for each selected object
            for i in range(picked.length()):
                self.__jMakeCurve(pointArrays[i])

        def __jMakeCurve(self, cvs):
            """
            Make a degree 1 curve from the given CVs.

            Note that in Python, a double underscore in front of a member name
            make the method "private" to the class through name-mangling
            """
            deg = 1
            knots = OpenMaya.MDoubleArray()

            for i in range(cvs.length()):
                knots.append(i)

            # Now create the curve
            nullObj = OpenMaya.MObject()
            curveFn = OpenMaya.MFnNurbsCurve()
            curveFn.create(cvs, knots, deg, OpenMaya.MFnNurbsCurve.kOpen, False, False, nullObj)

    # Creator
    def cmdCreator():
        return OpenMayaMPx.asMPxPtr(motionTrace())

    # Syntax creator
    def syntaxCreator():
        syntax = OpenMaya.MSyntax()
        syntax.addFlag(kStartFlag, kStartLongFlag, OpenMaya.MSyntax.kLong)
        syntax.addFlag(kEndFlag, kEndLongFlag, OpenMaya.MSyntax.kLong)
        syntax.addFlag(kByFlag, kByLongFlag, OpenMaya.MSyntax.kLong)
        return syntax

    # Initialize the script plug-in
    def initializePlugin(mobject):
        mplugin = OpenMayaMPx.MFnPlugin(mobject, "Autodesk", "1.0", "Any")
        try:
            mplugin.registerCommand(kPluginCmdName, cmdCreator, syntaxCreator)
        except:
            sys.stderr.write("Failed to register command: %s\n" % kPluginCmdName)
            raise

    # Uninitialize the script plug-in
    def uninitializePlugin(mobject):
        mplugin = OpenMayaMPx.MFnPlugin(mobject)
        try:
            mplugin.deregisterCommand(kPluginCmdName)
        except:
            sys.stderr.write("Failed to unregister command: %s\n" % kPluginCmdName)
            raise