MPxHardwareShader::RenderParameters Struct Reference
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MPxHardwareShader::RenderParameters Struct Reference
OpenMayaUI - API module for user interface
|
Proxy classes
#include <MPxHardwareShader.h>
Class Description
Provides information on how to render the image.
Examples:
dx11Shader/dx11Shader.cpp
,
dx11Shader/dx11Shader.h
,
glslShader/GLSLShader.cpp
,
glslShader/GLSLShader.h
,
hlslShader/hlslShader.cpp
, and
hlslShader/hlslShader.h
.
The documentation for this struct was generated from the following file:
MPxHardwareShader.h