MTextureManager Member List

This is the complete list of members for MTextureManager, including all inherited members.
acquireDepthTexture(const MString &textureName, const MImage &image, bool generateMipMaps, const MDepthNormalizationDescription *normalizationDesc)MTextureManager
acquireDepthTexture(const MString &textureName, float *pixelData, unsigned int width, unsigned int height, bool generateMipMaps, const MDepthNormalizationDescription *normalizationDesc)MTextureManager
acquireTexture(const MString &filePath, int mipmapLevels=0, bool useExposureControl=true)MTextureManager
acquireTexture(const MString &textureName, const MPlug &plug, int width, int height, bool generateMipMaps=true)MTextureManager
acquireTexture(const MString &textureName, const MHWRender::MTextureDescription &textureDesc, const void *pixelData, bool generateMipMaps=true)MTextureManager
addImagePath(const MString &path)MTextureManager
className()MTextureManager [static]
imagePaths(MStringArray &paths) const MTextureManager
releaseTexture(MTexture *texture) const MTextureManager
saveTexture(MTexture *texture, const MString &filePath)MTextureManager