This reference page is linked to from the following overview topics: Extension for Autodesk Maya 2013.
Class for describing setAttr edits.
This class is used to return information about setAttr edits. Such edits occur when a file is referenced and changes are made to attributes within the file reference. When a reference is unloaded, only the plug name may be queried successfully. When the referenced file is loaded, the plug itself may also be queried.
The MItEdits class may be used to iterate over all the edits on a given reference or assembly.
#include <MSetAttrEdit.h>

Public Member Functions | |
| MPlug | plug (MStatus *ReturnStatus=NULL) const |
| Returns the plug that was set for this edit. | |
| MString | plugName (MStatus *ReturnStatus=NULL) const |
| Returns the name of the plug that was set for this edit. | |
| virtual EditType | editType (MStatus *ReturnStatus=NULL) const |
| Virtual method used to return the edit type of this edit, which is MEdit::kSetAttrEdit. | |
Static Public Member Functions | |
| static const char * | className () |
| Returns the name of this class. | |
Friends | |
| class | MItEdits |
Returns the plug that was set for this edit.
The plug can only be returned when the related reference or assembly is loaded. When the reference or assembly is unloaded, only the plug name string can be queried.
| [out] | ReturnStatus | Status Code |
Returns the name of the plug that was set for this edit.
| [out] | ReturnStatus | Status Code |
| MEdit::EditType editType | ( | MStatus * | ReturnStatus = NULL | ) | const [virtual] |
Virtual method used to return the edit type of this edit, which is MEdit::kSetAttrEdit.
| [out] | ReturnStatus | return status |
Reimplemented from MEdit.
| const char * className | ( | ) | [static] |