OpenMayaRender.MRenderOperation Class Reference
Class which defines a rendering operation.
|
int | kClear = 0 |
|
int | kHUDRender = 4 |
|
int | kPresentTarget = 5 |
|
int | kQuadRender = 2 |
|
int | kSceneRender = 1 |
|
int | kUserDefined = 3 |
|
OpenMayaRender.MRenderOperation.__init__ |
( |
| ) |
|
x.__init__(...) initializes x; see help(type(x)) for signature
OpenMayaRender.MRenderOperation.enableSRGBWrite |
( |
| ) |
|
enableSRGBWrite() -> bool
Return whether to enable GPU based gamma correction during pixel writes.
OpenMayaRender.MRenderOperation.name |
( |
| ) |
|
name() -> string
Returns the name of the render operator.
OpenMayaRender.MRenderOperation.operationType |
( |
| ) |
|
operationType() -> int
Returns the type of a render operator.
OpenMayaRender.MRenderOperation.targetOverrideList |
( |
| ) |
|
targetOverrideList() -> list of MRenderTarget
Return a list of render target which will be used as the target overrides for the operation.
OpenMayaRender.MRenderOperation.viewportRectangleOverride |
( |
| ) |
|
viewportRectangleOverride() -> MFloatPoint
Query for a viewport rectangle override.