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MShaderManager Member List

This is the complete list of members for MShaderManager, including all inherited members.

addShaderIncludePath(const MString &path) const MShaderManager
addShaderPath(const MString &path) const MShaderManager
className()MShaderManagerstatic
clearEffectCache() const MShaderManager
getEffectsBufferShader(const void *buffer, unsigned int size, const MString &techniqueName, MShaderCompileMacro *macros=0, unsigned int numberOfMacros=0, bool useEffectCache=true, MShaderInstance::DrawCallback preCb=0, MShaderInstance::DrawCallback postCb=0) const MShaderManager
getEffectsFileShader(const MString &effectsFileName, const MString &techniqueName, MShaderCompileMacro *macros=0, unsigned int numberOfMacros=0, bool useEffectCache=true, MShaderInstance::DrawCallback preCb=0, MShaderInstance::DrawCallback postCb=0) const MShaderManager
getEffectsTechniques(const MString &effectsFileName, MStringArray &techniqueNames, MShaderCompileMacro *macros=0, unsigned int numberOfMacros=0, bool useEffectCache=true) const MShaderManager
getFragmentShader(const MString &fragmentName, const MString &structOutputName, bool decorateFragment, MShaderInstance::DrawCallback preCb=0, MShaderInstance::DrawCallback postCb=0) const MShaderManager
getLastError()MShaderManagerstatic
getLastErrorSource(bool displayLineNumber=false, bool filterSource=false, unsigned int numSurroundingLines=2)MShaderManagerstatic
getShaderFromNode(const MObject &shaderNode, const MDagPath &path, LinkLostCallback linkLostCb=0, MUserData *linkLostUserData=0, MShaderInstance::DrawCallback preCb=0, MShaderInstance::DrawCallback postCb=0, bool nonTextured=false) const MShaderManager
getStockShader(MStockShader name, MShaderInstance::DrawCallback preCb=0, MShaderInstance::DrawCallback postCb=0) const MShaderManager
isSupportedShaderSemantic(const MString &value)MShaderManagerstatic
k3dBlinnShader enum valueMShaderManager
k3dColorLookupFatPointShader enum valueMShaderManager
k3dColorOpacityLookupFatPointShader enum valueMShaderManager
k3dCPVDashLineShader enum valueMShaderManager
k3dCPVFatPointShader enum valueMShaderManager
k3dCPVSolidShader enum valueMShaderManager
k3dCPVThickDashLineShader enum valueMShaderManager
k3dCPVThickLineShader enum valueMShaderManager
k3dDashLineShader enum valueMShaderManager
k3dDefaultMaterialShader enum valueMShaderManager
k3dDepthShader enum valueMShaderManager
k3dFatPointShader enum valueMShaderManager
k3dFloat2NumericShader enum valueMShaderManager
k3dFloat3NumericShader enum valueMShaderManager
k3dFloatNumericShader enum valueMShaderManager
k3dIntegerNumericShader enum valueMShaderManager
k3dOpacityLookupFatPointShader enum valueMShaderManager
k3dPointVectorShader enum valueMShaderManager
k3dShadowerShader enum valueMShaderManager
k3dSolidShader enum valueMShaderManager
k3dSolidTextureShader enum valueMShaderManager
k3dStippleShader enum valueMShaderManager
k3dThickDashLineShader enum valueMShaderManager
k3dThickLineShader enum valueMShaderManager
LinkLostCallback typedefMShaderManager
MStockShader enum nameMShaderManager
releaseShader(MShaderInstance *shader) const MShaderManager
removeEffectFromCache(const MString &effectsFileName, const MString &techniqueName, MShaderCompileMacro *macros=0, unsigned int numberOfMacros=0) const MShaderManager
shaderIncludePaths(MStringArray &paths) const MShaderManager
shaderPaths(MStringArray &paths) const MShaderManager
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