animExportUtil/animExportUtil.h
#ifndef _animExportUtil
#define _animExportUtil
#include <maya/MPxFileTranslator.h>
#include <maya/MFStream.h>
public:
TanimExportUtil ();
virtual ~TanimExportUtil ();
FileAccessMode mode
);
protected:
void write (ofstream &animFile,
const MDagPath &path);
void write (ofstream &animFile,
const MObject &node);
void writeAnimatedPlugs (
ofstream &animFile,
unsigned int depth,
unsigned int childCount
);
public:
const char *buffer,
short size
) const;
static void * creator ();
};
#endif