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# Maya .NET API

This section describes how to use the .NET API to create plug-ins for Maya using Microsoft’s .NET technology.

#### Topics in this section

- Getting started with .NET API
- Differences between the Maya .NET API and the Maya C++ API
- Removal of MStatus return codes from .NET API
- Using IEnumerable and LINQ with the Maya .NET API
- Compiling examples
- Loading .NET plug-ins
- Running the DAGExplorer WPF .NET plug-in example
- Writing your own .NET plug-in
- Creating a Hello World command plug-in using .NET
- Using .NET assembly attributes
- Meta Data
- Plug-in wizard
- .NET languages other than C#