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# MFnPhongShader Member List

This is the complete list of members for MFnPhongShader, including all inherited members.

addAttribute(const MObject &attr) | MFnDependencyNode |
addAttribute(const MObject &attr, MAttrClass type) | MFnDependencyNode |
allocateFlag(const MString pluginName, MStatus *ReturnStatus=NULL) | MFnDependencyNode | `[static]`
ambientColor(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
attribute(unsigned int index, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
attribute(const MString &attrName, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
attributeClass(const MObject &attr, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
attributeCount(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
canBeWritten(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
classification(const MString &nodeTypeName) | MFnDependencyNode | `[static]`
className() const | MFnPhongShader | `[protected, virtual]`
MFnBase::className() | MFnBase | `[static]`
color(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
cosPower(MStatus *ReturnStatus=NULL) const | MFnPhongShader |
create(bool UIvisible=true, MStatus *ReturnStatus=NULL) | MFnPhongShader |
MFnDependencyNode::create(const MTypeId &typeId, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
MFnDependencyNode::create(const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
MFnDependencyNode::create(const MString &type, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
MFnDependencyNode::create(const MString &type, const MString &name, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
deallocateAllFlags(const MString pluginName) | MFnDependencyNode | `[static]`
deallocateFlag(const MString pluginName, unsigned int flag) | MFnDependencyNode | `[static]`
deleteMetadata() | MFnDependencyNode | `[virtual]`
dgCallbackIds(const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value) | MFnDependencyNode |
dgCallbacks(const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value) | MFnDependencyNode |
dgTimer(const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
dgTimerOff() | MFnDependencyNode |
dgTimerOn() | MFnDependencyNode |
dgTimerQueryState(MStatus *ReturnStatus=NULL) | MFnDependencyNode |
dgTimerReset() | MFnDependencyNode |
diffuseCoeff(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
enableDGTiming(bool enable) | MFnDependencyNode | `[static]`
findAlias(const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
findPlug(const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
findPlug(const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
findPlug(const MObject &attr, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
findPlug(const MString &attrName, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
getAffectedAttributes(const MObject &attr, MObjectArray &affectedAttributes) const | MFnDependencyNode |
getAffectedByAttributes(const MObject &attr, MObjectArray &affectedByAttributes) const | MFnDependencyNode |
getAliasAttr(bool force, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
getAliasList(MStringArray &strArray, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
getConnections(MPlugArray &array) const | MFnDependencyNode |
getPlugsAlias(const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
glowIntensity(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
hasAttribute(const MString &name, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
hasObj(MFn::Type) const | MFnBase |
hasObj(const MObject &) const | MFnBase |
hasUniqueName(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
hideSource(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
icon(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
incandescence(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
isDefaultNode(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
isFlagSet(unsigned int flag, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
isFromReferencedFile(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
isLocked(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
isNewAttribute(const MObject &attr, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
isShared(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
isTrackingEdits(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
kExtensionAttr enum value | MFnDependencyNode |
kInvalidAttr enum value | MFnDependencyNode |
kLocalDynamicAttr enum value | MFnDependencyNode |
kNormalAttr enum value | MFnDependencyNode |
kTimerInvalidState enum value | MFnDependencyNode |
kTimerMetric_callback enum value | MFnDependencyNode |
kTimerMetric_callbackNotViaAPI enum value | MFnDependencyNode |
kTimerMetric_callbackViaAPI enum value | MFnDependencyNode |
kTimerMetric_compute enum value | MFnDependencyNode |
kTimerMetric_computeDuringCallback enum value | MFnDependencyNode |
kTimerMetric_computeNotDuringCallback enum value | MFnDependencyNode |
kTimerMetric_dirty enum value | MFnDependencyNode |
kTimerMetric_draw enum value | MFnDependencyNode |
kTimerMetric_fetch enum value | MFnDependencyNode |
kTimerOff enum value | MFnDependencyNode |
kTimerOn enum value | MFnDependencyNode |
kTimerType_count enum value | MFnDependencyNode |
kTimerType_inclusive enum value | MFnDependencyNode |
kTimerType_self enum value | MFnDependencyNode |
kTimerUninitialized enum value | MFnDependencyNode |
MAttrClass enum name | MFnDependencyNode |
MdgTimerMetric enum name | MFnDependencyNode |
MdgTimerState enum name | MFnDependencyNode |
MdgTimerType enum name | MFnDependencyNode |
metadata(MStatus *ReturnStatus=NULL) const | MFnDependencyNode | `[virtual]`
MFnDependencyNode() | MFnDependencyNode |
MFnDependencyNode(MObject &object, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
MFnDependencyNode(const MObject &object, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
MFnLambertShader() | MFnLambertShader |
MFnLambertShader(MObject &object, MStatus *ReturnStatus=NULL) | MFnLambertShader |
MFnLambertShader(const MObject &object, MStatus *ReturnStatus=NULL) | MFnLambertShader |
MFnPhongShader() | MFnPhongShader |
MFnPhongShader(MObject &object, MStatus *ReturnStatus=NULL) | MFnPhongShader |
MFnPhongShader(const MObject &object, MStatus *ReturnStatus=NULL) | MFnPhongShader |
MFnReflectShader() | MFnReflectShader |
MFnReflectShader(MObject &object, MStatus *ReturnStatus=NULL) | MFnReflectShader |
MFnReflectShader(const MObject &object, MStatus *ReturnStatus=NULL) | MFnReflectShader |
name(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
object(MStatus *ReturnStatus=NULL) const | MFnBase |
parentNamespace(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
pluginName(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
plugsAlias(const MPlug &plug, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
reflectedColor(MStatus *ReturnStatus=NULL) const | MFnReflectShader |
reflectedRayDepthLimit(MStatus *ReturnStatus=NULL) const | MFnReflectShader |
reflectivity(MStatus *ReturnStatus=NULL) const | MFnReflectShader |
refractedRayDepthLimit(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
refractiveIndex(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
removeAttribute(const MObject &attr) | MFnDependencyNode |
removeAttribute(const MObject &attr, MAttrClass type) | MFnDependencyNode |
reorderedAttribute(unsigned int index, MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
rtRefractedColor(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
setAlias(const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
setAmbientColor(const MColor &ambient_color) | MFnLambertShader |
setColor(const MColor &col) | MFnLambertShader |
setCosPower(const float &cos_power) | MFnPhongShader |
setDiffuseCoeff(const float &diffuse_coeff) | MFnLambertShader |
setDoNotWrite(bool flag) | MFnDependencyNode |
setFlag(unsigned int flag, bool state) | MFnDependencyNode |
setGlowIntensity(const float &glow_intensity) | MFnLambertShader |
setHideSource(const bool &hide_source) | MFnLambertShader |
setIcon(const MString &filename) | MFnDependencyNode |
setIncandescence(const MColor &incand) | MFnLambertShader |
setLocked(bool locked) | MFnDependencyNode |
setMetadata(const adsk::Data::Associations &) | MFnDependencyNode | `[virtual]`
setName(const MString &name, bool createNamespace=false, MStatus *ReturnStatus=NULL) | MFnDependencyNode |
setName(const MString &name, MStatus *ReturnStatus) | MFnDependencyNode |
setObject(MObject &object) | MFnBase | `[virtual]`
setObject(const MObject &object) | MFnBase | `[virtual]`
setReflectedColor(const MColor &reflected_color) | MFnReflectShader |
setReflectedRayDepthLimit(const short &new_limit) | MFnReflectShader |
setReflectivity(const float &reflectivity) | MFnReflectShader |
setRefractedRayDepthLimit(const short &new_limit) | MFnLambertShader |
setRefractiveIndex(const float &refractive_index) | MFnLambertShader |
setRtRefractedColor(const bool &rt_refracted_color) | MFnLambertShader |
setSpecularColor(const MColor &specular_color) | MFnReflectShader |
setTranslucenceCoeff(const float &translucence_coeff) | MFnLambertShader |
setTransparency(const MColor &transp) | MFnLambertShader |
specularColor(MStatus *ReturnStatus=NULL) const | MFnReflectShader |
translucenceCoeff(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
transparency(MStatus *ReturnStatus=NULL) const | MFnLambertShader |
type() const | MFnPhongShader | `[virtual]`
typeId(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
typeName(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
userNode(MStatus *ReturnStatus=NULL) const | MFnDependencyNode |
validateMetadata(MString &errors) const | MFnDependencyNode | `[virtual]`
~MFnBase() | MFnBase | `[virtual]`
~MFnDependencyNode() | MFnDependencyNode | `[virtual]`
~MFnLambertShader() | MFnLambertShader | `[virtual]`
~MFnPhongShader() | MFnPhongShader | `[virtual]`
~MFnReflectShader() | MFnReflectShader | `[virtual]`