Structure Member List

This is the complete list of members for Structure, including all inherited members.
addMember(Member::eDataType, unsigned int len, const char *name)Structure
allocateDefaultChunk() const Structure
allStructures()Structure [static]
begin() const Structure
cbegin() const Structure
cend() const Structure
changedSinceCheckpoint(const Checkpoint &check) const Checkpointed
checkpoint() const Checkpointed
Checkpointed()Checkpointed
Checkpointed(const Checkpointed &rhs)Checkpointed
chunkIsDefault(const char *dataPtr) const Structure
chunkMemberIsDefault(const char *dataPtr, const char *memberName) const Structure
create()Structure [static]
Debug(const Structure *me, Debug::Print &request)Structure [static]
Debug(const Structure *me, Debug::Footprint &request)Structure [static]
adsk::RefCounted::Debug(const RefCounted *me, Debug::Print &request)RefCounted [static]
adsk::RefCounted::Debug(const RefCounted *me, Debug::Footprint &request)RefCounted [static]
adsk::Checkpointed::Debug(const Checkpointed *me, Debug::Print &request)Checkpointed [static]
adsk::Checkpointed::Debug(const Checkpointed *me, Debug::Footprint &request)Checkpointed [static]
defaultData() const Structure
deleteAllStructures()Structure [static]
deregisterStructure(Structure &oldStruct)Structure [static]
destroyChunk(char *dataPtr) const Structure
duplicateChunk(const char *dataPtr) const Structure
empty() const Structure
end() const Structure
fCheckpointCheckpointed [protected]
fDefaultStructure [protected]
fDeletingStructure [protected]
fillWithDefaultChunk(char *dataPtr) const Structure
fillWithDuplicateChunk(char *newData, const char *oldData) const Structure
fMemberCountStructure [protected]
fNameStructure [protected]
fSizeStructure [protected]
globalChange()Checkpointed [static]
globalCheckpoint()Checkpointed [static]
memberCount() const Structure
name() const Structure
objectChanged()Checkpointed [protected]
operator!=(const Structure &rhs) const Structure
operator=(const Structure &rhs)Structure
adsk::Checkpointed::operator=(const Checkpointed &rhs)Checkpointed
operator==(const Structure &rhs) const Structure
registerStructure(Structure &newStruct)Structure [static]
setName(const char *)Structure
sfGlobalCheckpointCheckpointed [protected, static]
size() const Structure
Structure()Structure
Structure(const char *name)Structure
Structure(const Structure &rhs)Structure
structureByName(const char *)Structure [static]
totalSize() const Structure
~Checkpointed()Checkpointed [virtual]
~Structure()Structure [protected]