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Public Attributes

# MCameraOverride Class Reference

This reference page is linked to from the following overview topics: Devkit Samples, 3.8 Render Loop Overrides.

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## Detailed Description

Camera override description.

Provides information for specifying a camera override for a render operation.

`#include <MViewport2Renderer.h>`

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## Public Attributes
MDagPath | mCameraPath
| Camera path override. Search for all occurrences
MDagPathArray | mHiddenCameraList
| List of cameras that should not be made visible when rendering. Search for all occurrences
bool | mUseHiddenCameraList
| Whether to use hidden camera list override. Search for all occurrences
bool | mUseProjectionMatrix
| Whether to use the projection matrix override. Search for all occurrences
MMatrix | mProjectionMatrix
| Camera projection matrix override. Search for all occurrences
bool | mUseViewMatrix
| Whether to use the view matrix override. Search for all occurrences
MMatrix | mViewMatrix
| Camera view matrix override. Search for all occurrences
bool | mUseNearClippingPlane
| Whether to use the near clipping plane override. Search for all occurrences
double | mNearClippingPlane
| Near clipping plane override. Search for all occurrences
bool | mUseFarClippingPlane
| Whether to use the far clipping plane override. Search for all occurrences
double | mFarClippingPlane
| Far clipping plane override. Search for all occurrences

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