The FreePointTriadManip provides a moveable point, which can be moved anywhere, and has axes for constrained x, y, and z movement and obeys grid snapping, point snapping, and curve snapping. The FreePointTriadManip generates the 3D position of the moveable point. It is useful for specifying the position of an object in space. Note that only the MFnNumericData::k3Double data type is supportedwhen connecting to a pointPlug via connectToPointPlug. Method resolution order: - MFnFreePointTriadManip - MFnManip3D - OpenMaya.MFnTransform - OpenMaya.MFnDagNode - OpenMaya.MFnDependencyNode - OpenMaya.MFnBase - __builtin__.object
Properties | |
isDrawAxesOn | |
isKeyframeAllOn | |
isSnapModeOn | |
![]() | |
isOptimizePlaybackOn | |
isVisible | |
manipScale | |
![]() | |
boundingBox | |
inModel | |
inUnderWorld | |
isInstanceable | |
isIntermediateObject | |
objectColor | |
objectColorRGB | |
objectColorType | |
useObjectColor | |
![]() | |
isDefaultNode | |
isFromReferencedFile | |
isLocked | |
isShared | |
namespace | |
pluginName | |
typeId | |
typeName | |
Additional Inherited Members | |
![]() | |
deleteManipulator () | |
drawPlaneHandles () | |
globalSize () | |
handleSize () | |
lineSize () | |
setDrawPlaneHandles () | |
setGlobalSize () | |
setHandleSize () | |
setLineSize () | |
![]() | |
allocateFlag () | |
classification () | |
deallocateAllFlags () | |
deallocateFlag () | |
OpenMayaUI.MFnFreePointTriadManip.__init__ | ( | ) |
x.__init__(...) initializes x; see help(type(x)) for signature
OpenMayaUI.MFnFreePointTriadManip.connectToPointPlug | ( | ) |
connectToPointPlug(pointPlug) -> self Connect to the point plug. The data type corresponding to the pointPlug is MFnNumericData.k3Double. * pointPlug (MPlug) - the point plug
OpenMayaUI.MFnFreePointTriadManip.create | ( | ) |
create(manipName=None, pointName=None) -> MObject Creates a new FreePointTriadManip. This function set's object is set to be the new manipulator. This method should only be used to create a non-composite FreePointTriadManip. The name that appears in the feedback line is specified by the pointName argument. * manipName (string) - Name of the manip for UI purposes. * pointName (string) - Label for the position value which appears in the feedback line.
OpenMayaUI.MFnFreePointTriadManip.pointIndex | ( | ) |
pointIndex() -> int Returns the index of the point of the FreePointTriadManip. The data type corresponding to this index is MFnNumericData.k3Double.
OpenMayaUI.MFnFreePointTriadManip.setDirection | ( | ) |
setDirection(direction) -> self Sets the orientation of the FreePointTriadManip. * direction (MVector) - the new direction for freePointTriadManip.
OpenMayaUI.MFnFreePointTriadManip.setDrawArrowHead | ( | ) |
setDrawArrowHead(state) -> self Sets whether or not drawArrowHead is on. * state (bool) - whether or not drawArrowHead is on
OpenMayaUI.MFnFreePointTriadManip.setGlobalTriadPlane | ( | ) |
setGlobalTriadPlane(whichPlane) -> self Sets which plane to use as the global triad plane. The global triad plane does not change until the context switches. * whichPlane (int) - which plane to use as the global triad plane Valid plane values: kYZPlane Y-Z Plane kXZPlane X-Z Plane kXYPlane X-Y Plane kViewPlane View Plane
OpenMayaUI.MFnFreePointTriadManip.setPoint | ( | ) |
setPoint(pointValue) -> self Set the point manipulator value to the given vector. This method can be called in the MPxManipContainer.connectToDependNode() method to set the initial position for the manipulator. * pointValue (MPoint) - The new value of the point manipValue
|
static |
Whether or not the axes of the FreePointTriadManip are being drawn. By default the axes are drawn.
|
static |
Whether or not the FreePointTriadManip is in keyframeAll mode.
|
static |
Whether or not the FreePointTriadManip is in snap mode.