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Public Member Functions | Protected Member Functions

# MFnMeshData Class Reference
OpenMaya - API module for common classes | FunctionSet classes

This reference page is linked to from the following overview topics: Data creators.

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## Detailed Description

Mesh function set for dependency node data.

MFnMeshData allows the creation and manipulation of Mesh data objects for use in the dependency graph.

If a user written dependency node either accepts or produces Meshes, then this class is used to create data blocks into which Meshes can be constructed before being passed to other dependency graph nodes. The MDataHandle::type method will return kMesh when data of this type is present.

If a node is receiving a Mesh via an input attribute, the asMesh method of MDataHandle can be used to access that input Mesh.

If a node is to create a Mesh and send it via an output attribute, a new MFnMeshData must be instantiated and then the create method called to build the actual data block as an MObject. This MObject should be passed to the MFnMesh::create method as the parentOrOwner parameter so that the Mesh will be constructed inside the data block. The MDataHandle::set routine is then used to pass the data block down the connection.

Examples:

  animCubeNode.cpp, blindDataMesh.cpp, polyPrimitiveCmd.cpp, shellNode.cpp, and testNobjectNode.cpp.

`#include <MFnMeshData.h>`

Inheritance diagram for MFnMeshData:
[legend]

List of all members.

## Public Member Functions
virtual MFn::Type | type () const
| Function set type.
virtual | ~MFnMeshData ()
| Destructor.
| MFnMeshData ()
| Default constructor.
| MFnMeshData (MObject &object, MStatus *ReturnStatus=NULL)
| Constructor.
MObject | create (MStatus *ReturnStatus=NULL)
| Create a new MObject, attach it to this instance and initialize it with a data block capable of holding a Mesh.
| MFnMeshData (const MObject &object, MStatus *ReturnStatus=NULL)
| Constructor.
## Protected Member Functions
virtual const char * | className () const
| Class name.

## Constructor & Destructor Documentation

MFnMeshData | ( | MObject & | object,
|  | MStatus * | ReturnStatus = `NULL`
| ) |  |

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:

  [in] | object | The MObject to attach the function set to
  [out] | ReturnStatus | the return status

Status Codes:
  - MS::kSuccess if the function set is successfully attached
  - MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

MFnMeshData | ( | const MObject & | object,
|  | MStatus * | ReturnStatus = `NULL`
| ) |  |

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters:

  [in] | object | The MObject to attach the function set to
  [out] | ReturnStatus | the return status

Status Codes:
  - MS::kSuccess if the function set is successfully attached
  - MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

## Member Function Documentation

MFn::Type type | ( |  | ) | const`[virtual]`

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Function set type.

Return the class type : MFn::kMeshData.

Reimplemented from MFnGeometryData.

const char * className | ( |  | ) | const`[protected, virtual]`

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Class name.

Return the class name : "MFnMeshData".

Reimplemented from MFnGeometryData.

MObject create | ( | MStatus * | ReturnStatus = `NULL` | ) |

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Create a new MObject, attach it to this instance and initialize it with a data block capable of holding a Mesh.

Parameters:

  [out] | ReturnStatus | kSuccess

Returns:
  The new MObject

Examples:
  animCubeNode.cpp, blindDataMesh.cpp, polyPrimitiveCmd.cpp, shellNode.cpp, and testNobjectNode.cpp.

MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData
MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData MFnMeshData