MPxAttributePatternFactory Class Reference
#include <MPxAttributePatternFactory.h>
Base class for user-defined attribute pattern factories.
MPxAttributePatternFactory is the parent class of all user defined attribute pattern factories.
This class can be used to implement new kinds of attribute pattern factories within Maya that behave in a similar manner to the attribute pattern factories included in Maya.
Call this to define a new attribute pattern using the pattern factory format definition passed in through the string parameter.
No default implementation is available.
Parameters
[in] patternString The pattern definition
[out] createdPatterns List of attribute patterns created from the string
Returns
Call this to define a new attribute pattern using the pattern factory format definition passed in through the contents of the file in the parameter.
No default implementation is available.
Parameters
[in] patternPath The file name to be expanded
[out] createdPatterns List of attribute patterns created from the file
Returns
Return the name of the pattern factory.
It's merely an identification for the commands operating on pattern factories and has no significance beyond that.
Returns Name of the plugin pattern factory
const char * className
(
)
static
Returns the name of this class.
Returns The name of this class.
The documentation for this class was generated from the following files:
MPxAttributePatternFactory.h
MPxAttributePatternFactory.cpp