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# MItMeshFaceVertex Member List

This is the complete list of members for MItMeshFaceVertex, including all inherited members.

className() | MItMeshFaceVertex | `[static]`
currentItem(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
faceId(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
faceVertex(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
faceVertId(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
geomChanged() | MItMeshFaceVertex |
getBinormal(MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL, MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
getColor(MColor &color, const MString *colorSetName=NULL) | MItMeshFaceVertex |
getColorIndex(int &colorIndex, const MString *colorSetName=NULL) | MItMeshFaceVertex |
getNormal(MVector &normal, MSpace::Space space=MSpace::kObject) const | MItMeshFaceVertex |
getTangent(MSpace::Space space=MSpace::kObject, const MString *uvSet=NULL, MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
getUV(float2 &uvPoint, const MString *uvSet=NULL) const | MItMeshFaceVertex |
getUVIndex(int &index, const MString *uvSet=NULL) | MItMeshFaceVertex |
getUVIndex(int &index, float &u, float &v, const MString *uvSet=NULL) | MItMeshFaceVertex |
hasColor(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
hasUVs(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
hasUVs(const MString &uvSet, MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
isDone(MStatus *ReturnStatus=NULL) | MItMeshFaceVertex |
MItMeshFaceVertex(const MObject &polyObject, MStatus *ReturnStatus=NULL) | MItMeshFaceVertex |
MItMeshFaceVertex(const MDagPath &polyObject, MObject &component=MObject::kNullObj, MStatus *ReturnStatus=NULL) | MItMeshFaceVertex |
next() | MItMeshFaceVertex |
normalId(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
position(MSpace::Space space=MSpace::kObject, MStatus *ReturnStatus=NULL) | MItMeshFaceVertex |
reset() | MItMeshFaceVertex |
reset(const MObject &polyObject) | MItMeshFaceVertex |
reset(const MDagPath &polyObject, MObject &component=MObject::kNullObj) | MItMeshFaceVertex |
setIndex(int faceId, int vertFaceId, int &prevFaceId, int &prevVertId) | MItMeshFaceVertex |
tangentId(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
updateSurface() | MItMeshFaceVertex |
vertId(MStatus *ReturnStatus=NULL) const | MItMeshFaceVertex |
~MItMeshFaceVertex() | MItMeshFaceVertex | `[virtual]`