// DISCLAIMER: THIS PLUGIN IS PROVIDED AS IS. IT IS NOT SUPPORTED BY
// AUTODESK, SO PLEASE USE AND MODIFY AT YOUR OWN RISK.
//
// PLUGIN NAME: closestPointOnCurve v1.0
// FILE: closestTangentUAndDistance.cpp
// DESCRIPTION: -Utility function definition, used by both the command and node.
// -Please see readme.txt for full details.
// AUTHOR: QT
// REFERENCES: -This plugin's concept is based off of the "closestPointOnSurface" node.
// -The MEL script AEclosestPointOnSurfaceTemplate.mel was referred to for
// the AE template MEL script that accompanies the closestPointOnCurve node.
// LAST UPDATED: Oct. 13th, 2001.
// COMPILED AND TESTED ON: Maya 4.0 on Windows
// HEADER FILE:
#include "closestTangentUAndDistance.h"
// FUNCTION WHICH TAKES A SPECIFIED INPUT CURVE AND A WORLDSPACE POSITION, AND FINDS THE CLOSEST POSITION, NORMAL, TANGENT, PARAMETER-U AND CLOSEST-DISTANCE FROM THE CURVE: