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# MTextureManager Member List

This is the complete list of members for MTextureManager, including all inherited members.

acquireDepthTexture(const MString &textureName, const MImage &image, bool generateMipMaps, const MDepthNormalizationDescription *normalizationDesc) | MTextureManager |
acquireDepthTexture(const MString &textureName, float *pixelData, unsigned int width, unsigned int height, bool generateMipMaps, const MDepthNormalizationDescription *normalizationDesc) | MTextureManager |
acquireTexture(const MString &filePath, int mipmapLevels=0, bool useExposureControl=true) | MTextureManager |
acquireTexture(const MString &textureName, const MPlug &plug, int width, int height, bool generateMipMaps=true) | MTextureManager |
acquireTexture(const MString &textureName, const MHWRender::MTextureDescription &textureDesc, const void *pixelData, bool generateMipMaps=true) | MTextureManager |
addImagePath(const MString &path) | MTextureManager |
className() | MTextureManager | `[static]`
imagePaths(MStringArray &paths) const | MTextureManager |
releaseTexture(MTexture *texture) const | MTextureManager |
saveTexture(MTexture *texture, const MString &filePath) | MTextureManager |