OpenMayaRender.MTextureUpdateRegion Class Reference
Structure to represent an update region for a texture.
OpenMayaRender.MTextureUpdateRegion.__init__ |
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x.__init__(...) initializes x; see help(type(x)) for signature
OpenMayaRender.MTextureUpdateRegion.fXRangeMax |
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OpenMayaRender.MTextureUpdateRegion.fXRangeMin |
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OpenMayaRender.MTextureUpdateRegion.fYRangeMax |
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OpenMayaRender.MTextureUpdateRegion.fYRangeMin |
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OpenMayaRender.MTextureUpdateRegion.fZRangeMax |
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OpenMayaRender.MTextureUpdateRegion.fZRangeMin |
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