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Public Attributes

# MPxHardwareShader::ShaderContext Struct Reference

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## Detailed Description

Provides contextual information about the current invocation of the shader.

Examples:

  hlslShader.cpp, and hlslShader.h.

`#include <MPxHardwareShader.h>`

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## Public Attributes
MDagPath | path
| DAG path for the given invocation of the shader. Search for all occurrences
MObject | shadingEngine
| Shading engine node for the given invocation of the shader. Search for all occurrences