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# meshOpFty.cpp

    //-
    // ==========================================================================
    // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
    //
    // Use of this software is subject to the terms of the Autodesk
    // license agreement provided at the time of installation or download,
    // or which otherwise accompanies this software in either electronic
    // or hard copy form.
    // ==========================================================================
    //+

    #include "meshOpFty.h"

    meshOpFty::meshOpFty()
    //
    //  Description:
    //      meshOpFty constructor
    //
    {
        fComponentIDs.clear();
    }

    meshOpFty::~meshOpFty()
    //
    //  Description:
    //      meshOpFty destructor
    //
    {}

    void meshOpFty::setMesh( MObject& mesh )
    //
    //  Description:
    //      Sets the mesh object for the factory to operate on
    //
    {
        fMesh = mesh;
    }

    void meshOpFty::setComponentList( MObject& componentList )
    //
    //  Description:
    //      Sets the list of the components for the factory to operate on
    //
    {
        fComponentList = componentList;
    }

    void meshOpFty::setComponentIDs( MIntArray& componentIDs )
    //
    //  Description:
    //      Sets the list of the components for the factory to operate on
    //
    {
        fComponentIDs = componentIDs;
    }

    void meshOpFty::setMeshOperation( MeshOperation operationType )
    //
    //  Description:
    //      Sets the mesh operation for the factory to execute
    //
    {
        fOperationType = operationType;
    }

    MFn::Type meshOpFty::getExpectedComponentType( MeshOperation operationType )
    {
        switch (operationType)
        {
        case kSubdivideEdges: return MFn::kMeshEdgeComponent;
        case kSubdivideFaces: return MFn::kMeshPolygonComponent;
        case kExtrudeEdges: return MFn::kMeshEdgeComponent;
        case kExtrudeFaces: return MFn::kMeshPolygonComponent;
        case kCollapseEdges: return MFn::kMeshEdgeComponent;
        case kCollapseFaces: return MFn::kMeshPolygonComponent;
        case kDuplicateFaces: return MFn::kMeshPolygonComponent;
        case kExtractFaces: return MFn::kMeshPolygonComponent;
        case kSplitLightning: return MFn::kMeshPolygonComponent;

        default: return MFn::kInvalid;
        }
    }