| allowConnections() const | MPxShadingNodeOverride | [virtual] |
| className() | MPxShadingNodeOverride | [static] |
| fragmentName() const =0 | MPxShadingNodeOverride | [pure virtual] |
| getCustomMappings(MAttributeParameterMappingList &mappings) | MPxShadingNodeOverride | [virtual] |
| MPxShadingNodeOverride(const MObject &obj) | MPxShadingNodeOverride | |
| outputForConnection(const MPlug &sourcePlug, const MPlug &destinationPlug) | MPxShadingNodeOverride | [virtual] |
| supportedDrawAPIs() const | MPxShadingNodeOverride | [virtual] |
| updateDG() | MPxShadingNodeOverride | [virtual] |
| updateShader(MShaderInstance &shader, const MAttributeParameterMappingList &mappings) | MPxShadingNodeOverride | [virtual] |
| valueChangeRequiresFragmentRebuild(const MPlug *plug) const | MPxShadingNodeOverride | [virtual] |
| ~MPxShadingNodeOverride() | MPxShadingNodeOverride | [virtual] |